;------------------------------------------------------------------ ;CreateAllMetaActions ;------------------------------------------------------------------ {CreateAllMetaActions:(41) {CreateOneMetaAction:Action_IncrementalTurn2 French(TourneIncrementalement2) English(IncrementalTurn2) } {CreateOneMetaAction:Action_IncrementalTurn French(TourneIncrementalement) English(IncrementalTurn) } {CreateOneMetaAction:Action_Pursuit French(Poursuit) English(Pursuit) } {CreateOneMetaAction:Action_DeltaPursuit French(PoursuitAvecDelta) English(DeltaPursuit) } {CreateOneMetaAction:Action_ExecuteAction French(ExecuteAction) English(ExecuteAction) } {CreateOneMetaAction:Action_WaitEndOfAction French(AttendFinAction) English(WaitEndOfAction) } {CreateOneMetaAction:Action_WaitEndOfAnim French(AttendFinAnim) English(WaitEndOfAnim) } {CreateOneMetaAction:Action_SpeakAndWaitEnd French(ParleEtAttendLaFin) English(SpeakAndWaitEnd) } {CreateOneMetaAction:Action_ExecuteActionAndTakeObject French(ExecuteActionEtPrendObjet) English(ExecuteActionAndTakeObject) } {CreateOneMetaAction:Action_ExecuteActionAndPutObject French(ExecuteActionEtPoseObjet) English(ExecuteActionAndPutObject) } {CreateOneMetaAction:Action_ExecuteActionAndLaunchObject French(ExecuteActionEtLanceObjet) English(ExecuteActionAndLaunchObject) } {CreateOneMetaAction:Action_ExecuteActionAndGenerateObject French(ExecuteActionEtGenereObjet) English(ExecuteActionAndGenerateObject) } {CreateOneMetaAction:Action_AdjustPersoOnObjectAxes French(RecalePersoSurAxesObjet) English(AdjustPersoOnObjectAxes) } {CreateOneMetaAction:Action_AdjustPersoOnObject French(RecalePersoSurObjet) English(AdjustPersoOnObject) } {CreateOneMetaAction:Action_RunAway French(Fuit) English(RunAway) } {CreateOneMetaAction:Action_IncrementalDeltaTurnPerso2 French(OrienteIncrementalementVersPersoAvecDelta2) English(IncrementalDeltaTurnPerso2) } {CreateOneMetaAction:Action_IncrementalTurnPerso2 French(OrienteIncrementalementVersPerso2) English(IncrementalTurnPerso2) } {CreateOneMetaAction:Action_IncrementalDeltaTurnPerso French(OrienteIncrementalementVersPersoAvecDelta) English(IncrementalDeltaTurnPerso) } {CreateOneMetaAction:Action_IncrementalTurnPerso French(OrienteIncrementalementVersPerso) English(IncrementalTurnPerso) } {CreateOneMetaAction:Action_RunAwayWP French(FuirWP) English(RunAwayWP) } {CreateOneMetaAction:Action_GoToWP French(AllerWP) English(GoToWP) } {CreateOneMetaAction:Action_GoOverWay French(ParcourirChemin) English(GoOverWay) } {CreateOneMetaAction:Action_GoOverWay3D French(ParcourirChemin3D) English(GoOverWay3D) } {CreateOneMetaAction:Action_GoOverWayBack French(ParcourirCheminBack) English(GoOverWayBack) } {CreateOneMetaAction:Action_GoToNextWPOfWay French(AllerWPSuivantDuChemin) English(GoToNextWPOfWay) } {CreateOneMetaAction:Action_GoToNextWPOfWayBack French(AllerWPSuivantDuCheminBack) English(GoToNextWPOfWayBack) } {CreateOneMetaAction:Action_GoToPosition French(AllerPosition) English(GoToPosition) } {CreateOneMetaAction:Action_MoveLift French(DeplacerAscenseur) English(MoveLift) } {CreateOneMetaAction:Action_Camera_GoToPosition French(Camera_GoToPosition) English(Camera_GoToPosition) } {CreateOneMetaAction:Action_Camera_GoToWP French(Camera_GoToWP) English(Camera_GoToWP) } {CreateOneMetaAction:Action_Camera_GoOverWay French(Camera_GoOverWay) English(Camera_GoOverWay) } {CreateOneMetaAction:Action_Camera_GoOverWayBack French(Camera_GoOverWayBack) English(Camera_GoOverWayBack) } {CreateOneMetaAction:Action_Camera_GoToNextWPOfWay French(Camera_GoToNextWPOfWay) English(Camera_GoToNextWPOfWay) } {CreateOneMetaAction:Action_Camera_GoToNextWPOfWayBack French(Camera_GoToNextWPOfWayBack) English(Camera_GoToNextWPOfWayBack) } {CreateOneMetaAction:Action_Camera_StayInWay French(Camera_StayInWay) English(Camera_StayInWay) } {CreateOneMetaAction:Action_Camera_GoToFromTarget French(Camera_GoToFromTarget) English(Camera_GoToFromTarget) } {CreateOneMetaAction:Action_Camera_Shake French(Camera_ShakeExt) English(Camera_Shake) } {CreateOneMetaAction:Action_Camera_WaitUntil French(Camera_WaitUntil) English(Camera_WaitUntil) } {CreateOneMetaAction:Action_RotateModule French(TourneModule) English(RotateModule) } {CreateOneMetaAction:Action_RotateModuleToPerso French(TourneModuleVersPerso) English(RotateModuleToPerso) } {CreateOneMetaAction:Action_SwimToSurface French(NageVersLaSurface) English(SwimToSurface) } } ;------------------------------------------------------------------ ;CreateAllProcedures ;------------------------------------------------------------------ {CreateAllProcedures:(208) {CreateOneProcedure:Proc_SetMainActor French(FixeActeurPrincipal) English(SetMainActor) } {CreateOneProcedure:Proc_ActivateObject French(ActiveObjet) English(ActivateObject) } {CreateOneProcedure:Proc_ActivateObjectOnPosition French(ActiveObjetPosition) English(ActivateObjectOnPosition) } {CreateOneProcedure:Proc_DesactivateObject French(DesactiveObjet) English(DesactivateObject) } {CreateOneProcedure:Proc_ChangeMap French(ChangeMap) English(ChangeMap) } {CreateOneProcedure:Proc_ChangeMapAtPosition French(ChangeMapALaPosition) English(ChangeMapAtPosition) } {CreateOneProcedure:Proc_SetActionReturn French(ForceValeurDeRetourMetaAction) English(SetActionReturn) } {CreateOneProcedure:Proc_FactorAnimationFrameRate French(FixeFacteurVitesseAnimation) English(FactorAnimationFrameRate) } {CreateOneProcedure:Proc_PlayerIsDead French(MortDuJoueur) English(PlayerIsDead) } {CreateOneProcedure:Proc_PlayerIsDeadWithOption French(MortDuJoueurAvecOption) English(PlayerIsDeadWithOption) } {CreateOneProcedure:Proc_RandomFrame French(FrameAleatoire) English(RandomFrame) } {CreateOneProcedure:Proc_BecomesSonOfPerso French(DevientFilsDe) English(BecomesSonOfPerso) } {CreateOneProcedure:Proc_BecomesFatherOfPerso French(DevientPereDe) English(BecomesFatherOfPerso) } {CreateOneProcedure:Proc_FillListWithSons French(RemplirListeAvecFils) English(FillListWithSons) } {CreateOneProcedure:Proc_AllowDynamLOD French(PermetNDDMeca) English(AllowDynamLOD) } {CreateOneProcedure:Proc_ForbidDynamLOD French(InterditNDDMeca) English(ForbidDynamLOD) } {CreateOneProcedure:Proc_ResetSpeed French(ReInitialiseVitesse) English(ResetSpeed) } {CreateOneProcedure:Proc_SetRotationAxe French(FixeAxeRotation) English(SetRotationAxe) } {CreateOneProcedure:Proc_SetAlphaAngle French(FixeAngleAlpha) English(SetAlphaAngle) } {CreateOneProcedure:Proc_SetThetaAngle French(FixeAngleTheta) English(SetThetaAngle) } {CreateOneProcedure:Proc_SetImpulse