739 lines
70 KiB (Stored with Git LFS)
Plaintext
739 lines
70 KiB (Stored with Git LFS)
Plaintext
cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide
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cuuid( 0x00000001, 0x000b002a ) * fixe no * level yes * transition no * file Play_RSr_Rolling01
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cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01
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cuuid( 0x00000003, 0x000b0048 ) * fixe no * level yes * transition no * file RS_Rolling01
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cuuid( 0x00000001, 0x000b004a ) * fixe no * level yes * transition no * file Play_RSr_EquipHand01
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cuuid( 0x00000001, 0x000b004b ) * fixe no * level yes * transition no * file Play_RSr_BodyEnlarge01
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cuuid( 0x00000001, 0x000b004e ) * fixe no * level yes * transition no * file Play_RSr_RmGrimace02
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cuuid( 0x00000001, 0x000b0059 ) * fixe no * level yes * transition no * file Play_RSr_Jump01
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cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01
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cuuid( 0x00000003, 0x000b007e ) * fixe no * level yes * transition no * file RS_EquipHand01
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cuuid( 0x00000003, 0x000b0083 ) * fixe no * level yes * transition no * file RS_BodyEnlarge01
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cuuid( 0x00000003, 0x000b008f ) * fixe no * level yes * transition no * file RS_RmGrimace04
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cuuid( 0x00000003, 0x000b009f ) * fixe no * level yes * transition no * file RS_Jump01
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cuuid( 0x00000001, 0x000c0000 ) * fixe no * level yes * transition no * file Play_SWs_RmRight
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cuuid( 0x00000003, 0x000c0000 ) * fixe no * level yes * transition no * file SW_RmGeneric1R
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cuuid( 0x00000001, 0x000c0001 ) * fixe no * level yes * transition no * file Play_SWs_RmLeft
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cuuid( 0x00000003, 0x000c0001 ) * fixe no * level yes * transition no * file SW_RmGeneric1L
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cuuid( 0x00000001, 0x000c0002 ) * fixe no * level yes * transition no * file Play_SRs_RmRight
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cuuid( 0x00000003, 0x000c0002 ) * fixe no * level yes * transition no * file SR_RmGeneric1R
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cuuid( 0x00000001, 0x000c0003 ) * fixe no * level yes * transition no * file Play_SRs_RmLeft
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cuuid( 0x00000003, 0x000c0003 ) * fixe no * level yes * transition no * file SR_RmGeneric1L
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cuuid( 0x00000001, 0x000c0004 ) * fixe no * level yes * transition no * file Play_SLs_RmLanding
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cuuid( 0x00000003, 0x000c0004 ) * fixe no * level yes * transition no * file SW_RmEarthS1R
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cuuid( 0x00000003, 0x000c0005 ) * fixe no * level yes * transition no * file SW_RmEarthS1L
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cuuid( 0x00000003, 0x000c0006 ) * fixe no * level yes * transition no * file SR_RmEarthS1R
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cuuid( 0x00000003, 0x000c0007 ) * fixe no * level yes * transition no * file SR_RmEarthS1L
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cuuid( 0x00000003, 0x000c0008 ) * fixe no * level yes * transition no * file SW_RmEarthH1R
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cuuid( 0x00000003, 0x000c0009 ) * fixe no * level yes * transition no * file SW_RmEarthH1L
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cuuid( 0x00000003, 0x000c000a ) * fixe no * level yes * transition no * file SR_RmEarthH1R
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cuuid( 0x00000003, 0x000c000b ) * fixe no * level yes * transition no * file SR_RmEarthH1L
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cuuid( 0x00000003, 0x000c000c ) * fixe no * level yes * transition no * file SW_RmStoneS1R
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cuuid( 0x00000003, 0x000c000d ) * fixe no * level yes * transition no * file SW_RmStoneS1L
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cuuid( 0x00000003, 0x000c000e ) * fixe no * level yes * transition no * file SR_RmStoneS1R
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cuuid( 0x00000003, 0x000c000f ) * fixe no * level yes * transition no * file SR_RmStoneS1L
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cuuid( 0x00000003, 0x000c0010 ) * fixe no * level yes * transition no * file SW_RmStoneH1R
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cuuid( 0x00000003, 0x000c0011 ) * fixe no * level yes * transition no * file SW_RmStoneH1L
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cuuid( 0x00000003, 0x000c0012 ) * fixe no * level yes * transition no * file SR_RmStoneH1R
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cuuid( 0x00000003, 0x000c0013 ) * fixe no * level yes * transition no * file SR_RmStoneH1L
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cuuid( 0x00000003, 0x000c0014 ) * fixe no * level yes * transition no * file SW_RmGrassS1R
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cuuid( 0x00000003, 0x000c0015 ) * fixe no * level yes * transition no * file SW_RmGrassS1L
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cuuid( 0x00000003, 0x000c0016 ) * fixe no * level yes * transition no * file SR_RmGrassS1R
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cuuid( 0x00000003, 0x000c0017 ) * fixe no * level yes * transition no * file SR_RmGrassS1L
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cuuid( 0x00000003, 0x000c0018 ) * fixe no * level yes * transition no * file SW_RmGrassH1R
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cuuid( 0x00000003, 0x000c0019 ) * fixe no * level yes * transition no * file SW_RmGrassH1L
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cuuid( 0x00000003, 0x000c001a ) * fixe no * level yes * transition no * file SR_RmGrassH1R
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cuuid( 0x00000003, 0x000c001b ) * fixe no * level yes * transition no * file SR_RmGrassH1L
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cuuid( 0x00000003, 0x000c001c ) * fixe no * level yes * transition no * file SW_RmLeavesS1R
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cuuid( 0x00000003, 0x000c001d ) * fixe no * level yes * transition no * file SW_RmLeavesS1L
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cuuid( 0x00000003, 0x000c001e ) * fixe no * level yes * transition no * file SR_RmLeavesS1R
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cuuid( 0x00000003, 0x000c001f ) * fixe no * level yes * transition no * file SR_RmLeavesS1L
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cuuid( 0x00000003, 0x000c0020 ) * fixe no * level yes * transition no * file SW_RmLeavesH1R
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cuuid( 0x00000003, 0x000c0021 ) * fixe no * level yes * transition no * file SW_RmLeavesH1L
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cuuid( 0x00000003, 0x000c0022 ) * fixe no * level yes * transition no * file SR_RmLeavesH1R
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cuuid( 0x00000003, 0x000c0023 ) * fixe no * level yes * transition no * file SR_RmLeavesH1L
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cuuid( 0x00000003, 0x000c0024 ) * fixe no * level yes * transition no * file SW_RmSandS1R
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cuuid( 0x00000003, 0x000c0025 ) * fixe no * level yes * transition no * file SW_RmSandS1L
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cuuid( 0x00000003, 0x000c0026 ) * fixe no * level yes * transition no * file SR_RmSandS1R
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cuuid( 0x00000003, 0x000c0027 ) * fixe no * level yes * transition no * file SR_RmSandS1L
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cuuid( 0x00000003, 0x000c0028 ) * fixe no * level yes * transition no * file SW_RmSandH1R
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cuuid( 0x00000003, 0x000c0029 ) * fixe no * level yes * transition no * file SW_RmSandH1L
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cuuid( 0x00000003, 0x000c002a ) * fixe no * level yes * transition no * file SR_RmSandH1R
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cuuid( 0x00000003, 0x000c002b ) * fixe no * level yes * transition no * file SR_RmSandH1L
