205 lines
9.4 KiB
C
205 lines
9.4 KiB
C
/* (c) Ubi R&D 1997*/
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/* See Alain Robin for any comment or question*/
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#if !defined(__LOADGAMBIN_H__)
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#define __LOADGAMBIN_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* For DLLs who are using this module : */
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#undef CPA_EXPORT
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#if defined(CPA_WANTS_IMPORT)
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#define CPA_EXPORT __declspec(dllimport)
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#elif defined(CPA_WANTS_EXPORT)
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#define CPA_EXPORT __declspec(dllexport)
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#else
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#define CPA_EXPORT
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#endif
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/****************************************************************************/
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/* GLOBAL VARIABLES */
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/****************************************************************************/
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/*HP 02/03*/
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#if !defined(U64)
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extern SCR_tdst_Link_Table BIN_g_stFamilyNamesLinkTable; /* To transform the Ids into family names*/
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extern SCR_tdst_Link_Table BIN_g_stGlobalStatesLinkTable; /* To be able to get the id of a state when we binarize the characters*/
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extern SCR_tdst_Link_Table BIN_g_stGlobalTBLLinkTable; /* Same purpose*/
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extern SCR_tdst_Link_Table BIN_g_stBinarisationButtonLinkTable;
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extern SCR_tdst_Link_Table FON_g_stFontLinkTable;
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/*HP 02/03*/
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#endif
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extern BIN_tdxHandleToReducedLinkTable g_hFixReducedLinkTable;
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/****************************************************************************/
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/* PUBLIC MACROS & CONSTANTS */
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/****************************************************************************/
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/****************************************************************************/
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/* BASIC FUNCTIONS */
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/****************************************************************************/
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/*----------------------------------------------------------------------------
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// Description : fn_vBinSaveLevel
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----------------------------------------------------------------------------//
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// Input : _szLevelName : Name of the level to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinSaveLevel(char* _szLevelName);
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/*----------------------------------------------------------------------------
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// Description : fn_vBinLoadLevel
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----------------------------------------------------------------------------//
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// Input : _szLevelName : Name of the level to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinLoadLevel(char* _szLevelName);
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/*----------------------------------------------------------------------------
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// Description : fn_vMarkFix
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// Function to mark the fix into the link tables
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----------------------------------------------------------------------------//
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// Input :
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vMarkFix();
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/*----------------------------------------------------------------------------
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// Description : fn_vBinSaveFix
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----------------------------------------------------------------------------//
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// Input : _szFixName : Name of the fix to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinSaveFix(char* _szFixName);
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/*----------------------------------------------------------------------------
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// Description : fn_vBinLoadFix
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----------------------------------------------------------------------------//
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// Input : _szFixName : Name of the level to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinLoadFix(char* _szFixName);
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/*----------------------------------------------------------------------------
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// Description : fn_vBinLoadLevelFromOneFile
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----------------------------------------------------------------------------//
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// Input : _szLevelName : Name of the level to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinLoadLevelFromOneFile(char* _szLevelName);
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/*----------------------------------------------------------------------------
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// Description : fn_vBinSaveLevelInOneFile
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----------------------------------------------------------------------------//
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// Input : _szLevelName : Name of the level to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinSaveLevelInOneFile(char* _szLevelName);
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/*----------------------------------------------------------------------------
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// Description : fn_vBinSaveFixIntoOneFile
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----------------------------------------------------------------------------//
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// Input : _szFixName : Name of the fix to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinSaveFixIntoOneFile(char* _szFixName);
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/*----------------------------------------------------------------------------
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// Description : fn_vBinLoadFixFromOneFile
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----------------------------------------------------------------------------//
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// Input : _szFixName : Name of the fix
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinLoadFixFromOneFile(char* _szFixName);
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/*----------------------------------------------------------------------------
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// Description : fn_v_InitBinarizeFamilyProcess
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// Register callback
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------------------------------------------------------------------------------
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// Input :
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_v_InitBinarizeFamilyProcess();
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/*----------------------------------------------------------------------------
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// Description : fn_vBinSaveFamilyInOneFile
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----------------------------------------------------------------------------//
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// Input : _szLevelName : Name of the level to save
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vBinSaveFamilyInOneFile(struct tdstFamilyList_ *_p_stFamily,
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char* _szFamilyBankName,
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unsigned long _ulFamilyId);
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/*----------------------------------------------------------------------------
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// Description : fn_vEmptyAllLinkTablesForTheFamilies
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------------------------------------------------------------------------------
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// Input :
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vEmptyAllLinkTablesForTheFamilies();
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/*----------------------------------------------------------------------------
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// Description : fn_vLoadBinFamily
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------------------------------------------------------------------------------
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// Input : _ulId : Id of the family to load
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// _xMode : 1=Fix mode 0=Level mode
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// Output : the pointer to the family
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT struct tdstFamilyList_ *fn_vLoadBinFamily(unsigned long _ulId,ACP_tdxBool _xMode);
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/*----------------------------------------------------------------------------
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// Description : fn_vSaveBinaryCharacter
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------------------------------------------------------------------------------
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// Input : _hCharacterSPO : Handle to the character SPO
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// _szLevelName : Name of the current level
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vSaveBinaryCharacter(struct tdstEngineObject_ *p_stEngineObject,char* _szLevelName);
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/*----------------------------------------------------------------------------
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// Description : fn_hLoadBinaryCharacterOfFix
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------------------------------------------------------------------------------
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// Input : _szFixName : Name of the level
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// _szCharacterName : Name of the character
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// _ulId : Id of the character SPO
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// Output : Handle to the character SPO
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT struct tdstEngineObject_ *fn_hLoadBinaryCharacterOfFix(char* _szFixName,char* _szCharacterName,unsigned long _ulId);
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/*----------------------------------------------------------------------------
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// Description : fn_vLoadBinaryCharacterOfLevel
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------------------------------------------------------------------------------
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// Input : _szLevelName : Name of the level
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// _szCharacterName : Name of the character
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// _ulId : Id of the character SPO
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// Output : Handle to the character SPO
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_hLoadBinaryCharacterOfLevel(char* _szLevelName,char* _szCharacterName, unsigned long _ulId);
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/*----------------------------------------------------------------------------
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// Description : fn_vReadAIBloc
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------------------------------------------------------------------------------
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// Input : _hEngObj : Handle to the engine object containing the AI
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_vReadAIBloc(struct tdstEngineObject_* _hEngObj);
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/*----------------------------------------------------------------------------
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// Description : fn_v_WriteAIBloc
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------------------------------------------------------------------------------
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// Input : _hEngObj : Handle to the engine object containing the AI
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// Output :
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----------------------------------------------------------------------------*/
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extern CPA_EXPORT void fn_v_WriteAIBloc(struct tdstEngineObject_* _hEngObj);
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#ifdef __cplusplus
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}/* extern "C" */
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#endif
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#endif
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