French(FixeImpulsion) English(SetImpulse) } {CreateOneProcedure:Proc_SetNormSpeed French(FixeNormeVitesse) English(SetNormSpeed) } {CreateOneProcedure:Proc_AddNormSpeed French(AjouteNormeVitesse) English(AddNormSpeed) } {CreateOneProcedure:Proc_MulNormSpeed French(MulNormeVitesse) English(MulNormSpeed) } {CreateOneProcedure:Proc_SetDirectionSpeed French(FixeDirectionVitesse) English(SetDirectionSpeed) } {CreateOneProcedure:Proc_AddDirectionSpeed French(AjouteDirectionVitesse) English(AddDirectionSpeed) } {CreateOneProcedure:Proc_SetVectorSpeed French(FixeVecteurVitesse) English(SetVectorSpeed) } {CreateOneProcedure:Proc_SetDynamScalar French(FixeScalaireMecanique) English(SetDynamScalar) } {CreateOneProcedure:Proc_SetTarget French(FixeCible) English(SetTarget) } {CreateOneProcedure:Proc_TurnAround French(ReqRotation) English(TurnAround) } {CreateOneProcedure:Proc_GoRelative French(ReqAvanceRelative) English(GoRelative) } {CreateOneProcedure:Proc_GoInDirection French(ReqAvance) English(GoInDirection) } {CreateOneProcedure:Proc_TurnLeft French(ReqTourneGauche) English(TurnLeft) } {CreateOneProcedure:Proc_TurnRight French(ReqTourneDroit) English(TurnRight) } {CreateOneProcedure:Proc_TurnUp French(ReqTourneHaut) English(TurnUp) } {CreateOneProcedure:Proc_TurnDown French(ReqTourneBas) English(TurnDown) } {CreateOneProcedure:Proc_Pulse French(ReqImpulsion) English(Pulse) } {CreateOneProcedure:Proc_StonePulse French(ImpulsionPierre) English(StonePulse) } {CreateOneProcedure:Proc_Jump French(Saut) English(Jump) } {CreateOneProcedure:Proc_JumpAbsolute French(SautAbsolue) English(JumpAbsolute) } {CreateOneProcedure:Proc_JumpWithoutAddingSpeed French(SautSansVitesse) English(JumpWithoutAddingSpeed) } {CreateOneProcedure:Proc_Fire French(Feu) English(Fire) } {CreateOneProcedure:Proc_GoTarget French(ViserCible) English(GoTarget) } {CreateOneProcedure:Proc_ReachTarget French(AtteindreCible) English(ReachTarget) } {CreateOneProcedure:Proc_SetHitPoints French(FixePointsDeVie) English(SetHitPoints) } {CreateOneProcedure:Proc_SetHitPointsToInit French(ReinitPointsDeVie) English(SetHitPointsToInit) } {CreateOneProcedure:Proc_SetHitPointsToMax French(ReinitPointsDeVieAMax) English(SetHitPointsToMax) } {CreateOneProcedure:Proc_AddHitPoints French(AjoutePointsDeVie) English(AddHitPoints) } {CreateOneProcedure:Proc_SubHitPoints French(EnlevePointsDeVie) English(SubHitPoints) } {CreateOneProcedure:Proc_SetHitPointsMax French(FixePointsDeVieMax) English(SetHitPointsMax) } {CreateOneProcedure:Proc_SetHitPointsMaxToInit French(ReinitPointsDeVieMax) English(SetHitPointsMaxToInit) } {CreateOneProcedure:Proc_SetHitPointsMaxToMax French(ReinitPointsDeVieMaxAMax) English(SetHitPointsMaxToMax) } {CreateOneProcedure:Proc_AddHitPointsMax French(AjoutePointsDeVieMax) English(AddHitPointsMax) } {CreateOneProcedure:Proc_SubHitPointsMax French(EnlevePointsDeVieMax) English(SubHitPointsMax) } {CreateOneProcedure:Proc_ListAffectWithPersoZDD French(AffecteListeAvecZDDPerso) English(ListAffectWithPersoZDD) } {CreateOneProcedure:Proc_ListAffectWithModuleZDD French(AffecteListeAvecZDDModule) English(ListAffectWithModuleZDD) } {CreateOneProcedure:Proc_ListAffectWithPersoZDE French(AffecteListeAvecZDEPerso) English(ListAffectWithPersoZDE) } {CreateOneProcedure:Proc_ListAffectWithModuleZDE French(AffecteListeAvecZDEModule) English(ListAffectWithModuleZDE) } {CreateOneProcedure:Proc_ListAffectWithPersoTypeZDE French(AffecteListeAvecTypeZDEPerso) English(ListAffectWithPersoTypeZDE) } {CreateOneProcedure:Proc_ListAffectWithModuleTypeZDE French(AffecteListeAvecTypeZDEModule) English(ListAffectWithModuleTypeZDE) } {CreateOneProcedure:Proc_ListAffectTypeZDEWithTypeZDE French(AffecteListeTypeZDEAvecTypeZDE) English(ListAffectTypeZDEWithTypeZDE) } {CreateOneProcedure:Proc_AddPersoInList French(AjoutePersoDansListe) English(AddPersoInList) } {CreateOneProcedure:Proc_AddPersoInListAt French(AjoutePersoDansListeA) English(AddPersoInListAt) } {CreateOneProcedure:Proc_DeletePersoAtInList French(DetruitPersoDansListe) English(DeletePersoAtInList) } {CreateOneProcedure:Proc_FindPersoAndDeleteInList French(TrouveEtDetruitPersoDansListe) English(FindPersoAndDeleteInList) } {CreateOneProcedure:Proc_Select French(SelectDansListe) English(Select) } {CreateOneProcedure:Proc_UnSelect French(UnSelectDansListe) English(UnSelect) } {CreateOneProcedure:Proc_ListSort French(TrieListe) English(ListSort) } {CreateOneProcedure:Proc_ListSortByFamily French(TrieListeParFamille) English(ListSortByFamily) } {CreateOneProcedure:Proc_ListUnion French(ListeUnion) English(ListUnion) } {CreateOneProcedure:Proc_ListInter French(ListeInter) English(ListInter) } {CreateOneProcedure:Proc_ListDiff French(ListeDiff) English(ListDiff) } {CreateOneProcedure:Proc_ListAdd French(ListeAjoute) English(ListAdd) } {CreateOneProcedure:Proc_SwapLinkTableObjects French(EchangeObjetsDansTable) English(SwapLinkTableObjects) } {CreateOneProcedure:Proc_ChangeCurrentObjectTable French(ChangeTableObjetCourante) English(ChangeCurrentObjectTable) } {CreateOneProcedure:Proc_CopyObjectFromTableToTable French(ModifieTableCouranteAvecTableEtTexte) English(CopyObjectFromTableToTable) } {CreateOneProcedure:Proc_StartSpeech French(Parle) English(StartSpeech) } {CreateOneProcedure:Proc_StopSpeech French(ArreteDeParler) English(StopSpeech) } {CreateOneProcedure:Proc_TakeModuleControl French(ControlerModule) English(TakeModuleControl) } {CreateOneProcedure:Proc_ReleaseModuleControl French(LibererModule) English(ReleaseModuleControl) } {CreateOneProcedure:Proc_InitModuleCtrlWithAnimTranslation French(FixeTranslationModuleControleAvecAnim) English(InitModuleCtrlWithAnimTranslation) } {CreateOneProcedure:Proc_InitModuleCtrlWithAnimRotation French(FixeRotationModuleControleAvecAnim) English(InitModuleCtrlWithAnimRotation) } {CreateOneProcedure:Proc_RotateSector French(TourneSecteur) English(RotateSector) } {CreateOneProcedure:Proc_RotateSectorLocalX French(TourneSecteurAutourLocalX) English(RotateSectorLocalX) } {CreateOneProcedure:Proc_RotateSectorLocalY French(TourneSecteurAutourLocalY) English(RotateSectorLocalY) } {CreateOneProcedure:Proc_RotateSectorLocalZ French(TourneSecteurAutourLocalZ) English(RotateSectorLocalZ) } {CreateOneProcedure:Proc_LevelSaveRotationSector French(SauvegardeNiveauPourSecteurTournant) English(LevelSaveRotationSector) } {CreateOneProcedure:Proc_PlayerSaveRotationSector French(SauvegardeJoueurPourSecteurTournant) English(PlayerSaveRotationSector) } {CreateOneProcedure:Proc_TranslateSector