// KeyString.h : main header file for the KEYSTRING application // #if !defined(AFX_KEYSTRING_H__76A4AFC3_1649_11D2_8890_00609771532D__INCLUDED_) #define AFX_KEYSTRING_H__76A4AFC3_1649_11D2_8890_00609771532D__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CKeyStringApp: // See KeyString.cpp for the implementation of this class // class CKeyStringApp : public CWinApp { public: CKeyStringApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CKeyStringApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CKeyStringApp) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_KEYSTRING_H__76A4AFC3_1649_11D2_8890_00609771532D__INCLUDED_)