/* *======================================================================================= * Name :progbar.h * * Author :Vincent lhullier Date :15/07/97 * * Description :a beautiful progress bar *======================================================================================= * Modification -> Author : Date : * Description : *======================================================================================= */ /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ #if !defined(AFX_PROGBAR_H__9367697B_F92A_11D0_8EF0_00609736731A__INCLUDED_) #define AFX_PROGBAR_H__9367697B_F92A_11D0_8EF0_00609736731A__INCLUDED_ /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ /* ======================================================================================= CMyProgressBar window ======================================================================================= */ class CMyProgressBar : public CProgressCtrl { // Construction public: CMyProgressBar(); // Attributes public: BOOL m_bInit; int m_iStart; int m_iEnd; CDC m_oDC; CBitmap m_oBitmap; CDC m_oAnimDC; CBitmap m_oAnimBitmap; char m_cNumberOfFrames; char m_cFrameWidth; char m_cCurrentFrame; COLORREF m_xBackgroundColor; COLORREF m_xForegroundColor; // Operations public: void m_fn_vSetRange( int _iStart, int _iEnd ); void m_fn_vReinit( void ); void m_fn_vInitDC( void ); void m_fn_vInitDrawing( COLORREF _xBackground = 0); void m_fn_vInitDrawing( int _iRed, int _iGreen, int _iBlue, COLORREF _xBackground = 0); void m_fn_vInitDrawing( UINT _uiBitmap, COLORREF _xForeground, COLORREF _xBackground = 0); void m_fn_vInitAnim( UINT _uiBitmap, char _cFrame, char _cFrameWidht ); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMyProgressBar) //}}AFX_VIRTUAL // Implementation public: virtual ~CMyProgressBar(); // Generated message map functions protected: //{{AFX_MSG(CMyProgressBar) afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PROGBAR_H__9367697B_F92A_11D0_8EF0_00609736731A__INCLUDED_) /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/