704 lines
66 KiB (Stored with Git LFS)
Plaintext
704 lines
66 KiB (Stored with Git LFS)
Plaintext
cuuid( 0x00000003, 0x00000053 ) * fixe no * level yes * transition no * file AL_TowerGeneric01
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cuuid( 0x00000003, 0x00000079 ) * fixe no * level yes * transition no * file ALt_Tower01
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cuuid( 0x00000001, 0x000000f2 ) * fixe no * level yes * transition no * file Play_ALt_Tower01
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cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide
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cuuid( 0x00000001, 0x00050000 ) * fixe no * level yes * transition no * file Play_AEb_GrndEarthQuake02
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cuuid( 0x00000003, 0x00050000 ) * fixe no * level yes * transition no * file AEb_GrndEarthQuake02
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cuuid( 0x00000001, 0x00050001 ) * fixe no * level yes * transition no * file Stop_AEb_GrndEarthQuake02
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cuuid( 0x00000001, 0x0005000f ) * fixe no * level yes * transition no * file Play_AEr_ImpactHard01
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cuuid( 0x00000003, 0x0005001a ) * fixe no * level yes * transition no * file AE_ImpactHard01
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cuuid( 0x00000001, 0x000b0000 ) * fixe no * level yes * transition no * file Play_RSb_Helico01
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cuuid( 0x00000003, 0x000b0000 ) * fixe no * level yes * transition no * file RSb_Helico01
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cuuid( 0x00000001, 0x000b0001 ) * fixe no * level yes * transition no * file Stop_RSb_Helico01
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cuuid( 0x00000003, 0x000b0001 ) * fixe no * level yes * transition no * file RS_HelicoEnd01
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cuuid( 0x00000001, 0x000b0002 ) * fixe no * level yes * transition no * file Play_RSr_HelicoEnd01
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cuuid( 0x00000001, 0x000b002a ) * fixe no * level yes * transition no * file Play_RSr_Rolling01
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cuuid( 0x00000001, 0x000b002c ) * fixe no * level yes * transition no * file Stop_RSb_SuperHelico01
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cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01
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cuuid( 0x00000003, 0x000b0048 ) * fixe no * level yes * transition no * file RS_Rolling01
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cuuid( 0x00000001, 0x000b004a ) * fixe no * level yes * transition no * file Play_RSr_EquipHand01
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cuuid( 0x00000001, 0x000b004b ) * fixe no * level yes * transition no * file Play_RSr_BodyEnlarge01
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cuuid( 0x00000003, 0x000b004c ) * fixe no * level yes * transition no * file RSb_SuperHelico01
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cuuid( 0x00000001, 0x000b004e ) * fixe no * level yes * transition no * file Play_RSr_RmGrimace02
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cuuid( 0x00000001, 0x000b0059 ) * fixe no * level yes * transition no * file Play_RSr_Jump01
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cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01
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cuuid( 0x00000003, 0x000b007e ) * fixe no * level yes * transition no * file RS_EquipHand01
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cuuid( 0x00000003, 0x000b0083 ) * fixe no * level yes * transition no * file RS_BodyEnlarge01
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cuuid( 0x00000003, 0x000b008f ) * fixe no * level yes * transition no * file RS_RmGrimace04
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cuuid( 0x00000003, 0x000b009f ) * fixe no * level yes * transition no * file RS_Jump01
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cuuid( 0x00000001, 0x000c0000 ) * fixe no * level yes * transition no * file Play_SWs_RmRight
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cuuid( 0x00000003, 0x000c0000 ) * fixe no * level yes * transition no * file SW_RmGeneric1R
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cuuid( 0x00000001, 0x000c0001 ) * fixe no * level yes * transition no * file Play_SWs_RmLeft
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cuuid( 0x00000003, 0x000c0001 ) * fixe no * level yes * transition no * file SW_RmGeneric1L
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cuuid( 0x00000001, 0x000c0002 ) * fixe no * level yes * transition no * file Play_SRs_RmRight
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cuuid( 0x00000003, 0x000c0002 ) * fixe no * level yes * transition no * file SR_RmGeneric1R
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cuuid( 0x00000001, 0x000c0003 ) * fixe no * level yes * transition no * file Play_SRs_RmLeft
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cuuid( 0x00000003, 0x000c0003 ) * fixe no * level yes * transition no * file SR_RmGeneric1L
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cuuid( 0x00000001, 0x000c0004 ) * fixe no * level yes * transition no * file Play_SLs_RmLanding
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cuuid( 0x00000003, 0x000c0004 ) * fixe no * level yes * transition no * file SW_RmEarthS1R
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cuuid( 0x00000003, 0x000c0005 ) * fixe no * level yes * transition no * file SW_RmEarthS1L
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cuuid( 0x00000003, 0x000c0006 ) * fixe no * level yes * transition no * file SR_RmEarthS1R
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cuuid( 0x00000003, 0x000c0007 ) * fixe no * level yes * transition no * file SR_RmEarthS1L
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cuuid( 0x00000003, 0x000c0008 ) * fixe no * level yes * transition no * file SW_RmEarthH1R
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cuuid( 0x00000003, 0x000c0009 ) * fixe no * level yes * transition no * file SW_RmEarthH1L
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cuuid( 0x00000003, 0x000c000a ) * fixe no * level yes * transition no * file SR_RmEarthH1R
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cuuid( 0x00000003, 0x000c000b ) * fixe no * level yes * transition no * file SR_RmEarthH1L
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cuuid( 0x00000003, 0x000c000c ) * fixe no * level yes * transition no * file SW_RmStoneS1R
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cuuid( 0x00000003, 0x000c000d ) * fixe no * level yes * transition no * file SW_RmStoneS1L
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cuuid( 0x00000003, 0x000c000e ) * fixe no * level yes * transition no * file SR_RmStoneS1R
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cuuid( 0x00000003, 0x000c000f ) * fixe no * level yes * transition no * file SR_RmStoneS1L
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cuuid( 0x00000003, 0x000c0010 ) * fixe no * level yes * transition no * file SW_RmStoneH1R
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cuuid( 0x00000003, 0x000c0011 ) * fixe no * level yes * transition no * file SW_RmStoneH1L
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cuuid( 0x00000003, 0x000c0012 ) * fixe no * level yes * transition no * file SR_RmStoneH1R
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cuuid( 0x00000003, 0x000c0013 ) * fixe no * level yes * transition no * file SR_RmStoneH1L
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cuuid( 0x00000003, 0x000c0014 ) * fixe no * level yes * transition no * file SW_RmGrassS1R
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cuuid( 0x00000003, 0x000c0015 ) * fixe no * level yes * transition no * file SW_RmGrassS1L
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cuuid( 0x00000003, 0x000c0016 ) * fixe no * level yes * transition no * file SR_RmGrassS1R
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cuuid( 0x00000003, 0x000c0017 ) * fixe no * level yes * transition no * file SR_RmGrassS1L
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cuuid( 0x00000003, 0x000c0018 ) * fixe no * level yes * transition no * file SW_RmGrassH1R
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cuuid( 0x00000003, 0x000c0019 ) * fixe no * level yes * transition no * file SW_RmGrassH1L
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cuuid( 0x00000003, 0x000c001a ) * fixe no * level yes * transition no * file SR_RmGrassH1R
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cuuid( 0x00000003, 0x000c001b ) * fixe no * level yes * transition no * file SR_RmGrassH1L
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cuuid( 0x00000003, 0x000c001c ) * fixe no * level yes * transition no * file SW_RmLeavesS1R
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cuuid( 0x00000003, 0x000c001d ) * fixe no * level yes * transition no * file SW_RmLeavesS1L
