reman3/Rayman_X/cpa/tempgrp/OAC/Src/EdActors/EDACDgMN.cpp

98 lines
2.8 KiB
C++

// CPACMNDg.cpp : implementation file
/////////////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#include "EDACDgMN.hpp"
#include "EDACGlob.hpp"
#include "_AInterf.hpp"
//External Modules
#include "IncTUT.h"
//End of External Modules
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// EdActors_ActorNameChangeDialog dialog
BEGIN_MESSAGE_MAP(EdActors_ActorNameChangeDialog, CDialog)
//{{AFX_MSG_MAP(EdActors_ActorNameChangeDialog)
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
//****************************************************************************
EdActors_ActorNameChangeDialog::EdActors_ActorNameChangeDialog( CString csProposedName,
CWnd* pParent /*=NULL*/)
: CDialog(EdActors_ActorNameChangeDialog::IDD, &g_oBaseFrame)
{
//{{AFX_DATA_INIT(EdActors_ActorNameChangeDialog)
m_csNewName = csProposedName;
//}}AFX_DATA_INIT
}
//****************************************************************************
void EdActors_ActorNameChangeDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(EdActors_ActorNameChangeDialog)
DDX_Text(pDX, IDC_EDIT_FOR_NAME, m_csNewName);
//}}AFX_DATA_MAP
}
/////////////////////////////////////////////////////////////////////////////
// EdActors_ActorNameChangeDialog message handlers
//****************************************************************************
BOOL EdActors_ActorNameChangeDialog::OnInitDialog()
{
CDialog::OnInitDialog();
//////////////
//////////////
//Registers for TUT Module
TUT_M_vGetTutDll();
TUT_M_vRegisterControlID(IDC_EDIT_FOR_NAME, "OAc_ActorNameChangeDialog_NameEdit", TUT_e_TextEdit);
TUT_M_vRegisterControlID(IDOK, "OAc_UndoRedoDialog_OKButton", TUT_e_Button);
TUT_M_vRegisterControlID(IDCANCEL, "OAc_UndoRedoDialog_CancelButton", TUT_e_Button);
//End of Registers for TUT Module
//////////////
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
//****************************************************************************
void EdActors_ActorNameChangeDialog::OnDestroy()
{
//////////////
//////////////
//UnRegisters for TUT Module
TUT_M_vGetTutDll();
TUT_M_vUnregisterControlID(IDC_EDIT_FOR_NAME);
TUT_M_vUnregisterControlID(IDOK);
TUT_M_vUnregisterControlID(IDCANCEL);
//End of UnRegisters for TUT Module
//////////////
CDialog::OnDestroy();
}
//****************************************************************************
void EdActors_ActorNameChangeDialog::OnOK()
{
UpdateData(TRUE);
//Checks validity for the new Name
fn_vCheckAndChangeName(m_csNewName);
EndDialog(IDOK);
}