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cuuid( 0x00000003, 0x000c002c ) * fixe no * level yes * transition no * file SW_RmWoodS1R
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cuuid( 0x00000003, 0x000c002d ) * fixe no * level yes * transition no * file SW_RmWoodS1L
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cuuid( 0x00000003, 0x000c002e ) * fixe no * level yes * transition no * file SR_RmWoodS1R
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cuuid( 0x00000003, 0x000c002f ) * fixe no * level yes * transition no * file SR_RmWoodS1L
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cuuid( 0x00000003, 0x000c0030 ) * fixe no * level yes * transition no * file SW_RmWoodH1R
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cuuid( 0x00000003, 0x000c0031 ) * fixe no * level yes * transition no * file SW_RmWoodH1L
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cuuid( 0x00000003, 0x000c0032 ) * fixe no * level yes * transition no * file SR_RmWoodH1R
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cuuid( 0x00000003, 0x000c0033 ) * fixe no * level yes * transition no * file SR_RmWoodH1L
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cuuid( 0x00000003, 0x000c0034 ) * fixe no * level yes * transition no * file SW_RmWaterS1R
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cuuid( 0x00000003, 0x000c0035 ) * fixe no * level yes * transition no * file SW_RmWaterS1L
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cuuid( 0x00000003, 0x000c0036 ) * fixe no * level yes * transition no * file SR_RmWaterS1R
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cuuid( 0x00000003, 0x000c0037 ) * fixe no * level yes * transition no * file SR_RmWaterS1L
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cuuid( 0x00000003, 0x000c0038 ) * fixe no * level yes * transition no * file SW_RmWaterH1R
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cuuid( 0x00000003, 0x000c0039 ) * fixe no * level yes * transition no * file SW_RmWaterH1L
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cuuid( 0x00000003, 0x000c003a ) * fixe no * level yes * transition no * file SR_RmWaterH1R
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cuuid( 0x00000003, 0x000c003b ) * fixe no * level yes * transition no * file SR_RmWaterH1L
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cuuid( 0x00000003, 0x000c003c ) * fixe no * level yes * transition no * file SW_RmMetalS1R
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cuuid( 0x00000003, 0x000c003d ) * fixe no * level yes * transition no * file SW_RmMetalS1L
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cuuid( 0x00000003, 0x000c003e ) * fixe no * level yes * transition no * file SR_RmMetalS1R
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cuuid( 0x00000003, 0x000c003f ) * fixe no * level yes * transition no * file SR_RmMetalS1L
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cuuid( 0x00000003, 0x000c0040 ) * fixe no * level yes * transition no * file SW_RmMetalH1R
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cuuid( 0x00000003, 0x000c0041 ) * fixe no * level yes * transition no * file SW_RmMetalH1L
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cuuid( 0x00000003, 0x000c0042 ) * fixe no * level yes * transition no * file SR_RmMetalH1R
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cuuid( 0x00000003, 0x000c0043 ) * fixe no * level yes * transition no * file SR_RmMetalH1L
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cuuid( 0x00000003, 0x000c0044 ) * fixe no * level yes * transition no * file SW_RmTilingS1R
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cuuid( 0x00000003, 0x000c0045 ) * fixe no * level yes * transition no * file SW_RmTilingS1L
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cuuid( 0x00000003, 0x000c0046 ) * fixe no * level yes * transition no * file SR_RmTilingS1R
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cuuid( 0x00000003, 0x000c0047 ) * fixe no * level yes * transition no * file SR_RmTilingS1L
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cuuid( 0x00000003, 0x000c0048 ) * fixe no * level yes * transition no * file SW_RmTilingH1R
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cuuid( 0x00000003, 0x000c0049 ) * fixe no * level yes * transition no * file SW_RmTilingH1L
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cuuid( 0x00000003, 0x000c004a ) * fixe no * level yes * transition no * file SR_RmTilingH1R
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cuuid( 0x00000003, 0x000c004b ) * fixe no * level yes * transition no * file SR_RmTilingH1L
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cuuid( 0x00000003, 0x000c004c ) * fixe no * level yes * transition no * file SWs_RmRight
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cuuid( 0x00000003, 0x000c004d ) * fixe no * level yes * transition no * file SWs_RmLeft
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cuuid( 0x00000003, 0x000c004e ) * fixe no * level yes * transition no * file SRs_RmRight
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cuuid( 0x00000003, 0x000c004f ) * fixe no * level yes * transition no * file SRs_RmLeft
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cuuid( 0x00000003, 0x000c0050 ) * fixe no * level yes * transition no * file SW_RmMudS1R
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cuuid( 0x00000003, 0x000c0051 ) * fixe no * level yes * transition no * file SW_RmMudS1L
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cuuid( 0x00000003, 0x000c0052 ) * fixe no * level yes * transition no * file SR_RmMudS1R
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cuuid( 0x00000003, 0x000c0053 ) * fixe no * level yes * transition no * file SR_RmMudS1L
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cuuid( 0x00000003, 0x000c0054 ) * fixe no * level yes * transition no * file SW_RmMudH1R
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cuuid( 0x00000003, 0x000c0055 ) * fixe no * level yes * transition no * file SW_RmMudH1L
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cuuid( 0x00000003, 0x000c0056 ) * fixe no * level yes * transition no * file SR_RmMudH1R
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cuuid( 0x00000003, 0x000c0057 ) * fixe no * level yes * transition no * file SR_RmMudH1L
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cuuid( 0x00000003, 0x000c0058 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1R
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cuuid( 0x00000003, 0x000c0059 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1L
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cuuid( 0x00000003, 0x000c005a ) * fixe no * level yes * transition no * file SR_RmSnowPowder1R
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cuuid( 0x00000003, 0x000c005b ) * fixe no * level yes * transition no * file SR_RmSnowPowder1L
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cuuid( 0x00000003, 0x000c005c ) * fixe no * level yes * transition no * file SW_RmSnowSlush1R
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cuuid( 0x00000003, 0x000c005d ) * fixe no * level yes * transition no * file SW_RmSnowSlush1L
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cuuid( 0x00000003, 0x000c005e ) * fixe no * level yes * transition no * file SR_RmSnowSlush1R
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cuuid( 0x00000003, 0x000c005f ) * fixe no * level yes * transition no * file SR_RmSnowSlush1L
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cuuid( 0x00000003, 0x000c0060 ) * fixe no * level yes * transition no * file SW_RmIce1R
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cuuid( 0x00000003, 0x000c0061 ) * fixe no * level yes * transition no * file SW_RmIce1L
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cuuid( 0x00000003, 0x000c0062 ) * fixe no * level yes * transition no * file SR_RmIce1R
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cuuid( 0x00000003, 0x000c0063 ) * fixe no * level yes * transition no * file SR_RmIce1L
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cuuid( 0x00000003, 0x000c0064 ) * fixe no * level yes * transition no * file SW_RmCarpet1R
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cuuid( 0x00000003, 0x000c0065 ) * fixe no * level yes * transition no * file SW_RmCarpet1L
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cuuid( 0x00000003, 0x000c0066 ) * fixe no * level yes * transition no * file SR_RmCarpet1R
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cuuid( 0x00000003, 0x000c0067 ) * fixe no * level yes * transition no * file SR_RmCarpet1L
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cuuid( 0x00000003, 0x000c0068 ) * fixe no * level yes * transition no * file SW_RmMoss1R
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cuuid( 0x00000003, 0x000c0069 ) * fixe no * level yes * transition no * file SW_RmMoss1L
