# Microsoft Developer Studio Project File - Name="OWP" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=OWP - Win32 Debug Glide with Editors !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Owp.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Owp.mak" CFG="OWP - Win32 Debug Glide with Editors" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "OWP - Win32 Debug with Editors" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE "OWP - Win32 Debug Glide with Editors" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP Scc_ProjName ""$/CPA/TempGrp/Owp", NHEAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "OWP - Win32 Debug with Editors" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug with Editors" # PROP BASE Intermediate_Dir "Debug with Editors" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "x:\CPA\EXE\GAM\edt_data\objects" # PROP Intermediate_Dir "Tmp\OWPP5Evd" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "inc" /I "X:\CPA\Public\Ai\AiBase" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /D "USE_ALTIMAPS" /FR /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" # ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib X:\CPA\Exe\Gam\Edt_data\objects\OGDP5Evd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Objects\OWPP5Evd.dll" /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "OWP - Win32 Debug Glide with Editors" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug Glide with Editors" # PROP BASE Intermediate_Dir "Debug Glide with Editors" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "x:\CPA\EXE\Main\edt_data\objects" # PROP Intermediate_Dir "Tmp\OWPDFEvd" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "X:\CPA\Public" /I "inc" /I "res" /I "X:\CPA\Public\ai\aibase" /I "t:\dxsdk\sdk\inc" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /D "USE_ALTIMAPS" /Fr /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x40c /i "inc" /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib /nologo /subsystem:windows /dll /pdb:"x:\CPA\EXE\GAMEDT_Data\Tools\OWPP5Evd.pdb" /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Tools\OWPP5Evd.dll" /pdbtype:sept # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 /nologo /subsystem:windows /dll /profile /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"X:\CPA\EXE\Main\EDT_Data\objects\OWPDFEvd.dll" !ENDIF # Begin Target # Name "OWP - Win32 Debug with Editors" # Name "OWP - Win32 Debug Glide with Editors" # Begin Group "header files" # PROP Default_Filter "h;hpp" # Begin Source File SOURCE=.\inc\CurObj.hpp # End Source File # Begin Source File SOURCE=.\inc\editdia.h # End Source File # Begin Source File SOURCE=.\inc\Inter.hpp # End Source File # Begin Source File SOURCE=.\inc\isowpdia.hpp # End Source File # Begin Source File SOURCE=.\inc\ntwdia.hpp # End Source File # Begin Source File SOURCE=.\inc\NtwMod.hpp # End Source File # Begin Source File SOURCE=.\inc\NtwObj.hpp # End Source File # Begin Source File SOURCE=..\..\Public\Owp.h # End Source File # Begin Source File SOURCE=..\..\Public\owp\Query.h # End Source File # Begin Source File SOURCE=.\inc\StdAfx.h # End Source File # Begin Source File SOURCE=.\inc\WPDia.hpp # End Source File # Begin Source File SOURCE=.\inc\WPMod.hpp # End Source File # Begin Source File SOURCE=.\inc\WPObj.hpp # End Source File # End Group # Begin Group "source files" # PROP Default_Filter "c;cpp" # Begin Source File SOURCE=.\src\CurObj.cpp # End Source File # Begin Source File SOURCE=.\src\DLLCom.cpp # End Source File # Begin Source File SOURCE=.\src\editdia.cpp # End Source File # Begin Source File SOURCE=.\src\Inter.cpp # ADD CPP /I "X:\CPA\Public\Gam" # End Source File # Begin Source File SOURCE=.\src\isowpdia.cpp # End Source File # Begin Source File SOURCE=.\src\ntwdia.cpp # End Source File # Begin Source File SOURCE=.\src\NtwMod.cpp # End Source File # Begin Source File SOURCE=.\src\NtwObj.cpp # End Source File # Begin Source File SOURCE=.\src\StdAfx.cpp # End Source File # Begin Source File SOURCE=.\src\Waypoint.def # End Source File # Begin Source File SOURCE=.\src\WPDia.cpp # End Source File # Begin Source File SOURCE=.\src\WPMod.cpp # End Source File # Begin Source File SOURCE=.\src\WPObj.cpp !IF "$(CFG)" == "OWP - Win32 Debug with Editors" # ADD CPP /I "x:\CPA\Public\Ai" !ELSEIF "$(CFG)" == "OWP - Win32 Debug Glide with Editors" !ENDIF # End Source File # End Group # Begin Group "resource files" # PROP Default_Filter "" # Begin Source File SOURCE=.\res\add_wp.cur # End Source File # Begin Source File SOURCE=.\res\arrow.cur # End Source File # Begin Source File SOURCE=.\res\bitmap1.bmp # End Source File # Begin Source File SOURCE=.\res\bmp00001.bmp # End Source File # Begin Source File SOURCE=.\res\cur00001.cur # End Source File # Begin Source File SOURCE=.\res\cur00002.cur # End Source File # Begin Source File SOURCE=.\res\ico00001.ico # End Source File # Begin Source File SOURCE=.\res\ico00002.ico # End Source File # Begin Source File SOURCE=.\res\icon1.ico # End Source File # Begin Source File SOURCE=.\res\icon2.ico # End Source File # Begin Source File SOURCE=.\res\owp_dlgb.ico # End Source File # Begin Source File SOURCE=.\res\pointer_.cur # End Source File # Begin Source File SOURCE=.\res\radius_m.cur # End Source File # Begin Source File SOURCE=.\res\realwp.ico # End Source File # Begin Source File SOURCE=.\res\resource.h # End Source File # Begin Source File SOURCE=.\res\symbolic.ico # End Source File # Begin Source File SOURCE=.\res\Way.ico # End Source File # Begin Source File SOURCE=.\res\WPDia.clw # End Source File # Begin Source File SOURCE=.\res\WPDia.rc # End Source File # End Group # Begin Group "other files" # PROP Default_Filter "*" # Begin Source File SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\DynWP.bmp # End Source File # Begin Source File SOURCE=..\..\exe\main\edt_data\objects\waypoint\OWPKeys.ini # End Source File # Begin Source File SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\StatWP.bmp # End Source File # Begin Source File SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\Way.bmp # End Source File # Begin Source File SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\waypoint.cnt # End Source File # Begin Source File SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\WAYPOINT.HLP # End Source File # Begin Source File SOURCE=..\..\exe\main\edt_data\objects\waypoint\Waypoint.ini # End Source File # End Group # Begin Group "lib" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\Exe\Main\MaiDFEvd.lib # End Source File # Begin Source File SOURCE=..\..\Exe\Main\Edt_Data\objects\OGDDFEvd.lib # End Source File # End Group # End Target # End Project