reman3/game_re/gh_global.cxx

208 lines
14 KiB
C++

// AUTO-GENERATED FILE
#include <r3/binders/global.h>
char(&s__s_not_initialized__005b63e0)[20] = reinterpret_cast<char(&)[20]>(GH_MEM(0x005b63e0));
char(&s_Please_run_the__s_setup__005b63f4)[28] = reinterpret_cast<char(&)[28]>(GH_MEM(0x005b63f4));
char(&s_dashCC)[4] = reinterpret_cast<char(&)[4]>(GH_MEM(0x005b6410));
char(&s_Gli_Mode_005b6414)[12] = reinterpret_cast<char(&)[12]>(GH_MEM(0x005b6414));
char(&s_Identifier_005b6420)[16] = reinterpret_cast<char(&)[16]>(GH_MEM(0x005b6420));
char(&s_Check_your_version_of_DirectX__V_005b6430)[72] = reinterpret_cast<char(&)[72]>(GH_MEM(0x005b6430));
char(&lpText_005b6478)[120] = reinterpret_cast<char(&)[120]>(GH_MEM(0x005b6478));
char(&lpText_005b64f0)[80] = reinterpret_cast<char(&)[80]>(GH_MEM(0x005b64f0));
char(&lpText_005b6540)[72] = reinterpret_cast<char(&)[72]>(GH_MEM(0x005b6540));
char(&s_Rayman_3_005b6588)[16] = reinterpret_cast<char(&)[16]>(GH_MEM(0x005b6588));
char(&lpText_005b6598)[76] = reinterpret_cast<char(&)[76]>(GH_MEM(0x005b6598));
char(&s_Erreur_Rayman_3_005b65e4)[20] = reinterpret_cast<char(&)[20]>(GH_MEM(0x005b65e4));
char(&s_dpnhpast_dll_005b65f8)[16] = reinterpret_cast<char(&)[16]>(GH_MEM(0x005b65f8));
char(&s_DRAWSEM_005b6608)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b6608));
char(&s_Restoring_data_____005b6610)[20] = reinterpret_cast<char(&)[20]>(GH_MEM(0x005b6610));
char(&s_QUIT)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b6624));
char(&s_or_press_ESC_to_quit_Rayman_3__005b662c)[32] = reinterpret_cast<char(&)[32]>(GH_MEM(0x005b662c));
char(&s__s___Restoring_data____005b664c)[24] = reinterpret_cast<char(&)[24]>(GH_MEM(0x005b664c));
char(&s_Daten_Reparatur____005b6664)[20] = reinterpret_cast<char(&)[20]>(GH_MEM(0x005b6664));
char(&s_BEENDIGEN_005b6678)[12] = reinterpret_cast<char(&)[12]>(GH_MEM(0x005b6678));
char& CHAR_E_005b6684= (char&) GH_MEM(0x005b6684);
char(&s__s___Daten_Reparatur____005b66ac)[24] = reinterpret_cast<char(&)[24]>(GH_MEM(0x005b66ac));
char(&s_German_005b66c4)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b66c4));
char(&s_Ripristino_dati____005b66cc)[20] = reinterpret_cast<char(&)[20]>(GH_MEM(0x005b66cc));
char(&s__s___Pausa_005b66e0)[12] = reinterpret_cast<char(&)[12]>(GH_MEM(0x005b66e0));
char(&s_USCIRE_005b66ec)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b66ec));
char(&s_Premi_ESC_per_uscire_da_Rayman_3_005b66f4)[36] = reinterpret_cast<char(&)[36]>(GH_MEM(0x005b66f4));
char(&s__s___Ripristino_dati____005b6718)[24] = reinterpret_cast<char(&)[24]>(GH_MEM(0x005b6718));
char(&s_Italian_005b6730)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b6730));
char(&s_Restablecer_datos____005b6738)[24] = reinterpret_cast<char(&)[24]>(GH_MEM(0x005b6738));
char(&s__s___Rotura_005b6750)[12] = reinterpret_cast<char(&)[12]>(GH_MEM(0x005b6750));