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cuuid( 0x00000003, 0x000c006a ) * fixe no * level yes * transition no * file SR_RmMoss1R
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cuuid( 0x00000003, 0x000c006b ) * fixe no * level yes * transition no * file SR_RmMoss1L
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cuuid( 0x00000003, 0x000c006c ) * fixe no * level yes * transition no * file SW_RmMetalGrate1R
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cuuid( 0x00000003, 0x000c006d ) * fixe no * level yes * transition no * file SW_RmMetalGrate1L
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cuuid( 0x00000003, 0x000c006e ) * fixe no * level yes * transition no * file SR_RmMetalGrate1R
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cuuid( 0x00000003, 0x000c006f ) * fixe no * level yes * transition no * file SR_RmMetalGrate1L
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cuuid( 0x00000003, 0x000c0070 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1R
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cuuid( 0x00000003, 0x000c0071 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1L
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cuuid( 0x00000003, 0x000c0072 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1R
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cuuid( 0x00000003, 0x000c0073 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1L
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cuuid( 0x00000003, 0x000c0074 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1R
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cuuid( 0x00000003, 0x000c0075 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1L
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cuuid( 0x00000003, 0x000c0076 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1R
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cuuid( 0x00000003, 0x000c0077 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1L
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cuuid( 0x00000003, 0x000c0078 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1R
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cuuid( 0x00000003, 0x000c0079 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1L
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cuuid( 0x00000003, 0x000c007a ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1R
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cuuid( 0x00000003, 0x000c007b ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1L
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cuuid( 0x00000003, 0x000c007c ) * fixe no * level yes * transition no * file SW_RmCloth1R
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cuuid( 0x00000003, 0x000c007d ) * fixe no * level yes * transition no * file SW_RmCloth1L
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cuuid( 0x00000003, 0x000c007e ) * fixe no * level yes * transition no * file SR_RmCloth1R
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cuuid( 0x00000003, 0x000c007f ) * fixe no * level yes * transition no * file SR_RmCloth1L
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cuuid( 0x00000003, 0x000c0080 ) * fixe no * level yes * transition no * file SW_RmRope1R
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cuuid( 0x00000003, 0x000c0081 ) * fixe no * level yes * transition no * file SW_RmRope1L
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cuuid( 0x00000003, 0x000c0082 ) * fixe no * level yes * transition no * file SR_RmRope1R
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cuuid( 0x00000003, 0x000c0083 ) * fixe no * level yes * transition no * file SR_RmRope1L
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cuuid( 0x00000003, 0x000c0084 ) * fixe no * level yes * transition no * file SL_RmGeneric1
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cuuid( 0x00000003, 0x000c0085 ) * fixe no * level yes * transition no * file SL_RmEarthS1
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cuuid( 0x00000003, 0x000c0086 ) * fixe no * level yes * transition no * file SL_RmStoneS1
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cuuid( 0x00000003, 0x000c0087 ) * fixe no * level yes * transition no * file SL_RmGrassS1
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cuuid( 0x00000003, 0x000c0088 ) * fixe no * level yes * transition no * file SL_RmLeavesS1
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cuuid( 0x00000003, 0x000c0089 ) * fixe no * level yes * transition no * file SL_RmSandS1
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cuuid( 0x00000003, 0x000c008a ) * fixe no * level yes * transition no * file SL_RmWoodS1
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cuuid( 0x00000003, 0x000c008b ) * fixe no * level yes * transition no * file SL_RmWaterS1
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cuuid( 0x00000003, 0x000c008c ) * fixe no * level yes * transition no * file SL_RmMetalS1
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cuuid( 0x00000003, 0x000c008d ) * fixe no * level yes * transition no * file SL_RmTilingS1
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cuuid( 0x00000003, 0x000c008e ) * fixe no * level yes * transition no * file SL_RmMudS1
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cuuid( 0x00000003, 0x000c008f ) * fixe no * level yes * transition no * file SL_RmSnowPowder1
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cuuid( 0x00000003, 0x000c0090 ) * fixe no * level yes * transition no * file SL_RmSnowSlush1
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cuuid( 0x00000003, 0x000c0091 ) * fixe no * level yes * transition no * file SL_RmIce1
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cuuid( 0x00000003, 0x000c0092 ) * fixe no * level yes * transition no * file SL_RmCarpet1
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cuuid( 0x00000003, 0x000c0093 ) * fixe no * level yes * transition no * file SL_RmMoss1
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cuuid( 0x00000003, 0x000c0094 ) * fixe no * level yes * transition no * file SL_RmMetalGrate1
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cuuid( 0x00000003, 0x000c0095 ) * fixe no * level yes * transition no * file SL_RmWoodParquet1
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cuuid( 0x00000003, 0x000c0096 ) * fixe no * level yes * transition no * file SL_RmWoodTrapDoor1
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cuuid( 0x00000003, 0x000c0097 ) * fixe no * level yes * transition no * file SL_RmCloth1
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cuuid( 0x00000003, 0x000c0098 ) * fixe no * level yes * transition no * file SLs_RmLanding
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cuuid( 0x00000003, 0x000c0099 ) * fixe no * level yes * transition no * file SL_RmWoodCreak1
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cuuid( 0x00000003, 0x000c009a ) * fixe no * level yes * transition no * file SL_RmRope1
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cuuid( 0x00000003, 0x000c00b2 ) * fixe no * level yes * transition no * file SW_RmBones1R
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cuuid( 0x00000003, 0x000c00b3 ) * fixe no * level yes * transition no * file SW_RmBones1L
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cuuid( 0x00000003, 0x000c00b4 ) * fixe no * level yes * transition no * file SR_RmBones1R
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cuuid( 0x00000003, 0x000c00b5 ) * fixe no * level yes * transition no * file SR_RmBones1L
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cuuid( 0x00000003, 0x000c00b6 ) * fixe no * level yes * transition no * file SW_RmFire1R
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cuuid( 0x00000003, 0x000c00b7 ) * fixe no * level yes * transition no * file SW_RmFire1L
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cuuid( 0x00000003, 0x000c00b8 ) * fixe no * level yes * transition no * file SR_RmFire1R
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cuuid( 0x00000003, 0x000c00b9 ) * fixe no * level yes * transition no * file SR_RmFire1L
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cuuid( 0x00000003, 0x000c00ba ) * fixe no * level yes * transition no * file SL_RmBones1
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cuuid( 0x00000003, 0x000c00bb ) * fixe no * level yes * transition no * file SL_RmFire1
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cuuid( 0x00000003, 0x000c00be ) * fixe no * level yes * transition no * file SW_RmAcid1R
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cuuid( 0x00000003, 0x000c00bf ) * fixe no * level yes * transition no * file SW_RmAcid1L
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cuuid( 0x00000003, 0x000c00c0 ) * fixe no * level yes * transition no * file SR_RmAcid1R
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cuuid( 0x00000003, 0x000c00c1 ) * fixe no * level yes * transition no * file SR_RmAcid1L
