reman3/game/Gamedatabin/World/Sound/Swamp_51.bnh

255 lines
24 KiB (Stored with Git LFS)
Plaintext

cuuid( 0x00000003, 0x00000060 ) * fixe no * level yes * transition no * file AL_RazoCellar01
cuuid( 0x00000003, 0x00000090 ) * fixe no * level yes * transition no * file ALt_RazoCellar01
cuuid( 0x00000001, 0x00000115 ) * fixe no * level yes * transition no * file Play_ALt_RazoCellar01
cuuid( 0x00000003, 0x00070005 ) * fixe no * level yes * transition no * file AWb_DirtyWater01
cuuid( 0x00000001, 0x0007000a ) * fixe no * level yes * transition no * file Play_AWb_DirtyWater
cuuid( 0x00000001, 0x000a0058 ) * fixe no * level yes * transition no * file Play_MSt_Rz_01FightB_In
cuuid( 0x00000001, 0x000a005d ) * fixe no * level yes * transition no * file Stop_MSt_Rz_01FightB_In
cuuid( 0x00000001, 0x000a0085 ) * fixe no * level yes * transition no * file Play_MSt_Rz_01FightB_Ou
cuuid( 0x00000003, 0x000a0149 ) * fixe no * level yes * transition no * file MS_Rz_01FightB_In
cuuid( 0x00000003, 0x000a014a ) * fixe no * level yes * transition no * file MS_Rz_01FightB_00
cuuid( 0x00000003, 0x000a014b ) * fixe no * level yes * transition no * file MS_Rz_01FightB_Ou
cuuid( 0x00000003, 0x000a014f ) * fixe no * level yes * transition no * file MSt_Rz_01FightB_In
cuuid( 0x00000003, 0x000a0351 ) * fixe no * level yes * transition no * file MSt_Rz_01FightB_Ou
cuuid( 0x00000001, 0x000d0005 ) * fixe no * level yes * transition no * file Play_VOr_RmPain01
cuuid( 0x00000003, 0x000d002c ) * fixe no * level yes * transition no * file VO_RmPain02
cuuid( 0x00000003, 0x000d002d ) * fixe no * level yes * transition no * file VO_RmPain03
cuuid( 0x00000003, 0x000d0042 ) * fixe no * level yes * transition no * file VOr_RmPain01
cuuid( 0x00000001, 0x000e0026 ) * fixe no * level yes * transition no * file Play_BLr_AquaticPafS01
cuuid( 0x00000003, 0x000e004f ) * fixe no * level yes * transition no * file BL_AquaticPafS01
cuuid( 0x00000001, 0x00100014 ) * fixe no * level yes * transition no * file Play_SW_RazGen1L
cuuid( 0x00000003, 0x00100014 ) * fixe no * level yes * transition no * file SW_RazGen1L
cuuid( 0x00000001, 0x00100015 ) * fixe no * level yes * transition no * file Play_SW_RazGen1R
cuuid( 0x00000003, 0x00100015 ) * fixe no * level yes * transition no * file SW_RazGen1R
cuuid( 0x00000001, 0x00100016 ) * fixe no * level yes * transition no * file Play_SR_RazGen1R
cuuid( 0x00000003, 0x00100016 ) * fixe no * level yes * transition no * file SR_RazGen1R
cuuid( 0x00000001, 0x00100017 ) * fixe no * level yes * transition no * file Play_SR_RazGen1L
cuuid( 0x00000003, 0x00100017 ) * fixe no * level yes * transition no * file SR_RazGen1L
cuuid( 0x00000001, 0x00100018 ) * fixe no * level yes * transition no * file Play_SL_RazGen1
cuuid( 0x00000003, 0x00100018 ) * fixe no * level yes * transition no * file SL_RazGen1
cuuid( 0x00000001, 0x00100051 ) * fixe no * level yes * transition no * file Play_SL_RazMetal1
cuuid( 0x00000001, 0x00100052 ) * fixe no * level yes * transition no * file Play_SR_RazMetal1L
cuuid( 0x00000003, 0x00100052 ) * fixe no * level yes * transition no * file SL_RazMetal1
cuuid( 0x00000001, 0x00100053 ) * fixe no * level yes * transition no * file Play_SR_RazMetal1R
cuuid( 0x00000003, 0x00100053 ) * fixe no * level yes * transition no * file SR_RazMetal1L
cuuid( 0x00000001, 0x00100054 ) * fixe no * level yes * transition no * file Play_SW_RazMetal1L
cuuid( 0x00000003, 0x00100054 ) * fixe no * level yes * transition no * file SR_RazMetal1R