char(&s_SALIR_005b675c)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b675c));
char(&s_Pulsa_ESC_para_salir_Rayman_3__005b6764)[32] = reinterpret_cast<char(&)[32]>(GH_MEM(0x005b6764));
char(&s__s___Restablecer_datos____005b6784)[28] = reinterpret_cast<char(&)[28]>(GH_MEM(0x005b6784));
char(&s_Spanish_005b67a0)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b67a0));
char(&s_Restauration)[28] = reinterpret_cast<char(&)[28]>(GH_MEM(0x005b67a8));
char(&s__s___Pause_005b67c4)[11] = reinterpret_cast<char(&)[11]>(GH_MEM(0x005b67c4));
char(&s_ou_appuyez_sur_Echap_pour_quitte_005b67d0)[44] = reinterpret_cast<char(&)[44]>(GH_MEM(0x005b67d0));
char(&s_QUITTER)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b67fc));
char(&s_Restauration_fmt)[36] = reinterpret_cast<char(&)[36]>(GH_MEM(0x005b6804));
char(&s_French_005b6828)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b6828));
char(&s_windowTitle)[12] = reinterpret_cast<char(&)[12]>(GH_MEM(0x005b6830));
char(&s_percents)[4] = reinterpret_cast<char(&)[4]>(GH_MEM(0x005b683c));
const char* s_Language_005b6840 = "Language"; // 005b6840
const char* s_English_005b684c = "English"; // 005b684c
const char* s_CompleteInstall_005b6854 = "CompleteInstall"; // 005b6854
const char* s_SOFTWARE_UBI_SOFT_RAYMAN_3_005b6864 = "SOFTWARE\\UBI SOFT\\RAYMAN 3"; // 005b6864
const char* s_Unable_to_find_R3_Setup_DX8_exe__005b6880 = "Unable to find R3_Setup_DX8.exe. Please reinstall the game."; // 005b6880
const char* s_Rayman_3_Error_005b68bc = "Rayman 3 Error"; // 005b68bc
const char* fopen_mode_r_binary = "rb"; // 005b68cc
const char* s__R3_Setup_DX8_exe_005b68d0 = "\\R3_Setup_DX8.exe"; // 005b68d0
const char* s_Adapter_005b68e4 = "Adapter"; // 005b68e4
const char* fopen_mode_r_text = "rt"; // 005b68ec
char(&lpAppName_005b68f0)[8] = reinterpret_cast<char(&)[8]>(GH_MEM(0x005b68f0));
const char* s_Directory_005b68f8 = "Directory"; // 005b68f8
const char* s_None = "None"; // 005b6904
const char* s_UbiSoft_Ubi_ini = "/UbiSoft/Ubi.ini"; // 005b690c
undefined& s_percent_d= (undefined&) GH_MEM(0x005bad58);
byte& g_errMod0= (byte&) GH_MEM(0x005bd29c);
byte& g_errMod1= (byte&) GH_MEM(0x005bd4cc);
byte& g_errModMmg= (byte&) GH_MEM(0x005bd58c);
const char* s_Videos_005bd72c = "Videos"; // 005bd72c
const char* s__World_Sound_005bd9e8 = "\\World\\Sound"; // 005bd9e8
const char* s__Options_005bd9f8 = "\\Options"; // 005bd9f8
const char* s__Vignette_005bda04 = "\\Vignette"; // 005bda04
const char* s__sBIN__s_005bda10 = "%sBIN\\%s"; // 005bda10
const char* s__SaveGame_005bda1c = "\\SaveGame"; // 005bda1c
const char* s__World_Levels_005bda28 = "\\World\\Levels"; // 005bda28
undefined& s_World= (undefined&) GH_MEM(0x005bda38);
undefined& DAT_005bda3c= (undefined&) GH_MEM(0x005bda3c);
char& DAT_005bda3e= (char&) GH_MEM(0x005bda3e);
undefined& s_DLL= (undefined&) GH_MEM(0x005bda40);
const char* s_UbiSoft_bmp_005bda4c = "UbiSoft.bmp"; // 005bda4c
