// DlgInput.hpp : header file // ///////////////////////////////////////////////////////////////////////////// // CDlgInputText dialog #ifndef __DLGINPUT_H__ #define __DLGINPUT_H__ /******************************************/ #if _MSC_VER >= 1000 #pragma once #endif /******************************************/ #include "TAct_res.h" class CDlgInputText : public CDialog { // Construction public: CDlgInputText(CWnd* pParent = NULL); // standard constructor // set methods void SetTitle (char *_szTitle); void SetMessage (char *_szMessage); void SetPos (POINT *_pPoint); void SetSelect (BOOL _bSelect = TRUE ); void SetDefaultValue (char *_szValue); // get methods char * GetInputText (void); // Dialog Data //{{AFX_DATA(CDlgInputText) enum { IDD = IDD_DLG_INPUTTEXT }; CString m_Data_EditText; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgInputText) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: CString m_oCstMessage; CString m_oCstTitle; POINT m_xPoint; BOOL m_bSelect; CString m_csDefaultValue; // Generated message map functions //{{AFX_MSG(CDlgInputText) afx_msg void OnDestroy(); virtual void OnOK(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif //__DLGINPUT_H__