:EXTENSIONS mod ;zoo :SECTION Edit-ListModifGeometric :SECTION ElementIndexedTriangles WW AddFaceUV WWWWFFFWWW T=0 Q AddFace WWWWFFF T=1 Q GetFaces R T=2 AddUV WFF T=3 Q GetUVs R T=4 Material R T=5 PointedSector R T=6 :VALUE C=-1 :SECTION ElementAltimap WWWWW P Origin FFF T=0 SquarePattern WFWF T=1 SetVertex WFFFF T=2 Q SetSquare WcW T=3 Q SetTriangle WFFFRWWW T=4 Q AddUV WFF T=5 Q AddMaterial WR T=6 Q :VALUE C=-1 :SECTION ElementFaceMapDescriptors W AddFaceFMD WWWWFFFR :SECTION ElementSprites W AddSprite WWFFR T=0 AddRotationAxe WFFF T=1 Q AddUV WFFFF T=2 Q :VALUE C=-1 :SECTION ElementLines W AddLine WWW T=0 GetLines R T=1 Thickness F T=2 GetThickness R T=3 :VALUE C=-1 :SECTION ElementSpheres W AddSphere WWFR :SECTION ElementAlignedBoxes W AddAlignedBox WWWR :SECTION ElementPoints W AddPoint WW T=0 GetPoints R T=1 Fatness F T=2 GetFatness R T=3 GameMaterial R T=4 :VALUE C=-1 :SECTION ElementCones W AddCone WWWFR P :SECTION Material Type [Gouraud Flat GouraudAlpha] T=0 AmbientColor FFFF P T=1 DiffuseColor FFFF P T=2 SpecularColor FFFFL P T=3 Texture RFF T=4 P Scroll NFF T=5 Texture1 RLL T=6 AddTexture WRF P T=7 Env1 T=8 SetTextureAsEnvironnement T=8 Backface [OFF] :VALUE C=-1 :SECTION FaceMapDescriptor TripledUV FFFFFF T=0 GetTripledUV R T=1 Material R T=2 PointedSector R T=3 :VALUE C=-1 :SECTION Sprite W AddMaterial WR T=0 AddInfo W[2DScaled 2DNonScaled SemiLookAt]FFFFF T=1 :VALUE C=-1 :SECTION TextureSection Chromakey [DISABLE] [FILTERING_ON] cccc T=0 Quality [LOW HIGH] T=1 Tiling [ON][ON] T=2 Mirror T=3 MipMapping [OFF] T=4 LoadTexture R T=5 ModeUsed T=6 AssignPalette T=7 Bilinear [ON][ON] T=8 ZWrite [OFF] T=9 :VALUE C=-1 :SECTION Geometric WWW AddVertex WFFFFFF T=0 Q GetVertices R T=1 AddEdge WWW T=2 Q GetEdges R T=3 AddElement WNRW T=4 P Q GetElement WRWW T=5 P :VALUE C=-1