566 lines
53 KiB (Stored with Git LFS)
Plaintext
566 lines
53 KiB (Stored with Git LFS)
Plaintext
cuuid( 0x00000003, 0x00000053 ) * fixe no * level yes * transition no * file AL_TowerGeneric01
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cuuid( 0x00000003, 0x00000079 ) * fixe no * level yes * transition no * file ALt_Tower01
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cuuid( 0x00000001, 0x000000f2 ) * fixe no * level yes * transition no * file Play_ALt_Tower01
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cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide
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cuuid( 0x00000003, 0x00040008 ) * fixe no * level yes * transition no * file ARb_WindBig03
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cuuid( 0x00000001, 0x00040010 ) * fixe no * level yes * transition no * file Play_ARb_WindBig03
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cuuid( 0x00000003, 0x000b0000 ) * fixe no * level yes * transition no * file RSb_Helico01
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cuuid( 0x00000001, 0x000b0001 ) * fixe no * level yes * transition no * file Stop_RSb_Helico01
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cuuid( 0x00000001, 0x000b002c ) * fixe no * level yes * transition no * file Stop_RSb_SuperHelico01
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cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01
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cuuid( 0x00000001, 0x000b004b ) * fixe no * level yes * transition no * file Play_RSr_BodyEnlarge01
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cuuid( 0x00000001, 0x000b004c ) * fixe no * level yes * transition no * file Play_RSr_BodyShrink01
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cuuid( 0x00000003, 0x000b004c ) * fixe no * level yes * transition no * file RSb_SuperHelico01
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cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01
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cuuid( 0x00000003, 0x000b0083 ) * fixe no * level yes * transition no * file RS_BodyEnlarge01
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cuuid( 0x00000003, 0x000b0085 ) * fixe no * level yes * transition no * file RS_BodyShrink01
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cuuid( 0x00000001, 0x000d0005 ) * fixe no * level yes * transition no * file Play_VOr_RmPain01
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cuuid( 0x00000003, 0x000d002c ) * fixe no * level yes * transition no * file VO_RmPain02
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cuuid( 0x00000003, 0x000d002d ) * fixe no * level yes * transition no * file VO_RmPain03
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cuuid( 0x00000003, 0x000d0042 ) * fixe no * level yes * transition no * file VOr_RmPain01
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cuuid( 0x00000001, 0x000d004c ) * fixe no * level yes * transition no * file Play_VOr_RmReduce01
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cuuid( 0x00000003, 0x000d00d9 ) * fixe no * level yes * transition no * file VO_RmReduce01
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cuuid( 0x00000001, 0x000e0007 ) * fixe no * level yes * transition no * file Play_BLr_Bublin02
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cuuid( 0x00000003, 0x000e000f ) * fixe no * level yes * transition no * file BL_Bubbling03
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cuuid( 0x00000003, 0x000f0003 ) * fixe no * level yes * transition no * file PC_CagPaf01
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cuuid( 0x00000001, 0x000f0004 ) * fixe no * level yes * transition no * file Play_PC_CagPaf01
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cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01
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cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01
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cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01
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cuuid( 0x00000001, 0x000f0021 ) * fixe no * level yes * transition no * file Play_PCr_CBaBall01
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cuuid( 0x00000001, 0x000f0022 ) * fixe no * level yes * transition no * file Play_PCr_CBaGlove01
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cuuid( 0x00000001, 0x000f0023 ) * fixe no * level yes * transition no * file Play_PCr_CBaShoot01
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cuuid( 0x00000001, 0x000f0024 ) * fixe no * level yes * transition no * file Play_PCr_CBaStick01
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cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02
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cuuid( 0x00000003, 0x000f0049 ) * fixe no * level yes * transition no * file PC_CBaBall01
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cuuid( 0x00000003, 0x000f004d ) * fixe no * level yes * transition no * file PC_CBaGlove01
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cuuid( 0x00000003, 0x000f0051 ) * fixe no * level yes * transition no * file PC_CBaShoot01
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cuuid( 0x00000003, 0x000f0055 ) * fixe no * level yes * transition no * file PC_CBaStick01
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cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02
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cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01
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cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R
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cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R
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cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L
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cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L
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cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R
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cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R
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cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L
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cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L
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cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1
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cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1
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cuuid( 0x00000001, 0x00100056 ) * fixe no * level yes * transition no * file Play_SW_PtzGen1R
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cuuid( 0x00000001, 0x00100057 ) * fixe no * level yes * transition no * file Play_SW_PtzGen1L
