// Mechanics Editor constant Strings //////////////////////////////////////// #ifndef _IAD_STRINGS_ #define _IAD_STRINGS_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "x:\cpa\Main\inc\_EditId.h" //DLL Name const CString g_c_csDLLIADName = "IA_Debugger"; //For errors const CString g_c_csIADebuggerModuleNameForErrors = "IA Debugger"; #define M_MAKECHAR(a) ((char *)LPCSTR(a)) #endif //_IAD_STRINGS_