French(TranslateSecteur) English(TranslateSector) } {CreateOneProcedure:Proc_TranslateLocalSector French(TranslateSecteurEnRelatif) English(TranslateLocalSector) } {CreateOneProcedure:Proc_SaveGame French(SauvePartie) English(SaveGame) } {CreateOneProcedure:Proc_IncHistoricAndSaveGame French(IncHistoriqueEtSauvePartie) English(IncHistoricAndSaveGame) } {CreateOneProcedure:Proc_ActivateChannel French(ActiveCanal) English(ActivateChannel) } {CreateOneProcedure:Proc_DeactivateChannel French(DesactiveCanal) English(DeactivateChannel) } {CreateOneProcedure:Proc_FogOn French(ActiveBrouillard) English(FogOn) } {CreateOneProcedure:Proc_FogOff French(DesactiveBrouillard) English(FogOff) } {CreateOneProcedure:Proc_SetFogColor French(FixeCouleurBrouillard) English(SetFogColor) } {CreateOneProcedure:Proc_SetFogNearFarInf French(FixeDistancesBrouillard) English(SetFogNearFarInf) } {CreateOneProcedure:Proc_PersoLightOn French(AllumeLumierePerso) English(PersoLightOn) } {CreateOneProcedure:Proc_PersoLightOff French(EteintLumierePerso) English(PersoLightOff) } {CreateOneProcedure:Proc_SetPersoLightColor French(FixeCouleurLumierePerso) English(SetPersoLightColor) } {CreateOneProcedure:Proc_SetPersoLightNearFar French(FixeDistancesLumierePerso) English(SetPersoLightNearFar) } {CreateOneProcedure:Proc_SetPersoLightLittleBigAlpha French(FixeAlphasLumierePerso) English(SetPersoLightLittleBigAlpha) } {CreateOneProcedure:Proc_SetPersoLightGyrophare French(FixeGyrophareLumierePerso) English(SetPersoLightGyrophare) } {CreateOneProcedure:Proc_SetPersoLightPulse French(FixePulseLumierePerso) English(SetPersoLightPulse) } {CreateOneProcedure:Proc_SetPersoLightParalleleType French(FixeTypeParalleleLumierePerso) English(SetPersoLightParalleleType) } {CreateOneProcedure:Proc_SetPersoLightSphericalType French(FixeTypeSpheriqueLumierePerso) English(SetPersoLightSphericalType) } {CreateOneProcedure:Proc_SetPersoLightHotSpotType French(FixeTypeHotSpotLumierePerso) English(SetPersoLightHotSpotType) } {CreateOneProcedure:Proc_SetPersoLightAmbientType French(FixeTypeAmbientLumierePerso) English(SetPersoLightAmbientType) } {CreateOneProcedure:Proc_AddSurfaceHeight French(AjouteHauteurSurface) English(AddSurfaceHeight) } {CreateOneProcedure:Proc_MoveSurfaceHeight French(DeplaceHauteurSurface) English(MoveSurfaceHeight) } {CreateOneProcedure:Proc_AddObjectInInventory French(AjouteObjetDansInventaire) English(AddObjectInInventory) } {CreateOneProcedure:Proc_SendSoundRequest French(EnvoieRequeteSon) English(SendSoundRequest) } {CreateOneProcedure:Proc_SendVoiceRequest French(EnvoieRequeteVoix) English(SendVoiceRequest) } {CreateOneProcedure:Proc_SendMusicRequest French(EnvoieRequeteMusique) English(SendMusicRequest) } {CreateOneProcedure:Proc_DisplaylValue French(AfficheValeurEntiere) English(DisplaylValue) } {CreateOneProcedure:Proc_DisplayChrono French(AfficheChrono) English(DisplayChrono) } {CreateOneProcedure:Proc_DisplayString French(AfficheTexte) English(DisplayString) } {CreateOneProcedure:Proc_ActivateString French(ActiveTexte) English(ActivateString) } {CreateOneProcedure:Proc_EraseString French(EffaceTexte) English(EraseString) } {CreateOneProcedure:Proc_Camera_UpdatePosition French(Camera_UpdatePosition) English(Camera_UpdatePosition) } {CreateOneProcedure:Procedure_Camera_Reset French(Camera_Reset) English(Camera_Reset) } {CreateOneProcedure:Procedure_Camera_RestoreAfterTrame French(Camera_RestoreAfterTrame) English(Camera_RestoreAfterTrame) } {CreateOneProcedure:Procedure_Camera_CancelRestoreTrame French(Camera_CancelRestoreTrame) English(Camera_CancelRestoreTrame) } {CreateOneProcedure:Procedure_Camera_ShowInfo French(Camera_ShowInfo) English(Camera_ShowInfo) } {CreateOneProcedure:Procedure_Camera_ChangeCamera French(Camera_ChangeCamera) English(Camera_ChangeCamera) } {CreateOneProcedure:Procedure_Camera_ActiveCamera French(Camera_ActiveCamera) English(Camera_ActiveCamera) } {CreateOneProcedure:Procedure_Camera_ChangeDistance French(Camera_ChangeDistance) English(Camera_ChangeDistance) } {CreateOneProcedure:Procedure_Camera_BoundChangeDist French(Camera_ChangeBoundDist) English(Camera_BoundChangeDist) } {CreateOneProcedure:Procedure_Camera_ChangeCamLinearSpeed French(Camera_ChangeCamLinearSpeed) English(Camera_ChangeCamLinearSpeed) } {CreateOneProcedure:Procedure_Camera_ChangeCamAngularSpeed French(Camera_ChangeCamAngularSpeed) English(Camera_ChangeCamAngularSpeed) } {CreateOneProcedure:Procedure_Camera_ChangeTgtLinearSpeed French(Camera_ChangeTgtLinearSpeed) English(Camera_ChangeTgtLinearSpeed) } {CreateOneProcedure:Procedure_Camera_MoveTarget French(Camera_MoveTarget) English(Camera_MoveTarget) } {CreateOneProcedure:Procedure_Camera_MoveLookTarget French(Camera_MoveLookTarget) English(Camera_MoveLookTarget) } {CreateOneProcedure:Procedure_Camera_MoveShift French(Camera_MoveShift) English(Camera_MoveShift) } {CreateOneProcedure:Procedure_Camera_ChangeAngle French(Camera_ChangeAngle) English(Camera_ChangeAngle) } {CreateOneProcedure:Procedure_Camera_Move French(Camera_Move) English(Camera_Move) } {CreateOneProcedure:Procedure_Camera_ManageSavedPos French(Camera_ManageSavedPos) English(Camera_ManageSavedPos) } {CreateOneProcedure:Procedure_Camera_ChangeState French(Camera_ChangeState) English(Camera_ChangeState) } {CreateOneProcedure:Procedure_Camera_ChangeFocal French(Camera_ChangeFocal) English(Camera_ChangeFocal) } {CreateOneProcedure:Procedure_Camera_ActivateFocalParsing French(Camera_ActivateFocalParsing) English(Camera_ActivateFocalParsing) } {CreateOneProcedure:Procedure_Camera_ChangeTargetedPerso French(Camera_ChangeTargetedPerso) English(Camera_ChangeTargetedPerso) } {CreateOneProcedure:Procedure_Camera_ResetTargetedPerso French(Camera_ResetTargetedPerso) English(Camera_ResetTargetedPerso) } {CreateOneProcedure:Procedure_Camera_Shake French(Camera_Shake) English(Camera_Shake) } {CreateOneProcedure:Procedure_Camera_SetPosition French(Camera_SetPosition) English(Camera_SetPosition) } {CreateOneProcedure:Procedure_Camera_ChangeFlag French(Camera_ChangeFlag) English(Camera_ChangeFlag) } {CreateOneProcedure:Procedure_Camera_SavePositionAsOptimal French(Camera_SavePositionAsOptimal) English(Camera_SavePositionAsOptimal) } {CreateOneProcedure:Procedure_Camera_SetAdditionnalTarget French(Camera_SetAdditionnalTarget) English(Camera_SetAdditionnalTarget) } {CreateOneProcedure:Procedure_Camera_SetApexParameters French(Camera_SetApexParameters) English(Camera_SetApexParameters) } {CreateOneProcedure:Procedure_Camera_SetCameraZMax