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cuuid( 0x00000003, 0x00100057 ) * fixe no * level yes * transition no * file SW_PtzGen1R
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cuuid( 0x00000001, 0x0010005a ) * fixe no * level yes * transition no * file Play_SL_PtzGen1
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cuuid( 0x00000003, 0x0010005a ) * fixe no * level yes * transition no * file SW_PtzGen1L
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cuuid( 0x00000001, 0x0010005b ) * fixe no * level yes * transition no * file Play_SW_CHrGen1R
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cuuid( 0x00000003, 0x0010005b ) * fixe no * level yes * transition no * file SL_PtzGen1
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cuuid( 0x00000001, 0x0010005c ) * fixe no * level yes * transition no * file Play_SW_CHrGen1L
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cuuid( 0x00000003, 0x0010005c ) * fixe no * level yes * transition no * file SL_CHrGen1
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cuuid( 0x00000001, 0x0010005d ) * fixe no * level yes * transition no * file Play_SR_CHrGen1R
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cuuid( 0x00000003, 0x0010005d ) * fixe no * level yes * transition no * file SR_CHrGen1L
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cuuid( 0x00000001, 0x0010005e ) * fixe no * level yes * transition no * file Play_SR_CHrGen1L
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cuuid( 0x00000003, 0x0010005e ) * fixe no * level yes * transition no * file SR_CHrGen1R
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cuuid( 0x00000001, 0x0010005f ) * fixe no * level yes * transition no * file Play_SL_CHrGen1
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cuuid( 0x00000003, 0x0010005f ) * fixe no * level yes * transition no * file SW_CHrGen1L
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cuuid( 0x00000003, 0x00100060 ) * fixe no * level yes * transition no * file SW_CHrGen1R
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cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01
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cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01
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cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01
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cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01
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cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01
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cuuid( 0x00000001, 0x00110015 ) * fixe no * level yes * transition no * file Play_BFr_Shot02
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cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01
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cuuid( 0x00000001, 0x00110016 ) * fixe no * level yes * transition no * file Play_BFr_Shot03
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cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03
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cuuid( 0x00000003, 0x00110027 ) * fixe no * level yes * transition no * file BF_Shot04
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cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01
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cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02
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cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01
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cuuid( 0x00000003, 0x00110051 ) * fixe no * level yes * transition no * file BF_Shot07
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cuuid( 0x00000001, 0x00120001 ) * fixe no * level yes * transition no * file Play_BI_Stick02
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cuuid( 0x00000003, 0x00120001 ) * fixe no * level yes * transition no * file BI_Stick02
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cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01
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cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01
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cuuid( 0x00000001, 0x00120015 ) * fixe no * level yes * transition no * file Play_BIr_LWood01
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cuuid( 0x00000001, 0x00120017 ) * fixe no * level yes * transition no * file Play_BIr_SWood01
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cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01
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cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01
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cuuid( 0x00000001, 0x00120033 ) * fixe no * level yes * transition no * file Play_BI_NullCagMetal01
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cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01
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cuuid( 0x00000003, 0x00120036 ) * fixe no * level yes * transition no * file BI_LWood01
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cuuid( 0x00000001, 0x00120038 ) * fixe no * level yes * transition no * file Play_BI_NullMagic01
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cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01
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cuuid( 0x00000003, 0x0012003e ) * fixe no * level yes * transition no * file BI_SWood01
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cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01
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cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01
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cuuid( 0x00000003, 0x001200aa ) * fixe no * level yes * transition no * file BI_NullCagMetal01
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cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01
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cuuid( 0x00000003, 0x001200b4 ) * fixe no * level yes * transition no * file BI_NullMagic01
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cuuid( 0x00000003, 0x001200bd ) * fixe no * level yes * transition no * file BI_NullMagic02
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cuuid( 0x00000003, 0x001200be ) * fixe no * level yes * transition no * file BI_NullMagic03
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cuuid( 0x00000003, 0x001200bf ) * fixe no * level yes * transition no * file BIr_NullMagic01
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cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01
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cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01
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cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01