const char* s_R3_DVD_005bdfd8 = "R3_DVD"; // 005bdfd8
const char* s_R3_DVD_005be0ec = "R3_DVD"; // 005be0ec
const char* s__s_DVD_missing_005be0f4 = "%s DVD missing "; // 005be0f4
const char* s_Die__s_DVDROM_kann_nicht_gelesen_005be130 = "Die %s DVDROM kann nicht gelesen werden"; // 005be130
const char* s_Impossibile_trovare_il_DVD____s_005be198 = "Impossibile trovare il DVD : %s"; // 005be198
undefined& DAT_005be1ec= (undefined&) GH_MEM(0x005be1ec);
const char* s_Impossible_de_trouver_le_DVD_____005be238 = "Impossible de trouver le DVD : %s"; // 005be238
pointer& s_Yes= (pointer&) GH_MEM(0x005be304);
const char* s_SingleProcessor_005be308 = "SingleProcessor"; // 005be308
undefined& lpDefault_005be318= (undefined&) GH_MEM(0x005be318);
const char* s_StartDirectory_005be31c = "StartDirectory"; // 005be31c
const char* s_Gamedata_005be32c = "Gamedata"; // 005be32c
const char* s_Camera_VerticalAxis_005be338 = "Camera_VerticalAxis"; // 005be338
const char* s_Camera_HorizontalAxis_005be34c = "Camera_HorizontalAxis"; // 005be34c
const char* s_Complete_005be364 = "Complete"; // 005be364
undefined& lpDefault_005be370= (undefined&) GH_MEM(0x005be370);
const char* s_SoundOnHD_005be374 = "SoundOnHD"; // 005be374
undefined& lpDefault_005be380= (undefined&) GH_MEM(0x005be380);
const char* s_TexturesMem_005be384 = "TexturesMem"; // 005be384
pointer& s_Agp= (pointer&) GH_MEM(0x005be390);
const char* s_Outline_005be394 = "Outline"; // 005be394
const char* s_StaticShadows_005be39c = "StaticShadows"; // 005be39c
const char* s_DynamicShadows_005be3ac = "DynamicShadows"; // 005be3ac
const char* s_TriLinear_005be3bc = "TriLinear"; // 005be3bc
pointer& s_Tnl= (pointer&) GH_MEM(0x005be3c8);
const char* s_TexturesCompressed_005be3cc = "TexturesCompressed"; // 005be3cc
const char* s_GLI_Mode_005be3e0 = "GLI_Mode"; // 005be3e0
const char* g_default_display_mode = "1 - 640 x 480 x 16"; // 005be3ec
const char* s_Please_insert_the_DVD_in_the_DVD_005be400 = "Please insert the DVD in the DVD-Rom drive."; // 005be400
const char* s_Bitte_legen_Sie_DVD_von_Rayman_3_005be438 = "Bitte legen Sie DVD von Rayman 3 in Ihr DVD-ROM Laufwerk ein."; // 005be438
const char* s_Inserisci_il_DVD_di_Rayman_3_nel_005be484 = "Inserisci il DVD di Rayman 3 nel lettore DVD-ROM."; // 005be484
const char* s_Introduce_el_DVD_de_Rayman_3_en_l_005be4c0 = "Introduce el DVD de Rayman 3 en la unidad de DVD-ROM."; // 005be4c0
undefined& DAT_005be500= (undefined&) GH_MEM(0x005be500);
const char* s_fmt_c_colon_s = "%c:%s"; // 005be540
const char* s_r3_program_files = "\\program files\\Ubi Soft\\Rayman3"; // 005be548
undefined *& PTR_DAT_005be568= (undefined *&) GH_MEM(0x005be568);
byte& g_errModFirst= (byte&) GH_MEM(0x005be6f0);
word& DAT_005bf004= (word&) GH_MEM(0x005bf004);
word& DAT_005bf008= (word&) GH_MEM(0x005bf008);
const char* s__08X__04X__04X__02X_02X__02X_02X_005bf6d8 = "%08X-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X"; // 005bf6d8