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cuuid( 0x00000003, 0x000c00c2 ) * fixe no * level yes * transition no * file SL_RmEarthH1
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cuuid( 0x00000003, 0x000c00c3 ) * fixe no * level yes * transition no * file SL_RmGrassH1
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cuuid( 0x00000003, 0x000c00c4 ) * fixe no * level yes * transition no * file SL_RmLeavesH1
|
|
cuuid( 0x00000003, 0x000c00c5 ) * fixe no * level yes * transition no * file SL_RmMetalH1
|
|
cuuid( 0x00000003, 0x000c00c6 ) * fixe no * level yes * transition no * file SL_RmMudH1
|
|
cuuid( 0x00000003, 0x000c00c7 ) * fixe no * level yes * transition no * file SL_RmSandH1
|
|
cuuid( 0x00000003, 0x000c00c8 ) * fixe no * level yes * transition no * file SL_RmStoneH1
|
|
cuuid( 0x00000003, 0x000c00c9 ) * fixe no * level yes * transition no * file SL_RmTilingH1
|
|
cuuid( 0x00000003, 0x000c00ca ) * fixe no * level yes * transition no * file SL_RmWaterH1
|
|
cuuid( 0x00000003, 0x000c00cb ) * fixe no * level yes * transition no * file SL_RmWoodH1
|
|
cuuid( 0x00000003, 0x000c00d4 ) * fixe no * level yes * transition no * file SL_RmAcid1
|
|
cuuid( 0x00000003, 0x000d0000 ) * fixe no * level yes * transition no * file Vide0
|
|
cuuid( 0x00000001, 0x000d0003 ) * fixe no * level yes * transition no * file Play_VOr_RmQuestion01
|
|
cuuid( 0x00000003, 0x000d0003 ) * fixe no * level yes * transition no * file VO_RmBalance01
|
|
cuuid( 0x00000003, 0x000d0004 ) * fixe no * level yes * transition no * file VO_RmBalance02
|
|
cuuid( 0x00000003, 0x000d0005 ) * fixe no * level yes * transition no * file VO_RmBalance03
|
|
cuuid( 0x00000001, 0x000d0008 ) * fixe no * level yes * transition no * file Play_VOr_RmJoy01
|
|
cuuid( 0x00000001, 0x000d0012 ) * fixe no * level yes * transition no * file Play_VOr_RmBalance01
|
|
cuuid( 0x00000003, 0x000d0019 ) * fixe no * level yes * transition no * file VO_RmRelief01
|
|
cuuid( 0x00000001, 0x000d0021 ) * fixe no * level yes * transition no * file Play_VO_RmPain01
|
|
cuuid( 0x00000003, 0x000d002b ) * fixe no * level yes * transition no * file VO_RmPain01
|
|
cuuid( 0x00000001, 0x000d002d ) * fixe no * level yes * transition no * file Play_VO_RmRelief01
|
|
cuuid( 0x00000001, 0x000d0030 ) * fixe no * level yes * transition no * file Play_VO_RmBalance01
|
|
cuuid( 0x00000001, 0x000d004d ) * fixe no * level yes * transition no * file Play_VOr_RmInfinitFall01
|
|
cuuid( 0x00000003, 0x000d004f ) * fixe no * level yes * transition no * file VOr_RmBalance01
|
|
cuuid( 0x00000001, 0x000d005b ) * fixe no * level yes * transition no * file Play_VO_RmSpeWinGrimace
|
|
cuuid( 0x00000001, 0x000d005c ) * fixe no * level yes * transition no * file Play_VO_RmKn45_01
|
|
cuuid( 0x00000001, 0x000d005d ) * fixe no * level yes * transition no * file Play_VO_RmKn45_02
|
|
cuuid( 0x00000001, 0x000d005e ) * fixe no * level yes * transition no * file Play_VO_RmKn45_03
|
|
cuuid( 0x00000001, 0x000d005f ) * fixe no * level yes * transition no * file Play_VO_RmSw60_01
|
|
cuuid( 0x00000003, 0x000d0091 ) * fixe no * level yes * transition no * file VO_RmImpulse06
|
|
cuuid( 0x00000003, 0x000d0092 ) * fixe no * level yes * transition no * file VO_RmImpulse05
|
|
cuuid( 0x00000003, 0x000d0093 ) * fixe no * level yes * transition no * file VO_RmImpulse04
|
|
cuuid( 0x00000003, 0x000d0094 ) * fixe no * level yes * transition no * file VOr_RmImpulse02
|
|
cuuid( 0x00000003, 0x000d00db ) * fixe no * level yes * transition no * file VO_RmInfinitFall02
|
|
cuuid( 0x00000003, 0x000d00dc ) * fixe no * level yes * transition no * file VO_RmInfinitFall03
|
|
cuuid( 0x00000003, 0x000d00dd ) * fixe no * level yes * transition no * file VO_RmInfinitFall01
|
|
cuuid( 0x00000003, 0x000d00de ) * fixe no * level yes * transition no * file VOr_RmInfinitFall01
|
|
cuuid( 0x00000003, 0x000d0105 ) * fixe no * level yes * transition no * file VO_RmSpeWinGrimace
|
|
cuuid( 0x00000003, 0x000d0109 ) * fixe no * level yes * transition no * file VO_RmSw60_01
|
|
cuuid( 0x00000003, 0x000f0003 ) * fixe no * level yes * transition no * file PC_CagPaf01
|
|
cuuid( 0x00000001, 0x000f0004 ) * fixe no * level yes * transition no * file Play_PC_CagPaf01
|
|
cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01
|
|
cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01
|
|
cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01
|
|
cuuid( 0x00000001, 0x000f0021 ) * fixe no * level yes * transition no * file Play_PCr_CBaBall01
|
|
cuuid( 0x00000001, 0x000f0022 ) * fixe no * level yes * transition no * file Play_PCr_CBaGlove01
|
|
cuuid( 0x00000001, 0x000f0023 ) * fixe no * level yes * transition no * file Play_PCr_CBaShoot01
|
|
cuuid( 0x00000001, 0x000f0024 ) * fixe no * level yes * transition no * file Play_PCr_CBaStick01
|
|
cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02
|
|
cuuid( 0x00000003, 0x000f0049 ) * fixe no * level yes * transition no * file PC_CBaBall01
|
|
cuuid( 0x00000003, 0x000f004d ) * fixe no * level yes * transition no * file PC_CBaGlove01
|
|
cuuid( 0x00000003, 0x000f0051 ) * fixe no * level yes * transition no * file PC_CBaShoot01
|
|
cuuid( 0x00000003, 0x000f0055 ) * fixe no * level yes * transition no * file PC_CBaStick01
|
|
cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02
|
|
cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01
|
|
cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R
|
|
cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R
|
|
cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L
|
|
cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L
|
|
cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R
|
|
cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R
|
|
cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L
|
|
cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L
|
|
cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1
|
|
cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1
|
|
cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01
|
|
cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01
|
|
cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01
|
|
cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01
|
|
cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01
|
|
cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01
|
|
cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03
|
|
cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01
|
|
cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02
|
|
cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01
|
|
cuuid( 0x00000001, 0x00120001 ) * fixe no * level yes * transition no * file Play_BI_Stick02
|
|
cuuid( 0x00000003, 0x00120001 ) * fixe no * level yes * transition no * file BI_Stick02
|
|
cuuid( 0x00000001, 0x00120002 ) * fixe no * level yes * transition no * file Play_BI_Paf01
|
|
cuuid( 0x00000003, 0x00120002 ) * fixe no * level yes * transition no * file BI_Paf01
|
|
cuuid( 0x00000001, 0x00120003 ) * fixe no * level yes * transition no * file Play_BIr_Paf01
|
|
cuuid( 0x00000003, 0x00120003 ) * fixe no * level yes * transition no * file BI_Paf02
|
|
cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01
|
|
cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01
|
|
cuuid( 0x00000001, 0x00120019 ) * fixe no * level yes * transition no * file Play_BIr_StoneHard01
|
|
cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01
|
|
cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01
|
|
cuuid( 0x00000001, 0x00120025 ) * fixe no * level yes * transition no * file Play_BIr_StoneHard02
|
|
cuuid( 0x00000001, 0x00120026 ) * fixe no * level yes * transition no * file Play_BIr_BoxingGlove01
|
|
cuuid( 0x00000001, 0x0012002f ) * fixe no * level yes * transition no * file Play_BIr_StoneHard03
|
|
cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01
|
|
cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01
|
|
cuuid( 0x00000003, 0x00120042 ) * fixe no * level yes * transition no * file BI_StoneHard01
|
|
cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01
|
|
cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01
|
|
cuuid( 0x00000003, 0x00120072 ) * fixe no * level yes * transition no * file BI_StoneHard04
|
|
cuuid( 0x00000003, 0x00120077 ) * fixe no * level yes * transition no * file BI_BoxingGlove01
|
|
cuuid( 0x00000003, 0x0012009a ) * fixe no * level yes * transition no * file BI_StoneHard07
|
|
cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01
|
|
cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01
|
|
cuuid( 0x00000001, 0x0013001a ) * fixe no * level yes * transition no * file Play_VD_IN17_Raym_05_05
|
|
cuuid( 0x00000003, 0x0013001a ) * fixe no * level yes * transition no * file VD_IN17_Raym_05_05
|
|
cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01
|
|
cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01
|
|
cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01
|
