#ifndef __TEXBENCH_H__ #define __TEXBENCH_H__ /*#define BENCH_TEXTURE*/ #ifdef BENCH_TEXTURE #include "textu_st.h" #define TEXBENCH_C_cComputedSize 0 #define TEXBENCH_C_cRealSize 1 #define TEXBENCH_C_cBeginUnload 0 #define TEXBENCH_C_cEndUnload 1 #define TEXBENCH_C_cBeginUncompress 2 #define TEXBENCH_C_cEndUncompress 3 #define TEXBENCH_C_cBeginCompression 4 #define TEXBENCH_C_cEndcompression 5 #define TEXBENCH_C_cBeginComputeLod 6 #define TEXBENCH_C_cEndComputeLod 7 #define TEXBENCH_C_cBeginDownload 8 #define TEXBENCH_C_cEndDownload 9 #define TEXBENCH_C_cBeginDownload1 10 #define TEXBENCH_C_cEndDownload1 11 #define TEXBENCH_C_cBeginDownload2 12 #define TEXBENCH_C_cEndDownload2 13 #define TEXBENCH_C_cBeginDownload3 14 #define TEXBENCH_C_cEndDownload3 15 void TEXBENCH_fn_vInitTextureSize( void ); void TEXBENCH_fn_vSetTextureSizeWithIndex( long _lTextureIndex, char _cSizeType, long _lSize ); void TEXBENCH_fn_vSetTextureSize( GLI_tdstTexture *_p_stTexture, char _cSizeType, long _lSize ); void TEXBENCH_fn_vWriteSizeInFile( void ); void TEXBENCH_fn_vSetTime( char _cFor ); #else #define TEXBENCH_fn_vInitTextureSize() #define TEXBENCH_fn_vSetTextureSizeWithIndex( a, b, c) #define TEXBENCH_fn_vSetTextureSize( a, b, c ) #define TEXBENCH_fn_vWriteSizeInFile() #define TEXBENCH_fn_vSetTime( a ) #endif #endif /*__TEXBENCH_H__*/