;************************* ;************************* {InputAction:CamLeft_PAD(Options) } {InputAction:CamRight_PAD(Options) } ;************************* ; Actions for the camera ;************************* ; Actions for the retail version {InputAction:BT_Camera_Look JoyPressed(0,PAD_BUTTON_X) } {InputAction:BT_Camera_LookRight ActionValidated(Button_RightAnalogic) } {InputAction:BT_Camera_LookLeft ActionValidated(Button_LeftAnalogic) } {InputAction:BT_Camera_LookUp ActionValidated(Button_DownAnalogic) } {InputAction:BT_Camera_LookDown ActionValidated(Button_UpAnalogic) } {InputAction:Cam_Camera_Turn JoyPressed(0,PAD_BUTTON_Y) } {InputAction:Cam_Camera_TurnLeft And JoyPressed(0,PAD_BUTTON_Y) Or JoyPressed(0,PAD_BUTTON_LEFT) ActionValidated(Button_LeftAnalogic) } {InputAction:Cam_Camera_TurnRight And JoyPressed(0,PAD_BUTTON_Y) Or JoyPressed(0,PAD_BUTTON_RIGHT) ActionValidated(Button_RightAnalogic) } {InputAction:Cam_Camera_CutBehind JoyPressed(0,PAD_BUTTON_L) } {InputAction:Cam_Camera_SwitchMode JoyPressed(0,PAD_BUTTON_SELECT) } {InputAction:Cam_PAD_C And JoyPressed(0,PAD_BUTTON_Y) JoyPressed(0,PAD_BUTTON_LEFT) } {InputAction:Cam_PAD_D And JoyPressed(0,PAD_BUTTON_Y) JoyPressed(0,PAD_BUTTON_RIGHT) } {InputAction:Cam_Camera_Quake } ; Actions for the debug version {InputAction:BT_Camera_Num1 } {InputAction:BT_Camera_Num2 } {InputAction:BT_Camera_Num6 } {InputAction:BT_Camera_Num7 } {InputAction:BT_Camera_Num8 } {InputAction:BT_Camera_Num9 } {InputAction:BT_Camera_IncDist } {InputAction:BT_Camera_DecDist }