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cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01
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cuuid( 0x00000001, 0x00140011 ) * fixe no * level yes * transition no * file Play_VOr_CStDie01
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cuuid( 0x00000001, 0x00140012 ) * fixe no * level yes * transition no * file Play_VOr_CStAttack01
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cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01
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cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01
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cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01
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cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01
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cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01
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cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01
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cuuid( 0x00000001, 0x00140019 ) * fixe no * level yes * transition no * file Play_VOr_CStPaf01
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cuuid( 0x00000001, 0x0014001b ) * fixe no * level yes * transition no * file Play_VOr_CBafAttac01
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cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01
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cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01
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cuuid( 0x00000001, 0x00140021 ) * fixe no * level yes * transition no * file Play_VOr_CStCrazy01
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cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01
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cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01
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cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02
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cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01
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cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01
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cuuid( 0x00000001, 0x0014002c ) * fixe no * level yes * transition no * file Play_VOr_CBafDie01
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cuuid( 0x00000001, 0x0014002d ) * fixe no * level yes * transition no * file Play_VOr_CBafEffort01
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cuuid( 0x00000001, 0x00140034 ) * fixe no * level yes * transition no * file Play_VOr_CBafSurp01
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cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01
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cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01
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cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01
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cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01
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cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01
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cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01
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cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01
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cuuid( 0x00000001, 0x0014004b ) * fixe no * level yes * transition no * file Play_VO_CBafEffort01
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cuuid( 0x00000001, 0x0014004e ) * fixe no * level yes * transition no * file Play_VO_CBafCharge01
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cuuid( 0x00000001, 0x0014004f ) * fixe no * level yes * transition no * file Play_VO_CBafAttack01
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cuuid( 0x00000001, 0x00140052 ) * fixe no * level yes * transition no * file Play_VO_CBafJuggle03
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cuuid( 0x00000001, 0x00140053 ) * fixe no * level yes * transition no * file Play_VO_CBafKata03
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cuuid( 0x00000001, 0x00140055 ) * fixe no * level yes * transition no * file Play_VO_CBafSurprise03
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cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01
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cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01
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cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02
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cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01
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cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02
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cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02
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cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01
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cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01
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cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01
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cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01
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cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01
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cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01
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cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01
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cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01
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cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03
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cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01
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cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01
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cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02
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cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03
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cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01
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cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03
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cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02
