reman3/game_re/gh_global.cxx

120 lines
7.3 KiB
C++

// AUTO-GENERATED FILE
#include <r3/binders/global.h>
undefined& DAT_00598348= (undefined&) GH_MEM(0x00598348);
undefined& DAT_00598350= (undefined&) GH_MEM(0x00598350);
undefined& DAT_00598b7c= (undefined&) GH_MEM(0x00598b7c);
undefined& DAT_005990bc= (undefined&) GH_MEM(0x005990bc);
undefined& DAT_005a9ed4= (undefined&) GH_MEM(0x005a9ed4);
float& FLOAT_005aa028= (float&) GH_MEM(0x005aa028);
float& FLOAT_005aa02c= (float&) GH_MEM(0x005aa02c);
char(&s_windowTitle)[12] = reinterpret_cast<char(&)[12]>(GH_MEM(0x005b6830));
char(&s_percents)[4] = reinterpret_cast<char(&)[4]>(GH_MEM(0x005b683c));
char(&lpAppName_005b68f0)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b68f0));
const char* s_UbiSoft_Ubi_ini = "/UbiSoft/Ubi.ini"; // 005b690c
undefined2& DAT_005b9f64= (undefined2&) GH_MEM(0x005b9f64);
const char* s_percent_s_path_2 = "%s\\%s"; // 005ba354
undefined2& DAT_005bad00= (undefined2&) GH_MEM(0x005bad00);
byte& g_errMod0= (byte&) GH_MEM(0x005bd29c);
undefined4& DAT_005bd454= (undefined4&) GH_MEM(0x005bd454);
const char* s__jc_z_d__s_005bd460 = "\\jc\\z%d:%s"; // 005bd460
byte& g_errModMmg= (byte&) GH_MEM(0x005bd58c);
char& DAT_005bd5f4= (char&) GH_MEM(0x005bd5f4);
const char* s_Video_AutoAdjustQuality_005bd630 = "Video_AutoAdjustQuality"; // 005bd630
const char* s_Video_BPP_005bd648 = "Video_BPP"; // 005bd648
const char* s_Video_RealQuality_005bd654 = "Video_RealQuality"; // 005bd654
const char* s_Rayman_Arena_005bd668 = "Rayman Arena"; // 005bd668
const char* s_Video_WantedQuality_005bd678 = "Video_WantedQuality"; // 005bd678
const char* s__s_s_World_Sound_005bd9d0 = "%s%s\\World\\Sound"; // 005bd9d0
char(&s_BIN_005bd9e4)[4] = reinterpret_cast<char(&)[4]>(GH_MEM(0x005bd9e4));
char& DAT_005bdc9c= (char&) GH_MEM(0x005bdc9c);
const char* s__level__005bdfd0 = "-level:"; // 005bdfd0
const char* s_R3_DVD_005bdfd8 = "R3_DVD"; // 005bdfd8
const char* s_Tex32_2_cnt_005be290 = "Tex32_2.cnt"; // 005be290
const char* s_Tex32_1_cnt_005be29c = "Tex32_1.cnt"; // 005be29c
const char* s_Tex16_1_cnt_005be2a8 = "Tex16_1.cnt"; // 005be2a8
const char* s_Tex16_2_cnt_005be2b4 = "Tex16_2.cnt"; // 005be2b4
const char* s_TexturesQuality_005be2c0 = "TexturesQuality"; // 005be2c0
const char* s_VignettesFile_005be2dc = "VignettesFile"; // 005be2dc
const char* s_Please_insert_the_CD_005be980 = "Please insert the CD"; // 005be980
byte& g_errMod6= (byte&) GH_MEM(0x005bf5fc);
dword& g_needToInitMod6= (dword&) GH_MEM(0x005bf600);