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cuuid( 0x00000003, 0x000c001e ) * fixe no * level yes * transition no * file SR_RmLeavesS1R
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cuuid( 0x00000003, 0x000c001f ) * fixe no * level yes * transition no * file SR_RmLeavesS1L
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cuuid( 0x00000003, 0x000c0020 ) * fixe no * level yes * transition no * file SW_RmLeavesH1R
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cuuid( 0x00000003, 0x000c0021 ) * fixe no * level yes * transition no * file SW_RmLeavesH1L
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cuuid( 0x00000003, 0x000c0022 ) * fixe no * level yes * transition no * file SR_RmLeavesH1R
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cuuid( 0x00000003, 0x000c0023 ) * fixe no * level yes * transition no * file SR_RmLeavesH1L
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cuuid( 0x00000003, 0x000c0024 ) * fixe no * level yes * transition no * file SW_RmSandS1R
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cuuid( 0x00000003, 0x000c0025 ) * fixe no * level yes * transition no * file SW_RmSandS1L
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cuuid( 0x00000003, 0x000c0026 ) * fixe no * level yes * transition no * file SR_RmSandS1R
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cuuid( 0x00000003, 0x000c0027 ) * fixe no * level yes * transition no * file SR_RmSandS1L
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cuuid( 0x00000003, 0x000c0028 ) * fixe no * level yes * transition no * file SW_RmSandH1R
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cuuid( 0x00000003, 0x000c0029 ) * fixe no * level yes * transition no * file SW_RmSandH1L
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cuuid( 0x00000003, 0x000c002a ) * fixe no * level yes * transition no * file SR_RmSandH1R
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cuuid( 0x00000003, 0x000c002b ) * fixe no * level yes * transition no * file SR_RmSandH1L
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cuuid( 0x00000003, 0x000c002c ) * fixe no * level yes * transition no * file SW_RmWoodS1R
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cuuid( 0x00000003, 0x000c002d ) * fixe no * level yes * transition no * file SW_RmWoodS1L
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cuuid( 0x00000003, 0x000c002e ) * fixe no * level yes * transition no * file SR_RmWoodS1R
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cuuid( 0x00000003, 0x000c002f ) * fixe no * level yes * transition no * file SR_RmWoodS1L
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cuuid( 0x00000003, 0x000c0030 ) * fixe no * level yes * transition no * file SW_RmWoodH1R
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cuuid( 0x00000003, 0x000c0031 ) * fixe no * level yes * transition no * file SW_RmWoodH1L
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cuuid( 0x00000003, 0x000c0032 ) * fixe no * level yes * transition no * file SR_RmWoodH1R
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cuuid( 0x00000003, 0x000c0033 ) * fixe no * level yes * transition no * file SR_RmWoodH1L
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cuuid( 0x00000003, 0x000c0034 ) * fixe no * level yes * transition no * file SW_RmWaterS1R
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cuuid( 0x00000003, 0x000c0035 ) * fixe no * level yes * transition no * file SW_RmWaterS1L
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cuuid( 0x00000003, 0x000c0036 ) * fixe no * level yes * transition no * file SR_RmWaterS1R
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cuuid( 0x00000003, 0x000c0037 ) * fixe no * level yes * transition no * file SR_RmWaterS1L
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cuuid( 0x00000003, 0x000c0038 ) * fixe no * level yes * transition no * file SW_RmWaterH1R
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cuuid( 0x00000003, 0x000c0039 ) * fixe no * level yes * transition no * file SW_RmWaterH1L
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cuuid( 0x00000003, 0x000c003a ) * fixe no * level yes * transition no * file SR_RmWaterH1R
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cuuid( 0x00000003, 0x000c003b ) * fixe no * level yes * transition no * file SR_RmWaterH1L
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cuuid( 0x00000003, 0x000c003c ) * fixe no * level yes * transition no * file SW_RmMetalS1R
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cuuid( 0x00000003, 0x000c003d ) * fixe no * level yes * transition no * file SW_RmMetalS1L
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cuuid( 0x00000003, 0x000c003e ) * fixe no * level yes * transition no * file SR_RmMetalS1R
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cuuid( 0x00000003, 0x000c003f ) * fixe no * level yes * transition no * file SR_RmMetalS1L
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cuuid( 0x00000003, 0x000c0040 ) * fixe no * level yes * transition no * file SW_RmMetalH1R
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cuuid( 0x00000003, 0x000c0041 ) * fixe no * level yes * transition no * file SW_RmMetalH1L
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cuuid( 0x00000003, 0x000c0042 ) * fixe no * level yes * transition no * file SR_RmMetalH1R
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cuuid( 0x00000003, 0x000c0043 ) * fixe no * level yes * transition no * file SR_RmMetalH1L
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cuuid( 0x00000003, 0x000c0044 ) * fixe no * level yes * transition no * file SW_RmTilingS1R
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cuuid( 0x00000003, 0x000c0045 ) * fixe no * level yes * transition no * file SW_RmTilingS1L
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cuuid( 0x00000003, 0x000c0046 ) * fixe no * level yes * transition no * file SR_RmTilingS1R
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cuuid( 0x00000003, 0x000c0047 ) * fixe no * level yes * transition no * file SR_RmTilingS1L
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cuuid( 0x00000003, 0x000c0048 ) * fixe no * level yes * transition no * file SW_RmTilingH1R
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cuuid( 0x00000003, 0x000c0049 ) * fixe no * level yes * transition no * file SW_RmTilingH1L
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cuuid( 0x00000003, 0x000c004a ) * fixe no * level yes * transition no * file SR_RmTilingH1R
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cuuid( 0x00000003, 0x000c004b ) * fixe no * level yes * transition no * file SR_RmTilingH1L
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cuuid( 0x00000003, 0x000c004c ) * fixe no * level yes * transition no * file SWs_RmRight
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cuuid( 0x00000003, 0x000c004d ) * fixe no * level yes * transition no * file SWs_RmLeft
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cuuid( 0x00000003, 0x000c004e ) * fixe no * level yes * transition no * file SRs_RmRight
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cuuid( 0x00000003, 0x000c004f ) * fixe no * level yes * transition no * file SRs_RmLeft
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cuuid( 0x00000003, 0x000c0050 ) * fixe no * level yes * transition no * file SW_RmMudS1R
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cuuid( 0x00000003, 0x000c0051 ) * fixe no * level yes * transition no * file SW_RmMudS1L
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cuuid( 0x00000003, 0x000c0052 ) * fixe no * level yes * transition no * file SR_RmMudS1R
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cuuid( 0x00000003, 0x000c0053 ) * fixe no * level yes * transition no * file SR_RmMudS1L
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cuuid( 0x00000003, 0x000c0054 ) * fixe no * level yes * transition no * file SW_RmMudH1R
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cuuid( 0x00000003, 0x000c0055 ) * fixe no * level yes * transition no * file SW_RmMudH1L
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cuuid( 0x00000003, 0x000c0056 ) * fixe no * level yes * transition no * file SR_RmMudH1R
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cuuid( 0x00000003, 0x000c0057 ) * fixe no * level yes * transition no * file SR_RmMudH1L
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cuuid( 0x00000003, 0x000c0058 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1R
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cuuid( 0x00000003, 0x000c0059 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1L
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cuuid( 0x00000003, 0x000c005a ) * fixe no * level yes * transition no * file SR_RmSnowPowder1R
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cuuid( 0x00000003, 0x000c005b ) * fixe no * level yes * transition no * file SR_RmSnowPowder1L
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cuuid( 0x00000003, 0x000c005c ) * fixe no * level yes * transition no * file SW_RmSnowSlush1R
