# Microsoft Developer Studio Project File - Name="FIL" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=FIL - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Fil.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Fil.mak" CFG="FIL - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "FIL - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "FIL - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "FIL - Win32 Retail" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP Scc_ProjName ""$/cpa/tempgrp/FIL", SPCAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe !IF "$(CFG)" == "FIL - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "x:\cpa\lib" # PROP Intermediate_Dir "Tmp\Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G5 /W4 /WX /GX /O2 /I "x:\cpa\Public" /I "x:\cpa\Public\FIL" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /FD /c # SUBTRACT CPP /Fr /YX BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"x:\CPA\Lib\FILP5_vr.lib" !ELSEIF "$(CFG)" == "FIL - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "x:\cpa\lib" # PROP Intermediate_Dir "Temp\Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G5 /MD /W4 /WX /GX /Z7 /Od /I "x:\cpa\Public" /I "x:\cpa\Public\FIL" /D "_DEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /FD /c # SUBTRACT CPP /Fr /YX BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"x:\CPA\Lib\FILP5_vd.lib" !ELSEIF "$(CFG)" == "FIL - Win32 Retail" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "FIL___Wi" # PROP BASE Intermediate_Dir "FIL___Wi" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "x:\cpa\lib" # PROP Intermediate_Dir "tmp\retail" # PROP Target_Dir "" # ADD BASE CPP /nologo /G5 /W4 /WX /GX /O2 /I "x:\cpa\Public" /I "x:\cpa\Public\FIL" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "VISUAL" /FD /c # SUBTRACT BASE CPP /Fr /YX # ADD CPP /nologo /G5 /W4 /WX /GX /O2 /I "x:\cpa\Public" /I "x:\cpa\Public\FIL" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "RETAIL" /FD /c # SUBTRACT CPP /Fr /YX BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"x:\CPA\Lib\FILP5_vr.lib" # ADD LIB32 /nologo /out:"x:\CPA\Lib\FILP5_vf.lib" !ENDIF # Begin Target # Name "FIL - Win32 Release" # Name "FIL - Win32 Debug" # Name "FIL - Win32 Retail" # Begin Group "Sources" # PROP Default_Filter ".c" # Begin Source File SOURCE=.\FIL_Bmp.c # End Source File # Begin Source File SOURCE=.\FIL_Conc.c # End Source File # Begin Source File SOURCE=.\FIL_GF.c # End Source File # Begin Source File SOURCE=.\FIL_Priv.c # End Source File # Begin Source File SOURCE=.\FIL_Pub.c # End Source File # Begin Source File SOURCE=.\FIL_Tga.c # End Source File # End Group # Begin Group "Includes" # PROP Default_Filter ".h" # Begin Source File SOURCE=.\ErmFil.h # End Source File # Begin Source File SOURCE=..\..\Public\FIL.h # End Source File # Begin Source File SOURCE=.\FIL_Bmp.h # End Source File # Begin Source File SOURCE=.\FIL_Conc.h # End Source File # Begin Source File SOURCE=.\FIL_CPA.h # End Source File # Begin Source File SOURCE=.\FIL_GF.h # End Source File # Begin Source File SOURCE=.\FIL_Priv.h # End Source File # Begin Source File SOURCE=..\..\Public\FIL\FIL_Pub.h # End Source File # Begin Source File SOURCE=.\FIL_Tga.h # End Source File # Begin Source File SOURCE=.\FIL_Ver.h # End Source File # End Group # Begin Source File SOURCE=.\Fil.mak # End Source File # End Target # End Project