French(Camera_SetCameraZMax) English(Camera_SetCameraZMax) } {CreateOneProcedure:Procedure_Camera_ResetCameraZMax French(Camera_SetCameraResetMax) English(Camera_ResetCameraZMax) } {CreateOneProcedure:Procedure_Camera_SetCameraZMin French(Camera_SetCameraZMin) English(Camera_SetCameraZMin) } {CreateOneProcedure:Procedure_Camera_ResetCameraZMin French(Camera_ResetCameraZMin) English(Camera_ResetCameraZMin) } {CreateOneProcedure:Procedure_Camera_SetCameraOrientation French(Camera_SetCameraOrientation) English(Camera_SetCameraOrientation) } {CreateOneProcedure:Procedure_Camera_SetCameraPosition French(Camera_SetCameraPosition) English(Camera_SetCameraPosition) } {CreateOneProcedure:Procedure_Camera_SetTargetPosition French(Camera_SetTargetPosition) English(Camera_SetTargetPosition) } {CreateOneProcedure:Procedure_Cam_ChangeOrientAngleMax French(Camera_ChangeOrientAngleMax) English(Cam_ChangeOrientAngleMax) } {CreateOneProcedure:Procedure_Cam_ChangeOrientAngularSpeed French(Camera_ChangeOrientAngularSpeed) English(Cam_ChangeOrientAngularSpeed) } {CreateOneProcedure:Procedure_Cam_ChangeChannel French(Camera_ChangeChannel) English(Cam_ChangeChannel) } {CreateOneProcedure:Proc_SetPower French(FixePouvoir) English(SetPower) } {CreateOneProcedure:Proc_SubPower French(EnlevePouvoir) English(SubPower) } {CreateOneProcedure:Proc_AddPower French(AjoutePouvoir) English(AddPower) } {CreateOneProcedure:Proc_TransparentDisplay French(AfficheTransparent) English(TransparentDisplay) } {CreateOneProcedure:Proc_DefautDisplay French(AfficheDefaut) English(DefautDisplay) } {CreateOneProcedure:Proc_SetTransparency French(FixeTransparence) English(SetTransparency) } {CreateOneProcedure:Proc_SetParticleGeneratorOn French(DeclencheGenerateurParticules) English(SetParticleGeneratorOn) } {CreateOneProcedure:Proc_SetParticleGeneratorOff French(ArreteGenerateurParticules) English(SetParticleGeneratorOff) } {CreateOneProcedure:Proc_SetParticleGenerator French(InstalleGenerateurParticules) English(SetParticleGenerator) } {CreateOneProcedure:Proc_DeactivateBut French(DesactiveBouton) English(DeactivateBut) } {CreateOneProcedure:Proc_ActivateBut French(ActiveBouton) English(ActivateBut) } {CreateOneProcedure:Proc_None French(NeRienFaire) English(None) } {CreateOneProcedure:Proc_ChangeComport French(ChangeComportement) English(ChangeComport) } {CreateOneProcedure:Proc_ChangeComportReflex French(ChangeComportementReflexe) English(ChangeComportReflex) } {CreateOneProcedure:Proc_ChangeMyComport French(ChangeMonComportement) English(ChangeMyComport) } {CreateOneProcedure:Proc_ChangeMyComportReflex French(ChangeMonComportementReflexe) English(ChangeMyComportReflex) } {CreateOneProcedure:Proc_TurnAbsoluteDirection French(TourneDirectionAbsolue) English(TurnAbsoluteDirection) } {CreateOneProcedure:Proc_GoAbsoluteDirection French(VaToutDroitDirectionAbsolue) English(GoAbsoluteDirection) } {CreateOneProcedure:Proc_Accelerate French(Accelere) English(Accelerate) } {CreateOneProcedure:Proc_Turn French(Tourne) English(Turn) } {CreateOneProcedure:Proc_Turn2 French(Tourne2) English(Turn2) } {CreateOneProcedure:Proc_DeltaTurnPerso French(OrienteVersPersoAvecDelta) English(DeltaTurnPerso) } {CreateOneProcedure:Proc_TurnPerso French(OrienteVersPerso) English(TurnPerso) } {CreateOneProcedure:Proc_ChangeAction French(ChangeAction) English(ChangeAction) } {CreateOneProcedure:Proc_ChangeActionRandom French(ChangeActionAleatoire) English(ChangeActionRandom) } {CreateOneProcedure:Proc_ReInitWay French(InitialiseChemin) English(ReInitWay) } {CreateOneProcedure:Proc_ReInitWayBack French(InitialiseCheminBack) English(ReInitWayBack) } {CreateOneProcedure:Proc_InitWayWithWp French(InitialiseCheminAvecWp) English(InitWayWithWp) } {CreateOneProcedure:Proc_SwimPulse French(ImpulsionNage) English(SwimPulse) } {CreateOneProcedure:Proc_SkiTurnLeft French(SkiTourneGauche) English(SkiTurnLeft) } {CreateOneProcedure:Proc_SkiTurnRight French(SkiTourneDroite) English(SkiTurnRight) } {CreateOneProcedure:Proc_KillPerso French(DetruitPerso) English(KillPerso) } {CreateOneProcedure:Proc_SetMechanicalGMTAdhesionCoef French(FixeMecaniqueGMTAdhesionCoef) English(SetMechanicalGMTAdhesionCoef) } {CreateOneProcedure:Proc_SetMechanicalGMTAbsorptionCoef French(FixeMecaniqueGMTAbsorptionCoef) English(SetMechanicalGMTAbsorptionCoef) } {CreateOneProcedure:Proc_SetMechanicalGMTFrictionCoef French(FixeMecaniqueGMTFrictionCoef) English(SetMechanicalGMTFrictionCoef) } {CreateOneProcedure:Proc_SetMechanicalGMTSlideCoef French(FixeMecaniqueGMTSlideCoef) English(SetMechanicalGMTSlideCoef) } {CreateOneProcedure:Proc_SetMechanicalGMTProgressionCoef French(FixeMecaniqueGMTProgressionCoef) English(SetMechanicalGMTProgressionCoef) } {CreateOneProcedure:Proc_SetMechanicalGMTPenetrationCoef French(FixeMecaniqueGMTPenetrationCoef) English(SetMechanicalGMTPenetrationCoef) } {CreateOneProcedure:Proc_SetMechanicalGMTPenetrationMaxCoef French(FixeMecaniqueGMTPenetrationMaxCoef) English(SetMechanicalGMTPenetrationMaxCoef) } {CreateOneProcedure:Proc_SetVisualGMTColor French(FixeVisuelGMTCouleur) English(SetVisualGMTColor) } {CreateOneProcedure:Proc_SetVisualGMTSpecularExponant French(FixeVisuelGMTSpeculaireExposant) English(SetVisualGMTSpecularExponant) } {CreateOneProcedure:Proc_SetVisualGMTSpecularCoef French(FixeVisuelGMTSpeculaireCoef) English(SetVisualGMTSpecularCoef) } {CreateOneProcedure:Proc_SetVisualGMTDiffuseCoef French(FixeVisuelGMTDiffusionCoef) English(SetVisualGMTDiffuseCoef) } {CreateOneProcedure:Proc_SetVisualGMTAmbientCoef French(FixeVisuelGMTAmbientCoef) English(SetVisualGMTAmbientCoef) } {CreateOneProcedure:Proc_SetVisualGMTAsChromed French(FixeVisuelGMTChrome) English(SetVisualGMTAsChromed) } {CreateOneProcedure:Proc_SetVisualGMTTextureScrollingCoef French(FixeVisuelGMTTextureScrollingCoef) English(SetVisualGMTTextureScrollingCoef) } {CreateOneProcedure:Proc_LockVisualGMT French(BloqueVisuelGMT) English(LockVisualGMT) } {CreateOneProcedure:Proc_UnlockVisualGMT French(DebloqueVisuelGMT) English(UnlockVisualGMT) } {CreateOneProcedure:Proc_SetVisualGMTFrame French(FixeNoImageVisuelGMT) English(SetVisualGMTFrame) } } ;------------------------------------------------------------------ ;CreateAllFunctions ;------------------------------------------------------------------ {CreateAllFunctions:(120) {CreateOneFunction:Func_GetPersoAbsolutePosition French(PositionAbsoluePerso) English(GetPersoAbsolutePosition) } {CreateOneFunction:Func_GetAngleAroundZToPerso