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cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01
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cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02
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cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01
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cuuid( 0x00000003, 0x00140080 ) * fixe no * level yes * transition no * file VO_CStPain02
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cuuid( 0x00000003, 0x00140081 ) * fixe no * level yes * transition no * file VO_CStPain03
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cuuid( 0x00000003, 0x00140082 ) * fixe no * level yes * transition no * file VOr_CStPain01
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cuuid( 0x00000003, 0x00140090 ) * fixe no * level yes * transition no * file VO_CStCrazy01
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cuuid( 0x00000003, 0x00140092 ) * fixe no * level yes * transition no * file VO_CStCrazy03
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cuuid( 0x00000003, 0x00140093 ) * fixe no * level yes * transition no * file VOr_CStCrazy01
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cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03
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cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01
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cuuid( 0x00000003, 0x00140098 ) * fixe no * level yes * transition no * file VO_CStAttack02
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cuuid( 0x00000003, 0x0014009a ) * fixe no * level yes * transition no * file VO_CStDie02
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cuuid( 0x00000003, 0x0014009b ) * fixe no * level yes * transition no * file VO_CStAttack01
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cuuid( 0x00000003, 0x0014009d ) * fixe no * level yes * transition no * file VOr_CStAttack01
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cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01
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cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02
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cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01
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cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01
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cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02
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cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01
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cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01
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cuuid( 0x00000003, 0x001400d0 ) * fixe no * level yes * transition no * file VO_CBafAttack01
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cuuid( 0x00000003, 0x001400d1 ) * fixe no * level yes * transition no * file VO_CBafAttack02
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cuuid( 0x00000003, 0x001400d3 ) * fixe no * level yes * transition no * file VOr_CBafAttack01
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cuuid( 0x00000003, 0x001400dc ) * fixe no * level yes * transition no * file VO_CBafDie01
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cuuid( 0x00000003, 0x001400e4 ) * fixe no * level yes * transition no * file VO_CBafExpir01
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cuuid( 0x00000003, 0x001400f2 ) * fixe no * level yes * transition no * file VO_CBafJuggle03
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cuuid( 0x00000003, 0x001400f4 ) * fixe no * level yes * transition no * file VO_CBafKata01
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cuuid( 0x00000003, 0x001400f5 ) * fixe no * level yes * transition no * file VO_CBafKata02
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cuuid( 0x00000003, 0x001400f7 ) * fixe no * level yes * transition no * file VOr_CBafKata01
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cuuid( 0x00000003, 0x001400fe ) * fixe no * level yes * transition no * file VO_CBafSurprise03
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cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01
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cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03
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cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01
|
|
cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02
|
|
cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03
|
|
cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01
|
|
cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01
|
|
cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02
|
|
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
|
|
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
|
|
cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01
|
|
cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01
|
|
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
|
|
cuuid( 0x00000001, 0x00160016 ) * fixe no * level yes * transition no * file Play_BAr_AirHit03
|
|
cuuid( 0x00000001, 0x0016001a ) * fixe no * level yes * transition no * file Play_BAr_SteamSprayOn01
|
|
cuuid( 0x00000001, 0x0016001b ) * fixe no * level yes * transition no * file Play_BAr_StreamSprayOff01
|
|
cuuid( 0x00000001, 0x0016001c ) * fixe no * level yes * transition no * file Play_BAb_SteamSpray01
|
|
cuuid( 0x00000001, 0x0016001d ) * fixe no * level yes * transition no * file Stop_BAb_SteamSpray01
|
|
cuuid( 0x00000003, 0x00160024 ) * fixe no * level yes * transition no * file BA_AirHit07
|
|
cuuid( 0x00000003, 0x0016002f ) * fixe no * level yes * transition no * file BAb_SteamSpray01
|
|
cuuid( 0x00000003, 0x00160031 ) * fixe no * level yes * transition no * file BA_SteamSprayOff02
|
|
cuuid( 0x00000003, 0x00160033 ) * fixe no * level yes * transition no * file BA_SteamSprayOn02
|
|
cuuid( 0x00000001, 0x00160038 ) * fixe no * level yes * transition no * file Play_BAr_FallShort01
|
|
cuuid( 0x00000001, 0x001b0000 ) * fixe no * level yes * transition no * file Play_BEr_Wood01
|
|
cuuid( 0x00000001, 0x001b0005 ) * fixe no * level yes * transition no * file Play_BEr_Wood02
|
|
cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01
|
|
cuuid( 0x00000003, 0x001b000b ) * fixe no * level yes * transition no * file BE_Wood02
|
|
cuuid( 0x00000001, 0x001b0010 ) * fixe no * level yes * transition no * file Play_BEr_Cage01
|
|
cuuid( 0x00000003, 0x001b0012 ) * fixe no * level yes * transition no * file BE_Wood05
|
|
cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01
|
|
cuuid( 0x00000003, 0x001b003a ) * fixe no * level yes * transition no * file BE_Cage01
|
|
cuuid( 0x00000001, 0x001e0004 ) * fixe no * level yes * transition no * file Play_BCr_SWood02
|