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cuuid( 0x00000003, 0x000c005d ) * fixe no * level yes * transition no * file SW_RmSnowSlush1L
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cuuid( 0x00000003, 0x000c005e ) * fixe no * level yes * transition no * file SR_RmSnowSlush1R
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cuuid( 0x00000003, 0x000c005f ) * fixe no * level yes * transition no * file SR_RmSnowSlush1L
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cuuid( 0x00000003, 0x000c0060 ) * fixe no * level yes * transition no * file SW_RmIce1R
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cuuid( 0x00000003, 0x000c0061 ) * fixe no * level yes * transition no * file SW_RmIce1L
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cuuid( 0x00000003, 0x000c0062 ) * fixe no * level yes * transition no * file SR_RmIce1R
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cuuid( 0x00000003, 0x000c0063 ) * fixe no * level yes * transition no * file SR_RmIce1L
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cuuid( 0x00000003, 0x000c0064 ) * fixe no * level yes * transition no * file SW_RmCarpet1R
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cuuid( 0x00000003, 0x000c0065 ) * fixe no * level yes * transition no * file SW_RmCarpet1L
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cuuid( 0x00000003, 0x000c0066 ) * fixe no * level yes * transition no * file SR_RmCarpet1R
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cuuid( 0x00000003, 0x000c0067 ) * fixe no * level yes * transition no * file SR_RmCarpet1L
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cuuid( 0x00000003, 0x000c0068 ) * fixe no * level yes * transition no * file SW_RmMoss1R
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cuuid( 0x00000003, 0x000c0069 ) * fixe no * level yes * transition no * file SW_RmMoss1L
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cuuid( 0x00000003, 0x000c006a ) * fixe no * level yes * transition no * file SR_RmMoss1R
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cuuid( 0x00000003, 0x000c006b ) * fixe no * level yes * transition no * file SR_RmMoss1L
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cuuid( 0x00000003, 0x000c006c ) * fixe no * level yes * transition no * file SW_RmMetalGrate1R
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cuuid( 0x00000003, 0x000c006d ) * fixe no * level yes * transition no * file SW_RmMetalGrate1L
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cuuid( 0x00000003, 0x000c006e ) * fixe no * level yes * transition no * file SR_RmMetalGrate1R
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cuuid( 0x00000003, 0x000c006f ) * fixe no * level yes * transition no * file SR_RmMetalGrate1L
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cuuid( 0x00000003, 0x000c0070 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1R
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cuuid( 0x00000003, 0x000c0071 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1L
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cuuid( 0x00000003, 0x000c0072 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1R
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cuuid( 0x00000003, 0x000c0073 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1L
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cuuid( 0x00000003, 0x000c0074 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1R
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cuuid( 0x00000003, 0x000c0075 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1L
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cuuid( 0x00000003, 0x000c0076 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1R
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cuuid( 0x00000003, 0x000c0077 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1L
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cuuid( 0x00000003, 0x000c0078 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1R
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cuuid( 0x00000003, 0x000c0079 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1L
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cuuid( 0x00000003, 0x000c007a ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1R
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cuuid( 0x00000003, 0x000c007b ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1L
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cuuid( 0x00000003, 0x000c007c ) * fixe no * level yes * transition no * file SW_RmCloth1R
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cuuid( 0x00000003, 0x000c007d ) * fixe no * level yes * transition no * file SW_RmCloth1L
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cuuid( 0x00000003, 0x000c007e ) * fixe no * level yes * transition no * file SR_RmCloth1R
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cuuid( 0x00000003, 0x000c007f ) * fixe no * level yes * transition no * file SR_RmCloth1L
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cuuid( 0x00000003, 0x000c0080 ) * fixe no * level yes * transition no * file SW_RmRope1R
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cuuid( 0x00000003, 0x000c0081 ) * fixe no * level yes * transition no * file SW_RmRope1L
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cuuid( 0x00000003, 0x000c0082 ) * fixe no * level yes * transition no * file SR_RmRope1R
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cuuid( 0x00000003, 0x000c0083 ) * fixe no * level yes * transition no * file SR_RmRope1L
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cuuid( 0x00000003, 0x000c0084 ) * fixe no * level yes * transition no * file SL_RmGeneric1
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cuuid( 0x00000003, 0x000c0085 ) * fixe no * level yes * transition no * file SL_RmEarthS1
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cuuid( 0x00000003, 0x000c0086 ) * fixe no * level yes * transition no * file SL_RmStoneS1
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cuuid( 0x00000003, 0x000c0087 ) * fixe no * level yes * transition no * file SL_RmGrassS1
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cuuid( 0x00000003, 0x000c0088 ) * fixe no * level yes * transition no * file SL_RmLeavesS1
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cuuid( 0x00000003, 0x000c0089 ) * fixe no * level yes * transition no * file SL_RmSandS1
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cuuid( 0x00000003, 0x000c008a ) * fixe no * level yes * transition no * file SL_RmWoodS1
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cuuid( 0x00000003, 0x000c008b ) * fixe no * level yes * transition no * file SL_RmWaterS1
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cuuid( 0x00000003, 0x000c008c ) * fixe no * level yes * transition no * file SL_RmMetalS1
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cuuid( 0x00000003, 0x000c008d ) * fixe no * level yes * transition no * file SL_RmTilingS1
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cuuid( 0x00000003, 0x000c008e ) * fixe no * level yes * transition no * file SL_RmMudS1
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cuuid( 0x00000003, 0x000c008f ) * fixe no * level yes * transition no * file SL_RmSnowPowder1
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cuuid( 0x00000003, 0x000c0090 ) * fixe no * level yes * transition no * file SL_RmSnowSlush1
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cuuid( 0x00000003, 0x000c0091 ) * fixe no * level yes * transition no * file SL_RmIce1
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cuuid( 0x00000003, 0x000c0092 ) * fixe no * level yes * transition no * file SL_RmCarpet1
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cuuid( 0x00000003, 0x000c0093 ) * fixe no * level yes * transition no * file SL_RmMoss1
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cuuid( 0x00000003, 0x000c0094 ) * fixe no * level yes * transition no * file SL_RmMetalGrate1
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cuuid( 0x00000003, 0x000c0095 ) * fixe no * level yes * transition no * file SL_RmWoodParquet1
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cuuid( 0x00000003, 0x000c0096 ) * fixe no * level yes * transition no * file SL_RmWoodTrapDoor1
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cuuid( 0x00000003, 0x000c0097 ) * fixe no * level yes * transition no * file SL_RmCloth1
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cuuid( 0x00000003, 0x000c0098 ) * fixe no * level yes * transition no * file SLs_RmLanding
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cuuid( 0x00000003, 0x000c0099 ) * fixe no * level yes * transition no * file SL_RmWoodCreak1
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cuuid( 0x00000003, 0x000c009a ) * fixe no * level yes * transition no * file SL_RmRope1
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cuuid( 0x00000003, 0x000c00b2 ) * fixe no * level yes * transition no * file SW_RmBones1R
