#include "StdInc.h" #include "array.h" #include "LIMITS.H" #define SIZE_T_MAX UINT_MAX /* max size for a size_t */ ///////////////////////////////////////////////////////////////////////////// CPtrArray::CPtrArray() { m_pData = NULL; m_nSize = m_nMaxSize = m_nGrowBy = 0; } CPtrArray::~CPtrArray() { delete [] (BYTE*)m_pData; } void CPtrArray::SetSize(int nNewSize, int nGrowBy /* = -1 */) { if(nNewSize < 0) return; if (nGrowBy != -1) m_nGrowBy = nGrowBy; // set new size if (nNewSize == 0) { // shrink to nothing delete [] (BYTE*)m_pData; m_pData = NULL; m_nSize = m_nMaxSize = 0; } else if (m_pData == NULL) { // create one with exact size #ifdef SIZE_T_MAX if((long)nNewSize * sizeof(void*) > SIZE_T_MAX) return; // overflow #endif m_pData = (void**) new BYTE[nNewSize * sizeof(void*)]; memset(m_pData, 0, nNewSize * sizeof(void*)); // zero fill m_nSize = m_nMaxSize = nNewSize; } else if (nNewSize <= m_nMaxSize) { // it fits if (nNewSize > m_nSize) { // initialize the new elements memset(&m_pData[m_nSize], 0, (nNewSize-m_nSize) * sizeof(void*)); } m_nSize = nNewSize; } else { // Otherwise grow array int nNewMax; if (nNewSize < m_nMaxSize + m_nGrowBy) nNewMax = m_nMaxSize + m_nGrowBy; // granularity else nNewMax = nNewSize; // no slush #ifdef SIZE_T_MAX if((long)nNewMax * sizeof(void*) > SIZE_T_MAX) return; // overflow #endif void** pNewData = (void**) new BYTE[nNewMax * sizeof(void*)]; // copy new data from old memcpy(pNewData, m_pData, m_nSize * sizeof(void*)); // construct remaining elements if(nNewSize <= m_nSize) return; memset(&pNewData[m_nSize], 0, (nNewSize-m_nSize) * sizeof(void*)); // get rid of old stuff (note: no destructors called) delete [] (BYTE*)m_pData; m_pData = pNewData; m_nSize = nNewSize; m_nMaxSize = nNewMax; } } void CPtrArray::FreeExtra() { if (m_nSize != m_nMaxSize) { // shrink to desired size #ifdef SIZE_T_MAX if((long)m_nSize * sizeof(void*) > SIZE_T_MAX) return; // overflow #endif void** pNewData = NULL; if (m_nSize != 0) { pNewData = (void**) new BYTE[m_nSize * sizeof(void*)]; // copy new data from old memcpy(pNewData, m_pData, m_nSize * sizeof(void*)); } // get rid of old stuff (note: no destructors called) delete [] (BYTE*)m_pData; m_pData = pNewData; m_nMaxSize = m_nSize; } } ///////////////////////////////////////////////////////////////////////////// void CPtrArray::SetAtGrow(int nIndex, void* newElement) { if(nIndex < 0) return; if (nIndex >= m_nSize) SetSize(nIndex+1); m_pData[nIndex] = newElement; } void CPtrArray::InsertAt(int nIndex, void* newElement, int nCount /*=1*/) { if(nIndex < 0) return; // will expand to meet need if(nCount <= 0) return; // zero or negative size not allowed if (nIndex >= m_nSize) { // adding after the end of the array SetSize(nIndex + nCount); // grow so nIndex is valid } else { // inserting in the middle of the array int nOldSize = m_nSize; SetSize(m_nSize + nCount); // grow it to new size // shift old data up to fill gap memmove(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(void*)); // re-init slots we copied from memset(&m_pData[nIndex], 0, nCount * sizeof(void*)); } // insert new value in the gap if(nIndex + nCount > m_nSize) return; while (nCount--) m_pData[nIndex++] = newElement; } void CPtrArray::RemoveAt(int nIndex, int nCount /* = 1 */) { if(nIndex < 0) return; if(nCount < 0) return; if(nIndex + nCount > m_nSize) return; // just remove a range int nMoveCount = m_nSize - (nIndex + nCount); if (nMoveCount) memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount], nMoveCount * sizeof(void*)); m_nSize -= nCount; } void CPtrArray::InsertAt(int nStartIndex, CPtrArray* pNewArray) { if(pNewArray == NULL) return; if(nStartIndex < 0) return; if (pNewArray->GetSize() > 0) { InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize()); for (int i = 0; i < pNewArray->GetSize(); i++) SetAt(nStartIndex + i, pNewArray->GetAt(i)); } }