// Link between trace element type and string to represent it in editor Tree // // YB //////////////////////////////////////////////////////////////////////////////// #ifndef _IA_DEBUGGER_LINK_WITH_IA_MOTOR_ #define _IA_DEBUGGER_LINK_WITH_IA_MOTOR_ // For "IncAI.h" !! #include "ACP_Base.h" #include "IncAI.h" // End For "IncAI.h" !! typedef CString (*td_p_fn_vComputeStringCallBack)(long _lID, tdstGetSetParam *_p_tdstGetSetParam); // CG PB DEBUGGER 23/06/98 { #ifdef ACTIVE_AIDEBUG extern td_p_fn_vComputeStringCallBack g_a_p_fnArrayOfGetTypeCallBacks[AIDebug_E_SecTyp_NbOfSectionType]; extern td_p_fn_vComputeStringCallBack g_a_p_fnArrayOfGetNameCallBacks[AIDebug_E_SecTyp_NbOfSectionType]; extern td_p_fn_vComputeStringCallBack g_a_p_fnArrayOfGetValueCallBacks[AIDebug_E_SecTyp_NbOfSectionType]; extern td_p_fn_vComputeStringCallBack g_a_p_fnArrayOfGetReturnValueCallBacks[AIDebug_E_SecTyp_NbOfSectionType]; extern COLORREF g_a_colrefTypeColor[AIDebug_E_SecTyp_NbOfSectionType]; #endif // } CG PB DEBUGGER #define AI_DEBUGGER_CONSTANT_FOR_TREE_ROOT_ID (AIDebug_E_SecTyp_NbOfSectionType + 1) void IAD_g_fn_vInitGetStringCallBacks(); #endif //_IA_DEBUGGER_LINK_WITH_IA_MOTOR_