reman3/Rayman_X/cpa/public/GAM/Options/SptIALod.h

30 lines
817 B
C

/* MR1402*/
/*=========================================================================
* SptIALod.h
* This is a part of the Game project.
*
* Version 1.0
* Creation date 14/02/97
* Revision date
*
* That file needs to be compatible for all platforms.
*
* (c) Ubi Studios 1996
*=======================================================================*/
#if !defined(__SPTIALOD_H__)
#define __SPTIALOD_H__
/******************************************/
#if _MSC_VER >= 1000
#pragma once
#endif /* _MSC_VER >= 1000 */
/******************************************/
/* Option for the Artificial Inteligence IA (or AI)
***************************************************/
/* if this this ScriptIaLoad is not defined mean that the program load binary file.*/
#define D_ScriptIaLoad
#endif