cuuid( 0x00000001, 0x00100055 ) * fixe no * level yes * transition no * file Play_SW_RazMetal1R
cuuid( 0x00000003, 0x00100055 ) * fixe no * level yes * transition no * file SW_RazMetal1L
cuuid( 0x00000001, 0x00100056 ) * fixe no * level yes * transition no * file Play_SW_PtzGen1R
cuuid( 0x00000003, 0x00100056 ) * fixe no * level yes * transition no * file SW_RazMetal1R
cuuid( 0x00000001, 0x00100057 ) * fixe no * level yes * transition no * file Play_SW_PtzGen1L
cuuid( 0x00000003, 0x00100057 ) * fixe no * level yes * transition no * file SW_PtzGen1R
cuuid( 0x00000001, 0x0010005a ) * fixe no * level yes * transition no * file Play_SL_PtzGen1
cuuid( 0x00000003, 0x0010005a ) * fixe no * level yes * transition no * file SW_PtzGen1L
cuuid( 0x00000003, 0x0010005b ) * fixe no * level yes * transition no * file SL_PtzGen1
cuuid( 0x00000003, 0x00110008 ) * fixe no * level yes * transition no * file BF_GunThrow01
cuuid( 0x00000001, 0x00110009 ) * fixe no * level yes * transition no * file Play_BFr_GunThrow01
cuuid( 0x00000001, 0x00120003 ) * fixe no * level yes * transition no * file Play_BIr_Paf01
cuuid( 0x00000003, 0x00120003 ) * fixe no * level yes * transition no * file BI_Paf02
cuuid( 0x00000001, 0x00120011 ) * fixe no * level yes * transition no * file Play_BI_CrashMetalShort01
cuuid( 0x00000003, 0x00120029 ) * fixe no * level yes * transition no * file BI_CrashMetalShort01
cuuid( 0x00000001, 0x00160004 ) * fixe no * level yes * transition no * file Play_BAr_Airhit02
cuuid( 0x00000003, 0x00160004 ) * fixe no * level yes * transition no * file BA_AirHit04
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
cuuid( 0x00000001, 0x001b0004 ) * fixe no * level yes * transition no * file Play_BEr_Grenade01
cuuid( 0x00000003, 0x001b0008 ) * fixe no * level yes * transition no * file BE_Grenade01
cuuid( 0x00000001, 0x001b0010 ) * fixe no * level yes * transition no * file Play_BEr_Cage01
cuuid( 0x00000001, 0x001b001a ) * fixe no * level yes * transition no * file Play_BEr_Mine01
cuuid( 0x00000003, 0x001b003a ) * fixe no * level yes * transition no * file BE_Cage01
cuuid( 0x00000003, 0x001b0062 ) * fixe no * level yes * transition no * file BE_Mine01
cuuid( 0x00000001, 0x001e0001 ) * fixe no * level yes * transition no * file Play_BCr_Leathe01
cuuid( 0x00000001, 0x001e0002 ) * fixe no * level yes * transition no * file Play_BCr_Chain01
cuuid( 0x00000003, 0x001e0005 ) * fixe no * level yes * transition no * file BC_Leather01
cuuid( 0x00000003, 0x001e0007 ) * fixe no * level yes * transition no * file BC_Chain01
cuuid( 0x00000001, 0x001e0038 ) * fixe no * level yes * transition no * file Play_BCr_MetalH02
cuuid( 0x00000001, 0x001e003a ) * fixe no * level yes * transition no * file Play_BCr_Chain02
cuuid( 0x00000003, 0x001e007e ) * fixe no * level yes * transition no * file BC_MetalH04
cuuid( 0x00000003, 0x001e0081 ) * fixe no * level yes * transition no * file BC_Chain04
cuuid( 0x00000001, 0x00250000 ) * fixe no * level yes * transition no * file Play_PZr_GunRun01
cuuid( 0x00000001, 0x00250001 ) * fixe no * level yes * transition no * file Play_PZr_FirePin01
cuuid( 0x00000001, 0x00250002 ) * fixe no * level yes * transition no * file Play_PZr_Reload01
cuuid( 0x00000003, 0x00250002 ) * fixe no * level yes * transition no * file PZ_GunRun01
cuuid( 0x00000001, 0x00250003 ) * fixe no * level yes * transition no * file Play_PZr_Paf01
cuuid( 0x00000003, 0x00250004 ) * fixe no * level yes * transition no * file PZ_FirePin01