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cuuid( 0x00000003, 0x000c00b3 ) * fixe no * level yes * transition no * file SW_RmBones1L
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cuuid( 0x00000003, 0x000c00b4 ) * fixe no * level yes * transition no * file SR_RmBones1R
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|
cuuid( 0x00000003, 0x000c00b5 ) * fixe no * level yes * transition no * file SR_RmBones1L
|
|
cuuid( 0x00000003, 0x000c00b6 ) * fixe no * level yes * transition no * file SW_RmFire1R
|
|
cuuid( 0x00000003, 0x000c00b7 ) * fixe no * level yes * transition no * file SW_RmFire1L
|
|
cuuid( 0x00000003, 0x000c00b8 ) * fixe no * level yes * transition no * file SR_RmFire1R
|
|
cuuid( 0x00000003, 0x000c00b9 ) * fixe no * level yes * transition no * file SR_RmFire1L
|
|
cuuid( 0x00000003, 0x000c00ba ) * fixe no * level yes * transition no * file SL_RmBones1
|
|
cuuid( 0x00000003, 0x000c00bb ) * fixe no * level yes * transition no * file SL_RmFire1
|
|
cuuid( 0x00000003, 0x000c00be ) * fixe no * level yes * transition no * file SW_RmAcid1R
|
|
cuuid( 0x00000003, 0x000c00bf ) * fixe no * level yes * transition no * file SW_RmAcid1L
|
|
cuuid( 0x00000003, 0x000c00c0 ) * fixe no * level yes * transition no * file SR_RmAcid1R
|
|
cuuid( 0x00000003, 0x000c00c1 ) * fixe no * level yes * transition no * file SR_RmAcid1L
|
|
cuuid( 0x00000003, 0x000c00c2 ) * fixe no * level yes * transition no * file SL_RmEarthH1
|
|
cuuid( 0x00000003, 0x000c00c3 ) * fixe no * level yes * transition no * file SL_RmGrassH1
|
|
cuuid( 0x00000003, 0x000c00c4 ) * fixe no * level yes * transition no * file SL_RmLeavesH1
|
|
cuuid( 0x00000003, 0x000c00c5 ) * fixe no * level yes * transition no * file SL_RmMetalH1
|
|
cuuid( 0x00000003, 0x000c00c6 ) * fixe no * level yes * transition no * file SL_RmMudH1
|
|
cuuid( 0x00000003, 0x000c00c7 ) * fixe no * level yes * transition no * file SL_RmSandH1
|
|
cuuid( 0x00000003, 0x000c00c8 ) * fixe no * level yes * transition no * file SL_RmStoneH1
|
|
cuuid( 0x00000003, 0x000c00c9 ) * fixe no * level yes * transition no * file SL_RmTilingH1
|
|
cuuid( 0x00000003, 0x000c00ca ) * fixe no * level yes * transition no * file SL_RmWaterH1
|
|
cuuid( 0x00000003, 0x000c00cb ) * fixe no * level yes * transition no * file SL_RmWoodH1
|
|
cuuid( 0x00000003, 0x000c00d4 ) * fixe no * level yes * transition no * file SL_RmAcid1
|
|
cuuid( 0x00000003, 0x000d0000 ) * fixe no * level yes * transition no * file Vide0
|
|
cuuid( 0x00000001, 0x000d0003 ) * fixe no * level yes * transition no * file Play_VOr_RmQuestion01
|
|
cuuid( 0x00000003, 0x000d0003 ) * fixe no * level yes * transition no * file VO_RmBalance01
|
|
cuuid( 0x00000003, 0x000d0004 ) * fixe no * level yes * transition no * file VO_RmBalance02
|
|
cuuid( 0x00000001, 0x000d0005 ) * fixe no * level yes * transition no * file Play_VOr_RmPain01
|
|
cuuid( 0x00000003, 0x000d0005 ) * fixe no * level yes * transition no * file VO_RmBalance03
|
|
cuuid( 0x00000001, 0x000d000a ) * fixe no * level yes * transition no * file Play_VOr_RmImpulse01
|
|
cuuid( 0x00000001, 0x000d000e ) * fixe no * level yes * transition no * file Play_VOr_RmEffort01
|
|
cuuid( 0x00000003, 0x000d000f ) * fixe no * level yes * transition no * file VO_RmEffort01
|
|
cuuid( 0x00000003, 0x000d0010 ) * fixe no * level yes * transition no * file VO_RmEffort02
|
|
cuuid( 0x00000003, 0x000d0011 ) * fixe no * level yes * transition no * file VO_RmEffort03
|
|
cuuid( 0x00000001, 0x000d0012 ) * fixe no * level yes * transition no * file Play_VOr_RmBalance01
|
|
cuuid( 0x00000003, 0x000d0019 ) * fixe no * level yes * transition no * file VO_RmRelief01
|
|
cuuid( 0x00000001, 0x000d001b ) * fixe no * level yes * transition no * file Play_VOr_RmJoy02
|
|
cuuid( 0x00000003, 0x000d001c ) * fixe no * level yes * transition no * file VO_RmImpulse01
|
|
cuuid( 0x00000003, 0x000d001d ) * fixe no * level yes * transition no * file VO_RmImpulse02
|
|
cuuid( 0x00000003, 0x000d001e ) * fixe no * level yes * transition no * file VO_RmImpulse03
|
|
cuuid( 0x00000001, 0x000d0021 ) * fixe no * level yes * transition no * file Play_VO_RmPain01
|
|
cuuid( 0x00000003, 0x000d002b ) * fixe no * level yes * transition no * file VO_RmPain01
|
|
cuuid( 0x00000003, 0x000d002c ) * fixe no * level yes * transition no * file VO_RmPain02
|
|
cuuid( 0x00000001, 0x000d002d ) * fixe no * level yes * transition no * file Play_VO_RmRelief01
|
|
cuuid( 0x00000003, 0x000d002d ) * fixe no * level yes * transition no * file VO_RmPain03
|
|
cuuid( 0x00000001, 0x000d0030 ) * fixe no * level yes * transition no * file Play_VO_RmBalance01
|
|
cuuid( 0x00000003, 0x000d0042 ) * fixe no * level yes * transition no * file VOr_RmPain01
|
|
cuuid( 0x00000003, 0x000d0047 ) * fixe no * level yes * transition no * file VOr_RmImpulse01
|
|
cuuid( 0x00000003, 0x000d004b ) * fixe no * level yes * transition no * file VOr_RmEffort01
|
|
cuuid( 0x00000001, 0x000d004d ) * fixe no * level yes * transition no * file Play_VOr_RmInfinitFall01
|
|
cuuid( 0x00000003, 0x000d004f ) * fixe no * level yes * transition no * file VOr_RmBalance01
|
|
cuuid( 0x00000001, 0x000d005b ) * fixe no * level yes * transition no * file Play_VO_RmSpeWinGrimace
|
|
cuuid( 0x00000001, 0x000d005c ) * fixe no * level yes * transition no * file Play_VO_RmKn45_01
|
|
cuuid( 0x00000001, 0x000d005d ) * fixe no * level yes * transition no * file Play_VO_RmKn45_02
|
|
cuuid( 0x00000001, 0x000d005e ) * fixe no * level yes * transition no * file Play_VO_RmKn45_03
|
|
cuuid( 0x00000001, 0x000d005f ) * fixe no * level yes * transition no * file Play_VO_RmSw60_01
|
|
cuuid( 0x00000003, 0x000d00db ) * fixe no * level yes * transition no * file VO_RmInfinitFall02
|
|
cuuid( 0x00000003, 0x000d00dc ) * fixe no * level yes * transition no * file VO_RmInfinitFall03
|
|
cuuid( 0x00000003, 0x000d00dd ) * fixe no * level yes * transition no * file VO_RmInfinitFall01
|
|
cuuid( 0x00000003, 0x000d00de ) * fixe no * level yes * transition no * file VOr_RmInfinitFall01
|
|
cuuid( 0x00000003, 0x000d0105 ) * fixe no * level yes * transition no * file VO_RmSpeWinGrimace
|
|
cuuid( 0x00000003, 0x000d0109 ) * fixe no * level yes * transition no * file VO_RmSw60_01
|
|
cuuid( 0x00000001, 0x0010000a ) * fixe no * level yes * transition no * file Play_SW_FlaGen1R
|
|
cuuid( 0x00000001, 0x0010000b ) * fixe no * level yes * transition no * file Play_SW_FlaGen1L
|
|
cuuid( 0x00000001, 0x0010000c ) * fixe no * level yes * transition no * file Play_SR_FlaGen1R
|
|
cuuid( 0x00000001, 0x0010000d ) * fixe no * level yes * transition no * file Play_SR_FlaGen1L
|
|
cuuid( 0x00000001, 0x0010000e ) * fixe no * level yes * transition no * file Play_SL_FlaGen1
|
|
cuuid( 0x00000001, 0x00100028 ) * fixe no * level yes * transition no * file Play_SR_XoGen1R
|
|
cuuid( 0x00000001, 0x00100029 ) * fixe no * level yes * transition no * file Play_SR_XoGen1L
|
|
cuuid( 0x00000003, 0x00100029 ) * fixe no * level yes * transition no * file SR_XoGen1R
|
|
cuuid( 0x00000001, 0x0010002a ) * fixe no * level yes * transition no * file Play_SW_XoGen1R
|
|
cuuid( 0x00000003, 0x0010002a ) * fixe no * level yes * transition no * file SR_XoGen1L
|
|
cuuid( 0x00000001, 0x0010002b ) * fixe no * level yes * transition no * file Play_SW_XoGen1L
|
|
cuuid( 0x00000003, 0x0010002b ) * fixe no * level yes * transition no * file SW_XoGen1L
|
|
cuuid( 0x00000003, 0x0010002c ) * fixe no * level yes * transition no * file SW_XoGen1R
|
|
cuuid( 0x00000001, 0x00100060 ) * fixe no * level yes * transition no * file Play_SW_Rx2Gen1L
|
|
cuuid( 0x00000001, 0x00100061 ) * fixe no * level yes * transition no * file Play_SW_Rx2Gen1R
|
|
cuuid( 0x00000003, 0x00100061 ) * fixe no * level yes * transition no * file SW_Rx2Gen1L
|
|
cuuid( 0x00000001, 0x00100062 ) * fixe no * level yes * transition no * file Play_SW_Rx3Gen1L
|
|
cuuid( 0x00000003, 0x00100062 ) * fixe no * level yes * transition no * file SW_Rx2Gen1R
|
|
cuuid( 0x00000001, 0x00100063 ) * fixe no * level yes * transition no * file Play_SW_Rx3Gen1R
|
|
cuuid( 0x00000003, 0x00100063 ) * fixe no * level yes * transition no * file SW_Rx3Gen1L
|
|
cuuid( 0x00000003, 0x00100064 ) * fixe no * level yes * transition no * file SW_Rx3Gen1R
|
|
cuuid( 0x00000001, 0x00120003 ) * fixe no * level yes * transition no * file Play_BIr_Paf01
|
|
cuuid( 0x00000003, 0x00120003 ) * fixe no * level yes * transition no * file BI_Paf02
|
|
cuuid( 0x00000001, 0x00120024 ) * fixe no * level yes * transition no * file Play_BIr_Ship01
|
|
cuuid( 0x00000001, 0x0012002f ) * fixe no * level yes * transition no * file Play_BIr_StoneHard03
|
|
cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01
|
|
cuuid( 0x00000001, 0x0012003d ) * fixe no * level yes * transition no * file Play_BIr_NullMagic02
|
|
cuuid( 0x00000001, 0x0012003e ) * fixe no * level yes * transition no * file Play_BIr_MineShock01
|
|
cuuid( 0x00000003, 0x0012006e ) * fixe no * level yes * transition no * file BI_Ship01
|
|
cuuid( 0x00000003, 0x0012009a ) * fixe no * level yes * transition no * file BI_StoneHard07
|
|
cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01
|
|