const char* s_V5_9_0___August_11th_1997_005bf608 = "V5.9.0 - August 11th 1997"; // 005bf608
char& DAT_005bf690= (char&) GH_MEM(0x005bf690);
const char* s__08X__04X__04X__02X_02X__02X_02X_005bf6d8 = "%08X-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X"; // 005bf6d8
byte& g_errMod7= (byte&) GH_MEM(0x005c069c);
byte& g_errMod17= (byte&) GH_MEM(0x005c1400);
byte& g_errMod10= (byte&) GH_MEM(0x005c51f4);
char& g_errMod12= (char&) GH_MEM(0x005cb16c);
HWND& g_gameHWND1= (HWND&) GH_MEM(0x005cf964);
long& lpDefault_005cf96c= (long&) GH_MEM(0x005cf96c);
windowCreationParams& g_currentBinkMovie= (windowCreationParams&) GH_MEM(0x005d2660);
r3_main_data& r3_main_data_005d28b6= (r3_main_data&) GH_MEM(0x005d28b6);
dword& DWORD_005d29c4= (dword&) GH_MEM(0x005d29c4);
undefined4& DAT_005e6b28= (undefined4&) GH_MEM(0x005e6b28);
undefined& DAT_005e6b2c= (undefined&) GH_MEM(0x005e6b2c);
undefined4& DAT_005e6b30= (undefined4&) GH_MEM(0x005e6b30);
undefined4& DAT_005e6b34= (undefined4&) GH_MEM(0x005e6b34);
int& g_lastFrameTime= (int&) GH_MEM(0x005e6c34);
undefined& DAT_005e6c38= (undefined&) GH_MEM(0x005e6c38);
undefined4& g_currentFrameTime= (undefined4&) GH_MEM(0x005e6c3c);
undefined4& DAT_005e6c40= (undefined4&) GH_MEM(0x005e6c40);
undefined& DAT_005e6c44= (undefined&) GH_MEM(0x005e6c44);
short& DAT_005e6c46= (short&) GH_MEM(0x005e6c46);
int& DAT_005e6c48= (int&) GH_MEM(0x005e6c48);
FIL_tdstConcatFile *& g_textureConcatFile= (FIL_tdstConcatFile *&) GH_MEM(0x005e6c54);
r3_astruct_2& g_startOfGfxStruct= (r3_astruct_2&) GH_MEM(0x005f5e24);
char& g_m7_criticalSectionInitialized= (char&) GH_MEM(0x0063bec4);
FIL_tdstConcatFile *& g_fileWrapper1= (FIL_tdstConcatFile *&) GH_MEM(0x00754eb0);
int& INT_0077d0a4= (int&) GH_MEM(0x0077d0a4);
int& g_runMaximized= (int&) GH_MEM(0x0077d0a8);
WPARAM& g_engineShouldRun= (WPARAM&) GH_MEM(0x0077d0b0);
int& g_engineRunning= (int&) GH_MEM(0x0077d0b4);
undefined4& g_windowCloseRequested= (undefined4&) GH_MEM(0x0077d0b8);
HANDLE& g_drawSemaphore= (HANDLE&) GH_MEM(0x0077d0bc);
char(&g_windowTitle)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d1c0));
HWND& g_gameHWND= (HWND&) GH_MEM(0x0077d4c4);
char(&g_gameDataPath)[64] = reinterpret_cast<char(&)[64]>(GH_MEM(0x00781660));
undefined1& g_savegamePath= (undefined1&) GH_MEM(0x00781868);
undefined& DAT_0078196c= (undefined&) GH_MEM(0x0078196c);
undefined& s_world_levels= (undefined&) GH_MEM(0x00781a70);
undefined& DAT_00781b74= (undefined&) GH_MEM(0x00781b74);
undefined& DAT_00781e80= (undefined&) GH_MEM(0x00781e80);
