715 lines
27 KiB
C
715 lines
27 KiB
C
#ifndef __BINKH__
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#define __BINKH__
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#define BINKMAJORVERSION 1
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#define BINKMINORVERSION 5
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#define BINKSUBVERSION 21
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#define BINKVERSION "1.5y"
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#define BINKDATE "2003-09-23"
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#ifndef __RADRES__
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#ifndef __RADBASEH__
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#include "radbase.h"
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#endif
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RADDEFSTART
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typedef struct BINK PTR4* HBINK;
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struct BINKIO;
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typedef S32 (RADLINK PTR4* BINKIOOPEN) (struct BINKIO PTR4* Bnkio, const char PTR4 *name, U32 flags);
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typedef U32 (RADLINK PTR4* BINKIOREADHEADER) (struct BINKIO PTR4* Bnkio, S32 Offset, void PTR4* Dest,U32 Size);
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typedef U32 (RADLINK PTR4* BINKIOREADFRAME) (struct BINKIO PTR4* Bnkio, U32 Framenum,S32 origofs,void PTR4* dest,U32 size);
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typedef U32 (RADLINK PTR4* BINKIOGETBUFFERSIZE)(struct BINKIO PTR4* Bnkio, U32 Size);
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typedef void (RADLINK PTR4* BINKIOSETINFO) (struct BINKIO PTR4* Bnkio, void PTR4* Buf,U32 Size,U32 FileSize,U32 simulate);
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typedef U32 (RADLINK PTR4* BINKIOIDLE) (struct BINKIO PTR4* Bnkio);
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typedef void (RADLINK PTR4* BINKIOCLOSE) (struct BINKIO PTR4* Bnkio);
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typedef void (RADLINK PTR4* BINKCBSUSPEND) (struct BINKIO PTR4* Bnkio);
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typedef S32 (RADLINK PTR4* BINKCBTRYSUSPEND) (struct BINKIO PTR4* Bnkio);
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typedef void (RADLINK PTR4* BINKCBRESUME) (struct BINKIO PTR4* Bnkio);
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typedef void (RADLINK PTR4* BINKCBIDLE) (struct BINKIO PTR4* Bnkio);
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typedef struct BINKIO {
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BINKIOREADHEADER ReadHeader;
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BINKIOREADFRAME ReadFrame;
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BINKIOGETBUFFERSIZE GetBufferSize;
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BINKIOSETINFO SetInfo;
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BINKIOIDLE Idle;
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BINKIOCLOSE Close;
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HBINK bink;
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volatile U32 ReadError;
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volatile U32 DoingARead;
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volatile U32 BytesRead;
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volatile U32 Working;
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volatile U32 TotalTime;
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volatile U32 ForegroundTime;
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volatile U32 IdleTime;
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volatile U32 ThreadTime;
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volatile U32 BufSize;
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volatile U32 BufHighUsed;
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volatile U32 CurBufSize;
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volatile U32 CurBufUsed;
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volatile U8 iodata[128+32];
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// filled in by the caller
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BINKCBSUSPEND suspend_callback;
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BINKCBTRYSUSPEND try_suspend_callback;
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BINKCBRESUME resume_callback;
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BINKCBIDLE idle_on_callback;
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volatile U32 callback_control[16]; // buffer for background IO callback
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} BINKIO;
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struct BINKSND;
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typedef S32 (RADLINK PTR4* BINKSNDOPEN) (struct BINKSND PTR4* BnkSnd, U32 freq, S32 bits, S32 chans, U32 flags, HBINK bink);
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typedef S32 (RADLINK PTR4* BINKSNDREADY) (struct BINKSND PTR4* BnkSnd);
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typedef S32 (RADLINK PTR4* BINKSNDLOCK) (struct BINKSND PTR4* BnkSnd, U8 PTR4* PTR4* addr, U32 PTR4* len);
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typedef S32 (RADLINK PTR4* BINKSNDUNLOCK) (struct BINKSND PTR4* BnkSnd, U32 filled);
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typedef void (RADLINK PTR4* BINKSNDVOLUME) (struct BINKSND PTR4* BnkSnd, S32 volume);
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typedef void (RADLINK PTR4* BINKSNDPAN) (struct BINKSND PTR4* BnkSnd, S32 pan);
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typedef void (RADLINK PTR4* BINKSNDMIXBINS) (struct BINKSND PTR4* BnkSnd, U32 PTR4* mix_bins, U32 total);
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typedef void (RADLINK PTR4* BINKSNDMIXBINVOLS) (struct BINKSND PTR4* BnkSnd, U32 PTR4* vol_mix_bins, S32 PTR4* volumes, U32 total );
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typedef S32 (RADLINK PTR4* BINKSNDONOFF) (struct BINKSND PTR4* BnkSnd, S32 status);
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typedef S32 (RADLINK PTR4* BINKSNDPAUSE) (struct BINKSND PTR4* BnkSnd, S32 status);
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typedef void (RADLINK PTR4* BINKSNDCLOSE) (struct BINKSND PTR4* BnkSnd);
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typedef BINKSNDOPEN (RADLINK PTR4* BINKSNDSYSOPEN) (U32 param);
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typedef struct BINKSND {
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BINKSNDREADY Ready;
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BINKSNDLOCK Lock;
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BINKSNDUNLOCK Unlock;
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BINKSNDVOLUME Volume;
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BINKSNDPAN Pan;
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BINKSNDPAUSE Pause;
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BINKSNDONOFF SetOnOff;
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BINKSNDCLOSE Close;
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BINKSNDMIXBINS MixBins;