dword& r3_textureMemMode= (dword&) GH_MEM(0x005bf740);
const char* s_Agp8_005bf744 = "Agp8"; // 005bf744
const char* s_Agp4_005bf74c = "Agp4"; // 005bf74c
const char* s_Vram8_005bf754 = "Vram8"; // 005bf754
const char* s_Vram4_005bf75c = "Vram4"; // 005bf75c
const char* s_VramPlus_005bf764 = "Vram+"; // 005bf764
const char* s_Vram = "Vram"; // 005bf76c
byte& g_errMod7= (byte&) GH_MEM(0x005c069c);
undefined2& DAT_005c0f20= (undefined2&) GH_MEM(0x005c0f20);
char& DAT_005c0f22= (char&) GH_MEM(0x005c0f22);
UINT& g_config_camera_hor_axis= (UINT&) GH_MEM(0x005c67c8);
UINT& g_config_camera_ver_axis= (UINT&) GH_MEM(0x005c67cc);
HWND& g_gameHWND1= (HWND&) GH_MEM(0x005cf964);
long& lpDefault_005cf96c= (long&) GH_MEM(0x005cf96c);
byte& g_ucErmNbOfModule= (byte&) GH_MEM(0x005d2638);
mod1_ptrs& g_mod1_ptrs= (mod1_ptrs&) GH_MEM(0x005d2644);
undefined4& DAT_005d2660= (undefined4&) GH_MEM(0x005d2660);
undefined1& DAT_005d26a8= (undefined1&) GH_MEM(0x005d26a8);
undefined& lpVolumeNameBuffer_005d27b0= (undefined&) GH_MEM(0x005d27b0);
r3_main_data& r3_main_data_005d28b6= (r3_main_data&) GH_MEM(0x005d28b6);
undefined& g_soundOnHD= (undefined&) GH_MEM(0x005d29bc);
undefined& g_complete= (undefined&) GH_MEM(0x005d29c0);
int& DAT_005e6b00= (int&) GH_MEM(0x005e6b00);
undefined& DAT_005e6b04= (undefined&) GH_MEM(0x005e6b04);
int& DAT_005f5e24= (int&) GH_MEM(0x005f5e24);
byte& m7_unk1= (byte&) GH_MEM(0x0063bec0);
char& g_m7_criticalSectionInitialized= (char&) GH_MEM(0x0063bec4);
int& INT_0077d0a4= (int&) GH_MEM(0x0077d0a4);
int& g_runMaximized= (int&) GH_MEM(0x0077d0a8);
WPARAM& g_engineShouldRun= (WPARAM&) GH_MEM(0x0077d0b0);
int& g_engineRunning= (int&) GH_MEM(0x0077d0b4);
undefined4& DAT_0077d0b8= (undefined4&) GH_MEM(0x0077d0b8);
HANDLE& g_drawSemaphore= (HANDLE&) GH_MEM(0x0077d0bc);
char(&g_mutexName_Rayman3)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d0c0));
char(&g_windowTitle)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d1c0));
char(&lpString_0077d2c0)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d2c0));
char(&s_windowTitleRestoring)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d3c0));
HINSTANCE& g_hinstance= (HINSTANCE&) GH_MEM(0x0077d4c0);
HWND& g_gameHWND= (HWND&) GH_MEM(0x0077d4c4);
HANDLE& g_mainThreadHandle= (HANDLE&) GH_MEM(0x0077d4c8);
word& WORD_0077d4d4= (word&) GH_MEM(0x0077d4d4);
word& WORD_0077d4d6= (word&) GH_MEM(0x0077d4d6);
dword& DWORD_0077d4d8= (dword&) GH_MEM(0x0077d4d8);
char(&g_appCmdLine)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d4e0));
char(&s_wndStrRestoring)[256] = reinterpret_cast<char(&)[256]>(GH_MEM(0x0077d5e0));
char(&g_gameDataBinPath)[64] = reinterpret_cast<char(&)[64]>(GH_MEM(0x00781660));
undefined& DAT_00782086= (undefined&) GH_MEM(0x00782086);
char(&lpBuffer_00782088)[260] = reinterpret_cast<char(&)[260]>(GH_MEM(0x00782088));