|
cuuid( 0x00000003, 0x001e000a ) * fixe no * level yes * transition no * file BC_SWood01
|
|
cuuid( 0x00000001, 0x001e0021 ) * fixe no * level yes * transition no * file Play_BCb_StoneMoving02
|
|
cuuid( 0x00000001, 0x001e0025 ) * fixe no * level yes * transition no * file Play_BCb_StoneTrembling01
|
|
cuuid( 0x00000003, 0x001e004d ) * fixe no * level yes * transition no * file BCb_StoneMoving02
|
|
cuuid( 0x00000003, 0x001e0057 ) * fixe no * level yes * transition no * file BCb_StoneTrembling01
|
|
cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01
|
|
cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01
|
|
cuuid( 0x00000001, 0x002a003c ) * fixe no * level yes * transition no * file Play_BDb_WoodMoving01
|
|
cuuid( 0x00000001, 0x002a003d ) * fixe no * level yes * transition no * file Stop_BDb_WoodMoving01
|
|
cuuid( 0x00000001, 0x002a004a ) * fixe no * level yes * transition no * file Play_BDb_OldEngine01
|
|
cuuid( 0x00000001, 0x002a004b ) * fixe no * level yes * transition no * file Stop_BDb_OldEngine01
|
|
cuuid( 0x00000003, 0x002a0068 ) * fixe no * level yes * transition no * file BDb_WoodMoving01
|
|
cuuid( 0x00000003, 0x002a0080 ) * fixe no * level yes * transition no * file BDb_OldEngine01
|
|
cuuid( 0x00000001, 0x002a00a7 ) * fixe no * level yes * transition no * file Play_BDr_EjectPropeller01
|
|
cuuid( 0x00000003, 0x002a012d ) * fixe no * level yes * transition no * file BD_EjectPropeller01
|
|
cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB
|
|
cuuid( 0x00000003, 0x003b000c ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryA
|
|
cuuid( 0x00000003, 0x003b000d ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryB
|
|
cuuid( 0x00000003, 0x003b000e ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryC
|
|
cuuid( 0x00000001, 0x003b0023 ) * fixe no * level yes * transition no * file Play_MJ_Ptz_DanceInW01
|
|
cuuid( 0x00000003, 0x003b0023 ) * fixe no * level yes * transition no * file MJ_Ptz_DanceInW01
|
|
cuuid( 0x00000001, 0x003b0024 ) * fixe no * level yes * transition no * file Play_MJ_Ptz_DanceInW02
|
|
cuuid( 0x00000003, 0x003b0024 ) * fixe no * level yes * transition no * file MJ_Ptz_DanceInW02
|
|
cuuid( 0x00000001, 0x003b002c ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickA
|
|
cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA
|
|
cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB
|
|
cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA
|
|
cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB
|
|
cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA
|
|
cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA
|
|
cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB
|
|
cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA
|
|
cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB
|
|
cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003b003a ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryA
|
|
cuuid( 0x00000003, 0x003b003a ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryA
|
|
cuuid( 0x00000001, 0x003b003b ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryB
|
|
cuuid( 0x00000003, 0x003b003b ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryB
|
|
cuuid( 0x00000001, 0x003b003c ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryC
|
|
cuuid( 0x00000003, 0x003b003c ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryC
|
|
cuuid( 0x00000003, 0x003b003e ) * fixe no * level yes * transition no * file MJ_Rm_01TrickA
|
|
cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01
|
|
cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01
|
|
cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01
|
|
cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01
|
|
cuuid( 0x00000001, 0x003e000e ) * fixe no * level yes * transition no * file Play_OVr_BoostOn01
|
|
cuuid( 0x00000001, 0x003e000f ) * fixe no * level yes * transition no * file Play_OVr_ShoeBrake01
|
|
cuuid( 0x00000001, 0x003e0010 ) * fixe no * level yes * transition no * file Play_OVr_ShoeHit01
|
|
cuuid( 0x00000001, 0x003e0011 ) * fixe no * level yes * transition no * file Play_OVb_ShoeBoost01
|
|
cuuid( 0x00000001, 0x003e0012 ) * fixe no * level yes * transition no * file Stop_OVb_ShoeBoost01
|
|
cuuid( 0x00000001, 0x003e0013 ) * fixe no * level yes * transition no * file Play_OVb_ShoeSlide01
|
|
cuuid( 0x00000001, 0x003e0014 ) * fixe no * level yes * transition no * file Stop_OVb_ShoeSlide01
|
|
cuuid( 0x00000001, 0x003e0015 ) * fixe no * level yes * transition no * file Play_OVr_ShoeHit02
|
|
cuuid( 0x00000003, 0x003e0016 ) * fixe no * level yes * transition no * file OV_BoostOn01
|
|
cuuid( 0x00000003, 0x003e0018 ) * fixe no * level yes * transition no * file OVb_ShoeBoost01
|
|
cuuid( 0x00000003, 0x003e0019 ) * fixe no * level yes * transition no * file OV_ShoeBrake01
|
|
cuuid( 0x00000003, 0x003e001c ) * fixe no * level yes * transition no * file OV_ShoeHit01
|
|
cuuid( 0x00000003, 0x003e001f ) * fixe no * level yes * transition no * file OVb_ShoeSlide01
|
|
cuuid( 0x00000003, 0x003e0022 ) * fixe no * level yes * transition no * file OV_ShoeHit04
|
|
cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01
|
|
cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01
|
|
cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01
|
|
cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01
|
|
cuuid( 0x00000001, 0x003f001b ) * fixe no * level yes * transition no * file Stop_RFb_FistLoaded01
|
|
cuuid( 0x00000001, 0x003f001d ) * fixe no * level yes * transition no * file Play_RFr_GrapnelHang01
|
|
cuuid( 0x00000003, 0x003f002a ) * fixe no * level yes * transition no * file RFb_FistLoaded01
|
|
cuuid( 0x00000003, 0x003f002c ) * fixe no * level yes * transition no * file RF_GrapnelHang01
|
|
cuuid( 0x00000001, 0x00430010 ) * fixe no * level yes * transition no * file Play_VOr_PHaHelp01
|
|
cuuid( 0x00000001, 0x00430011 ) * fixe no * level yes * transition no * file Play_VOr_PHaSuperHappy01
|
|
cuuid( 0x00000003, 0x00430044 ) * fixe no * level yes * transition no * file VO_PHaHelp03
|
|
cuuid( 0x00000003, 0x00430047 ) * fixe no * level yes * transition no * file VOr_PHaHelp01
|
|
cuuid( 0x00000003, 0x0043004a ) * fixe no * level yes * transition no * file VO_PHaSuperHappy01
|
|
cuuid( 0x00000001, 0x00440005 ) * fixe no * level yes * transition no * file Play_PPb_Foot01
|
|
cuuid( 0x00000001, 0x00440006 ) * fixe no * level yes * transition no * file Stop_PPb_Foot01
|
|
cuuid( 0x00000001, 0x00440007 ) * fixe no * level yes * transition no * file Play_PPr_Impulse01
|
|
cuuid( 0x00000001, 0x00440008 ) * fixe no * level yes * transition no * file Play_PPr_Foot02
|
|
cuuid( 0x00000001, 0x0044000a ) * fixe no * level yes * transition no * file Play_PPr_FunnySpell01
|
|
cuuid( 0x00000001, 0x0044000f ) * fixe no * level yes * transition no * file Play_PPr_Teleport01
|
|
cuuid( 0x00000003, 0x00440010 ) * fixe no * level yes * transition no * file PPb_Foot01
