/*========================================================================= * * System.h - System functions * * Version 1.0 * Revision date * *=======================================================================*/ #ifndef SYSTEM_H #define SYSTEM_H //--- Includes -------------------------------------------------------- #include "typedef.h" //-------------------------------------------------------------------- #ifdef _WINDOWS /********************************************************/ #ifdef __cplusplus extern "C" { #endif // __cplusplus /********************************************************/ #endif // _WINDOWS //--- Globals --------------------------------------------------------- // index of chosen directories extern int g_iData; extern int g_iRaw; // directories extern xString g_sGameCommon, g_sGameSpecific1, g_sGameSpecific2; extern xString g_sRawCommon, g_sRawSpecific1, g_sRawSpecific2; extern xString g_sFileIn; extern xString g_sFileMaterial; extern xString g_sDirectorySave; extern xString g_sGameTextureDirectory; //--- Functions --------------------------------------------------------- // main function extern void MLT_fn_vMainConvert(int argc, char **argv); // system extern void MLT_vInitSystem(); extern void MLT_vExitSystem(); // init extern void MLT_vInitVariables(); extern void MLT_vSetData(); // find & copy extern long MLT_bFindFile (char *sDir, char *sFile); extern void MLT_vCopyFiles (char *sFile, char *sSrc, char *sDst); extern void MLT_vCopyAndRenameFile (char *_sFileSrc, char *_sDirSrc, char *_sFileDst, char *_sDirDst, int bErase); extern void MLT_vCopyAndUpdateFile (char *_sFileSrc, char *_sDirSrc, char *_sFileDst, char *_sDirDst, char *_SrcRef, char *_DstRef, int bErase); extern void MLT_vCopyOneTexture (char *sTextureName, char *sRawData, char * sGameData); // names extern char *MLT_vRemoveFromName (char *szName); extern char *MLT_p_cGetFileNameWithoutExt (char *sFileName); extern char *MLT_p_cGetFileNameWithoutPath (char *sFileName); extern char *MLT_p_cEraseSpace (char *sFileName); extern char *MLT_p_cGetSectionName (char *sSection); extern void MLT_vRemoveFlags (char **sIdent); extern void MLT_vRemoveGeomProp (char **sIdent); extern void MLT_vExtractPropFromName (char **sIdent, char *szExtract); extern void MLT_vSplitModuleSectionName (char *sSection, char *sForme, char *sHabillage, long *p_lNoPhy, long *p_lNoLod, char *sName); extern void MLT_vComputePhysicalSectionName (char *sSection, char *sForme, char *sHabillage, long lNoPhy, char *sName); extern void MLT_vComputeVisualSetSectionName(char *sSection, char *sForme, char *sHabillage, char *sName); #ifdef _WINDOWS /********************************************************/ #ifdef __cplusplus } #endif // __cplusplus /********************************************************/ #endif // _WINDOWS #endif // SYSTEM_H