char(&s_quitting1)[64] = reinterpret_cast<char(&)[64]>(GH_MEM(0x007825c0));
char(&s_wndStrQuiting)[56] = reinterpret_cast<char(&)[56]>(GH_MEM(0x00782600));
tdstLastErrorInfo(&g_stErmTheLastErrorInfo)[3] = reinterpret_cast<tdstLastErrorInfo(&)[3]>(GH_MEM(0x00782640));
pointer& g_errDat4= (pointer&) GH_MEM(0x00782644);
tdstBlockInfoPriv *(&g_a_p_stMmgModuleBlocksInfo)[255] = reinterpret_cast<tdstBlockInfoPriv *(&)[255]>(GH_MEM(0x0078f6a0));
undefined& g_MmgCriticalSection= (undefined&) GH_MEM(0x0078faa0);
char(&g_a_ucBlocksNbInModule)[255] = reinterpret_cast<char(&)[255]>(GH_MEM(0x0078fac0));
tdstGeneralChannelsInfo_& g_stGeneralChannelInfo= (tdstGeneralChannelsInfo_&) GH_MEM(0x0078fbc0);
tdstCurrentModeInfo *& g_d_stCurrentModeInfo= (tdstCurrentModeInfo *&) GH_MEM(0x0078fbc8);
undefined& DAT_007d7d84= (undefined&) GH_MEM(0x007d7d84);
GAM_tdstEngineStructure& g_r3_engine= (GAM_tdstEngineStructure&) GH_MEM(0x007d7dc0);
undefined2& DAT_007d7ea8= (undefined2&) GH_MEM(0x007d7ea8);
short& DAT_007d80f8= (short&) GH_MEM(0x007d80f8);
undefined4& DAT_007d83a8= (undefined4&) GH_MEM(0x007d83a8);
r3_TaggedFloatUnk& r3_TaggedFloatUnk_007d83e0= (r3_TaggedFloatUnk&) GH_MEM(0x007d83e0);
r3_TaggedFloatUnk& r3_TaggedFloatUnk_007d8434= (r3_TaggedFloatUnk&) GH_MEM(0x007d8434);
undefined& DAT_007d98fd= (undefined&) GH_MEM(0x007d98fd);
undefined& DAT_007d9928= (undefined&) GH_MEM(0x007d9928);
uint& DAT_007d9cc4= (uint&) GH_MEM(0x007d9cc4);
undefined& g_config_unused0= (undefined&) GH_MEM(0x007d9df0);
undefined& lpSystemTime_007d9e40= (undefined&) GH_MEM(0x007d9e40);
undefined4& DAT_007d9e60= (undefined4&) GH_MEM(0x007d9e60);
undefined2& DAT_007d9e68= (undefined2&) GH_MEM(0x007d9e68);
word& WORD_007d9e6a= (word&) GH_MEM(0x007d9e6a);
word& WORD_007d9e6c= (word&) GH_MEM(0x007d9e6c);
word& WORD_007d9e6e= (word&) GH_MEM(0x007d9e6e);
undefined& lpRootPathName_007d9e70= (undefined&) GH_MEM(0x007d9e70);
undefined3& UNK_007d9e71= (undefined3&) GH_MEM(0x007d9e71);
undefined& g_GLI_fullscreen= (undefined&) GH_MEM(0x007edd40);
int& g_GLI_width0= (int&) GH_MEM(0x007edd44);
int& g_GLI_height0= (int&) GH_MEM(0x007edd48);
int& g_GLI_bitdepth0= (int&) GH_MEM(0x007edd4c);
undefined1& g_GLI_fullscreen1= (undefined1&) GH_MEM(0x007edd50);
int& g_GLI_width1= (int&) GH_MEM(0x007edd54);
int& g_GLI_height1= (int&) GH_MEM(0x007edd58);
int& g_GLI_bitdepth1= (int&) GH_MEM(0x007edd5c);
UINT& g_GLI_adapter= (UINT&) GH_MEM(0x007edd60);
undefined1& g_GLI_tnl= (undefined1&) GH_MEM(0x007edd64);
undefined1& g_config_tex_compressed= (undefined1&) GH_MEM(0x007edd65);
undefined1& g_GLI_trilinear= (undefined1&) GH_MEM(0x007edd66);
GUID& g_GLI_identifier= (GUID&) GH_MEM(0x007edd70);
float& g_GLI_mode_float= (float&) GH_MEM(0x007edd80);
m7_init_struct& m7_init_struct_007edde0= (m7_init_struct&) GH_MEM(0x007edde0);
undefined& g_mod7CriticalSection= (undefined&) GH_MEM(0x007ede20);