reman3/Rayman_X/cpa/public/AI/AIGame/DefSAI.h

20 lines
905 B
C

/*-------------------------------------------------------------------------------------
DefSAI.h : Variables save type definitions (use SAI flags (cf Francois Mahieu))
Author : Olivier Couvreur 25/09/97
--------------------------------------------------------------------------------------*/
#if !defined(M_DEFINE_DSGVAR_SAVE_TYPE)
#error You should define M_DEFINE_DSGVAR_SAVE_TYPE accordingly before including this file !
#endif
#define DEFAULT_DSGVAR_SAVE_TYPE_ENTRY 0
M_DEFINE_DSGVAR_SAVE_TYPE("Aucune","None",(SAI_tdeFlags) 0)
M_DEFINE_DSGVAR_SAVE_TYPE("Joueur","Player",SAI_ePlayerSaveCurrentValue)
M_DEFINE_DSGVAR_SAVE_TYPE("Niveau","Level",SAI_eLevelSaveCurrentValue)
/*M_DEFINE_DSGVAR_SAVE_TYPE("JoueurEtNiveau","PlayerAndLevel",(SAI_tdeFlags) (SAI_ePlayerSaveCurrentValue|SAI_eLevelSaveCurrentValue) )*/
#if defined(M_DEFINE_DSGVAR_SAVE_TYPE)
#undef M_DEFINE_DSGVAR_SAVE_TYPE
#endif