cuuid( 0x00000003, 0x001200ce ) * fixe no * level yes * transition no * file BI_NullMagic04
|
|
cuuid( 0x00000003, 0x001200d2 ) * fixe no * level yes * transition no * file BI_MineShock01
|
|
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
|
|
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
|
|
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
|
|
cuuid( 0x00000001, 0x00160014 ) * fixe no * level yes * transition no * file Play_BAr_AirSpray01
|
|
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
|
|
cuuid( 0x00000001, 0x00160016 ) * fixe no * level yes * transition no * file Play_BAr_AirHit03
|
|
cuuid( 0x00000003, 0x00160024 ) * fixe no * level yes * transition no * file BA_AirHit07
|
|
cuuid( 0x00000001, 0x00160036 ) * fixe no * level yes * transition no * file Play_BAr_ShuttlePassBy01
|
|
cuuid( 0x00000001, 0x00160037 ) * fixe no * level yes * transition no * file Play_BAr_ShuttlePassBy02
|
|
cuuid( 0x00000001, 0x0016003a ) * fixe no * level yes * transition no * file Play_BAr_CarHornPassBy01
|
|
cuuid( 0x00000003, 0x0016004b ) * fixe no * level yes * transition no * file BA_AirSpray03
|
|
cuuid( 0x00000003, 0x00160074 ) * fixe no * level yes * transition no * file BA_ShuttlePassBy01
|
|
cuuid( 0x00000003, 0x00160079 ) * fixe no * level yes * transition no * file BA_ShuttlePassBy04
|
|
cuuid( 0x00000003, 0x00160080 ) * fixe no * level yes * transition no * file BA_CarHornPassBy01
|
|
cuuid( 0x00000001, 0x00170000 ) * fixe no * level yes * transition no * file Play_PFb_Fly01
|
|
cuuid( 0x00000003, 0x00170000 ) * fixe no * level yes * transition no * file Vide
|
|
cuuid( 0x00000001, 0x00170001 ) * fixe no * level yes * transition no * file Stop_PFb_Fly01
|
|
cuuid( 0x00000001, 0x00170002 ) * fixe no * level yes * transition no * file Play_PFr_Wing01
|
|
cuuid( 0x00000001, 0x00170003 ) * fixe no * level yes * transition no * file Play_PFr_Scrape01
|
|
cuuid( 0x00000001, 0x00170004 ) * fixe no * level yes * transition no * file Play_PFr_Shake01
|
|
cuuid( 0x00000001, 0x0019003d ) * fixe no * level yes * transition no * file Play_BMr_HandWalking01
|
|
cuuid( 0x00000001, 0x0019003e ) * fixe no * level yes * transition no * file Play_BMr_MagicGate01
|
|
cuuid( 0x00000001, 0x00190043 ) * fixe no * level yes * transition no * file Play_BMr_PlateformOff01
|
|
cuuid( 0x00000001, 0x00190044 ) * fixe no * level yes * transition no * file Play_BMr_PlateformOn01
|
|
cuuid( 0x00000003, 0x0019005c ) * fixe no * level yes * transition no * file BM_HandWalking01
|
|
cuuid( 0x00000003, 0x00190060 ) * fixe no * level yes * transition no * file BM_MagicGate01
|
|
cuuid( 0x00000003, 0x00190076 ) * fixe no * level yes * transition no * file BM_PlateformOff01
|
|
cuuid( 0x00000003, 0x0019007a ) * fixe no * level yes * transition no * file BM_PlateformOn01
|
|
cuuid( 0x00000001, 0x001b0000 ) * fixe no * level yes * transition no * file Play_BEr_Wood01
|
|
cuuid( 0x00000003, 0x001b000b ) * fixe no * level yes * transition no * file BE_Wood02
|
|
cuuid( 0x00000001, 0x001b001b ) * fixe no * level yes * transition no * file Play_BEr_Missile01
|
|
cuuid( 0x00000001, 0x001b0021 ) * fixe no * level yes * transition no * file Play_BEr_GiantMine01
|
|
cuuid( 0x00000003, 0x001b0066 ) * fixe no * level yes * transition no * file BE_Missile01
|
|
cuuid( 0x00000003, 0x001b0081 ) * fixe no * level yes * transition no * file BE_GiantMine01
|
|
cuuid( 0x00000001, 0x001c0000 ) * fixe no * level yes * transition no * file Play_VOr_FlaYel01
|
|
cuuid( 0x00000003, 0x001c0000 ) * fixe no * level yes * transition no * file Vide
|
|
cuuid( 0x00000001, 0x001c0001 ) * fixe no * level yes * transition no * file Play_VOr_FlaSno01
|
|
cuuid( 0x00000001, 0x001c0003 ) * fixe no * level yes * transition no * file Play_VOr_FlaIns01
|
|
cuuid( 0x00000001, 0x001c0004 ) * fixe no * level yes * transition no * file Play_VOr_FlaExp01
|
|
cuuid( 0x00000001, 0x001c0007 ) * fixe no * level yes * transition no * file Play_VOr_FlaSne01
|
|
cuuid( 0x00000001, 0x001c0008 ) * fixe no * level yes * transition no * file Play_VOr_FlaBre01
|
|
cuuid( 0x00000001, 0x001e0000 ) * fixe no * level yes * transition no * file Play_BCr_LWood01
|
|
cuuid( 0x00000001, 0x001e0003 ) * fixe no * level yes * transition no * file Play_BCr_MetalH01
|
|
cuuid( 0x00000003, 0x001e0009 ) * fixe no * level yes * transition no * file BC_LWood03
|
|
cuuid( 0x00000003, 0x001e000d ) * fixe no * level yes * transition no * file BC_MetalH01
|
|
cuuid( 0x00000001, 0x001e0034 ) * fixe no * level yes * transition no * file Play_BCr_LMagicWings01
|
|
cuuid( 0x00000001, 0x001e0035 ) * fixe no * level yes * transition no * file Play_BCr_SMagicWings01
|
|
cuuid( 0x00000001, 0x001e0042 ) * fixe no * level yes * transition no * file Play_BCb_StoneMoving03
|
|
cuuid( 0x00000001, 0x001e0043 ) * fixe no * level yes * transition no * file Stop_BCb_StoneMoving03
|
|
cuuid( 0x00000001, 0x001e0059 ) * fixe no * level yes * transition no * file Play_BCr_TyreAirBrake01
|
|
cuuid( 0x00000003, 0x001e006c ) * fixe no * level yes * transition no * file BC_LMagicWings01
|
|
cuuid( 0x00000003, 0x001e0070 ) * fixe no * level yes * transition no * file BC_SMagicWings01
|
|
cuuid( 0x00000003, 0x001e0093 ) * fixe no * level yes * transition no * file BCb_StoneMoving03
|
|
cuuid( 0x00000003, 0x001e00b6 ) * fixe no * level yes * transition no * file BC_TyreAirBrake01
|
|
cuuid( 0x00000001, 0x002a0009 ) * fixe no * level yes * transition no * file Play_BDr_Pressu01
|
|
cuuid( 0x00000003, 0x002a000c ) * fixe no * level yes * transition no * file BD_Pressure01
|
|
cuuid( 0x00000001, 0x002a0033 ) * fixe no * level yes * transition no * file Play_BDr_StoneUnlock01
|
|
cuuid( 0x00000003, 0x002a0056 ) * fixe no * level yes * transition no * file BD_StoneUnLock01
|
|
cuuid( 0x00000001, 0x002a00b5 ) * fixe no * level yes * transition no * file Play_BDb_ShipBoost01
|
|
cuuid( 0x00000001, 0x002a00b6 ) * fixe no * level yes * transition no * file Stop_BDb_ShipBoost01
|
|
cuuid( 0x00000001, 0x002a00b9 ) * fixe no * level yes * transition no * file Play_BD_SpaceShipTakeOff
|
|
cuuid( 0x00000001, 0x002a00ba ) * fixe no * level yes * transition no * file Play_BD_SpaceShipLanding
|
|
cuuid( 0x00000001, 0x002a00c3 ) * fixe no * level yes * transition no * file Play_BDr_CarHornShort
|
|
cuuid( 0x00000001, 0x002a00c4 ) * fixe no * level yes * transition no * file Play_BDr_CarHornJingle01
|
|
cuuid( 0x00000001, 0x002a00c5 ) * fixe no * level yes * transition no * file Play_BDr_CarHornLong01
|
|
cuuid( 0x00000003, 0x002a0140 ) * fixe no * level yes * transition no * file BDb_ShipBoost01
|
|
cuuid( 0x00000003, 0x002a0142 ) * fixe no * level yes * transition no * file BD_SpaceShipTakeOff
|
|
cuuid( 0x00000003, 0x002a0143 ) * fixe no * level yes * transition no * file BD_SpaceShipLanding
|
|
cuuid( 0x00000003, 0x002a0154 ) * fixe no * level yes * transition no * file BD_CarHornJingle01
|
|
cuuid( 0x00000003, 0x002a015a ) * fixe no * level yes * transition no * file vide
|
|
cuuid( 0x00000001, 0x002d0007 ) * fixe no * level yes * transition no * file Play_VOr_XoAttack01
|
|
cuuid( 0x00000001, 0x002d0008 ) * fixe no * level yes * transition no * file Play_VOr_XoPaf01
|
|
cuuid( 0x00000001, 0x002d0009 ) * fixe no * level yes * transition no * file Play_VOr_XoPant01
|
|
cuuid( 0x00000001, 0x002d0011 ) * fixe no * level yes * transition no * file Play_VOr_XoRoar01
|
|
cuuid( 0x00000003, 0x002d0019 ) * fixe no * level yes * transition no * file VO_XoAttack01
|
|
cuuid( 0x00000003, 0x002d001a ) * fixe no * level yes * transition no * file VO_XoPaf01
|
|
cuuid( 0x00000003, 0x002d001d ) * fixe no * level yes * transition no * file VO_XoPant01
|
|
cuuid( 0x00000003, 0x002d001e ) * fixe no * level yes * transition no * file VOr_XoAttack01
|
|
cuuid( 0x00000003, 0x002d001f ) * fixe no * level yes * transition no * file VOr_XoPaf01
|
|
cuuid( 0x00000003, 0x002d003a ) * fixe no * level yes * transition no * file VO_XoRoar01
|
|
cuuid( 0x00000003, 0x002d003f ) * fixe no * level yes * transition no * file VOr_XoPant01
|
|
cuuid( 0x00000001, 0x00330015 ) * fixe no * level yes * transition no * file Play_PXr_R2AttackDodge01
|
|
cuuid( 0x00000001, 0x0033001a ) * fixe no * level yes * transition no * file Play_PX_R2FireBallOn01
|
|
cuuid( 0x00000001, 0x0033001b ) * fixe no * level yes * transition no * file Play_PXr_R2Kick01
|
|
cuuid( 0x00000001, 0x0033001c ) * fixe no * level yes * transition no * file Play_PXr_R2Lightning01
|
|
cuuid( 0x00000001, 0x0033001d ) * fixe no * level yes * transition no * file Play_PXr_R2Paf01
|
|
cuuid( 0x00000001, 0x0033001e ) * fixe no * level yes * transition no * file Play_PXr_R2ShiedlOff01
|
|
cuuid( 0x00000001, 0x0033001f ) * fixe no * level yes * transition no * file Play_PXr_R2ShiedlOn01
|
|
cuuid( 0x00000001, 0x00330020 ) * fixe no * level yes * transition no * file Play_PXb_R2Shield01
|
|
cuuid( 0x00000001, 0x00330021 ) * fixe no * level yes * transition no * file Stop_PXb_R2Shield01
|
|
cuuid( 0x00000001, 0x00330022 ) * fixe no * level yes * transition no * file Play_PX_R2ShieldDown01
|
|
cuuid( 0x00000001, 0x00330023 ) * fixe no * level yes * transition no * file Play_PX_R2ShieldDown02