French(AngleAutourZVersPerso) English(GetAngleAroundZToPerso) } {CreateOneFunction:Func_GetWPAbsolutePosition French(PositionAbsolueWP) English(GetWPAbsolutePosition) } {CreateOneFunction:Func_DistanceToPerso French(DistanceAuPerso) English(DistanceToPerso) } {CreateOneFunction:Func_DistanceXToPerso French(DistanceXAuPerso) English(DistanceXToPerso) } {CreateOneFunction:Func_DistanceYToPerso French(DistanceYAuPerso) English(DistanceYToPerso) } {CreateOneFunction:Func_DistanceZToPerso French(DistanceZAuPerso) English(DistanceZToPerso) } {CreateOneFunction:Func_DistanceXYToPerso French(DistanceXYAuPerso) English(DistanceXYToPerso) } {CreateOneFunction:Func_DistanceXZToPerso French(DistanceXZAuPerso) English(DistanceXZToPerso) } {CreateOneFunction:Func_DistanceYZToPerso French(DistanceYZAuPerso) English(DistanceYZToPerso) } {CreateOneFunction:Func_DistanceToWP French(DistanceAuWP) English(DistanceToWP) } {CreateOneFunction:Func_CloserWP French(WPLePlusProche) English(CloserWP) } {CreateOneFunction:Func_DistanceToPersoCenter French(DistanceAuCentrePerso) English(DistanceToPersoCenter) } {CreateOneFunction:Func_DistanceXToPersoCenter French(DistanceXAuCentrePerso) English(DistanceXToPersoCenter) } {CreateOneFunction:Func_DistanceYToPersoCenter French(DistanceYAuCentrePerso) English(DistanceYToPersoCenter) } {CreateOneFunction:Func_DistanceZToPersoCenter French(DistanceZAuCentrePerso) English(DistanceZToPersoCenter) } {CreateOneFunction:Func_DistanceXYToPersoCenter French(DistanceXYAuCentrePerso) English(DistanceXYToPersoCenter) } {CreateOneFunction:Func_DistanceXZToPersoCenter French(DistanceXZAuCentrePerso) English(DistanceXZToPersoCenter) } {CreateOneFunction:Func_DistanceYZToPersoCenter French(DistanceYZAuCentrePerso) English(DistanceYZToPersoCenter) } {CreateOneFunction:Func_Real French(ConversionEnReel) English(Real) } {CreateOneFunction:Func_Int French(ConversionEnEntier) English(Int) } {CreateOneFunction:Func_Sinus French(Sinus) English(Sinus) } {CreateOneFunction:Func_Cosinus French(Cosinus) English(Cosinus) } {CreateOneFunction:Func_Square French(Carre) English(Square) } {CreateOneFunction:Func_SquareRoot French(Racine) English(SquareRoot) } {CreateOneFunction:Func_RandomInt French(EntierAuHasard) English(RandomInt) } {CreateOneFunction:Func_RandomReal French(ReelAuHasard) English(RandomReal) } {CreateOneFunction:Func_MinimumReal French(MinimumReel) English(MinimumReal) } {CreateOneFunction:Func_MaximumReal French(MaximumReel) English(MaximumReal) } {CreateOneFunction:Func_DegreeToRadian French(ConversionDegreEnRadian) English(DegreeToRadian) } {CreateOneFunction:Func_RadianToDegree French(ConversionRadianEnDegre) English(RadianToDegree) } {CreateOneFunction:Func_AbsoluteValue French(ValeurAbsolue) English(AbsoluteValue) } {CreateOneFunction:Func_GetHitPoints French(LitPointsDeVie) English(GetHitPoints) } {CreateOneFunction:Func_AddAndGetHitPoints French(AjouteEtLitPointsDeVie) English(AddAndGetHitPoints) } {CreateOneFunction:Func_SubAndGetHitPoints French(EnleveEtLitPointsDeVie) English(SubAndGetHitPoints) } {CreateOneFunction:Func_GetHitPointsMax French(LitPointsDeVieMax) English(GetHitPointsMax) } {CreateOneFunction:Func_AddAndGetHitPointsMax French(AjouteEtLitPointsDeVieMax) English(AddAndGetHitPointsMax) } {CreateOneFunction:Func_SubAndGetHitPointsMax French(EnleveEtLitPointsDeVieMax) English(SubAndGetHitPointsMax) } {CreateOneFunction:Func_GetTime French(Temps) English(GetTime) } {CreateOneFunction:Func_ElapsedTime French(TempsEcoule) English(ElapsedTime) } {CreateOneFunction:Func_ListSize French(TailleDeListe) English(ListSize) } {CreateOneFunction:Func_GivePersoInList French(PrendPersoDansListe) English(GivePersoInList) } {CreateOneFunction:Func_GetInputAnalogicValue French(LitValeurAnalogiqueEntree) English(GetInputAnalogicValue) } {CreateOneFunction:Func_GenerateObject French(GenereObjet) English(GenerateObject) } {CreateOneFunction:Func_DepthEnvironment French(ProfondeurEnvi) English(DepthEnvironment) } {CreateOneFunction:Func_AltitudeEnvironment French(AltitudeEau) English(AltitudeEnvironment) } {CreateOneFunction:Func_GetFather French(Pere) English(GetFather) } {CreateOneFunction:Function_Camera_GetCamera French(Camera_Fct_GetCamera) English(Camera_GetCamera) } {CreateOneFunction:Function_Camera_GetMainCamera French(Camera_Fct_GetMainCamera) English(Camera_GetMainCamera) } {CreateOneFunction:Function_Camera_GetDistanceCameraTarget French(Camera_Fct_GetDistanceCameraTarget) English(Camera_GetDistanceCameraTarget) } {CreateOneFunction:Function_Camera_GetTargetCamera French(Camera_Fct_GetTargetCamera) English(Camera_GetTargetCamera) } {CreateOneFunction:Function_Camera_GetDistMin French(Camera_Fct_GetDistMin) English(Camera_GetDistMin) } {CreateOneFunction:Function_Camera_GetDistMax French(Camera_Fct_GetDistMax) English(Camera_GetDistMax) } {CreateOneFunction:Function_Camera_GetBoundDistMin French(Camera_Fct_GetBoundDistMin) English(Camera_GetBoundDistMin) } {CreateOneFunction:Function_Camera_GetBoundDistMax French(Camera_Fct_GetBoundDistMax) English(Camera_GetBoundDistMax) } {CreateOneFunction:Function_Camera_GetAlpha French(Camera_Fct_GetAlpha) English(Camera_GetAlpha) } {CreateOneFunction:Function_Camera_GetShiftAlpha French(Camera_Fct_GetShiftAlpha) English(Camera_GetShiftAlpha) } {CreateOneFunction:Function_Camera_GetTeta French(Camera_Fct_GetTeta) English(Camera_GetTeta) } {CreateOneFunction:Function_Camera_GetShiftTeta French(Camera_Fct_GetShiftTeta) English(Camera_GetShiftTeta) } {CreateOneFunction:Function_Camera_GetOrientationX French(Camera_Fct_GetOrientationX) English(Camera_GetOrientationX) } {CreateOneFunction:Function_Camera_GetOrientationY French(Camera_Fct_GetOrientationY) English(Camera_GetOrientationY) } {CreateOneFunction:Function_Camera_GetOrientationZ French(Camera_Fct_GetOrientationZ) English(Camera_GetOrientationZ) } {CreateOneFunction:Function_Camera_GetCamLinearSpeedMin French(Camera_Fct_GetCamLinearSpeedMin) English(Camera_GetCamLinearSpeedMin) } {CreateOneFunction:Function_Camera_GetCamLinearSpeedMax French(Camera_Fct_GetCamLinearSpeedMax) English(Camera_GetCamLinearSpeedMax) } {CreateOneFunction:Function_Camera_GetCamAngularSpeed French(Camera_Fct_GetCamAngularSpeed) English(Camera_GetCamAngularSpeed) } {CreateOneFunction:Function_Camera_GetTgtLinearSpeed French(Camera_Fct_GetTgtLinearSpeed) English(Camera_GetTgtLinearSpeed) } {CreateOneFunction:Function_Camera_GetFocal French(Camera_Fct_GetFocal) English(Camera_GetFocal) } {CreateOneFunction:Function_Camera_GetState