/*---------------------------------------------------------------------------*/ /* Action.h : Definition of general Action.*/ /* auteur : Olivier Didelot.*/ /* date : 15/10/1996*/ /* modifications majeures : Olivier Couvreur*/ /* date : 28/10/1996*/ /* encore modifications majeures : Olivier Couvreur*/ /* date : 7/11/1996*/ /* encore modifications majeures : Olivier Didelot*/ /* date : 19/11/1996*/ /* modifications : Olivier Couvreur*/ /* date : 20/01/1997 support for script and editor names + parameter types*/ /* modifications : Fabien MORALES*/ /* date : 21/01/1997 Blocking actions management*/ /* modifications : Fabien MORALES*/ /* date : 23/01/1997 Kill Perso*/ /* modifications : Albert Pais*/ /* date : January 28,1997 : adding Way and WP relative actions*/ /* modifications : Fabien MORALES*/ /* date : 29/01/1997 GoToPosition, ReachTarget*/ /* modify : Olivier Couvreur*/ /* date : 10/02/1997 great enhancement for automatic init support*/ /* modify : Albert Pais*/ /* date :February 11,1997 adding meta-action for reinitialising the way*/ /* modifications : Fabien MORALES*/ /* date : 10/02/1997 Actions TranslateModule, RotateModule, */ /* TranslateModuleToPerso, RotateModuleToPerso*/ /* modify : Olivier Couvreur*/ /* date : 18/02/1997 CPA_EXPORT + new functions for editor*/ /* modify : Yann Le Guyader*/ /* date : 24/02/1997 New functions for camera*/ /* modify : Olivier Couvreur 25/03/1997 ACTIVE_EDITOR support*/ /*---------------------------------------------------------------------------*/ #if !defined(__ACTION_H__) #define __ACTION_H__ /****************************************/ #if !defined(CPA_EXPORT) #if defined(CPA_WANTS_IMPORT) #define CPA_EXPORT __declspec(dllimport) #elif defined(CPA_WANTS_EXPORT) #define CPA_EXPORT __declspec(dllexport) #else #define CPA_EXPORT #endif /*CPA_WANTS_IMPORT || CPA_WANTS_EXPORT*/ #endif /*CPA_EXPORT*/ /***************************************/ #undef extern #define EXTERN_AI_DLL extern /*******************************************************************************/ #include "specif/AIOption.h" #include "ActConst.h" #define M_TestActionReturn(ActionReturn,Flag) ( ( (ActionReturn) & (Flag) ) == (Flag) ) /* ---------------*/ /* general actions*/ /* ---------------*/ #include "..\AIGame\TypePtr.h" EXTERN_AI_DLL CPA_EXPORT unsigned char g_ucNewActionReturn; /* to set the action type using the script*/ EXTERN_AI_DLL CPA_EXPORT unsigned char g_ucUseDefaultActionReturn; /* the g_ucNewActionReturn is not taking into account*/ struct tdstNodeInterpret_ *fn_p_stDefaultActionInit(HIE_tdxHandleToSuperObject p_SuperObjPerso, struct tdstNodeInterpret_ *p_stTree); tducActionReturn fn_ucDefaultAction(HIE_tdxHandleToSuperObject p_SuperObjPerso); #if !defined(OPTIMIZED_COMMAND) void fn_vInitMetaActionEntries(void); #endif /*******************************************************************************/ #undef EXTERN_AI_DLL #endif /* __ACTION_H__*/