22 lines
612 B
C
22 lines
612 B
C
/* (c) Ubi R&D 1996*/
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/* See Alain Robin for any comment or question*/
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#ifndef __GMTHANDL_H__
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#if !defined(GMT_FRIEND)||defined(__GAMEMAT_H__)
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#define __GMTHANDL_H__
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/* Use this handle for the game material*/
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typedef struct GMT_tdstGameMaterial_ * GMT_tdxHandleToGameMaterial ;
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/*Sound material handle*/
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typedef long SND_tdxHandleToSoundMaterial;
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/*Collide material handle*/
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typedef struct GMT_tdstCollideMaterial_ * GMT_tdxHandleToCollideMaterial;
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typedef unsigned short GMT_tdxMask; /* Used for the identifier*/
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#endif /* !defined(GMT_FRIEND)||defined(__GAMEMAT_H__)*/
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#endif /* __GMTHANDL_H__*/
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