/* MODULE : COL (Intersection & Collision Library) AUTHOR : Frederic PHILIPPE UBI R&D FILE : COL.h (Principal header file) */ #ifndef OGD_H #define OGD_H /*ROMTEAM WorldEditor (Cristian Stegaru) 11/97*/ #define C_uiStartITEditor 10 #define C_uiEndITEditor 11 #define C_uiGetITEditor 12 #define C_uiCreateObject 13 #define C_uiSetName 14 /* BEGIN CPA2 Cristi Petrescu 98-03-*/ #define C_uiCreateCloneObject 15 /* END CPA2 Cristi Petrescu 98-03-*/ #define C_origGeomObjectFlag (1 << 30) /*ENDROMTEAM WorldEditor (Cristian Stegaru)*/ #include "OGD/3Dobject.hpp" /*ROMTEAM WorldEditor*/ #include "OGD/Shape3D.hpp" #include "OGD/Sphere3D.hpp" #include "OGD/Arrows3D.hpp" #include "OGD/Box3D.hpp" #include "OGD/Cone3D.hpp" #include "OGD/Point3D.hpp" #include "OGD/Oktaedron3D.hpp" #include "OGD/ParamSurface3D.hpp" #include "OGD/Alt3D.hpp" #include "OGD/ITSphere3D.hpp" #include "OGD/Plane3D.hpp" #include "OGD/ITBox3D.hpp" #include "OGD/ITObject.hpp" #include "OGD/Bar3D.hpp" #include "OGD/Symbolical3D.hpp" #include "OGD/ITCon3D.hpp" /*ENDROMTEAM WorldEditor*/ #endif /* OGD_H */