cuuid( 0x00000001, 0x00250005 ) * fixe no * level yes * transition no * file Play_PZr_Harpoon01
cuuid( 0x00000003, 0x0025000a ) * fixe no * level yes * transition no * file PZ_Reload01
cuuid( 0x00000003, 0x0025000c ) * fixe no * level yes * transition no * file PZ_Paf01
cuuid( 0x00000003, 0x00250017 ) * fixe no * level yes * transition no * file PZ_Harpoon01
cuuid( 0x00000001, 0x00260000 ) * fixe no * level yes * transition no * file Play_VOr_RzSnigger01
cuuid( 0x00000001, 0x00260001 ) * fixe no * level yes * transition no * file Play_VOr_RzPain01
cuuid( 0x00000003, 0x00260001 ) * fixe no * level yes * transition no * file VO_RzPain02
cuuid( 0x00000001, 0x00260003 ) * fixe no * level yes * transition no * file Play_VOr_RzGroan01
cuuid( 0x00000003, 0x00260003 ) * fixe no * level yes * transition no * file VOb_RzPant01
cuuid( 0x00000001, 0x00260004 ) * fixe no * level yes * transition no * file Play_VOb_RzPant01
cuuid( 0x00000001, 0x00260005 ) * fixe no * level yes * transition no * file Stop_VOb_RzPant01
cuuid( 0x00000003, 0x00260006 ) * fixe no * level yes * transition no * file VO_RzPain01
cuuid( 0x00000003, 0x00260007 ) * fixe no * level yes * transition no * file VO_RzSnigger02
cuuid( 0x00000003, 0x00260008 ) * fixe no * level yes * transition no * file VO_RzSnigger03
cuuid( 0x00000003, 0x00260009 ) * fixe no * level yes * transition no * file VOr_RzSnigger01
cuuid( 0x00000001, 0x0026000a ) * fixe no * level yes * transition no * file Play_VOr_RzYell01
cuuid( 0x00000003, 0x0026000a ) * fixe no * level yes * transition no * file VOr_RzPain01
cuuid( 0x00000001, 0x0026000b ) * fixe no * level yes * transition no * file Play_VOr_RzAttack01
cuuid( 0x00000001, 0x0026000c ) * fixe no * level yes * transition no * file Play_VOr_RzExhausted01
cuuid( 0x00000003, 0x0026000c ) * fixe no * level yes * transition no * file VO_RzGroan01
cuuid( 0x00000001, 0x0026000d ) * fixe no * level yes * transition no * file Play_VOr_RzPain02
cuuid( 0x00000001, 0x0026000e ) * fixe no * level yes * transition no * file Play_VOr_RzPain03
cuuid( 0x00000001, 0x0026000f ) * fixe no * level yes * transition no * file Play_VOr_RzRemount01
cuuid( 0x00000003, 0x0026000f ) * fixe no * level yes * transition no * file VOr_RzGroan01
cuuid( 0x00000001, 0x00260010 ) * fixe no * level yes * transition no * file Stop_VOr_RzYell01
cuuid( 0x00000001, 0x00260011 ) * fixe no * level yes * transition no * file Play_VOr_RzSnigger02
cuuid( 0x00000003, 0x00260014 ) * fixe no * level yes * transition no * file VO_RzYell01
cuuid( 0x00000003, 0x00260015 ) * fixe no * level yes * transition no * file VOr_RzYell01
cuuid( 0x00000003, 0x00260016 ) * fixe no * level yes * transition no * file VO_RzYell02
cuuid( 0x00000003, 0x0026001a ) * fixe no * level yes * transition no * file VO_RzAttack01
cuuid( 0x00000003, 0x0026001c ) * fixe no * level yes * transition no * file VO_RzExhausted03
cuuid( 0x00000003, 0x0026001d ) * fixe no * level yes * transition no * file VO_RzExhausted02
cuuid( 0x00000003, 0x0026001e ) * fixe no * level yes * transition no * file VO_RzExhausted01
cuuid( 0x00000003, 0x0026001f ) * fixe no * level yes * transition no * file VOr_RzExhausted01
cuuid( 0x00000003, 0x00260020 ) * fixe no * level yes * transition no * file VO_RzPain04
cuuid( 0x00000003, 0x00260021 ) * fixe no * level yes * transition no * file VO_RzPain05
cuuid( 0x00000003, 0x00260022 ) * fixe no * level yes * transition no * file VO_RzPain06