|
|
cuuid( 0x00000003, 0x00440011 ) * fixe no * level yes * transition no * file PP_Impulse01
|
|
cuuid( 0x00000003, 0x00440015 ) * fixe no * level yes * transition no * file PP_Foot02
|
|
cuuid( 0x00000003, 0x0044001c ) * fixe no * level yes * transition no * file PP_FunnySpell01
|
|
cuuid( 0x00000003, 0x00440022 ) * fixe no * level yes * transition no * file PP_Teleport01
|
|
cuuid( 0x00000001, 0x004c0000 ) * fixe no * level yes * transition no * file Play_PCr_CSoAttack01
|
|
cuuid( 0x00000001, 0x004c0001 ) * fixe no * level yes * transition no * file Play_PCb_CSoProtect01
|
|
cuuid( 0x00000003, 0x004c0003 ) * fixe no * level yes * transition no * file PC_CSoProtect02
|
|
cuuid( 0x00000001, 0x004c0006 ) * fixe no * level yes * transition no * file Play_PCr_CHrArmour01
|
|
cuuid( 0x00000001, 0x004c000c ) * fixe no * level yes * transition no * file Play_PCr_CHrFunjump01
|
|
cuuid( 0x00000001, 0x004c0010 ) * fixe no * level yes * transition no * file Play_PC_CHrThrow01
|
|
cuuid( 0x00000001, 0x004c0011 ) * fixe no * level yes * transition no * file Play_PCr_CHrFlush01
|
|
cuuid( 0x00000001, 0x004c0014 ) * fixe no * level yes * transition no * file Stop_PCb_CSoProtect01
|
|
cuuid( 0x00000003, 0x004c0018 ) * fixe no * level yes * transition no * file PC_CHrArmour01
|
|
cuuid( 0x00000003, 0x004c002a ) * fixe no * level yes * transition no * file PC_CHrFunJump01
|
|
cuuid( 0x00000003, 0x004c0034 ) * fixe no * level yes * transition no * file PC_CHrThrow01
|
|
cuuid( 0x00000003, 0x004c0038 ) * fixe no * level yes * transition no * file PC_CHrFlush01
|
|
cuuid( 0x00000001, 0x004d0000 ) * fixe no * level yes * transition no * file Play_VOr_CSoPaf01
|
|
cuuid( 0x00000001, 0x004d0001 ) * fixe no * level yes * transition no * file Play_VOr_CSoDie01
|
|
cuuid( 0x00000003, 0x004d0005 ) * fixe no * level yes * transition no * file VOb_CSoProtectC01
|
|
cuuid( 0x00000003, 0x004d0007 ) * fixe no * level yes * transition no * file VO_CSoPain02
|
|
cuuid( 0x00000001, 0x004d0008 ) * fixe no * level yes * transition no * file Play_VOb_CSoProtectC01
|
|
cuuid( 0x00000001, 0x004d0009 ) * fixe no * level yes * transition no * file Stop_VOb_CSoProtectC01
|
|
cuuid( 0x00000003, 0x004d0009 ) * fixe no * level yes * transition no * file VO_CSoDie01
|
|
cuuid( 0x00000001, 0x004d0015 ) * fixe no * level yes * transition no * file Play_VOr_CHrPaf02
|
|
cuuid( 0x00000001, 0x004d0016 ) * fixe no * level yes * transition no * file Play_VOr_CHrPaf01
|
|
cuuid( 0x00000001, 0x004d0017 ) * fixe no * level yes * transition no * file Play_VOr_CHrLaugh01
|
|
cuuid( 0x00000001, 0x004d0018 ) * fixe no * level yes * transition no * file Play_VOr_CHrDie01
|
|
cuuid( 0x00000001, 0x004d0019 ) * fixe no * level yes * transition no * file Play_VO_CHrAttack01
|
|
cuuid( 0x00000001, 0x004d001c ) * fixe no * level yes * transition no * file Play_VOr_CHrImpact01
|
|
cuuid( 0x00000001, 0x004d001d ) * fixe no * level yes * transition no * file Play_VOr_CHrGun01
|
|
cuuid( 0x00000003, 0x004d003e ) * fixe no * level yes * transition no * file VO_CHrAttack02
|
|
cuuid( 0x00000003, 0x004d0040 ) * fixe no * level yes * transition no * file VO_CHrDie01
|
|
cuuid( 0x00000003, 0x004d0042 ) * fixe no * level yes * transition no * file VO_CHrLaugh02
|
|
cuuid( 0x00000003, 0x004d0045 ) * fixe no * level yes * transition no * file VO_CHrPain02
|
|
cuuid( 0x00000003, 0x004d0048 ) * fixe no * level yes * transition no * file VO_CHrPain04
|
|
cuuid( 0x00000003, 0x004d004b ) * fixe no * level yes * transition no * file VOr_CHrPain01
|
|
cuuid( 0x00000003, 0x004d004c ) * fixe no * level yes * transition no * file VOr_CHrLaugh01
|
|
cuuid( 0x00000003, 0x004d004d ) * fixe no * level yes * transition no * file VOr_CHrAttack01
|
|
cuuid( 0x00000003, 0x004d005c ) * fixe no * level yes * transition no * file VO_CHrImpact01
|
|
cuuid( 0x00000003, 0x004d005e ) * fixe no * level yes * transition no * file VOr_CHrImpact01
|
|
cuuid( 0x00000003, 0x004d0060 ) * fixe no * level yes * transition no * file VO_CHrGun01
|
|
cuuid( 0x00000003, 0x004d0062 ) * fixe no * level yes * transition no * file VOr_CHrGun01
|
|
cuuid( 0x00000001, 0x0050000b ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalRythmic
|
|
cuuid( 0x00000001, 0x00500026 ) * fixe no * level yes * transition no * file Play_MCt_Stic_01FightA
|
|
cuuid( 0x00000001, 0x00500027 ) * fixe no * level yes * transition no * file Play_MCt_Stic_01FightB
|
|
cuuid( 0x00000003, 0x00500331 ) * fixe no * level yes * transition no * file MC_CagouFrapR001
|
|
cuuid( 0x00000003, 0x00500332 ) * fixe no * level yes * transition no * file MC_CagouFrapR002
|
|
cuuid( 0x00000003, 0x00500333 ) * fixe no * level yes * transition no * file MC_CagouFrapR003
|
|
cuuid( 0x00000003, 0x00500334 ) * fixe no * level yes * transition no * file MC_CagouFrapR004
|
|
cuuid( 0x00000003, 0x00500335 ) * fixe no * level yes * transition no * file MC_CagouFrapR005
|
|
cuuid( 0x00000003, 0x00500336 ) * fixe no * level yes * transition no * file MC_CagouFrapR006
|
|
cuuid( 0x00000003, 0x0050033a ) * fixe no * level yes * transition no * file MCt_TitFrappeRythmic
|
|
cuuid( 0x00000003, 0x00500350 ) * fixe no * level yes * transition no * file MC_GFCagouSor001
|
|
cuuid( 0x00000003, 0x00500352 ) * fixe no * level yes * transition no * file MC_GFCagouSor002
|
|
cuuid( 0x00000003, 0x00500353 ) * fixe no * level yes * transition no * file MC_GFCagouSor003
|
|
cuuid( 0x00000003, 0x00500354 ) * fixe no * level yes * transition no * file MC_GFCagouSor004
|
|
cuuid( 0x00000003, 0x00500355 ) * fixe no * level yes * transition no * file MC_GFCagouSor005
|
|
cuuid( 0x00000003, 0x00500356 ) * fixe no * level yes * transition no * file MC_GFCagouSor006
|
|
cuuid( 0x00000003, 0x00500357 ) * fixe no * level yes * transition no * file MC_GFCagouSor007
|
|
cuuid( 0x00000003, 0x00500358 ) * fixe no * level yes * transition no * file MC_GFCagouSor008
|
|
cuuid( 0x00000003, 0x00500359 ) * fixe no * level yes * transition no * file MC_GFCagouSor009
|
|
cuuid( 0x00000003, 0x0050035b ) * fixe no * level yes * transition no * file MCt_GrandFrereSorcier
|
|
cuuid( 0x00000003, 0x00500386 ) * fixe no * level yes * transition no * file MC_ComTraqueNH001
|
|
cuuid( 0x00000003, 0x00500387 ) * fixe no * level yes * transition no * file MC_ComTraqueNH002
|
|
cuuid( 0x00000003, 0x00500388 ) * fixe no * level yes * transition no * file MC_ComTraqueNH003
|
|
cuuid( 0x00000003, 0x00500389 ) * fixe no * level yes * transition no * file MC_ComTraqueNH004
|
|
cuuid( 0x00000003, 0x0050038b ) * fixe no * level yes * transition no * file MC_ComTraqueNH005
|
|
cuuid( 0x00000003, 0x0050038d ) * fixe no * level yes * transition no * file MC_ComTraquePro001
|
|
cuuid( 0x00000003, 0x0050038e ) * fixe no * level yes * transition no * file MC_ComTraquePro002
|
|
cuuid( 0x00000003, 0x00500393 ) * fixe no * level yes * transition no * file MC_ComTraquePro007
|
|