|
cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01
|
|
cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01
|
|
cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01
|
|
cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01
|
|
cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01
|
|
cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01
|
|
cuuid( 0x00000001, 0x0014001b ) * fixe no * level yes * transition no * file Play_VOr_CBafAttac01
|
|
cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01
|
|
cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01
|
|
cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01
|
|
cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01
|
|
cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02
|
|
cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01
|
|
cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01
|
|
cuuid( 0x00000001, 0x0014002c ) * fixe no * level yes * transition no * file Play_VOr_CBafDie01
|
|
cuuid( 0x00000001, 0x0014002d ) * fixe no * level yes * transition no * file Play_VOr_CBafEffort01
|
|
cuuid( 0x00000001, 0x00140034 ) * fixe no * level yes * transition no * file Play_VOr_CBafSurp01
|
|
cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01
|
|
cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01
|
|
cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01
|
|
cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01
|
|
cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01
|
|
cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01
|
|
cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01
|
|
cuuid( 0x00000001, 0x0014004b ) * fixe no * level yes * transition no * file Play_VO_CBafEffort01
|
|
cuuid( 0x00000001, 0x0014004e ) * fixe no * level yes * transition no * file Play_VO_CBafCharge01
|
|
cuuid( 0x00000001, 0x0014004f ) * fixe no * level yes * transition no * file Play_VO_CBafAttack01
|
|
cuuid( 0x00000001, 0x00140052 ) * fixe no * level yes * transition no * file Play_VO_CBafJuggle03
|
|
cuuid( 0x00000001, 0x00140053 ) * fixe no * level yes * transition no * file Play_VO_CBafKata03
|
|
cuuid( 0x00000001, 0x00140055 ) * fixe no * level yes * transition no * file Play_VO_CBafSurprise03
|
|
cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01
|
|
cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02
|
|
cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01
|
|
cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02
|
|
cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02
|
|
cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01
|
|
cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01
|
|
cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01
|
|
cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01
|
|
cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01
|
|
cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01
|
|
cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01
|
|
cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01
|
|
cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03
|
|
cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01
|
|
cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01
|
|
cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02
|
|
cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03
|
|
cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01
|
|
cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03
|
|
cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02
|
|
cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01
|
|
cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02
|
|
cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01
|
|
cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03
|
|
cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01
|
|
cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01
|
|
cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02
|
|
cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01
|
|
cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01
|
|
cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02
|
|
cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01
|
|
cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01
|
|
cuuid( 0x00000003, 0x001400d0 ) * fixe no * level yes * transition no * file VO_CBafAttack01
|
|
cuuid( 0x00000003, 0x001400d1 ) * fixe no * level yes * transition no * file VO_CBafAttack02
|
|
cuuid( 0x00000003, 0x001400d3 ) * fixe no * level yes * transition no * file VOr_CBafAttack01
|
|
cuuid( 0x00000003, 0x001400dc ) * fixe no * level yes * transition no * file VO_CBafDie01
|
|
cuuid( 0x00000003, 0x001400e4 ) * fixe no * level yes * transition no * file VO_CBafExpir01
|
|
cuuid( 0x00000003, 0x001400f2 ) * fixe no * level yes * transition no * file VO_CBafJuggle03
|
|
cuuid( 0x00000003, 0x001400f4 ) * fixe no * level yes * transition no * file VO_CBafKata01
|
|
cuuid( 0x00000003, 0x001400f5 ) * fixe no * level yes * transition no * file VO_CBafKata02
|
|
cuuid( 0x00000003, 0x001400f7 ) * fixe no * level yes * transition no * file VOr_CBafKata01
|
|
cuuid( 0x00000003, 0x001400fe ) * fixe no * level yes * transition no * file VO_CBafSurprise03
|
|
cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03
|
|
cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01
|
|
cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02
|
|
cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03
|
|
cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01
|
|
cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01
|
|
cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02
|
|
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
|
|
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
|
|
cuuid( 0x00000001, 0x00160004 ) * fixe no * level yes * transition no * file Play_BAr_Airhit02
|
|
cuuid( 0x00000003, 0x00160004 ) * fixe no * level yes * transition no * file BA_AirHit04
|
|
cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01
|
|
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
|
|
cuuid( 0x00000001, 0x0016000b ) * fixe no * level yes * transition no * file Play_BAr_ObjectPassBy01
|
|
cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01
|
|
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
|
|
cuuid( 0x00000001, 0x00160016 ) * fixe no * level yes * transition no * file Play_BAr_AirHit03
|
|
cuuid( 0x00000003, 0x00160018 ) * fixe no * level yes * transition no * file BA_ObjectPassBy01
|
|
cuuid( 0x00000003, 0x00160024 ) * fixe no * level yes * transition no * file BA_AirHit07
|
|
cuuid( 0x00000001, 0x0016002c ) * fixe no * level yes * transition no * file Play_BAr_AirSprayShort01
|
|
cuuid( 0x00000001, 0x0016002d ) * fixe no * level yes * transition no * file Play_BAb_AirCushion01
|
|
cuuid( 0x00000001, 0x0016002e ) * fixe no * level yes * transition no * file Stop_BAb_AirCushion01
|
|
cuuid( 0x00000001, 0x0016002f ) * fixe no * level yes * transition no * file Play_BAr_AirCushionOn01
|
|
cuuid( 0x00000001, 0x00160030 ) * fixe no * level yes * transition no * file Play_BAr_AirCushionOff01
|
|
cuuid( 0x00000003, 0x0016005a ) * fixe no * level yes * transition no * file BA_AirSprayShort01
|
|
cuuid( 0x00000003, 0x0016005e ) * fixe no * level yes * transition no * file BAb_AirCushion01
|
|
cuuid( 0x00000003, 0x0016005f ) * fixe no * level yes * transition no * file BA_AirCushionOn01
|
|
cuuid( 0x00000003, 0x00160065 ) * fixe no * level yes * transition no * file BA_AirCushionOff01
|
|
cuuid( 0x00000001, 0x00190032 ) * fixe no * level yes * transition no * file Play_BMr_AntiGravityUp01
|
|
cuuid( 0x00000001, 0x0019003c ) * fixe no * level yes * transition no * file Play_BMr_Book01
|
|
cuuid( 0x00000001, 0x0019003d ) * fixe no * level yes * transition no * file Play_BMr_HandWalking01
|
|
cuuid( 0x00000001, 0x0019003e ) * fixe no * level yes * transition no * file Play_BMr_MagicGate01
|
|
cuuid( 0x00000001, 0x00190040 ) * fixe no * level yes * transition no * file Play_BMr_LightOn01
|
|
cuuid( 0x00000003, 0x0019004b ) * fixe no * level yes * transition no * file BM_AntiGravityUp01
|
|
cuuid( 0x00000003, 0x00190058 ) * fixe no * level yes * transition no * file BM_Book01
|
|
cuuid( 0x00000003, 0x0019005c ) * fixe no * level yes * transition no * file BM_HandWalking01
|
|
cuuid( 0x00000003, 0x00190060 ) * fixe no * level yes * transition no * file BM_MagicGate01
|
|
cuuid( 0x00000003, 0x00190068 ) * fixe no * level yes * transition no * file BM_LightOn01
|
|
cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01
|
|
cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01
|
|
cuuid( 0x00000001, 0x001e0021 ) * fixe no * level yes * transition no * file Play_BCb_StoneMoving02
|
|
cuuid( 0x00000001, 0x001e0022 ) * fixe no * level yes * transition no * file Stop_BCb_StoneMoving02
|
|
cuuid( 0x00000001, 0x001e0032 ) * fixe no * level yes * transition no * file Play_BCr_SWings01
|
|
