// ********************************************************************************** // * "l_optim_v6.h" * // * Written by : Sébastien Rubens * // * Tabulations : 4 char * // ********************************************************************************** #ifndef L_OPTIM_V6_H #define L_OPTIM_V6_H #ifndef L_OPTIM_V6_C // ********************************************************************************** // Extern fonctions definitions extern void TagadaPouetPouet ( unsigned short uwNbAnims ); extern void fn_v_VerifyAnimationV6i ( unsigned short uwNbAnims ); extern void fn_v_OptimiseAnimationV6i ( unsigned short uwNbAnims ); extern void fn_v_OptimiseAnimation2V6i ( unsigned short uwNbAnims ); extern void fn_v_SaveAnimationV6i ( unsigned short uwNbFirstAnim,unsigned short uwNbAnims,char * p_szSaveDir); extern void fn_v_StartA3dV6i ( void ); extern void fn_v_EndA3dV6i ( void ); extern unsigned short fn_uw_GetDirV6i ( char * LongActorName,unsigned char bTreatAll); extern void fn_v_InitSaveAnimationV6i ( void ); extern void fn_v_EndSaveAnimationV6i ( void ); // ********************************************************************************** #endif #endif