French(Camera_Fct_GetState) English(Camera_GetState) } {CreateOneFunction:Function_Camera_GetFlag French(Camera_Fct_GetFlag) English(Camera_GetFlag) } {CreateOneFunction:Function_Camera_GetActivation French(Camera_Fct_GetActivation) English(Camera_GetActivation) } {CreateOneFunction:Function_Camera_GetShiftPerso French(Camera_Fct_GetShiftPerso) English(Camera_GetShiftPerso) } {CreateOneFunction:Function_Camera_GetShiftVertex French(Camera_Fct_GetShiftVertex) English(Camera_GetShiftVertex) } {CreateOneFunction:Function_Camera_GetLookVertex French(Camera_Fct_GetLookVertex) English(Camera_GetLookVertex) } {CreateOneFunction:Function_Camera_ComputeAlphaAngleCamTgt French(Camera_Fct_ComputeAlphaAngleCamTgt) English(Camera_ComputeAlphaAngleCamTgt) } {CreateOneFunction:Function_Camera_ComputeTetaAngleCamTgt French(Camera_Fct_ComputeTetaAngleCamTgt) English(Camera_ComputeTetaAngleCamTgt) } {CreateOneFunction:Function_Camera_GetOrientationSpeed French(Camera_Fct_GetOrientationSpeed) English(Camera_GetOrientationSpeed) } {CreateOneFunction:Function_Camera_GetOrientationLimitX French(Camera_Fct_GetOrientationLimitX) English(Camera_GetOrientationLimitX) } {CreateOneFunction:Function_Camera_GetOrientationLimitY French(Camera_Fct_GetOrientationLimitY) English(Camera_GetOrientationLimitY) } {CreateOneFunction:Function_Camera_GetOrientationLimitZ French(Camera_Fct_GetOrientationLimitZ) English(Camera_GetOrientationLimitZ) } {CreateOneFunction:Func_GetNormSpeed French(LitNormeVitesse) English(GetNormSpeed) } {CreateOneFunction:Func_GetAlphaPas French(LitPasEnAlpha) English(GetAlphaPas) } {CreateOneFunction:Func_GetThetaPas French(LitPasEnTheta) English(GetThetaPas) } {CreateOneFunction:Func_GetAlpha French(LitAlpha) English(GetAlpha) } {CreateOneFunction:Func_GetTheta French(LitTheta) English(GetTheta) } {CreateOneFunction:Func_GetCurrentObjectInInventory French(LitObjetCourantDansInventaire) English(GetCurrentObjectInInventory) } {CreateOneFunction:Func_GetObjectNumberInInventory French(LitNombreObjetDansInventaire) English(GetObjectNumberInInventory) } {CreateOneFunction:Func_UseObjectFromInventory French(UtiliseObjetDeInventaire) English(UseObjectFromInventory) } {CreateOneFunction:Func_UseNObjectsFromInventory French(UtiliseNObjetsDeInventaire) English(UseNObjectsFromInventory) } {CreateOneFunction:Func_GetVectorNorm French(VecteurNorme) English(GetVectorNorm) } {CreateOneFunction:Func_AbsoluteVector French(VecteurAbsolu) English(AbsoluteVector) } {CreateOneFunction:Func_RelativeVector French(VecteurRelatif) English(RelativeVector) } {CreateOneFunction:Func_GetEnvironmentToxicity French(LitToxiciteEnvironnment) English(GetEnvironmentToxicity) } {CreateOneFunction:Func_AddColor French(AjouteCouleur) English(AddColor) } {CreateOneFunction:Func_AddRed French(AjouteRouge) English(AddRed) } {CreateOneFunction:Func_AddGreen French(AjouteVert) English(AddGreen) } {CreateOneFunction:Func_AddBlue French(AjouteBleu) English(AddBlue) } {CreateOneFunction:Func_AddAlpha French(AjouteAlpha) English(AddAlpha) } {CreateOneFunction:Func_ColorRGBA French(CouleurRVBA) English(ColorRGBA) } {CreateOneFunction:Func_ColorRGB French(CouleurRVB) English(ColorRGB) } {CreateOneFunction:Func_ColorRed French(ComposanteRouge) English(ColorRed) } {CreateOneFunction:Func_ColorGreen French(ComposanteVerte) English(ColorGreen) } {CreateOneFunction:Func_ColorBlue French(ComposanteBleue) English(ColorBlue) } {CreateOneFunction:Func_ColorAlpha French(ComposanteAlpha) English(ColorAlpha) } {CreateOneFunction:Func_GetCurrentCollidedGMT French(LitGMTCourant) English(GetCurrentCollidedGMT) } {CreateOneFunction:Func_GetMechanicalGMTAdhesionCoef French(LitMecaniqueGMTAdhesionCoef) English(GetMechanicalGMTAdhesionCoef) } {CreateOneFunction:Func_GetMechanicalGMTAbsorptionCoef French(LitMecaniqueGMTAbsorptionCoef) English(GetMechanicalGMTAbsorptionCoef) } {CreateOneFunction:Func_GetMechanicalGMTFrictionCoef French(LitMecaniqueGMTFrictionCoef) English(GetMechanicalGMTFrictionCoef) } {CreateOneFunction:Func_GetMechanicalGMTSlideCoef French(LitMecaniqueGMTSlideCoef) English(GetMechanicalGMTSlideCoef) } {CreateOneFunction:Func_GetMechanicalGMTProgressionCoef French(LitMecaniqueGMTProgressionCoef) English(GetMechanicalGMTProgressionCoef) } {CreateOneFunction:Func_GetMechanicalGMTPenetrationCoef French(LitMecaniqueGMTPenetrationCoef) English(GetMechanicalGMTPenetrationCoef) } {CreateOneFunction:Func_GetMechanicalGMTPenetrationMaxCoef French(LitMecaniqueGMTPenetrationMaxCoef) English(GetMechanicalGMTPenetrationMaxCoef) } {CreateOneFunction:Func_GetVisualGMTColor French(LitVisuelGMTCouleur) English(GetVisualGMTColor) } {CreateOneFunction:Func_GetVisualGMTSpecularCoef French(LitVisuelGMTSpeculaireCoef) English(GetVisualGMTSpecularCoef) } {CreateOneFunction:Func_GetVisualGMTSpecularExponant French(LitVisuelGMTSpeculaireExposant) English(GetVisualGMTSpecularExponant) } {CreateOneFunction:Func_GetVisualGMTDiffuseCoef French(LitVisuelGMTDiffusionCoef) English(GetVisualGMTDiffuseCoef) } {CreateOneFunction:Func_GetVisualGMTAmbientCoef French(LitVisuelGMTAmbientCoef) English(GetVisualGMTAmbientCoef) } {CreateOneFunction:Func_GetVisualGMTTextureScrollingCoefU French(LitVisuelGMTTextureScrollingCoefU) English(GetVisualGMTTextureScrollingCoefU) } {CreateOneFunction:Func_GetVisualGMTTextureScrollingCoefV French(LitVisuelGMTTextureScrollingCoefV) English(GetVisualGMTTextureScrollingCoefV) } {CreateOneFunction:Func_GetVisualGMTFrame French(LitNoImageVisuelGMT) English(GetVisualGMTFrame) } {CreateOneFunction:Func_GetVisualGMTNumberOfFrames French(LitNbImagesVisuelGMT) English(GetVisualGMTNumberOfFrames) } } ;------------------------------------------------------------------ ;CreateAllConditions ;------------------------------------------------------------------ {CreateAllConditions:(87) {CreateOneCondition:Cond_And French(Et) English(And) } {CreateOneCondition:Cond_Or French(Ou) English(Or) } {CreateOneCondition:Cond_Not French(Non) English(Not) } {CreateOneCondition:Cond_Equal French(=) English(=) } {CreateOneCondition:Cond_Different French(<>) English(<>) } {CreateOneCondition:Cond_Lesser French(<) English(<) } {CreateOneCondition:Cond_Greater French(>) English(>) } {CreateOneCondition:Cond_LesserOrEqual French(<=) English(<=) } {CreateOneCondition:Cond_GreaterOrEqual French(>=) English(>=) } {CreateOneCondition:Cond_PressedBut French(BoutonAppuye) English(PressedBut) } {CreateOneCondition:Cond_JustPressedBut