//ROMTEAM WorldEditor //////////////////////////////////////////////////////////////////////////////////////// // File : ITView.h: interface for the CIndexedTriangleView class. // Author : // Date : // Description : //////////////////////////////////////////////////////////////////////////////////////// #ifndef __INDEXEDTRIANGLEVIEW_HPP__ #define __INDEXEDTRIANGLEVIEW_HPP__ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // IndexedTriangleView.h : header file // class CTriEdit; ///////////////////////////////////////////////////////////////////////////// // CIndexedTriangleView view class CIndexedTriangleView : public CView { friend class CIndexedTriangleFrame; protected: CIndexedTriangleView(); // protected constructor used by dynamic creation DECLARE_DYNCREATE(CIndexedTriangleView) // Attributes public: CTriEdit *m_edit; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CIndexedTriangleView) public: virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); protected: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation protected: virtual ~CIndexedTriangleView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions public: //ROMTEAM WorldEditor (Cristian Stegaru 11/97) CTriEdit * mfn_pGetITEditor () { return m_edit;} //ENDROMTEAM WorldEditor (Cristian Stegaru) public: void SetLinearity(float l); protected: void OnUndo(); void OnRedo(); void OnSave (); void OnHide (BOOL bHide); void OnExit (); void OnNewObject (int nX, int nY); int CanUndo (); int CanRedo (); //{{AFX_MSG(CIndexedTriangleView) afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif //__INDEXEDTRIANGLEVIEW_HPP__