# Microsoft Developer Studio Project File - Name="TSl" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=TSl - Win32 Release Glide with Editors !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "TSl.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "TSl.mak" CFG="TSl - Win32 Release Glide with Editors" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "TSl - Win32 Debug Glide with Editors" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE "TSl - Win32 Release Glide with Editors" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP Scc_ProjName ""$/CPA/TempGrp/Tsn/Make", PWHAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "TSl - Win32 Debug Glide with Editors" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "TSl___Wi" # PROP BASE Intermediate_Dir "TSl___Wi" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "X:\CPA\EXE\Main/EDT_Data/Tools" # PROP Intermediate_Dir "tmp/tsldfevd" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "..\inc" /I "../res" /I "X:\CPA\TempGrp\SND" /I "X:/CPA/TempGrp/SND/win95/winmm" /D "_DEBUG" /D "CPA_DEBUG" /D "WIN32" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "SND_EDITOR_DLL" /D "SND_OBJ_SERVER" /FR /YX /FD /c # ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "..\inc" /I "../res" /I "X:\CPA\TempGrp\SND\src" /I "X:/CPA/TempGrp/SND/inc" /I "X:/CPA/TempGrp/SND/inc/win95" /I "X:/CPA/TempGrp/SND/inc/Win95" /I "X:/CPA/TempGrp/SIF" /D "_DEBUG" /D "CPA_DEBUG" /D "CPA_VISUAL" /D "CPA_WANTS_IMPORT" /D "_WINDLL" /D "WIN32" /D "_WINDOWS" /D "ACTIVE_EDITOR" /D "_AFXDLL" /D "_MBCS" /D "VISUAL" /D "SND_HYBRID_VERSION" /FR /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /i "..\res" /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x40c /i "..\res" /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 X:\CPA\Exe\Main/GAMDFEvd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM/EDT_Data/Tools/TSlDFEvd.dll" # SUBTRACT BASE LINK32 /map # ADD LINK32 X:\CPA\Exe\Main/MaiDFEvd.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"X:\CPA\EXE\Main/EDT_Data/Tools/TSlDFEvd.dll" # SUBTRACT LINK32 /map !ELSEIF "$(CFG)" == "TSl - Win32 Release Glide with Editors" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "TSl___Wi" # PROP BASE Intermediate_Dir "TSl___Wi" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "tmp/tsldfevr" # PROP Intermediate_Dir "tmp/tsldfevr" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "..\inc" /I "../res" /I "X:\CPA\TempGrp\SND\src" /I "X:/CPA/TempGrp/SND/inc" /I "X:/CPA/TempGrp/SND/inc/win95" /I "X:/CPA/TempGrp/SND/inc/Win95" /I "X:/CPA/TempGrp/SIF" /D "_DEBUG" /D "CPA_DEBUG" /D "WIN32" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "SND_EDITOR_DLL" /D "SND_OBJ_SERVER" /FR /YX /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "..\inc" /I "../res" /I "X:\CPA\TempGrp\SND\src" /I "X:/CPA/TempGrp/SND/inc" /I "X:/CPA/TempGrp/SND/inc/win95" /I "X:/CPA/TempGrp/SND/inc/Win95" /I "X:/CPA/TempGrp/SIF" /D "_DEBUG" /D "CPA_DEBUG" /D "CPA_VISUAL" /D "CPA_WANTS_IMPORT" /D "_WINDLL" /D "WIN32" /D "_WINDOWS" /D "ACTIVE_EDITOR" /D "_AFXDLL" /D "_MBCS" /D "VISUAL" /D "SND_HYBRID_VERSION" /D "USE_IPT_DX5" /FR /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /i "..\res" /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x40c /i "..\res" /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 X:\CPA\Exe\Main/MaiDFEvd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\Main/EDT_Data/Tools/TSlDFEvd.dll" # SUBTRACT BASE LINK32 /map # ADD LINK32 X:\CPA\Exe\Main/MaiDFEvd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\Main/EDT_Data/Tools/TSlDFEvd.dll" # SUBTRACT LINK32 /map !ENDIF # Begin Target # Name "TSl - Win32 Debug Glide with Editors" # Name "TSl - Win32 Release Glide with Editors" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=..\Src\dllcom.cpp !IF "$(CFG)" == "TSl - Win32 Debug Glide with Editors" # ADD BASE CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yu"StdAfx.h" # ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /YX"StdAfx.h" !ELSEIF "$(CFG)" == "TSl - Win32 Release Glide with Editors" # ADD BASE CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yu"StdAfx.h" # ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yu"StdAfx.h" !ENDIF # End Source File # Begin Source File SOURCE=..\Src\lSNinterf.cpp !IF "$(CFG)" == "TSl - Win32 Debug Glide with Editors" # ADD BASE CPP /Yu"StdAfx.h" # ADD CPP /YX"StdAfx.h" !ELSEIF "$(CFG)" == "TSl - Win32 Release Glide with Editors" # ADD BASE CPP /Yu"StdAfx.h" # ADD CPP /Yu"StdAfx.h" !ENDIF # End Source File # Begin Source File SOURCE=..\Src\soundeditor.cpp # End Source File # Begin Source File SOURCE=..\Src\StdAfx.cpp !IF "$(CFG)" == "TSl - Win32 Debug Glide with Editors" # ADD BASE CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yc"StdAfx.h" # ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /YX"StdAfx.h" !ELSEIF "$(CFG)" == "TSl - Win32 Release Glide with Editors" # ADD BASE CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yc"StdAfx.h" # ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yc"StdAfx.h" !ENDIF # End Source File # Begin Source File SOURCE=..\Src\TSNEvent.cpp # End Source File # Begin Source File SOURCE=..\Src\TSNSwInf.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=..\Inc\SNinterf.hpp # End Source File # Begin Source File SOURCE=..\Inc\soundeditor.h # End Source File # Begin Source File SOURCE=..\Inc\StdAfx.h # End Source File # Begin Source File SOURCE=..\Inc\TSNEvent.h # End Source File # End Group # Begin Group "Libs Debug" # PROP Default_Filter "*.lib" # Begin Source File SOURCE=..\..\..\Exe\Main\MaiDFEvd.lib !IF "$(CFG)" == "TSl - Win32 Debug Glide with Editors" !ELSEIF "$(CFG)" == "TSl - Win32 Release Glide with Editors" # PROP Exclude_From_Build 1 !ENDIF # End Source File # End Group # Begin Group "Libs Release" # PROP Default_Filter "*.lib" # End Group # Begin Source File SOURCE=.\TSl.mak # End Source File # End Target # End Project