|
|
cuuid( 0x00000001, 0x00330024 ) * fixe no * level yes * transition no * file Play_PX_R2ShieldDown03
|
|
cuuid( 0x00000001, 0x00330025 ) * fixe no * level yes * transition no * file Play_PXr_R3HitFloor01
|
|
cuuid( 0x00000001, 0x00330027 ) * fixe no * level yes * transition no * file Play_PXr_R3PafSceptre01
|
|
cuuid( 0x00000001, 0x00330028 ) * fixe no * level yes * transition no * file Play_PXr_R3WhooshAttack01
|
|
cuuid( 0x00000001, 0x00330029 ) * fixe no * level yes * transition no * file Play_PXr_R3WhooshKatapl01
|
|
cuuid( 0x00000001, 0x0033002a ) * fixe no * level yes * transition no * file Play_PXr_R3WhooshSlash01
|
|
cuuid( 0x00000001, 0x0033002b ) * fixe no * level yes * transition no * file Play_PXr_R3WhooshSweep01
|
|
cuuid( 0x00000001, 0x0033002c ) * fixe no * level yes * transition no * file Play_PXr_R2LightTarget01
|
|
cuuid( 0x00000001, 0x0033002d ) * fixe no * level yes * transition no * file Play_PX_R2ShieldDown04
|
|
cuuid( 0x00000001, 0x0033002f ) * fixe no * level yes * transition no * file Play_PXr_R3LaunchMine01
|
|
cuuid( 0x00000003, 0x0033002f ) * fixe no * level yes * transition no * file PX_R2AttackDodge01
|
|
cuuid( 0x00000001, 0x00330030 ) * fixe no * level yes * transition no * file Play_PXr_RxPafRay01
|
|
cuuid( 0x00000001, 0x00330033 ) * fixe no * level yes * transition no * file Play_PX_Sceptre01
|
|
cuuid( 0x00000001, 0x00330034 ) * fixe no * level yes * transition no * file Play_PX_R3Back01
|
|
cuuid( 0x00000001, 0x00330035 ) * fixe no * level yes * transition no * file Play_PX_R4Wings01
|
|
cuuid( 0x00000003, 0x00330036 ) * fixe no * level yes * transition no * file PX_R2FireBallOn01
|
|
cuuid( 0x00000003, 0x0033003a ) * fixe no * level yes * transition no * file PX_R2Kick01
|
|
cuuid( 0x00000003, 0x0033003e ) * fixe no * level yes * transition no * file PX_R2Lightning01
|
|
cuuid( 0x00000003, 0x00330042 ) * fixe no * level yes * transition no * file PX_R2Paf01
|
|
cuuid( 0x00000003, 0x00330046 ) * fixe no * level yes * transition no * file PX_R2ShiedlOff01
|
|
cuuid( 0x00000003, 0x0033004a ) * fixe no * level yes * transition no * file PX_R2ShiedlOn01
|
|
cuuid( 0x00000003, 0x0033004c ) * fixe no * level yes * transition no * file PXb_R2Shield01
|
|
cuuid( 0x00000003, 0x0033004d ) * fixe no * level yes * transition no * file PX_R2ShieldDown03
|
|
cuuid( 0x00000003, 0x0033004e ) * fixe no * level yes * transition no * file PX_R2ShieldDown02
|
|
cuuid( 0x00000003, 0x0033004f ) * fixe no * level yes * transition no * file PX_R2ShieldDown01
|
|
cuuid( 0x00000003, 0x00330052 ) * fixe no * level yes * transition no * file PX_R3HitFloor01
|
|
cuuid( 0x00000003, 0x0033005a ) * fixe no * level yes * transition no * file PX_R3PafSceptre01
|
|
cuuid( 0x00000003, 0x00330062 ) * fixe no * level yes * transition no * file PX_R3WhooshKatapl01
|
|
cuuid( 0x00000003, 0x00330066 ) * fixe no * level yes * transition no * file PX_R3WhooshSlash01
|
|
cuuid( 0x00000003, 0x0033006e ) * fixe no * level yes * transition no * file PX_R2LightTarget01
|
|
cuuid( 0x00000003, 0x00330070 ) * fixe no * level yes * transition no * file PX_R2ShieldDown04
|
|
cuuid( 0x00000003, 0x00330077 ) * fixe no * level yes * transition no * file PX_R3LaunchMine01
|
|
cuuid( 0x00000003, 0x0033007b ) * fixe no * level yes * transition no * file PX_RxPafRay01
|
|
cuuid( 0x00000003, 0x00330082 ) * fixe no * level yes * transition no * file PX_Sceptre01
|
|
cuuid( 0x00000003, 0x00330083 ) * fixe no * level yes * transition no * file PX_R3Back01
|
|
cuuid( 0x00000003, 0x00330084 ) * fixe no * level yes * transition no * file PX_R4Wings01
|
|
cuuid( 0x00000001, 0x0034000e ) * fixe no * level yes * transition no * file Play_VOr_R3Attack01
|
|
cuuid( 0x00000001, 0x0034000f ) * fixe no * level yes * transition no * file Play_VOr_R3AttackKatapul01
|
|
cuuid( 0x00000001, 0x00340010 ) * fixe no * level yes * transition no * file Play_VOr_R3AttackMine01
|
|
cuuid( 0x00000001, 0x00340011 ) * fixe no * level yes * transition no * file Play_VOr_R3AttackSlash01
|
|
cuuid( 0x00000001, 0x00340012 ) * fixe no * level yes * transition no * file Play_VOr_R3StandUp01
|
|
cuuid( 0x00000001, 0x00340013 ) * fixe no * level yes * transition no * file Play_VOr_R4Inspiration01
|
|
cuuid( 0x00000001, 0x00340014 ) * fixe no * level yes * transition no * file Play_VOr_R4Scream01
|
|
cuuid( 0x00000001, 0x00340015 ) * fixe no * level yes * transition no * file Play_VOr_R3AttackSweep01
|
|
cuuid( 0x00000001, 0x00340016 ) * fixe no * level yes * transition no * file Play_VOr_R3StandUp02
|
|
cuuid( 0x00000001, 0x00340017 ) * fixe no * level yes * transition no * file Play_VOr_R2Attack01
|
|
cuuid( 0x00000001, 0x00340018 ) * fixe no * level yes * transition no * file Play_VOr_R2Hurt01
|
|
cuuid( 0x00000001, 0x00340019 ) * fixe no * level yes * transition no * file Play_VOr_R2Laugh01
|
|
cuuid( 0x00000001, 0x0034001a ) * fixe no * level yes * transition no * file Play_VO_R2Mutation
|
|
cuuid( 0x00000001, 0x0034001b ) * fixe no * level yes * transition no * file Play_VOr_R2Spelling01
|
|
cuuid( 0x00000001, 0x0034001c ) * fixe no * level yes * transition no * file Play_VOr_R2Spelling03
|
|
cuuid( 0x00000001, 0x0034001d ) * fixe no * level yes * transition no * file Play_VOr_R2Spelling02
|
|
cuuid( 0x00000001, 0x0034001e ) * fixe no * level yes * transition no * file Play_VOr_R3Paf01
|
|
cuuid( 0x00000001, 0x0034001f ) * fixe no * level yes * transition no * file Play_VOr_R3Paf02
|
|
cuuid( 0x00000003, 0x00340020 ) * fixe no * level yes * transition no * file VO_R3Attack01
|
|
cuuid( 0x00000003, 0x00340023 ) * fixe no * level yes * transition no * file VOr_R3Attack01
|
|
cuuid( 0x00000003, 0x00340024 ) * fixe no * level yes * transition no * file VO_R3AttackKatapul01
|
|
cuuid( 0x00000003, 0x00340027 ) * fixe no * level yes * transition no * file VOr_R3AttackKatapul01
|
|
cuuid( 0x00000001, 0x00340028 ) * fixe no * level yes * transition no * file Play_VO_R4Die01
|
|
cuuid( 0x00000003, 0x00340028 ) * fixe no * level yes * transition no * file VO_R3AttackMine01
|
|
cuuid( 0x00000001, 0x00340029 ) * fixe no * level yes * transition no * file Play_VO_R4Groan01
|
|
cuuid( 0x00000003, 0x0034002b ) * fixe no * level yes * transition no * file VOr_R3AttackMine01
|
|
cuuid( 0x00000003, 0x0034002d ) * fixe no * level yes * transition no * file VO_R3AttackSlash01
|
|
cuuid( 0x00000003, 0x0034002f ) * fixe no * level yes * transition no * file VOr_R3AttackSlash01
|
|
cuuid( 0x00000001, 0x00340030 ) * fixe no * level yes * transition no * file Play_VO_R3Transform01
|
|
cuuid( 0x00000003, 0x00340030 ) * fixe no * level yes * transition no * file VO_R3AttackSweep01
|
|
cuuid( 0x00000001, 0x00340031 ) * fixe no * level yes * transition no * file Play_VO_R3Transform02
|
|
cuuid( 0x00000001, 0x00340032 ) * fixe no * level yes * transition no * file Play_VO_R3Transform03
|
|
cuuid( 0x00000001, 0x00340033 ) * fixe no * level yes * transition no * file Play_VO_R3Transform04
|
|
cuuid( 0x00000003, 0x00340033 ) * fixe no * level yes * transition no * file VOr_R3AttackSweep01
|
|
cuuid( 0x00000003, 0x00340034 ) * fixe no * level yes * transition no * file VO_R3StandUp04
|
|
cuuid( 0x00000003, 0x00340037 ) * fixe no * level yes * transition no * file VOr_R3StandUp02
|
|
cuuid( 0x00000003, 0x00340038 ) * fixe no * level yes * transition no * file VO_R3StandUp01
|
|
cuuid( 0x00000003, 0x0034003b ) * fixe no * level yes * transition no * file VOr_R3StandUp01
|
|
cuuid( 0x00000003, 0x0034003c ) * fixe no * level yes * transition no * file VO_R4Inspiration01
|
|
cuuid( 0x00000003, 0x00340040 ) * fixe no * level yes * transition no * file VO_R4Scream01
|
|
cuuid( 0x00000003, 0x00340044 ) * fixe no * level yes * transition no * file VO_R2Attack01
|
|
cuuid( 0x00000003, 0x00340048 ) * fixe no * level yes * transition no * file VO_R2Hurt01
|
|
cuuid( 0x00000003, 0x00340049 ) * fixe no * level yes * transition no * file VO_R2Hurt02
|
|
cuuid( 0x00000003, 0x0034004b ) * fixe no * level yes * transition no * file VOr_R2Hurt01
|
|
cuuid( 0x00000003, 0x0034004c ) * fixe no * level yes * transition no * file VO_R2Laugh01
|
|
cuuid( 0x00000003, 0x00340050 ) * fixe no * level yes * transition no * file VO_R2Mutation
|
|
cuuid( 0x00000003, 0x00340052 ) * fixe no * level yes * transition no * file VO_R2Spelling01
|
|
cuuid( 0x00000003, 0x00340056 ) * fixe no * level yes * transition no * file VO_R2Spelling08
|
|
cuuid( 0x00000003, 0x00340059 ) * fixe no * level yes * transition no * file VO_R2Spelling04
|
|
cuuid( 0x00000003, 0x0034005d ) * fixe no * level yes * transition no * file VO_R3Paf02
|
|
cuuid( 0x00000003, 0x0034005e ) * fixe no * level yes * transition no * file VO_R3Paf01
|
|
cuuid( 0x00000003, 0x0034005f ) * fixe no * level yes * transition no * file VO_R3Paf03
|
|
cuuid( 0x00000003, 0x00340060 ) * fixe no * level yes * transition no * file VO_R3Paf04
|
|
cuuid( 0x00000003, 0x00340061 ) * fixe no * level yes * transition no * file VO_R3Paf05
|
|
cuuid( 0x00000003, 0x00340062 ) * fixe no * level yes * transition no * file VOr_R3Paf01
|
|