cuuid( 0x00000003, 0x00260023 ) * fixe no * level yes * transition no * file VOr_RzPain02
cuuid( 0x00000003, 0x00260024 ) * fixe no * level yes * transition no * file VO_RzPain09
cuuid( 0x00000003, 0x00260025 ) * fixe no * level yes * transition no * file VO_RzPain08
cuuid( 0x00000003, 0x00260026 ) * fixe no * level yes * transition no * file VO_RzPain07
cuuid( 0x00000003, 0x00260027 ) * fixe no * level yes * transition no * file VOr_RzPain03
cuuid( 0x00000003, 0x00260028 ) * fixe no * level yes * transition no * file VO_RzRemount02
cuuid( 0x00000003, 0x00260029 ) * fixe no * level yes * transition no * file VO_RzRemount03
cuuid( 0x00000003, 0x0026002a ) * fixe no * level yes * transition no * file VO_RzRemount01
cuuid( 0x00000003, 0x0026002b ) * fixe no * level yes * transition no * file VOr_RzRemount01
cuuid( 0x00000003, 0x0026002c ) * fixe no * level yes * transition no * file VO_RzSnigger05
cuuid( 0x00000003, 0x0026002d ) * fixe no * level yes * transition no * file VO_RzSnigger06
cuuid( 0x00000003, 0x0026002e ) * fixe no * level yes * transition no * file VO_RzSnigger04
cuuid( 0x00000003, 0x0026002f ) * fixe no * level yes * transition no * file VOr_RzSnigger02
cuuid( 0x00000001, 0x002a000f ) * fixe no * level yes * transition no * file Play_BDb_OldAlarm01
cuuid( 0x00000001, 0x002a0010 ) * fixe no * level yes * transition no * file Stop_BDb_OldAlarm01
cuuid( 0x00000001, 0x002a0011 ) * fixe no * level yes * transition no * file Play_BD_ButtonOn
cuuid( 0x00000001, 0x002a0013 ) * fixe no * level yes * transition no * file Play_BD_ChainBreakShort01
cuuid( 0x00000003, 0x002a0013 ) * fixe no * level yes * transition no * file BDb_OldAlarm01
cuuid( 0x00000003, 0x002a0014 ) * fixe no * level yes * transition no * file BD_Button03
cuuid( 0x00000003, 0x002a0016 ) * fixe no * level yes * transition no * file BD_ChainBreakShort01
cuuid( 0x00000001, 0x002a001c ) * fixe no * level yes * transition no * file Play_BDr_HarrowClosing01
cuuid( 0x00000001, 0x002a001d ) * fixe no * level yes * transition no * file Play_BDr_HarrowOpening01
cuuid( 0x00000003, 0x002a0024 ) * fixe no * level yes * transition no * file BD_HarrowClosing01
cuuid( 0x00000003, 0x002a0025 ) * fixe no * level yes * transition no * file BD_HarrowOpening01
cuuid( 0x00000001, 0x002f0000 ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_02a
cuuid( 0x00000003, 0x002f0000 ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_02a
cuuid( 0x00000001, 0x002f0006 ) * fixe no * level yes * transition no * file Play_VD_SW50_Razo_01_01
cuuid( 0x00000003, 0x002f0006 ) * fixe no * level yes * transition no * file VD_SW50_Razo_01_01
cuuid( 0x00000001, 0x002f0007 ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_02b
cuuid( 0x00000003, 0x002f0007 ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_02b
cuuid( 0x00000001, 0x002f0008 ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_02c
cuuid( 0x00000003, 0x002f0008 ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_02c
cuuid( 0x00000001, 0x002f0009 ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_04a
cuuid( 0x00000003, 0x002f0009 ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_04a
cuuid( 0x00000001, 0x002f000b ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_04b
cuuid( 0x00000003, 0x002f000b ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_04b
cuuid( 0x00000001, 0x002f000c ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_04c