French(BoutonJusteAppuye) English(JustPressedBut) } {CreateOneCondition:Cond_ReleasedBut French(BoutonRelache) English(ReleasedBut) } {CreateOneCondition:Cond_JustReleasedBut French(BoutonJusteRelache) English(JustReleasedBut) } {CreateOneCondition:Cond_CollidePersoZDDWithPerso French(CollisionZDDPersoAvecPerso) English(CollidePersoZDDWithPerso) } {CreateOneCondition:Cond_CollideModuleZDDWithPerso French(CollisionZDDModuleAvecPerso) English(CollideModuleZDDWithPerso) } {CreateOneCondition:Cond_CollidePersoAllZDDWithPersoAllZDD French(CollisionPersoTouteZDDAvecPerso) English(CollidePersoAllZDDWithPersoAllZDD) } {CreateOneCondition:Cond_CollidePersoZDEWithPersoZDE French(CollisionZDEPersoAvecZDEPerso) English(CollidePersoZDEWithPersoZDE) } {CreateOneCondition:Cond_CollideModuleZDEWithPersoZDE French(CollisionZDEModuleAvecZDEPerso) English(CollideModuleZDEWithPersoZDE) } {CreateOneCondition:Cond_CollidePersoZDEWithModuleZDE French(CollisionZDEPersoAvecZDEModule) English(CollidePersoZDEWithModuleZDE) } {CreateOneCondition:Cond_CollideModuleZDEWithModuleZDE French(CollisionZDEModuleAvecZDEModule) English(CollideModuleZDEWithModuleZDE) } {CreateOneCondition:Cond_CollidePersoZDEWithPersoTypeZDE French(CollisionZDEPersoAvecPersoTypeZDE) English(CollidePersoZDEWithPersoTypeZDE) } {CreateOneCondition:Cond_CollideModuleZDEWithPersoTypeZDE French(CollisionZDEModuleAvecPersoTypeZDE) English(CollideModuleZDEWithPersoTypeZDE) } {CreateOneCondition:Cond_CollidePersoTypeZDEWithPersoTypeZDE French(CollisionPersoTypeZDEAvecPersoTypeZDE) English(CollidePersoTypeZDEWithPersoTypeZDE) } {CreateOneCondition:Cond_CollidePersoAllZDEWithPersoAllZDE French(CollisionPersoTouteZDEAvecPersoTouteZDE) English(CollidePersoAllZDEWithPersoAllZDE) } {CreateOneCondition:Cond_CollidePersoTypeZDEWithPersoAllZDE French(CollisionPersoTypeZDEAvecPersoTouteZDE) English(CollidePersoTypeZDEWithPersoAllZDE) } {CreateOneCondition:Cond_CollidePersoAllZDEWithPersoTypeZDE French(CollisionPersoTouteZDEAvecPersoTypeZDE) English(CollidePersoAllZDEWithPersoTypeZDE) } {CreateOneCondition:Cond_CollideMovingZDM French(CollisionAvecZDMDeplacee) English(CollideMovingZDM) } {CreateOneCondition:Cond_CollideWithGround French(CollisionAvecSol) English(CollideWithGround) } {CreateOneCondition:Cond_CollideWithWall French(CollisionAvecMur) English(CollideWithWall) } {CreateOneCondition:Cond_CollideWithNothing French(PasDeCollision) English(CollideWithNothing) } {CreateOneCondition:Cond_CollideWithSlope French(CollisionAvecPente) English(CollideWithSlope) } {CreateOneCondition:Cond_CollideWithAttic French(CollisionAvecMansarde) English(CollideWithAttic) } {CreateOneCondition:Cond_CollideWithCeiling French(CollisionAvecPlafond) English(CollideWithCeiling) } {CreateOneCondition:Cond_CollideWithPerso French(CollisionAvecPerso) English(CollideWithPerso) } {CreateOneCondition:Cond_ZDMCollideWithGround French(ZDMCollisionAvecSol) English(ZDMCollideWithGround) } {CreateOneCondition:Cond_ZDMCollideWithWall French(ZDMCollisionAvecMur) English(ZDMCollideWithWall) } {CreateOneCondition:Cond_ZDMCollideWithNothing French(ZDMPasDeCollision) English(ZDMCollideWithNothing) } {CreateOneCondition:Cond_ZDMCollideWithSlope French(ZDMCollisionAvecPente) English(ZDMCollideWithSlope) } {CreateOneCondition:Cond_ZDMCollideWithAttic French(ZDMCollisionAvecMansarde) English(ZDMCollideWithAttic) } {CreateOneCondition:Cond_ZDMCollideWithCeiling French(ZDMCollisionAvecPlafond) English(ZDMCollideWithCeiling) } {CreateOneCondition:Cond_InEnvironmentAir French(DansEnvironnementAir) English(InEnvironmentAir) } {CreateOneCondition:Cond_InEnvironmentWater French(DansEnvironnementEau) English(InEnvironmentWater) } {CreateOneCondition:Cond_InEnvironmentFire French(DansEnvironnementFeu) English(InEnvironmentFire) } {CreateOneCondition:Cond_IsPersoInList French(PersoExisteDansListe) English(IsPersoInList) } {CreateOneCondition:Cond_ListEmptyTest French(ListeVide) English(ListEmptyTest) } {CreateOneCondition:Cond_IsTimeElapsed French(TempsDepasse) English(IsTimeElapsed) } {CreateOneCondition:Cond_IsInComport French(EstDansComportement) English(IsInComport) } {CreateOneCondition:Cond_ChangeActionEnable French(ChangeActionPossible) English(ChangeActionEnable) } {CreateOneCondition:Cond_IsInAction French(EstDansAction) English(IsInAction) } {CreateOneCondition:Cond_IsTypeOfGMTCollide French(TypeGMTCollision) English(IsTypeOfGMTCollide) } {CreateOneCondition:Cond_IsThereMechEvent French(EvenementMecanique) English(IsThereMechEvent) } {CreateOneCondition:Cond_IsValidObject French(ObjetValide) English(IsValidObject) } {CreateOneCondition:Cond_IsValidWayPoint French(WayPointValide) English(IsValidWayPoint) } {CreateOneCondition:Cond_IsValidGMT French(GMTValide) English(IsValidGMT) } {CreateOneCondition:Cond_IsValidAction French(ActionValide) English(IsValidAction) } {CreateOneCondition:Cond_InTopOfJump French(EnHautDuSaut) English(InTopOfJump) } {CreateOneCondition:Cond_CanSwim French(PeutNager) English(CanSwim) } {CreateOneCondition:Cond_CanSwimOnSurface French(PeutNagerALaSurface) English(CanSwimOnSurface) } {CreateOneCondition:Cond_CanSwimUnderWater French(PeutNagerSousLEau) English(CanSwimUnderWater) } {CreateOneCondition:Cond_IsNotOutOfDepth French(PersoAPied) English(IsNotOutOfDepth) } {CreateOneCondition:Cond_IsCompletelyOutOfWater French(EstCompletementHorsDeLeau) English(IsCompletelyOutOfWater) } {CreateOneCondition:Cond_IsSpeechOver French(DiscoursTermine) English(IsSpeechOver) } {CreateOneCondition:Cond_SeePerso French(VoitPerso) English(SeePerso) } {CreateOneCondition:Cond_IsSectorInTranslation French(SecteurEnTranslation) English(IsSectorInTranslation) } {CreateOneCondition:Cond_IsSectorInRotation French(SecteurEnRotation) English(IsSectorInRotation) } {CreateOneCondition:Condition_Camera_IsInState French(Camera_IsInState) English(Camera_IsInState) } {CreateOneCondition:Condition_Camera_IsInInitialState French(Camera_IsInInitialState) English(Camera_IsInInitialState) } {CreateOneCondition:Condition_Camera_IsActive French(Camera_IsActive) English(Camera_IsActive) } {CreateOneCondition:Condition_Camera_IsViewportOwner French(Camera_IsViewportOwner) English(Camera_IsViewportOwner) } {CreateOneCondition:Condition_Camera_IsCameraTargetVisible French(Camera_IsCameraTargetVisible) English(Camera_IsCameraTargetVisible) } {CreateOneCondition:Condition_Camera_IsCameraTargetMoving French(Camera_IsCameraTargetMoving) English(Camera_IsCameraTargetMoving) } {CreateOneCondition:Cond_Camera_IsCamReachedItsOptPos