cuuid( 0x00000003, 0x00340063 ) * fixe no * level yes * transition no * file VOr_R3Paf02
|
|
cuuid( 0x00000003, 0x0034007b ) * fixe no * level yes * transition no * file VO_R4Die01
|
|
cuuid( 0x00000003, 0x0034007c ) * fixe no * level yes * transition no * file VO_R4Groan01
|
|
cuuid( 0x00000003, 0x0034008c ) * fixe no * level yes * transition no * file VO_R3Transform01
|
|
cuuid( 0x00000003, 0x0034008d ) * fixe no * level yes * transition no * file VO_R3Transform02
|
|
cuuid( 0x00000003, 0x0034008e ) * fixe no * level yes * transition no * file VO_R3Transform03
|
|
cuuid( 0x00000003, 0x0034008f ) * fixe no * level yes * transition no * file VO_R3Transform04
|
|
cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01
|
|
cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01
|
|
cuuid( 0x00000001, 0x00390014 ) * fixe no * level yes * transition no * file Play_VOr_GloYell01
|
|
cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03
|
|
cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03
|
|
cuuid( 0x00000003, 0x0039002f ) * fixe no * level yes * transition no * file VO_GloYell02
|
|
cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB
|
|
cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA
|
|
cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB
|
|
cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA
|
|
cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB
|
|
cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA
|
|
cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA
|
|
cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB
|
|
cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA
|
|
cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB
|
|
cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003e000e ) * fixe no * level yes * transition no * file Play_OVr_BoostOn01
|
|
cuuid( 0x00000003, 0x003e0016 ) * fixe no * level yes * transition no * file OV_BoostOn01
|
|
cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01
|
|
cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01
|
|
cuuid( 0x00000001, 0x003f0004 ) * fixe no * level yes * transition no * file Play_RFr_MissileShoot01
|
|
cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01
|
|
cuuid( 0x00000001, 0x003f0011 ) * fixe no * level yes * transition no * file Play_RFb_Missile01
|
|
cuuid( 0x00000001, 0x003f0012 ) * fixe no * level yes * transition no * file Stop_RFb_Missile01
|
|
cuuid( 0x00000003, 0x003f0012 ) * fixe no * level yes * transition no * file RF_MissileShoot02
|
|
cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01
|
|
cuuid( 0x00000001, 0x003f001b ) * fixe no * level yes * transition no * file Stop_RFb_FistLoaded01
|
|
cuuid( 0x00000003, 0x003f001c ) * fixe no * level yes * transition no * file RFb_Missile01
|
|
cuuid( 0x00000001, 0x003f001d ) * fixe no * level yes * transition no * file Play_RFr_GrapnelHang01
|
|
cuuid( 0x00000003, 0x003f002a ) * fixe no * level yes * transition no * file RFb_FistLoaded01
|
|
cuuid( 0x00000003, 0x003f002c ) * fixe no * level yes * transition no * file RF_GrapnelHang01
|
|
cuuid( 0x00000001, 0x00400011 ) * fixe no * level yes * transition no * file Play_VD_TO40_Glob_06_01
|
|
cuuid( 0x00000003, 0x00400011 ) * fixe no * level yes * transition no * file VD_TO40_Glob_06_01
|
|
cuuid( 0x00000003, 0x004e0007 ) * fixe no * level yes * transition no * file PV_ChamCall01
|
|
cuuid( 0x00000001, 0x004e000f ) * fixe no * level yes * transition no * file Play_PVr_Chameleon01
|
|
cuuid( 0x00000001, 0x004e0010 ) * fixe no * level yes * transition no * file Play_PV_ChaDisappear01
|
|
cuuid( 0x00000003, 0x004e001d ) * fixe no * level yes * transition no * file PVr_ChamCall01
|
|
cuuid( 0x00000003, 0x004e001e ) * fixe no * level yes * transition no * file PV_ChamDisappear01
|
|
cuuid( 0x00000001, 0x004f0000 ) * fixe no * level yes * transition no * file Play_PWr_Attack01
|
|
cuuid( 0x00000001, 0x004f0001 ) * fixe no * level yes * transition no * file Play_PWr_Rolling01
|
|
cuuid( 0x00000003, 0x004f0001 ) * fixe no * level yes * transition no * file PW_Attack01
|
|
cuuid( 0x00000003, 0x004f0003 ) * fixe no * level yes * transition no * file PW_Rolling01
|
|
cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn
|
|
cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn
|
|
cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03
|
|
cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02
|
|
cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn
|
|
cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize
|
|
cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01
|
|
cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01
|
|
cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01
|
|
cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01
|
|
cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02
|
|
cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01
|
|
cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01
|
|
cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02
|
|
cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01
|
|
cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01
|
|
cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01
|
|
cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01
|
|
cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01
|
|
cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03
|
|
cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01
|
|
cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01
|
|
cuuid( 0x00000001, 0x00540000 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_01_03
|
|
cuuid( 0x00000003, 0x00540000 ) * fixe no * level yes * transition no * file VD_TO40_Lums_01_03
|
|
cuuid( 0x00000001, 0x00540011 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_01_05
|
|
cuuid( 0x00000003, 0x00540011 ) * fixe no * level yes * transition no * file VD_TO40_Lums_01_05
|
|
cuuid( 0x00000001, 0x00540054 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_01_07
|
|
cuuid( 0x00000003, 0x00540054 ) * fixe no * level yes * transition no * file VD_TO40_Lums_01_07
|
|
cuuid( 0x00000001, 0x00540055 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_03_02
|
|
cuuid( 0x00000003, 0x00540055 ) * fixe no * level yes * transition no * file VD_TO40_Lums_03_02
|
|
cuuid( 0x00000001, 0x00540056 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_04_02
|
|
cuuid( 0x00000003, 0x00540056 ) * fixe no * level yes * transition no * file VD_TO40_Lums_04_02
|
|
cuuid( 0x00000001, 0x00540057 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_04_03
|
|
cuuid( 0x00000003, 0x00540057 ) * fixe no * level yes * transition no * file VD_TO40_Lums_04_03
|
|
cuuid( 0x00000001, 0x00540058 ) * fixe no * level yes * transition no * file Play_VD_TO40_Lums_04_04
|
|
cuuid( 0x00000003, 0x00540058 ) * fixe no * level yes * transition no * file VD_TO40_Lums_04_04
|
|
cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01
|
|
cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01
|
|
cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn
|
|
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
|
|
cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn
|
|
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
|
|
cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn
|
|
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
|
|
cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn
|
|
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
|
|
cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
|
|
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
|
|
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
|
|
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01
|
|
cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02
|
|
cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03
|
|
cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01
|
|
cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01
|
|
cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01
|
|
cuuid( 0x00000001, 0x0055001c ) * fixe no * level yes * transition no * file Play_OIr_PigBoxHit01
|
|
cuuid( 0x00000001, 0x0055001e ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin01
|
|
cuuid( 0x00000001, 0x0055001f ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin02
|
|
cuuid( 0x00000001, 0x00550022 ) * fixe no * level yes * transition no * file Play_OIr_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03
|
|
cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02
|
|
cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA
|
|
cuuid( 0x00000003, 0x0055003a ) * fixe no * level yes * transition no * file OI_PigBoxHit01
|
|
cuuid( 0x00000003, 0x00550047 ) * fixe no * level yes * transition no * file OI_PigBoxWin05
|
|
cuuid( 0x00000003, 0x0055004e ) * fixe no * level yes * transition no * file OI_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055004f ) * fixe no * level yes * transition no * file OI_DwarfExplo02
|
|
cuuid( 0x00000003, 0x00550050 ) * fixe no * level yes * transition no * file OI_DwarfExplo03
|
|
