/****************************************************************************** * CFast_3.hpp : passage de l'ia en C, 3eme passe * auteur : Jean-Marc Drouaud ******************************************************************************/ #ifndef _CFast_3_Header_ #define _CFast_3_Header_ #include "ai.h" #include "EdIRIRD.hpp" #include "CFast_1.hpp" #define CFast_szParamVarName "CFast_g_a_stParam" #define CFast_szPseudoTreeVarName "CFast_g_a_stPseudoTree" #define CFast_szCondVarName "CFast_g_a_lLong" #define CFast_szBoolMetaRflxName "CFast_g_bMetaActionInRfx" //#define CFast_szCFastPath "x:\\cpa\\exe\\main\\gamedata\\world\\levels\\_common\\cfast\\" #define CFast_szCFastPath "gamedata\\world\\levels\\_common\\cfast\\" BOOL CFast_ThirdPassInit ( CPA_EdIR_Brain *p_oBrain, char *szEngineSectionName, char *szModelName, char *szFamilyName ) ; BOOL CFast_ThirdPassAddSubroutine ( CPA_EdIR_Brain *p_oBrain, CFast_tdstComportTree *p_stTree, tdstMacro *_p_stMacro, unsigned long ulReflexe ) ; BOOL CFast_ThirdPassAddRfx ( CPA_EdIR_Brain *p_oBrain, CFast_tdstComportTree *p_stTree, unsigned long ulReflexe ) ; BOOL CFast_ThirdPassAddCmp ( CPA_EdIR_Brain *p_oBrain, CFast_tdstComportTree *p_stTree, unsigned long ulComportement ) ; BOOL CFast_ThirdPassFinish ( CPA_EdIR_Brain *p_oBrain ) ; void ThirdPassInitPseudoTree( long lIndex ) ; void CFast_ThirdPassInitMacro ( AI_tdstMind *p_stMind ) ; void CFast_ThirdPassCreateAllMacro (CFast_tdstNode *p_stNode, unsigned long ulNbNode, char *szDecl) ; void CFast_ThirdPassCreateMacro (CFast_tdstNode *p_stNode, CFast_tdstNode *p_stLastNode) ; long CFast_ThirdPassAddMacro ( void *vMacroId ) ; long CFast_ThirdPassIsMacroCreate(void *vMacroId) ; long CFast_ThirdPassIsMacroExist(void *vMacroId) ; void CFast_ThirdPassInitSubr ( AI_tdstMind *p_stMind ) ; void CFast_ThirdPassCreateSubr (CFast_tdstNode *p_stNode, CFast_tdstNode *p_stLastNode) ; long CFast_ThirdPassAddSubs ( void *vSubrId ) ; long CFast_ThirdPassIsSubrExist(void *vSubrId) ; void CFast_ThirdPassPush ( CFast_tdstNode *p_stNode ) ; CFast_tdstNode *CFast_ThirdPassPop ( void ) ; long CFast_ThirdPassPopAllParam ( unsigned long ulNbParam, BOOL bRecursiveCall ) ; CFast_tdstNode *CFast_ThirdPassPopParam ( void ) ; void CFast_ThirdPassPushParam ( CFast_tdstNode *p_stNode ) ; void CFast_ThirdPassAddKeyWord (CFast_tdstNode *p_stNode, BOOL bAddVar) ; void CFast_ThirdPassAddCondition (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddOperator (CFast_tdstNode *p_stNode, BOOL bAddVar) ; void CFast_ThirdPassAddFunction (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddProcedure (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddMetaAction (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddField (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddReal (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddConstant (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddButton (CFast_tdstNode *p_stCurrentNode); void CFast_ThirdPassAddMask (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddModule (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddString (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddLipsSynchro (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddFamily (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddPerso (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddAction (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddObject (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddWP (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddComport (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddModule (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddSoundEvent (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddObjectTable (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddGameMaterial (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddParticleGenerator (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddColor (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddModel (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddLight (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddCaps (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddGraph (CFast_tdstNode *p_stCurrentNode) ; void CFast_ThirdPassAddOptimisedNode (CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddStackNode (CFast_tdstNode *p_stNode, unsigned long ulDepth ) ; CFast_tdstNode *CFast_ThirdPassParseNode ( CFast_tdstNode *p_stNode, BOOL bAddVar) ; BOOL CFast_ThirdPassParseTree ( CFast_tdstNode *p_stNode, unsigned long ulNbNode ) ; CFast_tdstNode *CFast_ThirdPassSkipNode ( CFast_tdstNode *p_stNode ) ; void CFast_ThirdPassAddUltraNode (void) ; long CFast_ThirdPassMakeStaticTree ( CFast_tdstNode *p_stNode) ; void CFast_ThirdPassAddStaticNode ( CFast_tdstNode *p_stNode) ; char CFast_Get1Param(char *psz_Temp, CFast_tdstNode *p_stParam, char *cForFloat, char *cForVector, int iIndex) ; char CFast_ThirdPassAddComp(CFast_tdstNode *p_stNode); void change_mon_cmp (int) ; void change_mon_rfx (int) ; void CFast_vMakeFileNameFromModel (char *, char *); CFast_tdstNode *CFast_ThirdPassProcessTernOperators ( CFast_tdstNode *p_stNode ) ; #endif /* _CFast_3_Header_ */