#if !defined(__INITENUM_H__) #define __INITENUM_H__ /******************************************/ #if _MSC_VER >= 1000 #pragma once #endif /* _MSC_VER >= 1000 */ /******************************************/ #if defined(__cplusplus) extern "C" { #endif /* __cplusplus */ typedef enum tdeObjectTreeInit_ { OTI_WhenGameStart = 0, OTI_MapLoaded, OTI_ReinitTheMap, OTI_LoadSavedGame, OTI_PlayerDead, OTI_WhenGoOutOfZone = OTI_PlayerDead, OTI_Always = OTI_WhenGoOutOfZone, OTI_AlwaysCreated, } tdeObjectTreeInit; #if defined(__cplusplus) } #endif /* __cplusplus */ #endif /* __INITENUM_H__ */