// Mechanics Editor constant Strings //////////////////////////////////////// #ifndef _EDMECA_STRINGS_ #define _EDMECA_STRINGS_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "x:\cpa\Main\inc\_EditId.h" //Used for Errors const CString g_c_csMecaModuleNameForErrors = "Mechanics Editor"; //DLL Name const CString g_c_csDLLMecaName = C_szDLLMecaName; //Objects Names const CString g_c_csMecaCardTypeName = C_szMecaCardTypeName; #define M_MAKECHAR(a) ((char *)LPCSTR(a)) #endif //_EDMECA_STRINGS_