/************************************************************************************************ * Name: DataRay2.h * * Use : Datas structures for Rayman II * * Author: Christophe Giraud * * (c) UBI Simulations Annecy * ************************************************************************************************/ #ifndef _DATARAY2_H #define _DATARAY2_H /*ANNECY CG {*/ /*ANNECY VL 11/05/98{*/ /*#define C_MAXMAGICPOINTS 255*/ /*#define C_MAXAIRPOINTS 255*/ /*ENDANNECY VL}*/ typedef struct { int iMagicPoints4Ray; int iMagicPointsMax4Ray; /*ANNECY VL 11/05/98{*/ MTH_tdxReal xAirPoints4Ray; MTH_tdxReal xAirPointsMax4Ray; /*ENDANNECY VL}*/ } tdstExtendDatas4Ray; extern tdstExtendDatas4Ray stExtendDatas4Ray; /*ENDANNECY CG }*/ #endif /*_DATARAY2_H*/