cuuid( 0x00000001, 0x001e0033 ) * fixe no * level yes * transition no * file Play_BCr_LWings01
|
|
cuuid( 0x00000001, 0x001e0034 ) * fixe no * level yes * transition no * file Play_BCr_LMagicWings01
|
|
cuuid( 0x00000001, 0x001e0035 ) * fixe no * level yes * transition no * file Play_BCr_SMagicWings01
|
|
cuuid( 0x00000001, 0x001e0036 ) * fixe no * level yes * transition no * file Play_BCr_LDarkCWings01
|
|
cuuid( 0x00000001, 0x001e0037 ) * fixe no * level yes * transition no * file Play_BCr_SDarkCWings01
|
|
cuuid( 0x00000001, 0x001e0042 ) * fixe no * level yes * transition no * file Play_BCb_StoneMoving03
|
|
cuuid( 0x00000001, 0x001e0043 ) * fixe no * level yes * transition no * file Stop_BCb_StoneMoving03
|
|
cuuid( 0x00000003, 0x001e004d ) * fixe no * level yes * transition no * file BCb_StoneMoving02
|
|
cuuid( 0x00000003, 0x001e0060 ) * fixe no * level yes * transition no * file BC_SWings01
|
|
cuuid( 0x00000003, 0x001e0064 ) * fixe no * level yes * transition no * file BC_LWings01
|
|
cuuid( 0x00000003, 0x001e006c ) * fixe no * level yes * transition no * file BC_LMagicWings01
|
|
cuuid( 0x00000003, 0x001e0070 ) * fixe no * level yes * transition no * file BC_SMagicWings01
|
|
cuuid( 0x00000003, 0x001e0074 ) * fixe no * level yes * transition no * file BC_LDarkCWings01
|
|
cuuid( 0x00000003, 0x001e0078 ) * fixe no * level yes * transition no * file BC_SDarkCWings01
|
|
cuuid( 0x00000003, 0x001e0093 ) * fixe no * level yes * transition no * file BCb_StoneMoving03
|
|
cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01
|
|
cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01
|
|
cuuid( 0x00000001, 0x002a005b ) * fixe no * level yes * transition no * file Play_BDr_BigMushOn01
|
|
cuuid( 0x00000001, 0x002a005c ) * fixe no * level yes * transition no * file Play_BDr_BigMushOff01
|
|
cuuid( 0x00000001, 0x002a005d ) * fixe no * level yes * transition no * file Play_BDb_BigMushSpin01
|
|
cuuid( 0x00000001, 0x002a005e ) * fixe no * level yes * transition no * file Stop_BDb_BigMushSpin01
|
|
cuuid( 0x00000001, 0x002a0074 ) * fixe no * level yes * transition no * file Play_BDr_MagicUnlock02
|
|
cuuid( 0x00000003, 0x002a0096 ) * fixe no * level yes * transition no * file BD_BigMushOn01
|
|
cuuid( 0x00000003, 0x002a009c ) * fixe no * level yes * transition no * file BD_BigMushOff01
|
|
cuuid( 0x00000003, 0x002a009e ) * fixe no * level yes * transition no * file BDb_BigMushSpin01
|
|
cuuid( 0x00000003, 0x002a00c9 ) * fixe no * level yes * transition no * file BD_MagicUnlock04
|
|
cuuid( 0x00000003, 0x002d0022 ) * fixe no * level yes * transition no * file VO_DarkLaugh01
|
|
cuuid( 0x00000001, 0x00340029 ) * fixe no * level yes * transition no * file Play_VO_R4Groan01
|
|
cuuid( 0x00000003, 0x0034007c ) * fixe no * level yes * transition no * file VO_R4Groan01
|
|
cuuid( 0x00000001, 0x00380025 ) * fixe no * level yes * transition no * file Play_PGr_EyesBlink01
|
|
cuuid( 0x00000003, 0x00380067 ) * fixe no * level yes * transition no * file PG_EyesBlink02
|
|
cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB
|
|
cuuid( 0x00000001, 0x003b002d ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickB
|
|
cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA
|
|
cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB
|
|
cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA
|
|
cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB
|
|
cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA
|
|
cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA
|
|
cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB
|
|
cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA
|
|
cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB
|
|
cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000003, 0x003b003f ) * fixe no * level yes * transition no * file MJ_Rm_01TrickB
|
|
cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01
|
|
cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01
|
|
cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01
|
|
cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01
|
|
cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01
|
|
cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01
|
|
cuuid( 0x00000001, 0x003f0004 ) * fixe no * level yes * transition no * file Play_RFr_MissileShoot01
|
|
cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01
|
|
cuuid( 0x00000001, 0x003f0011 ) * fixe no * level yes * transition no * file Play_RFb_Missile01
|
|
cuuid( 0x00000001, 0x003f0012 ) * fixe no * level yes * transition no * file Stop_RFb_Missile01
|
|
cuuid( 0x00000003, 0x003f0012 ) * fixe no * level yes * transition no * file RF_MissileShoot02
|
|
cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01
|
|
cuuid( 0x00000003, 0x003f001c ) * fixe no * level yes * transition no * file RFb_Missile01
|
|
cuuid( 0x00000003, 0x00460000 ) * fixe no * level yes * transition no * file PAb_MurNormalWings01
|
|
cuuid( 0x00000001, 0x00460002 ) * fixe no * level yes * transition no * file Play_PAb_MurNormalWings01
|
|
cuuid( 0x00000001, 0x00460003 ) * fixe no * level yes * transition no * file Stop_PAb_MurNormalWings01
|
|
cuuid( 0x00000003, 0x00460003 ) * fixe no * level yes * transition no * file PAb_MurNormalWings02
|
|
cuuid( 0x00000001, 0x00460006 ) * fixe no * level yes * transition no * file Play_PAb_MurNormalWings02
|
|
cuuid( 0x00000001, 0x00460007 ) * fixe no * level yes * transition no * file Stop_PAb_MurNormalWings02
|
|
cuuid( 0x00000001, 0x00470050 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_01_02a
|
|
cuuid( 0x00000003, 0x00470050 ) * fixe no * level yes * transition no * file VD_IN17_Murf_01_02a
|
|
cuuid( 0x00000001, 0x00470051 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_01_01
|
|
cuuid( 0x00000003, 0x00470051 ) * fixe no * level yes * transition no * file VD_IN17_Murf_01_01
|
|
cuuid( 0x00000001, 0x00470052 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_01_02b
|
|
cuuid( 0x00000003, 0x00470052 ) * fixe no * level yes * transition no * file VD_IN17_Murf_01_02b
|
|
cuuid( 0x00000001, 0x00470053 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_01_03
|
|
cuuid( 0x00000003, 0x00470053 ) * fixe no * level yes * transition no * file VD_IN17_Murf_01_03
|
|
cuuid( 0x00000001, 0x00470054 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_01_04
|
|
cuuid( 0x00000003, 0x00470054 ) * fixe no * level yes * transition no * file VD_IN17_Murf_01_04
|
|
cuuid( 0x00000001, 0x00470055 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_02_01
|
|
cuuid( 0x00000003, 0x00470055 ) * fixe no * level yes * transition no * file VD_IN17_Murf_02_01
|
|
cuuid( 0x00000001, 0x00470056 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_02_02
|
|
cuuid( 0x00000003, 0x00470056 ) * fixe no * level yes * transition no * file VD_IN17_Murf_02_02
|
|
cuuid( 0x00000001, 0x00470057 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_02_03
|
|
cuuid( 0x00000003, 0x00470057 ) * fixe no * level yes * transition no * file VD_IN17_Murf_02_03
|
|
cuuid( 0x00000001, 0x00470059 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_02_06
|
|
cuuid( 0x00000003, 0x00470059 ) * fixe no * level yes * transition no * file VD_IN17_Murf_02_06
|
|
cuuid( 0x00000001, 0x0047005a ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_02_07
|
|
cuuid( 0x00000003, 0x0047005a ) * fixe no * level yes * transition no * file VD_IN17_Murf_02_07
|
|
cuuid( 0x00000001, 0x0047005b ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_01
|
|
cuuid( 0x00000003, 0x0047005b ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_01
|
|
cuuid( 0x00000001, 0x0047005d ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_03
|
|
cuuid( 0x00000003, 0x0047005d ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_03
|
|
cuuid( 0x00000001, 0x0047005f ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_04
|
|
cuuid( 0x00000003, 0x0047005f ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_04
|
|
cuuid( 0x00000001, 0x00470060 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_04a
|
|
cuuid( 0x00000003, 0x00470060 ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_04a
|
|
cuuid( 0x00000001, 0x00470063 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_05
|
|
cuuid( 0x00000003, 0x00470063 ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_05
|
|
cuuid( 0x00000001, 0x00470068 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_06
|
|
cuuid( 0x00000003, 0x00470068 ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_06
|
|
cuuid( 0x00000001, 0x00470069 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_03_07
|
|
cuuid( 0x00000003, 0x00470069 ) * fixe no * level yes * transition no * file VD_IN17_Murf_03_07
|
|
cuuid( 0x00000001, 0x0047006c ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_04_01
|
|
cuuid( 0x00000003, 0x0047006c ) * fixe no * level yes * transition no * file VD_IN17_Murf_04_01
|
|
cuuid( 0x00000001, 0x0047006d ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_04_02
