# Microsoft Developer Studio Project File - Name="MMG" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=MMG - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Mmg.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Mmg.mak" CFG="MMG - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MMG - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "MMG - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "MMG - Win32 Retail" (based on "Win32 (x86) Static Library") !MESSAGE "MMG - Win32 Debug Protected" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP Scc_ProjName ""$/cpa/tempgrp/MMG", WLDAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe !IF "$(CFG)" == "MMG - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "x:\cpa\lib" # PROP Intermediate_Dir "Tmp\Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "x:\cpa\Public" /I "x:\cpa\tempgrp\mmg" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"x:\cpa\lib\MMGP5_vr.lib" !ELSEIF "$(CFG)" == "MMG - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "x:\CPa\Lib" # PROP Intermediate_Dir "Tmp\Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I "x:\cpa\public" /I "x:\cpa\tempgrp\mmg" /D "_DEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"x:\CPa\Lib\MMGP5_vd.lib" !ELSEIF "$(CFG)" == "MMG - Win32 Retail" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MMG___Wi" # PROP BASE Intermediate_Dir "MMG___Wi" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "x:/cpa/lib" # PROP Intermediate_Dir "tmp/retail" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /Od /I "x:\cpa\Public" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "VISUAL" /D "CPA_WANTS_EXPORT" /D "_AFXDLL" /D "RAYII" /D "USE_PROFILER" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "x:\cpa\Public" /I "x:\cpa\tempgrp\mmg" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "RETAIL" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"x:\cpa\lib\MMGP5_vr.lib" # ADD LIB32 /nologo /out:"x:\cpa\lib\MMGP5_vf.lib" !ELSEIF "$(CFG)" == "MMG - Win32 Debug Protected" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MMG___Wi" # PROP BASE Intermediate_Dir "MMG___Wi" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "x:\cpa\lib" # PROP Intermediate_Dir "tmp\protected" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /I "x:\cpa\Public" /D "_DEBUG" /D "__DEBUG_MALLOC_MODE__" /D "WIN32" /D "_WINDOWS" /D "VISUAL" /D "CPA_WANTS_EXPORT" /D "RAYII" /YX /FD /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I "x:\cpa\Public" /I "x:\cpa\tempgrp\mmg" /D "_DEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "__DEBUG_MALLOC_MODE__" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"x:\cpa\lib\MMGP5_vp.lib" # ADD LIB32 /nologo /out:"x:\cpa\lib\MMGP5_vp.lib" !ENDIF # Begin Target # Name "MMG - Win32 Release" # Name "MMG - Win32 Debug" # Name "MMG - Win32 Retail" # Name "MMG - Win32 Debug Protected" # Begin Group "inc" # PROP Default_Filter "*.h" # Begin Source File SOURCE=..\..\Public\Mmg\CpaMmg.h # End Source File # Begin Source File SOURCE=..\..\Public\Mmg\ErrMmg.h # End Source File # Begin Source File SOURCE=..\..\Public\MMG.h # End Source File # Begin Source File SOURCE=.\PrivMmg.h # End Source File # Begin Source File SOURCE=..\..\public\MMG\RastMmg.h # End Source File # End Group # Begin Group "src" # PROP Default_Filter "*.c" # Begin Source File SOURCE=.\CpaMmg.c # End Source File # Begin Source File SOURCE=.\Specif\PC_Mmg.c # End Source File # Begin Source File SOURCE=.\Specif\RastMmg.c # End Source File # End Group # Begin Source File SOURCE=.\Mmg.mak # End Source File # End Target # End Project