French(Camera_IsCamReachedItsOptPos) English(Camera_IsCamReachedItsOptPos) } {CreateOneCondition:Cond_Camera_IsCamInAlphaOrientation French(Camera_IsCameraInAlphaOrientation) English(Camera_IsCamInAlphaOrientation) } {CreateOneCondition:Cond_Camera_IsCamInTetaOrientation French(Camera_IsCameraInTetaOrientation) English(Camera_IsCamInTetaOrientation) } {CreateOneCondition:Cond_IsSurfaceHeightMoving French(HauteurSurfaceEnMouvement) English(IsSurfaceHeightMoving) } {CreateOneCondition:Cond_CanIAddObjectInInventory French(PeutAjouterObjetDansInventaire) English(CanIAddObjectInInventory) } {CreateOneCondition:Cond_TestPower French(TestePouvoir) English(TestPower) } {CreateOneCondition:Cond_IsActivable French(EstActivable) English(IsActivable) } {CreateOneCondition:Cond_IsAtLeftOfPerso French(AAGauche) English(IsAtLeftOfPerso) } {CreateOneCondition:Cond_IsAtRightOfPerso French(AADroite) English(IsAtRightOfPerso) } {CreateOneCondition:Cond_IsBehindPerso French(ADerriere) English(IsBehindPerso) } {CreateOneCondition:Cond_IsInFrontOfPerso French(ADevant) English(IsInFrontOfPerso) } {CreateOneCondition:Cond_IsAbovePerso French(AAuDessus) English(IsAbovePerso) } {CreateOneCondition:Cond_IsBelowPerso French(AEnDessous) English(IsBelowPerso) } {CreateOneCondition:Cond_IsPersoLightOn French(LumierePersoAllumee) English(IsPersoLightOn) } {CreateOneCondition:Cond_IsPersoLightPulseOn French(PulseLumierePersoAllumee) English(IsPersoLightPulseOn) } {CreateOneCondition:Cond_IsPersoLightGyroPhareOn French(GyroPhareLumierePersoAllumee) English(IsPersoLightGyroPhareOn) } } ;------------------------------------------------------------------ ;CreateAllKeyWords ;------------------------------------------------------------------ {CreateAllKeyWords:(21) {CreateOneKeyWord:If French(Si) English(If) } {CreateOneKeyWord:Then French(Alors) English(Then) } {CreateOneKeyWord:Else French(Sinon) English(Else) } {CreateOneKeyWord:Me French(Moi) English(Me) } {CreateOneKeyWord:MainActor French(ActeurPrincipal) English(MainActor) } {CreateOneKeyWord:World French(Monde) English(World) } {CreateOneKeyWord:Nobody French(Personne) English(Nobody) } {CreateOneKeyWord:Nowhere French(Nullepart) English(Nowhere) } {CreateOneKeyWord:NoComport French(SansComportement) English(NoComport) } {CreateOneKeyWord:NoAction French(SansAction) English(NoAction) } {CreateOneKeyWord:Schedule French(EmploiTemps) English(Schedule) } {CreateOneKeyWord:InterruptRule French(RegleInterruption) English(InterruptRule) } {CreateOneKeyWord:Vector French(Vecteur) English(Vector) } {CreateOneKeyWord:ConstantVector French(VecteurConstant) English(ConstantVector) } {CreateOneKeyWord:Endif French(FinSi) English(Endif) } {CreateOneKeyWord:Macro French(Macro) English(Macro) } {CreateOneKeyWord:True French(Vrai) English(True) } {CreateOneKeyWord:False French(Faux) English(False) } {CreateOneKeyWord:StopEngine French(BloquantMoteur) English(StopEngine) } {CreateOneKeyWord:StopRule French(BloquantRegle) English(StopRule) } {CreateOneKeyWord:NonStop French(NonBloquant) English(NonStop) } } ;------------------------------------------------------------------ ;CreateAllFields ;------------------------------------------------------------------ {CreateAllFields:(13) {CreateOneField:Position French(Position) English(Position) } {CreateOneField:Orientation French(Orientation) English(Orientation) } {CreateOneField:Speed French(Speed) English(Speed) } {CreateOneField:NormSpeed French(NormSpeed) English(NormSpeed) } {CreateOneField:SightAxis French(AxeDeVue) English(SightAxis) } {CreateOneField:FirstCompAxis French(AxeComplementaire1) English(FirstCompAxis) } {CreateOneField:SecondCompAxis French(AxeComplementaire2) English(SecondCompAxis) } {CreateOneField:AbsoluteAxisX French(AxeXEnAbsolu) English(AbsoluteAxisX) } {CreateOneField:AbsoluteAxisY French(AxeYEnAbsolu) English(AbsoluteAxisY) } {CreateOneField:AbsoluteAxisZ French(AxeZEnAbsolu) English(AbsoluteAxisZ) } {CreateOneField:PrevComportIntell French(ComportIntelPrec) English(PrevComportIntell) } {CreateOneField:PrevComportReflex French(ComportReflexePrec) English(PrevComportReflex) } {CreateOneField:CollisionFlag French(CollisionFlag) English(CollisionFlag) } } ;------------------------------------------------------------------ ;CreateAllDsgVarTypes ;------------------------------------------------------------------ {CreateAllDsgVarTypes:(17) {CreateOneDsgVarType:Boolean French(Booleen) English(Boolean) } {CreateOneDsgVarType:_128To127 French(Entier_128To127) English(Integer_128To127) } {CreateOneDsgVarType:0To255 French(Entier0To255) English(Integer0To255) } {CreateOneDsgVarType:_32768To32767 French(Entier_32768To32767) English(Integer_32768To32767) } {CreateOneDsgVarType:0To65535 French(Entier0To65535) English(Integer0To65535) } {CreateOneDsgVarType:Integer French(Entier) English(Integer) } {CreateOneDsgVarType:PositiveInteger French(EntierPositif) English(PositiveInteger) } {CreateOneDsgVarType:Float French(Reel) English(Float) } {CreateOneDsgVarType:WayPoint French(WayPoint) English(WayPoint) } {CreateOneDsgVarType:Way French(Way) English(Way) } {CreateOneDsgVarType:Perso French(Perso) English(Perso) } {CreateOneDsgVarType:List French(Liste) English(List) } {CreateOneDsgVarType:Vector French(TypeVecteur) English(VectorType) } {CreateOneDsgVarType:Comport French(TypeComportement) English(ComportType) } {CreateOneDsgVarType:Action French(TypeAction) English(ActionType) } {CreateOneDsgVarType:Text French(Texte) English(Text) } {CreateOneDsgVarType:GameMaterial French(TypeMateriauJeu) English(GameMaterialType) } } ;------------------------------------------------------------------ ;CreateAllDsgVarSaveTypes ;------------------------------------------------------------------ {CreateAllDsgVarSaveTypes:(4) {CreateOneDsgVarSaveType:None French(Aucune) English(None) } {CreateOneDsgVarSaveType:Player French(Joueur) English(Player) } {CreateOneDsgVarSaveType:Level French(Niveau) English(Level) } {CreateOneDsgVarSaveType:PlayerAndLevel French(JoueurEtNiveau) English(PlayerAndLevel) } } ;------------------------------------------------------------------ ;CreateAllDsgVarInitTypes ;------------------------------------------------------------------ {CreateAllDsgVarInitTypes:(3) {CreateOneDsgVarInitType:MapLoaded French(ChargementMap) English(MapLoaded) } {CreateOneDsgVarInitType:ReinitTheMap French(ReinitialiseLaMap) English(ReinitTheMap) } {CreateOneDsgVarInitType:PlayerDead French(JoueurMort) English(PlayerDead) } }