|
|
cuuid( 0x00000003, 0x0047006d ) * fixe no * level yes * transition no * file VD_IN17_Murf_04_02
|
|
cuuid( 0x00000001, 0x0047006e ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_04_03a
|
|
cuuid( 0x00000003, 0x0047006e ) * fixe no * level yes * transition no * file VD_IN17_Murf_04_03a
|
|
cuuid( 0x00000001, 0x0047006f ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_04_03b
|
|
cuuid( 0x00000003, 0x0047006f ) * fixe no * level yes * transition no * file VD_IN17_Murf_04_03b
|
|
cuuid( 0x00000001, 0x00470070 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_05_01
|
|
cuuid( 0x00000003, 0x00470070 ) * fixe no * level yes * transition no * file VD_IN17_Murf_05_01
|
|
cuuid( 0x00000001, 0x00470071 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_05_03
|
|
cuuid( 0x00000003, 0x00470071 ) * fixe no * level yes * transition no * file VD_IN17_Murf_05_03
|
|
cuuid( 0x00000001, 0x00470072 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_05_04
|
|
cuuid( 0x00000003, 0x00470072 ) * fixe no * level yes * transition no * file VD_IN17_Murf_05_04
|
|
cuuid( 0x00000001, 0x00470073 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_05_06
|
|
cuuid( 0x00000003, 0x00470073 ) * fixe no * level yes * transition no * file VD_IN17_Murf_05_06
|
|
cuuid( 0x00000001, 0x00470074 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_05_07
|
|
cuuid( 0x00000003, 0x00470074 ) * fixe no * level yes * transition no * file VD_IN17_Murf_05_07
|
|
cuuid( 0x00000001, 0x00470076 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_06_02
|
|
cuuid( 0x00000003, 0x00470076 ) * fixe no * level yes * transition no * file VD_IN17_Murf_06_02
|
|
cuuid( 0x00000001, 0x0047007e ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_01_02c
|
|
cuuid( 0x00000003, 0x0047007e ) * fixe no * level yes * transition no * file VD_IN17_Murf_01_02c
|
|
cuuid( 0x00000001, 0x00470084 ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_04_03c
|
|
cuuid( 0x00000003, 0x00470084 ) * fixe no * level yes * transition no * file VD_IN17_Murf_04_03c
|
|
cuuid( 0x00000001, 0x0047008e ) * fixe no * level yes * transition no * file Play_VD_IN17_Murf_04_03d
|
|
cuuid( 0x00000003, 0x0047008e ) * fixe no * level yes * transition no * file VD_IN17_Murf_04_03d
|
|
cuuid( 0x00000001, 0x00480000 ) * fixe no * level yes * transition no * file Play_VOr_MurSuperHappy01
|
|
cuuid( 0x00000001, 0x00480001 ) * fixe no * level yes * transition no * file Play_VOr_MurSad01
|
|
cuuid( 0x00000003, 0x00480001 ) * fixe no * level yes * transition no * file VO_MurSuperHappy02
|
|
cuuid( 0x00000001, 0x00480002 ) * fixe no * level yes * transition no * file Play_VOr_MurImpulse01
|
|
cuuid( 0x00000001, 0x00480003 ) * fixe no * level yes * transition no * file Play_VOr_MurHappy01
|
|
cuuid( 0x00000001, 0x00480004 ) * fixe no * level yes * transition no * file Play_VOr_MurCurse01
|
|
cuuid( 0x00000001, 0x00480005 ) * fixe no * level yes * transition no * file Play_VOr_MurCall01
|
|
cuuid( 0x00000001, 0x00480006 ) * fixe no * level yes * transition no * file Play_VOr_MurAngry01
|
|
cuuid( 0x00000003, 0x00480006 ) * fixe no * level yes * transition no * file VO_MurSad01
|
|
cuuid( 0x00000001, 0x00480007 ) * fixe no * level yes * transition no * file Play_VOr_MurSurprised01
|
|
cuuid( 0x00000001, 0x00480008 ) * fixe no * level yes * transition no * file Play_VOr_MurWhistle01
|
|
cuuid( 0x00000003, 0x0048000a ) * fixe no * level yes * transition no * file VO_MurImpulse01
|
|
cuuid( 0x00000003, 0x0048000e ) * fixe no * level yes * transition no * file VO_MurHappy01
|
|
cuuid( 0x00000003, 0x00480012 ) * fixe no * level yes * transition no * file VO_MurCurse01
|
|
cuuid( 0x00000003, 0x00480016 ) * fixe no * level yes * transition no * file VO_MurCall01
|
|
cuuid( 0x00000003, 0x0048001a ) * fixe no * level yes * transition no * file VO_MurAngry01
|
|
cuuid( 0x00000003, 0x0048001e ) * fixe no * level yes * transition no * file VO_MurSurprised01
|
|
cuuid( 0x00000003, 0x00480021 ) * fixe no * level yes * transition no * file VO_MurWhistle01
|
|
cuuid( 0x00000003, 0x004e0000 ) * fixe no * level yes * transition no * file PV_Bat01
|
|
cuuid( 0x00000003, 0x004e0001 ) * fixe no * level yes * transition no * file PV_Mouse01
|
|
cuuid( 0x00000001, 0x004e0002 ) * fixe no * level yes * transition no * file Play_PVr_Mouse01
|
|
cuuid( 0x00000001, 0x004e0003 ) * fixe no * level yes * transition no * file Play_PVr_Bat01
|
|
cuuid( 0x00000001, 0x004e0004 ) * fixe no * level yes * transition no * file Play_PVr_Turtle01
|
|
cuuid( 0x00000003, 0x004e0004 ) * fixe no * level yes * transition no * file PVr_Bat01
|
|
cuuid( 0x00000003, 0x004e0005 ) * fixe no * level yes * transition no * file PVr_Mouse01
|
|
cuuid( 0x00000003, 0x004e0007 ) * fixe no * level yes * transition no * file PV_ChamCall01
|
|
cuuid( 0x00000001, 0x004e000a ) * fixe no * level yes * transition no * file Play_PVr_Luisiane01
|
|
cuuid( 0x00000003, 0x004e000c ) * fixe no * level yes * transition no * file PV_Luisane01
|
|
cuuid( 0x00000001, 0x004e000f ) * fixe no * level yes * transition no * file Play_PVr_Chameleon01
|
|
cuuid( 0x00000001, 0x004e0010 ) * fixe no * level yes * transition no * file Play_PV_ChaDisappear01
|
|
cuuid( 0x00000003, 0x004e0013 ) * fixe no * level yes * transition no * file PV_Turtle01
|
|
cuuid( 0x00000003, 0x004e0014 ) * fixe no * level yes * transition no * file PVr_Turtle01
|
|
cuuid( 0x00000003, 0x004e0018 ) * fixe no * level yes * transition no * file PVr_Luisane01
|
|
cuuid( 0x00000003, 0x004e001d ) * fixe no * level yes * transition no * file PVr_ChamCall01
|
|
cuuid( 0x00000003, 0x004e001e ) * fixe no * level yes * transition no * file PV_ChamDisappear01
|
|
cuuid( 0x00000001, 0x004e003e ) * fixe no * level yes * transition no * file Play_PVb_TurtleTurn01
|
|
cuuid( 0x00000001, 0x004e003f ) * fixe no * level yes * transition no * file Stop_PVb_TurtleTurn01
|
|
cuuid( 0x00000003, 0x004e0083 ) * fixe no * level yes * transition no * file PVb_TurtleTurn01
|
|
cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn
|
|
cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn
|
|
cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03
|
|
cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02
|
|
cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn
|
|
cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize
|
|
cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01
|
|
cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01
|
|
cuuid( 0x00000001, 0x00520026 ) * fixe no * level yes * transition no * file Play_PLb_DarkEnergy02
|
|
cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02
|
|
cuuid( 0x00000001, 0x00520027 ) * fixe no * level yes * transition no * file Stop_PLb_DarkEnergy02
|
|
cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01
|
|
cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01
|
|
cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02
|
|
cuuid( 0x00000003, 0x0052002c ) * fixe no * level yes * transition no * file PLb_DarkEnergy02
|
|
cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01
|
|
cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01
|
|
cuuid( 0x00000001, 0x00530000 ) * fixe no * level yes * transition no * file Play_VOr_DarkCLaugh01
|
|
cuuid( 0x00000001, 0x00530001 ) * fixe no * level yes * transition no * file Play_VOr_DarkCHappy01
|
|
cuuid( 0x00000003, 0x00530001 ) * fixe no * level yes * transition no * file VO_DarkCLaugh02
|
|
cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01
|
|
cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01
|
|
cuuid( 0x00000003, 0x00530003 ) * fixe no * level yes * transition no * file VOr_DarkCLaugh01
|
|
cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01
|
|
cuuid( 0x00000001, 0x00530006 ) * fixe no * level yes * transition no * file Play_VOr_DarkCFlee01
|
|
cuuid( 0x00000001, 0x00530008 ) * fixe no * level yes * transition no * file Play_VO_DarkCPanic01
|
|
cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03
|
|
cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01
|
|
cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01
|
|
cuuid( 0x00000003, 0x00530018 ) * fixe no * level yes * transition no * file VO_DarkCFlee02
|
|
cuuid( 0x00000003, 0x0053001d ) * fixe no * level yes * transition no * file VO_DarkCPanic01
|
|
cuuid( 0x00000001, 0x00540018 ) * fixe no * level yes * transition no * file Play_VD_IN17_Lums_05_02
|
|
cuuid( 0x00000003, 0x00540018 ) * fixe no * level yes * transition no * file VD_IN17_Lums_05_02
|
|
cuuid( 0x00000001, 0x00540019 ) * fixe no * level yes * transition no * file Play_VD_IN17_Lums_05_02a
|
|
cuuid( 0x00000003, 0x00540019 ) * fixe no * level yes * transition no * file VD_IN17_Lums_05_02a
|
|
cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01
|
|
cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01
|
|
cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn
|