undefined& DAT_00781f84= (undefined&) GH_MEM(0x00781f84);
undefined& s_MoviePath= (undefined&) GH_MEM(0x00782394);
char(&s_quitting1)[64] = reinterpret_cast<char(&)[64]>(GH_MEM(0x007825c0));
char(&s_wndStrQuiting)[56] = reinterpret_cast<char(&)[56]>(GH_MEM(0x00782600));
tdstLastErrorInfo(&g_stErmTheLastErrorInfo)[3] = reinterpret_cast<tdstLastErrorInfo(&)[3]>(GH_MEM(0x00782640));
tdstBlockInfoPriv *(&g_a_p_stMmgModuleBlocksInfo)[255] = reinterpret_cast<tdstBlockInfoPriv *(&)[255]>(GH_MEM(0x0078f6a0));
undefined& g_MmgCriticalSection= (undefined&) GH_MEM(0x0078faa0);
char(&g_a_ucBlocksNbInModule)[255] = reinterpret_cast<char(&)[255]>(GH_MEM(0x0078fac0));
tdstGeneralChannelsInfo_& g_stGeneralChannelInfo= (tdstGeneralChannelsInfo_&) GH_MEM(0x0078fbc0);
tdstCurrentModeInfo *& g_d_stCurrentModeInfo= (tdstCurrentModeInfo *&) GH_MEM(0x0078fbc8);
undefined1& DAT_007a0cd8= (undefined1&) GH_MEM(0x007a0cd8);
undefined4& g_windowClearColor= (undefined4&) GH_MEM(0x007a2c14);
byte& g_bink_videoBpp= (byte&) GH_MEM(0x007a2e00);
byte& g_bink_wantedVideoQuality= (byte&) GH_MEM(0x007a2e02);
byte& g_bink_realVideoQuality= (byte&) GH_MEM(0x007a2e03);
byte& g_bink_autoAdjustQuality= (byte&) GH_MEM(0x007a2e04);
undefined& g_haveCmdlineLevel= (undefined&) GH_MEM(0x007d7d8c);
GAM_tdstEngineStructure& g_r3_engine= (GAM_tdstEngineStructure&) GH_MEM(0x007d7dc0);
undefined& lpReturnedString_007d9aa0= (undefined&) GH_MEM(0x007d9aa0);
undefined& g_texturesFilenameBuf= (undefined&) GH_MEM(0x007d9ce0);
dword& g_unkModuleIdByte= (dword&) GH_MEM(0x007eb200);
int& g_engine_= (int&) GH_MEM(0x007eba24);
IDirect3DDevice8 *& gfx_device= (IDirect3DDevice8 *&) GH_MEM(0x007edb18);
undefined& g_GLI_fullscreen= (undefined&) GH_MEM(0x007edd40);
int& g_GLI_width0= (int&) GH_MEM(0x007edd44);
int& g_GLI_height0= (int&) GH_MEM(0x007edd48);
int& g_GLI_bitdepth0= (int&) GH_MEM(0x007edd4c);
undefined1& g_GLI_fullscreen1= (undefined1&) GH_MEM(0x007edd50);
int& g_GLI_width1= (int&) GH_MEM(0x007edd54);
int& g_GLI_height1= (int&) GH_MEM(0x007edd58);
int& g_GLI_bitdepth1= (int&) GH_MEM(0x007edd5c);
undefined4& g_GLI_adapter= (undefined4&) GH_MEM(0x007edd60);
GUID& g_GLI_identifier= (GUID&) GH_MEM(0x007edd70);
float& g_GLI_mode_float= (float&) GH_MEM(0x007edd80);
windowInstance *(&g_windowTab)[16] = reinterpret_cast<windowInstance *(&)[16]>(GH_MEM(0x007edda0));
m7_init_struct& g_m7_init_struct= (m7_init_struct&) GH_MEM(0x007edde0);
undefined& m7_mmgBlockInitialized= (undefined&) GH_MEM(0x007eddf9);
undefined& g_mod7CriticalSection= (undefined&) GH_MEM(0x007ede20);