cuuid( 0x00000003, 0x00500394 ) * fixe no * level yes * transition no * file MC_ComTraquePro008
|
|
cuuid( 0x00000003, 0x00500398 ) * fixe no * level yes * transition no * file MC_ComTraqueRB003
|
|
cuuid( 0x00000003, 0x00500399 ) * fixe no * level yes * transition no * file MC_ComTraqueRB004
|
|
cuuid( 0x00000003, 0x0050039d ) * fixe no * level yes * transition no * file MCt_Commando2Progress
|
|
cuuid( 0x00000003, 0x0050039f ) * fixe no * level yes * transition no * file MC_Guepe001
|
|
cuuid( 0x00000003, 0x005003a0 ) * fixe no * level yes * transition no * file MC_Guepe002
|
|
cuuid( 0x00000003, 0x005003a1 ) * fixe no * level yes * transition no * file MC_Guepe003
|
|
cuuid( 0x00000003, 0x005003a2 ) * fixe no * level yes * transition no * file MC_Guepe004
|
|
cuuid( 0x00000003, 0x005003a5 ) * fixe no * level yes * transition no * file MC_GuepeLi001
|
|
cuuid( 0x00000003, 0x005003a6 ) * fixe no * level yes * transition no * file MC_GuepeLi002
|
|
cuuid( 0x00000003, 0x005003a7 ) * fixe no * level yes * transition no * file MC_GuepeLi003
|
|
cuuid( 0x00000003, 0x005003a8 ) * fixe no * level yes * transition no * file MC_GuepeLi004
|
|
cuuid( 0x00000003, 0x005003ab ) * fixe no * level yes * transition no * file MC_GuepePro001
|
|
cuuid( 0x00000003, 0x005003ac ) * fixe no * level yes * transition no * file MC_GuepePro002
|
|
cuuid( 0x00000003, 0x005003ad ) * fixe no * level yes * transition no * file MC_GuepePro003
|
|
cuuid( 0x00000003, 0x005003ae ) * fixe no * level yes * transition no * file MC_GuepePro004
|
|
cuuid( 0x00000003, 0x005003b2 ) * fixe no * level yes * transition no * file MCt_GuepeLight
|
|
cuuid( 0x00000003, 0x005003b3 ) * fixe no * level yes * transition no * file MCt_GuepeProgress
|
|
cuuid( 0x00000003, 0x005003b4 ) * fixe no * level yes * transition no * file MC_GuepeRB001
|
|
cuuid( 0x00000003, 0x005003b5 ) * fixe no * level yes * transition no * file MC_GuepeRB002
|
|
cuuid( 0x00000003, 0x005003b6 ) * fixe no * level yes * transition no * file MC_GuepeRB003
|
|
cuuid( 0x00000003, 0x005003b7 ) * fixe no * level yes * transition no * file MC_GuepeRB004
|
|
cuuid( 0x00000003, 0x005003b8 ) * fixe no * level yes * transition no * file MC_GuepeRB005
|
|
cuuid( 0x00000001, 0x00510045 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz6_03_06a
|
|
cuuid( 0x00000003, 0x00510045 ) * fixe no * level yes * transition no * file VD_GENE_Ptz6_03_06a
|
|
cuuid( 0x00000001, 0x00510046 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz6_03_06b
|
|
cuuid( 0x00000003, 0x00510046 ) * fixe no * level yes * transition no * file VD_GENE_Ptz6_03_06b
|
|
cuuid( 0x00000001, 0x00510047 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz6_03_06c
|
|
cuuid( 0x00000003, 0x00510047 ) * fixe no * level yes * transition no * file VD_GENE_Ptz6_03_06c
|
|
cuuid( 0x00000001, 0x00510048 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz6_03_06d
|
|
cuuid( 0x00000003, 0x00510048 ) * fixe no * level yes * transition no * file VD_GENE_Ptz6_03_06d
|
|
cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn
|
|
cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn
|
|
cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03
|
|
cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02
|
|
cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn
|
|
cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize
|
|
cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01
|
|
cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01
|
|
cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01
|
|
cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01
|
|
cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02
|
|
cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01
|
|
cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01
|
|
cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02
|
|
cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01
|
|
cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01
|
|
cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01
|
|
cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01
|
|
cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01
|
|
cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03
|
|
cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01
|
|
cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01
|
|
cuuid( 0x00000001, 0x0054002e ) * fixe no * level yes * transition no * file Play_VD_TO10_Lums_03_01
|
|
cuuid( 0x00000003, 0x0054002e ) * fixe no * level yes * transition no * file VD_TO10_Lums_03_01
|
|
cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01
|
|
cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01
|
|
cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn
|
|
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
|
|
cuuid( 0x00000003, 0x00550002 ) * fixe no * level yes * transition no * file OI_ForceFistOff
|
|
cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn
|
|
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
|
|
cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn
|
|
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
|
|
cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn
|
|
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
|
|
cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
|
|
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
|
|
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
|
|
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01
|
|
cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02
|
|
cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03
|
|
cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01
|
|
cuuid( 0x00000001, 0x0055001a ) * fixe no * level yes * transition no * file Play_OIr_ShoePowerOff01
|
|
cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01
|
|
cuuid( 0x00000001, 0x0055001b ) * fixe no * level yes * transition no * file Play_OIr_ShoePowerOn01
|
|
cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01
|
|
cuuid( 0x00000001, 0x0055001c ) * fixe no * level yes * transition no * file Play_OIr_PigBoxHit01
|
|
cuuid( 0x00000001, 0x0055001e ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin01
|
|
cuuid( 0x00000001, 0x0055001f ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin02
|
|
cuuid( 0x00000001, 0x00550022 ) * fixe no * level yes * transition no * file Play_OIr_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03
|
|
cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02
|
|
cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA
|
|
cuuid( 0x00000003, 0x0055003a ) * fixe no * level yes * transition no * file OI_PigBoxHit01
|
|
cuuid( 0x00000003, 0x00550047 ) * fixe no * level yes * transition no * file OI_PigBoxWin05
|
|
cuuid( 0x00000003, 0x0055004e ) * fixe no * level yes * transition no * file OI_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055004f ) * fixe no * level yes * transition no * file OI_DwarfExplo02
