reman3/Rayman_X/cpa/public/AI/AIGame/ProtAct.h

12 lines
373 B
C

#if !defined(__PROT_ACT_H__)
#define __PROT_ACT_H__
/* MetaAction Prototypes*/
#define M_DEFINE_METAACTION(a,b,english,c,dddd,eeee,f) \
struct tdstNodeInterpret_ *##dddd(HIE_tdxHandleToSuperObject, struct tdstNodeInterpret_ *); \
tducActionReturn eeee(HIE_tdxHandleToSuperObject);
#include "DefAct.h"
#undef M_DEFINE_METAACTION
#endif /* __PROT_ACT_H__*/