cuuid( 0x00000003, 0x002f000c ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_04c
cuuid( 0x00000001, 0x002f000d ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_03a
cuuid( 0x00000003, 0x002f000d ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_03a
cuuid( 0x00000001, 0x002f0014 ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_03b
cuuid( 0x00000003, 0x002f0014 ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_03b
cuuid( 0x00000001, 0x002f0015 ) * fixe no * level yes * transition no * file Play_VD_SW51_Razo_00_03c
cuuid( 0x00000003, 0x002f0015 ) * fixe no * level yes * transition no * file VD_SW51_Razo_00_03c
cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA
cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB
cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA
cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB
cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA
cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB
cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA
cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB
cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA
cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB
cuuid( 0x00000001, 0x003b0021 ) * fixe no * level yes * transition no * file Play_MJ_Ptz_DanceWd01
cuuid( 0x00000003, 0x003b0021 ) * fixe no * level yes * transition no * file MJ_Ptz_DanceWd01
cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA
cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA
cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB
cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB
cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA
cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA
cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB
cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB
cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA
cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA
cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB
cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB
cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA
cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA
cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB
cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB
cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA
cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA
cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB
cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB
cuuid( 0x00000001, 0x00400023 ) * fixe no * level yes * transition no * file Play_VD_SW51_Glob_00_05c
cuuid( 0x00000003, 0x00400023 ) * fixe no * level yes * transition no * file VD_SW51_Glob_00_05c
cuuid( 0x00000001, 0x00400024 ) * fixe no * level yes * transition no * file Play_VD_SW51_Glob_00_05d
cuuid( 0x00000003, 0x00400024 ) * fixe no * level yes * transition no * file VD_SW51_Glob_00_05d
cuuid( 0x00000001, 0x0040002c ) * fixe no * level yes * transition no * file Play_VD_SW51_Glob_00_05e
cuuid( 0x00000003, 0x0040002c ) * fixe no * level yes * transition no * file VD_SW51_Glob_00_05e
cuuid( 0x00000001, 0x00400044 ) * fixe no * level yes * transition no * file Play_VD_SW51_Glob_00_05b
cuuid( 0x00000003, 0x00400044 ) * fixe no * level yes * transition no * file VD_SW51_Glob_00_05b
cuuid( 0x00000001, 0x004000ec ) * fixe no * level yes * transition no * file Play_VD_SW51_Glob_00_05a
cuuid( 0x00000003, 0x004000ef ) * fixe no * level yes * transition no * file VD_SW51_Glob_00_05a
