#ifndef _SCRIPTS_H_
#define _SCRIPTS_H_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// Init acp modules for script parsing.
void fn_vInitScr();
void fn_vDesinitScr();
BOOL fn_bReadGameDsc();
#endif // _SCRIPTS_H_