|
|
cuuid( 0x00000003, 0x00550050 ) * fixe no * level yes * transition no * file OI_DwarfExplo03
|
|
cuuid( 0x00000003, 0x00550052 ) * fixe no * level yes * transition no * file OIr_DwarfExplo01
|
|
cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01
|
|
cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02
|
|
cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03
|
|
cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03
|
|
cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04
|
|
cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07
|
|
cuuid( 0x00000001, 0x005e002b ) * fixe no * level yes * transition no * file Play_MTt_Tower_01Explo
|
|
cuuid( 0x00000001, 0x005e002d ) * fixe no * level yes * transition no * file Play_MTt_Tower_01Plateform
|
|
cuuid( 0x00000003, 0x005e0034 ) * fixe no * level yes * transition no * file MTt_Tower_01Explo
|
|
cuuid( 0x00000003, 0x005e0035 ) * fixe no * level yes * transition no * file MTt_Tower_01Plateform
|
|
cuuid( 0x00000001, 0x005e0049 ) * fixe no * level yes * transition no * file Play_MTt_Tower_02Explo
|
|
cuuid( 0x00000001, 0x005e004a ) * fixe no * level yes * transition no * file Play_MTt_Tower_03Explo
|
|
cuuid( 0x00000001, 0x005e0051 ) * fixe no * level yes * transition no * file Play_MTt_Tower_05Plateform
|
|
cuuid( 0x00000003, 0x005e0051 ) * fixe no * level yes * transition no * file MT_Tower_01Explo02
|
|
cuuid( 0x00000003, 0x005e0052 ) * fixe no * level yes * transition no * file MT_Tower_01Explo03
|
|
cuuid( 0x00000003, 0x005e0053 ) * fixe no * level yes * transition no * file MT_Tower_01Explo01
|
|
cuuid( 0x00000003, 0x005e0054 ) * fixe no * level yes * transition no * file MT_Tower_01Explo04
|
|
cuuid( 0x00000003, 0x005e0056 ) * fixe no * level yes * transition no * file MT_Tower_02Explo01
|
|
cuuid( 0x00000003, 0x005e0057 ) * fixe no * level yes * transition no * file MT_Tower_02Explo02
|
|
cuuid( 0x00000003, 0x005e0058 ) * fixe no * level yes * transition no * file MT_Tower_02Explo03
|
|
cuuid( 0x00000003, 0x005e0059 ) * fixe no * level yes * transition no * file MT_Tower_02Explo04
|
|
cuuid( 0x00000003, 0x005e005b ) * fixe no * level yes * transition no * file MT_Tower_03Explo01
|
|
cuuid( 0x00000003, 0x005e005c ) * fixe no * level yes * transition no * file MT_Tower_03Explo02
|
|
cuuid( 0x00000003, 0x005e005d ) * fixe no * level yes * transition no * file MT_Tower_03Explo03
|
|
cuuid( 0x00000003, 0x005e005e ) * fixe no * level yes * transition no * file MT_Tower_03Explo04
|
|
cuuid( 0x00000003, 0x005e0060 ) * fixe no * level yes * transition no * file MTt_Tower_02Explo
|
|
cuuid( 0x00000003, 0x005e0061 ) * fixe no * level yes * transition no * file MTt_Tower_03Explo
|
|
cuuid( 0x00000003, 0x005e008d ) * fixe no * level yes * transition no * file MT_05Plateform03
|
|
cuuid( 0x00000003, 0x005e008e ) * fixe no * level yes * transition no * file MT_05Plateform02
|
|
cuuid( 0x00000003, 0x005e008f ) * fixe no * level yes * transition no * file MT_05Plateform01
|
|
cuuid( 0x00000003, 0x005e0090 ) * fixe no * level yes * transition no * file MT_05Plateform04
|
|
cuuid( 0x00000003, 0x005e0091 ) * fixe no * level yes * transition no * file MT_05Plateform05
|
|
cuuid( 0x00000003, 0x005e0092 ) * fixe no * level yes * transition no * file MT_05Plateform06
|
|
cuuid( 0x00000003, 0x005e0093 ) * fixe no * level yes * transition no * file MT_05Plateform07
|
|
cuuid( 0x00000003, 0x005e0094 ) * fixe no * level yes * transition no * file MT_05Plateform08
|
|
cuuid( 0x00000003, 0x005e0095 ) * fixe no * level yes * transition no * file MT_05Plateform09
|
|
cuuid( 0x00000003, 0x005e0096 ) * fixe no * level yes * transition no * file MT_05Plateform10
|
|
cuuid( 0x00000003, 0x005e0097 ) * fixe no * level yes * transition no * file MTt_Tower_05Plateform
|
|
cuuid( 0x00000003, 0x005e0177 ) * fixe no * level yes * transition no * file MT_TowerPlatNR001
|
|
cuuid( 0x00000003, 0x005e0178 ) * fixe no * level yes * transition no * file MT_TowerPlatNR002
|
|
cuuid( 0x00000003, 0x005e0179 ) * fixe no * level yes * transition no * file MT_TowerPlatNR003
|
|
cuuid( 0x00000003, 0x005e017a ) * fixe no * level yes * transition no * file MT_TowerPlatNR004
|
|
cuuid( 0x00000003, 0x005e017b ) * fixe no * level yes * transition no * file MT_TowerPlatNR005
|
|
cuuid( 0x00000003, 0x005e017c ) * fixe no * level yes * transition no * file MT_TowerPlatNR006
|
|
cuuid( 0x00000003, 0x005e017d ) * fixe no * level yes * transition no * file MT_TowerPlatNR007
|
|
cuuid( 0x00000003, 0x005e017e ) * fixe no * level yes * transition no * file MT_TowerPlatNR008
|
|
cuuid( 0x00000001, 0x005f000d ) * fixe no * level yes * transition no * file Play_MCt_CagouMedSorcier
|
|
cuuid( 0x00000001, 0x005f002d ) * fixe no * level yes * transition no * file Play_MCt_CagouMedium03
|
|
cuuid( 0x00000001, 0x005f002f ) * fixe no * level yes * transition no * file Play_MCt_MCagouMed01
|
|
cuuid( 0x00000003, 0x005f016b ) * fixe no * level yes * transition no * file MC_MastRag002
|
|
cuuid( 0x00000003, 0x005f016c ) * fixe no * level yes * transition no * file MC_MastRag003
|
|
cuuid( 0x00000003, 0x005f016d ) * fixe no * level yes * transition no * file MC_MastRag004
|
|
cuuid( 0x00000003, 0x005f016f ) * fixe no * level yes * transition no * file MC_MastRag001
|
|
cuuid( 0x00000003, 0x005f0170 ) * fixe no * level yes * transition no * file MC_MastRagRB001
|
|
cuuid( 0x00000003, 0x005f0171 ) * fixe no * level yes * transition no * file MC_MastRagRB002
|
|
cuuid( 0x00000003, 0x005f0172 ) * fixe no * level yes * transition no * file MC_MastRagRB003
|
|
cuuid( 0x00000003, 0x005f0173 ) * fixe no * level yes * transition no * file MC_MastRagRB004
|
|
cuuid( 0x00000003, 0x005f0176 ) * fixe no * level yes * transition no * file MCt_Ragga
|
|
cuuid( 0x00000001, 0x00650000 ) * fixe no * level yes * transition no * file Play_MBt_Shoe_01theme
|
|
cuuid( 0x00000003, 0x00650001 ) * fixe no * level yes * transition no * file MBt_Shoe_01theme
|
|
cuuid( 0x00000003, 0x00650002 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski002
|
|
cuuid( 0x00000003, 0x00650003 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski001
|
|
cuuid( 0x00000003, 0x00650004 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski003
|
|
cuuid( 0x00000003, 0x00650005 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski004
|
|
cuuid( 0x00000003, 0x00650006 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski005
|
|
cuuid( 0x00000003, 0x00650007 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski006
|
|
cuuid( 0x00000003, 0x00650008 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski007
|
|
cuuid( 0x00000003, 0x00650009 ) * fixe no * level yes * transition no * file MB_Shoe_01Ski008
|
|
cuuid( 0x00000003, 0x0065000a ) * fixe no * level yes * transition no * file MB_Shoe_01Ski009
|
|
cuuid( 0x00000003, 0x0065000b ) * fixe no * level yes * transition no * file MB_Shoe_01Ski010
|