cuuid( 0x00000001, 0x00430004 ) * fixe no * level yes * transition no * file Play_VOr_PWoSuperHappy01
cuuid( 0x00000001, 0x00430005 ) * fixe no * level yes * transition no * file Play_VOr_PWoHelp01
cuuid( 0x00000003, 0x00430010 ) * fixe no * level yes * transition no * file VO_PWoSuperHappy01
cuuid( 0x00000003, 0x00430016 ) * fixe no * level yes * transition no * file VO_PWoHelp03
cuuid( 0x00000003, 0x00430017 ) * fixe no * level yes * transition no * file VOr_PWoHelp01
cuuid( 0x00000001, 0x00440004 ) * fixe no * level yes * transition no * file Play_PPr_FlipFlap01
cuuid( 0x00000001, 0x00440005 ) * fixe no * level yes * transition no * file Play_PPb_Foot01
cuuid( 0x00000001, 0x00440006 ) * fixe no * level yes * transition no * file Stop_PPb_Foot01
cuuid( 0x00000001, 0x00440007 ) * fixe no * level yes * transition no * file Play_PPr_Impulse01
cuuid( 0x00000001, 0x00440008 ) * fixe no * level yes * transition no * file Play_PPr_Foot02
cuuid( 0x00000001, 0x0044000a ) * fixe no * level yes * transition no * file Play_PPr_FunnySpell01
cuuid( 0x00000003, 0x0044000b ) * fixe no * level yes * transition no * file PP_FlipFlap01
cuuid( 0x00000001, 0x0044000f ) * fixe no * level yes * transition no * file Play_PPr_Teleport01
cuuid( 0x00000003, 0x00440010 ) * fixe no * level yes * transition no * file PPb_Foot01
cuuid( 0x00000003, 0x00440011 ) * fixe no * level yes * transition no * file PP_Impulse01
cuuid( 0x00000003, 0x00440015 ) * fixe no * level yes * transition no * file PP_Foot02
cuuid( 0x00000003, 0x0044001c ) * fixe no * level yes * transition no * file PP_FunnySpell01
cuuid( 0x00000003, 0x00440022 ) * fixe no * level yes * transition no * file PP_Teleport01
cuuid( 0x00000003, 0x004e0000 ) * fixe no * level yes * transition no * file PV_Bat01
cuuid( 0x00000001, 0x004e0003 ) * fixe no * level yes * transition no * file Play_PVr_Bat01
cuuid( 0x00000003, 0x004e0004 ) * fixe no * level yes * transition no * file PVr_Bat01
cuuid( 0x00000001, 0x004e0035 ) * fixe no * level yes * transition no * file Play_PVr_ManoSave01
cuuid( 0x00000001, 0x004e0036 ) * fixe no * level yes * transition no * file Play_PVr_ManoFly01
cuuid( 0x00000001, 0x004e0037 ) * fixe no * level yes * transition no * file Play_PVr_ManoWait01
cuuid( 0x00000003, 0x004e0068 ) * fixe no * level yes * transition no * file PV_ManoFly02
cuuid( 0x00000003, 0x004e0069 ) * fixe no * level yes * transition no * file PV_ManoFly03
cuuid( 0x00000003, 0x004e006a ) * fixe no * level yes * transition no * file PV_ManoSave01
cuuid( 0x00000003, 0x004e006b ) * fixe no * level yes * transition no * file PV_ManoSave02
cuuid( 0x00000003, 0x004e006d ) * fixe no * level yes * transition no * file PV_ManoWait01
cuuid( 0x00000003, 0x004e006e ) * fixe no * level yes * transition no * file PV_ManoWait02
cuuid( 0x00000003, 0x004e0070 ) * fixe no * level yes * transition no * file PVr_ManoSave01
cuuid( 0x00000003, 0x004e0071 ) * fixe no * level yes * transition no * file PVr_ManoFly01
cuuid( 0x00000003, 0x004e0072 ) * fixe no * level yes * transition no * file PVr_ManoWait01
cuuid( 0x00000001, 0x0051004a ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz1_03_01s
cuuid( 0x00000003, 0x0051004a ) * fixe no * level yes * transition no * file VD_GENE_Ptz1_03_01s
cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01
cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01
cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01