|
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
|
|
cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn
|
|
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
|
|
cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn
|
|
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
|
|
cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn
|
|
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
|
|
cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
|
|
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
|
|
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
|
|
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01
|
|
cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02
|
|
cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03
|
|
cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01
|
|
cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01
|
|
cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01
|
|
cuuid( 0x00000001, 0x0055001c ) * fixe no * level yes * transition no * file Play_OIr_PigBoxHit01
|
|
cuuid( 0x00000001, 0x0055001e ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin01
|
|
cuuid( 0x00000001, 0x0055001f ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin02
|
|
cuuid( 0x00000001, 0x00550022 ) * fixe no * level yes * transition no * file Play_OIr_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03
|
|
cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02
|
|
cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA
|
|
cuuid( 0x00000003, 0x0055003a ) * fixe no * level yes * transition no * file OI_PigBoxHit01
|
|
cuuid( 0x00000003, 0x00550047 ) * fixe no * level yes * transition no * file OI_PigBoxWin05
|
|
cuuid( 0x00000003, 0x0055004e ) * fixe no * level yes * transition no * file OI_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055004f ) * fixe no * level yes * transition no * file OI_DwarfExplo02
|
|
cuuid( 0x00000003, 0x00550050 ) * fixe no * level yes * transition no * file OI_DwarfExplo03
|
|
cuuid( 0x00000003, 0x00550052 ) * fixe no * level yes * transition no * file OIr_DwarfExplo01
|
|
cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01
|
|
cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02
|
|
cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03
|
|
cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03
|
|
cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04
|
|
cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07
|
|
cuuid( 0x00000003, 0x005b0000 ) * fixe no * level yes * transition no * file MI_Mur_05Flight_05
|
|
cuuid( 0x00000003, 0x005b0001 ) * fixe no * level yes * transition no * file MI_Mur_01Flight_01
|
|
cuuid( 0x00000003, 0x005b0003 ) * fixe no * level yes * transition no * file MIt_Mur_01FightA01
|
|
cuuid( 0x00000003, 0x005b0006 ) * fixe no * level yes * transition no * file MI_Mur_02Flight_02
|
|
cuuid( 0x00000003, 0x005b0007 ) * fixe no * level yes * transition no * file MI_Mur_01Flight_03
|
|
cuuid( 0x00000003, 0x005b0008 ) * fixe no * level yes * transition no * file MI_Mur_01Flight_04
|
|
cuuid( 0x00000003, 0x005b000b ) * fixe no * level yes * transition no * file MI_Mur_01Flight_02
|
|
cuuid( 0x00000003, 0x005b000c ) * fixe no * level yes * transition no * file MI_Mur_02Flight_03
|
|
cuuid( 0x00000003, 0x005b000d ) * fixe no * level yes * transition no * file MI_Mur_02Flight_04
|
|
cuuid( 0x00000001, 0x005b0010 ) * fixe no * level yes * transition no * file Play_MIt_Con_01ExploInAv1
|
|
cuuid( 0x00000003, 0x005b0011 ) * fixe no * level yes * transition no * file MI_Mur_03Flight_02
|
|
cuuid( 0x00000003, 0x005b0012 ) * fixe no * level yes * transition no * file MI_Mur_03Flight_03
|
|
cuuid( 0x00000003, 0x005b0013 ) * fixe no * level yes * transition no * file MI_Mur_03Flight_04
|
|
cuuid( 0x00000003, 0x005b0016 ) * fixe no * level yes * transition no * file MI_Mur_04Flight_02
|
|
cuuid( 0x00000003, 0x005b0017 ) * fixe no * level yes * transition no * file MI_Mur_04Flight_03
|
|
cuuid( 0x00000003, 0x005b0018 ) * fixe no * level yes * transition no * file MI_Mur_04Flight_04
|
|
cuuid( 0x00000003, 0x005b001c ) * fixe no * level yes * transition no * file MI_Mur_05Flight_02
|
|
cuuid( 0x00000003, 0x005b001d ) * fixe no * level yes * transition no * file MI_Mur_05Flight_03
|
|
cuuid( 0x00000001, 0x005b0020 ) * fixe no * level yes * transition no * file Play_MIt_Con_01ExploInAv2
|
|
cuuid( 0x00000001, 0x005b0022 ) * fixe no * level yes * transition no * file Play_MIt_Con_01IntroA_00
|
|
cuuid( 0x00000001, 0x005b0026 ) * fixe no * level yes * transition no * file Play_MIt_Mur_01FightA01
|
|
cuuid( 0x00000003, 0x005b008c ) * fixe no * level yes * transition no * file MI_02MagicNoHF_00
|
|
cuuid( 0x00000003, 0x005b008f ) * fixe no * level yes * transition no * file MI_02MagicNoFS_00
|
|
cuuid( 0x00000003, 0x005b0092 ) * fixe no * level yes * transition no * file MI_02MagicBNH_00
|
|
cuuid( 0x00000003, 0x005b0093 ) * fixe no * level yes * transition no * file MI_02MagicBNH_In
|
|
cuuid( 0x00000003, 0x005b00bc ) * fixe no * level yes * transition no * file MI_Con_01ExploIn_01
|
|
cuuid( 0x00000003, 0x005b00bd ) * fixe no * level yes * transition no * file MIt_Con_01ExploInAv1
|
|
cuuid( 0x00000003, 0x005b00cd ) * fixe no * level yes * transition no * file MIt_Con_01ExploInAv2
|
|
cuuid( 0x00000003, 0x005b00cf ) * fixe no * level yes * transition no * file MIt_Con_01IntroA_00
|
|
cuuid( 0x00000003, 0x005b0106 ) * fixe no * level yes * transition no * file MI_Con_01ExploIn_02
|
|
cuuid( 0x00000003, 0x005b0107 ) * fixe no * level yes * transition no * file MI_Con_01ExploIn_03
|
|
cuuid( 0x00000003, 0x005b0108 ) * fixe no * level yes * transition no * file MI_Con_01ExploIn_04
|
|
cuuid( 0x00000003, 0x005b0109 ) * fixe no * level yes * transition no * file MI_Con_01ExploIn_05
|
|
cuuid( 0x00000003, 0x005b010a ) * fixe no * level yes * transition no * file MI_Con_01ExploIn_06
|
|
cuuid( 0x00000003, 0x005b010c ) * fixe no * level yes * transition no * file MI_Con_02ExploIn_01
|
|
cuuid( 0x00000003, 0x005b010d ) * fixe no * level yes * transition no * file MI_Con_02ExploIn_02
|
|
cuuid( 0x00000003, 0x005b010e ) * fixe no * level yes * transition no * file MI_Con_02ExploIn_03
|
|
cuuid( 0x00000003, 0x005b010f ) * fixe no * level yes * transition no * file MI_Con_02ExploIn_04
|
|
cuuid( 0x00000003, 0x005b0110 ) * fixe no * level yes * transition no * file MI_Con_02ExploIn_05
|
|
cuuid( 0x00000003, 0x005b0111 ) * fixe no * level yes * transition no * file MI_Con_02ExploIn_06
|
|
cuuid( 0x00000003, 0x005b0113 ) * fixe no * level yes * transition no * file MI_Con_03ExploIn_01
|
|
cuuid( 0x00000003, 0x005b0114 ) * fixe no * level yes * transition no * file MI_Con_03ExploIn_02
|
|
cuuid( 0x00000003, 0x005b0115 ) * fixe no * level yes * transition no * file MI_Con_03ExploIn_03
|
|
cuuid( 0x00000003, 0x005b0116 ) * fixe no * level yes * transition no * file MI_Con_03ExploIn_04
|
|
cuuid( 0x00000003, 0x005b0117 ) * fixe no * level yes * transition no * file MI_Con_03ExploIn_05
|
|
cuuid( 0x00000003, 0x005b0118 ) * fixe no * level yes * transition no * file MI_Con_03ExploIn_06
|
|
cuuid( 0x00000003, 0x005b011a ) * fixe no * level yes * transition no * file MI_Con_04ExploIn_01
|
|
cuuid( 0x00000003, 0x005b011b ) * fixe no * level yes * transition no * file MI_Con_04ExploIn_02
|
|
cuuid( 0x00000003, 0x005b011c ) * fixe no * level yes * transition no * file MI_Con_04ExploIn_03
|
|
cuuid( 0x00000003, 0x005b011d ) * fixe no * level yes * transition no * file MI_Con_04ExploIn_04
|
|
cuuid( 0x00000003, 0x005b011e ) * fixe no * level yes * transition no * file MI_Con_04ExploIn_05
|
|
cuuid( 0x00000003, 0x005b011f ) * fixe no * level yes * transition no * file MI_Con_04ExploIn_06
|
|
cuuid( 0x00000003, 0x005b017b ) * fixe no * level yes * transition no * file MI_Mur_06Flight_02
|
|
cuuid( 0x00000003, 0x005b017c ) * fixe no * level yes * transition no * file MI_Mur_06Flight_03
|
|
cuuid( 0x00000003, 0x005b017d ) * fixe no * level yes * transition no * file MI_Mur_06Flight_04
|
|
cuuid( 0x00000003, 0x005b017e ) * fixe no * level yes * transition no * file MI_Mur_06Flight_05
|
|
cuuid( 0x00000001, 0x00630030 ) * fixe no * level yes * transition no * file Play_VD_KN30_Rats_20_02
|
|
cuuid( 0x00000003, 0x00630030 ) * fixe no * level yes * transition no * file VD_KN30_Rats_20_02
|
|
cuuid( 0x00000001, 0x00630031 ) * fixe no * level yes * transition no * file Play_VD_KN30_Rats_20_03
|
|
cuuid( 0x00000003, 0x00630031 ) * fixe no * level yes * transition no * file VD_KN30_Rats_20_03
|
|
cuuid( 0x00000001, 0x00630032 ) * fixe no * level yes * transition no * file Play_VD_KN30_Rats_20_04
|
|
cuuid( 0x00000003, 0x00630032 ) * fixe no * level yes * transition no * file VD_KN30_Rats_20_04
|
|
cuuid( 0x00000001, 0x00630033 ) * fixe no * level yes * transition no * file Play_VD_KN30_Rats_20_05
|
|
cuuid( 0x00000003, 0x00630033 ) * fixe no * level yes * transition no * file VD_KN30_Rats_20_05
|