cuuid( 0x00000003, 0x00550052 ) * fixe no * level yes * transition no * file OIr_DwarfExplo01
|
|
cuuid( 0x00000001, 0x00570000 ) * fixe no * level yes * transition no * file Play_VD_TO40_Ref2_01_04
|
|
cuuid( 0x00000003, 0x00570000 ) * fixe no * level yes * transition no * file VD_TO40_Ref2_01_04
|
|
cuuid( 0x00000001, 0x00570007 ) * fixe no * level yes * transition no * file Play_VD_TO40_Ref2_01_08
|
|
cuuid( 0x00000003, 0x00570007 ) * fixe no * level yes * transition no * file VD_TO40_Ref2_01_08
|
|
cuuid( 0x00000001, 0x0057000c ) * fixe no * level yes * transition no * file Play_VD_TO40_Ref2_01_06
|
|
cuuid( 0x00000003, 0x0057000c ) * fixe no * level yes * transition no * file VD_TO40_Ref2_01_06
|
|
cuuid( 0x00000001, 0x0057000d ) * fixe no * level yes * transition no * file Play_VD_TO40_Ref2_03_03
|
|
cuuid( 0x00000003, 0x0057000d ) * fixe no * level yes * transition no * file VD_TO40_Ref2_03_03
|
|
cuuid( 0x00000001, 0x005e001d ) * fixe no * level yes * transition no * file Play_MTt_R2Kn_01Fight_00
|
|
cuuid( 0x00000003, 0x005e001e ) * fixe no * level yes * transition no * file MT_R2Kn_01Fight_01
|
|
cuuid( 0x00000001, 0x005e001f ) * fixe no * level yes * transition no * file Play_MTt_R3Kn_01Fight_00
|
|
cuuid( 0x00000001, 0x005e0021 ) * fixe no * level yes * transition no * file Play_MTt_R4Kn_01Fight_00
|
|
cuuid( 0x00000003, 0x005e0022 ) * fixe no * level yes * transition no * file MT_R3Kn_01Fight_01
|
|
cuuid( 0x00000001, 0x005e0023 ) * fixe no * level yes * transition no * file Play_MVt_RXKn_01Cine
|
|
cuuid( 0x00000001, 0x005e0025 ) * fixe no * level yes * transition no * file Play_MVt_RXKn_02Cine
|
|
cuuid( 0x00000003, 0x005e0025 ) * fixe no * level yes * transition no * file MT_R4Kn_01Fight_01
|
|
cuuid( 0x00000001, 0x005e0027 ) * fixe no * level yes * transition no * file Play_MVt_RXKn_03Cine
|
|
cuuid( 0x00000003, 0x005e0027 ) * fixe no * level yes * transition no * file MTt_R2Kn_01Fight_00
|
|
cuuid( 0x00000003, 0x005e0028 ) * fixe no * level yes * transition no * file MTt_R3Kn_01Fight_00
|
|
cuuid( 0x00000003, 0x005e0029 ) * fixe no * level yes * transition no * file MTt_R4Kn_01Fight_00
|
|
cuuid( 0x00000001, 0x005e002a ) * fixe no * level yes * transition no * file Play_MVt_RXKn_04Cine
|
|
cuuid( 0x00000003, 0x005e002a ) * fixe no * level yes * transition no * file MV_RXKn_03Cine
|
|
cuuid( 0x00000003, 0x005e002b ) * fixe no * level yes * transition no * file MV_RXKn_02Cine
|
|
cuuid( 0x00000003, 0x005e002c ) * fixe no * level yes * transition no * file MV_RXKn_01Cine
|
|
cuuid( 0x00000003, 0x005e002d ) * fixe no * level yes * transition no * file MV_RXKn_04Cine
|
|
cuuid( 0x00000003, 0x005e002e ) * fixe no * level yes * transition no * file MVt_RXKn_01Cine
|
|
cuuid( 0x00000003, 0x005e002f ) * fixe no * level yes * transition no * file MVt_RXKn_02Cine
|
|
cuuid( 0x00000003, 0x005e0030 ) * fixe no * level yes * transition no * file MVt_RXKn_03Cine
|
|
cuuid( 0x00000003, 0x005e0031 ) * fixe no * level yes * transition no * file MVt_RXKn_04Cine
|
|
cuuid( 0x00000003, 0x005e0123 ) * fixe no * level yes * transition no * file MT_R2Kn_01Fight_02
|
|
cuuid( 0x00000003, 0x005e0124 ) * fixe no * level yes * transition no * file MT_R2Kn_01Fight_03
|
|
cuuid( 0x00000003, 0x005e0125 ) * fixe no * level yes * transition no * file MT_R2Kn_01Fight_04
|
|
cuuid( 0x00000003, 0x005e0126 ) * fixe no * level yes * transition no * file MT_R2Kn_01Fight_05
|
|
cuuid( 0x00000003, 0x005e0127 ) * fixe no * level yes * transition no * file MT_R2Kn_01Fight_06
|
|
cuuid( 0x00000003, 0x005e0129 ) * fixe no * level yes * transition no * file MT_R2Kn_02Fight_01
|
|
cuuid( 0x00000003, 0x005e012a ) * fixe no * level yes * transition no * file MT_R2Kn_02Fight_02
|
|
cuuid( 0x00000003, 0x005e012b ) * fixe no * level yes * transition no * file MT_R2Kn_02Fight_03
|
|
cuuid( 0x00000003, 0x005e012c ) * fixe no * level yes * transition no * file MT_R2Kn_02Fight_04
|
|
cuuid( 0x00000003, 0x005e012d ) * fixe no * level yes * transition no * file MT_R2Kn_02Fight_05
|
|
cuuid( 0x00000003, 0x005e012e ) * fixe no * level yes * transition no * file MT_R2Kn_02Fight_06
|
|
cuuid( 0x00000003, 0x005e0130 ) * fixe no * level yes * transition no * file MT_R2Kn_03Fight_01
|
|
cuuid( 0x00000003, 0x005e0131 ) * fixe no * level yes * transition no * file MT_R2Kn_03Fight_02
|
|
cuuid( 0x00000003, 0x005e0132 ) * fixe no * level yes * transition no * file MT_R2Kn_03Fight_03
|
|
cuuid( 0x00000003, 0x005e0133 ) * fixe no * level yes * transition no * file MT_R2Kn_03Fight_04
|
|
cuuid( 0x00000003, 0x005e0134 ) * fixe no * level yes * transition no * file MT_R2Kn_03Fight_05
|
|
cuuid( 0x00000003, 0x005e0135 ) * fixe no * level yes * transition no * file MT_R2Kn_03Fight_06
|
|
cuuid( 0x00000003, 0x005e0137 ) * fixe no * level yes * transition no * file MT_R2Kn_04Fight_01
|
|
cuuid( 0x00000003, 0x005e0138 ) * fixe no * level yes * transition no * file MT_R2Kn_04Fight_02
|
|
cuuid( 0x00000003, 0x005e0139 ) * fixe no * level yes * transition no * file MT_R2Kn_04Fight_03
|
|
cuuid( 0x00000003, 0x005e013a ) * fixe no * level yes * transition no * file MT_R2Kn_04Fight_04
|
|
cuuid( 0x00000003, 0x005e013b ) * fixe no * level yes * transition no * file MT_R2Kn_04Fight_05
|
|
cuuid( 0x00000003, 0x005e013c ) * fixe no * level yes * transition no * file MT_R2Kn_04Fight_06
|
|
cuuid( 0x00000003, 0x005e013e ) * fixe no * level yes * transition no * file MT_R3Kn_01Fight_02
|
|
cuuid( 0x00000003, 0x005e013f ) * fixe no * level yes * transition no * file MT_R3Kn_01Fight_03
|
|
cuuid( 0x00000003, 0x005e0140 ) * fixe no * level yes * transition no * file MT_R3Kn_01Fight_04
|
|
cuuid( 0x00000003, 0x005e0141 ) * fixe no * level yes * transition no * file MT_R3Kn_01Fight_05
|
|
cuuid( 0x00000003, 0x005e0144 ) * fixe no * level yes * transition no * file MT_R3Kn_02Fight_02
|
|
cuuid( 0x00000003, 0x005e0145 ) * fixe no * level yes * transition no * file MT_R3Kn_02Fight_03
|
|
cuuid( 0x00000003, 0x005e0146 ) * fixe no * level yes * transition no * file MT_R3Kn_02Fight_04
|
|
cuuid( 0x00000003, 0x005e0148 ) * fixe no * level yes * transition no * file MT_R3Kn_03Fight_01
|
|
cuuid( 0x00000003, 0x005e0149 ) * fixe no * level yes * transition no * file MT_R3Kn_03Fight_02
|
|
cuuid( 0x00000003, 0x005e014a ) * fixe no * level yes * transition no * file MT_R3Kn_03Fight_03
|
|
cuuid( 0x00000003, 0x005e014b ) * fixe no * level yes * transition no * file MT_R3Kn_03Fight_04
|
|
cuuid( 0x00000003, 0x005e014c ) * fixe no * level yes * transition no * file MT_R3Kn_03Fight_05
|
|
cuuid( 0x00000003, 0x005e014d ) * fixe no * level yes * transition no * file MT_R3Kn_03Fight_06
|
|
cuuid( 0x00000003, 0x005e014e ) * fixe no * level yes * transition no * file MT_R3Kn_04Fight_01
|
|
cuuid( 0x00000003, 0x005e014f ) * fixe no * level yes * transition no * file MT_R3Kn_04Fight_02
|
|
cuuid( 0x00000003, 0x005e0150 ) * fixe no * level yes * transition no * file MT_R3Kn_04Fight_03
|
|
cuuid( 0x00000003, 0x005e0151 ) * fixe no * level yes * transition no * file MT_R3Kn_04Fight_04
|
|
cuuid( 0x00000003, 0x005e0152 ) * fixe no * level yes * transition no * file MT_R3Kn_04Fight_05
|
|
cuuid( 0x00000003, 0x005e0153 ) * fixe no * level yes * transition no * file MT_R3Kn_04Fight_06
|
|
cuuid( 0x00000003, 0x005e0154 ) * fixe no * level yes * transition no * file MT_R4Kn_01Fight_02
|
|
cuuid( 0x00000003, 0x005e0155 ) * fixe no * level yes * transition no * file MT_R4Kn_01Fight_03
|
|
cuuid( 0x00000003, 0x005e0156 ) * fixe no * level yes * transition no * file MT_R4Kn_01Fight_04
|
|
cuuid( 0x00000003, 0x005e0159 ) * fixe no * level yes * transition no * file MT_R4Kn_02Fight_01
|
|
cuuid( 0x00000003, 0x005e015a ) * fixe no * level yes * transition no * file MT_R4Kn_02Fight_02
|
|
cuuid( 0x00000003, 0x005e015b ) * fixe no * level yes * transition no * file MT_R4Kn_02Fight_03
|
|
cuuid( 0x00000003, 0x005e015c ) * fixe no * level yes * transition no * file MT_R4Kn_02Fight_04
|
|
cuuid( 0x00000003, 0x005e015d ) * fixe no * level yes * transition no * file MT_R4Kn_02Fight_05
|
|
cuuid( 0x00000003, 0x005e015f ) * fixe no * level yes * transition no * file MT_R4Kn_03Fight_01
|
|
cuuid( 0x00000003, 0x005e0160 ) * fixe no * level yes * transition no * file MT_R4Kn_03Fight_02
|
|
cuuid( 0x00000003, 0x005e0161 ) * fixe no * level yes * transition no * file MT_R4Kn_03Fight_03
|
|
cuuid( 0x00000003, 0x005e0162 ) * fixe no * level yes * transition no * file MT_R4Kn_03Fight_04
|
|
cuuid( 0x00000003, 0x005e0163 ) * fixe no * level yes * transition no * file MT_R4Kn_03Fight_05
|
|
cuuid( 0x00000003, 0x005e0165 ) * fixe no * level yes * transition no * file MT_R4Kn_04Fight_01
|
|
cuuid( 0x00000003, 0x005e0166 ) * fixe no * level yes * transition no * file MT_R4Kn_04Fight_02
|
|
cuuid( 0x00000003, 0x005e0167 ) * fixe no * level yes * transition no * file MT_R4Kn_04Fight_03
|
|
cuuid( 0x00000003, 0x005e0168 ) * fixe no * level yes * transition no * file MT_R4Kn_04Fight_04
|
|
cuuid( 0x00000003, 0x005e0169 ) * fixe no * level yes * transition no * file MT_R4Kn_04Fight_05
|
|
cuuid( 0x00000003, 0x005e019f ) * fixe no * level yes * transition no * file Silence_Stereo
|