/*========================================================================= * * A3dSave.h - Saving functions for A3d file * * Version 1.0 * Revision date * *=======================================================================*/ #ifndef A3DSAVE_H #define A3DSAVE_H //--- Includes -------------------------------------------------------- #include "SCR.h" #include "MTH.h" #include "typedef.h" #include "sprobj.h" //--- Functions -------------------------------------------------------- // save extern void MLT_vSaveA3dHeader (SCR_tdst_File_Description *p_stFile, char *sFileName, void *p_vPtr, SCR_tde_Ntfy_Action xAction); extern void MLT_vSaveA3dFile (SCR_tdst_File_Description *p_stFile, char *sFileName, void *p_vPtr, SCR_tde_Ntfy_Action xAction); // matrix extern void MLT_vGetPositions (MLT_tdxHandleToSuperObject *p_hRoot); extern void MLT_vSetQuaternionFromMatrix (MTH_tdxReal stMatrix[3][3], float stQ[4]); #endif // A3DSAVE_H