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BINKSNDMIXBINVOLS MixBinVols;
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U32 sndbufsize; // sound buffer size
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U8 PTR4* sndbuf; // sound buffer
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U8 PTR4* sndend; // end of the sound buffer
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U8 PTR4* sndwritepos; // current write position
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U8 PTR4* sndreadpos; // current read position
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U32 sndcomp; // sound compression handle
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U32 sndamt; // amount of sound currently in the buffer
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U32 sndconvert8; // convert back to 8-bit sound at runtime
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U32 sndendframe; // frame number that the sound ends on
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U32 sndprime; // amount of data to prime the playahead
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U32 sndpad; // padded this much audio
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U32 BestSizeIn16;
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U32 BestSizeMask;
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U32 SoundDroppedOut;
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S32 NoThreadService;
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S32 OnOff;
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U32 Latency;
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U32 VideoScale;
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U32 freq;
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S32 bits,chans;
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U8 snddata[256];
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} BINKSND;
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typedef struct BINKRECT {
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S32 Left,Top,Width,Height;
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} BINKRECT;
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#define BINKMAXDIRTYRECTS 8
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typedef struct BUNDLEPOINTERS {
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void* typeptr;
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void* type16ptr;
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void* colorptr;
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void* bits2ptr;
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void* motionXptr;
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void* motionYptr;
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void* dctptr;
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void* mdctptr;
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void* patptr;
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} BUNDLEPOINTERS;
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typedef struct BINK {
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U32 Width; // Width (1 based, 640 for example)
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U32 Height; // Height (1 based, 480 for example)
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U32 Frames; // Number of frames (1 based, 100 = 100 frames)
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U32 FrameNum; // Frame to *be* displayed (1 based)
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U32 LastFrameNum; // Last frame decompressed or skipped (1 based)
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U32 FrameRate; // Frame Rate Numerator
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U32 FrameRateDiv; // Frame Rate Divisor (frame rate=numerator/divisor)
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U32 ReadError; // Non-zero if a read error has ocurred
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U32 OpenFlags; // flags used on open
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U32 BinkType; // Bink flags
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U32 Size; // size of file
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U32 FrameSize; // The current frame's size in bytes
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U32 SndSize; // The current frame sound tracks' size in bytes
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BINKRECT FrameRects[BINKMAXDIRTYRECTS];// Dirty rects from BinkGetRects
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S32 NumRects;
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U32 PlaneNum; // which set of planes is current
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void PTR4* YPlane[2]; // pointer to the uncompressed Y (Cr and Cr follow)
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void PTR4* APlane[2]; // decompressed alpha plane (if present)
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U32 YWidth; // widths and heights of the video planes
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U32 YHeight;
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U32 UVWidth;
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U32 UVHeight;
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void PTR4* MaskPlane; // pointer to the mask plane (Ywidth/16*Yheight/16)
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U32 MaskPitch; // Mask Pitch
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U32 MaskLength; // total length of the mask plane
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U32 LargestFrameSize; // Largest frame size
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U32 InternalFrames; // how many frames were potentially compressed
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S32 NumTracks; // how many tracks
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U32 Highest1SecRate; // Highest 1 sec data rate
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U32 Highest1SecFrame; // Highest 1 sec data rate starting frame
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S32 Paused; // is the bink movie paused?
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U32 BackgroundThread; // handle to background thread
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// everything below is for internal Bink use
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void PTR4* compframe; // compressed frame data
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void PTR4* preloadptr; // preloaded compressed frame data
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U32* frameoffsets; // offsets of each of the frames
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BINKIO bio; // IO structure
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U8 PTR4* ioptr; // io buffer ptr
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U32 iosize; // io buffer size
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U32 decompwidth; // width not include scaling
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U32 decompheight; // height not include scaling
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S32 PTR4* trackindexes; // track indexes
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U32 PTR4* tracksizes; // largest single frame of track
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U32 PTR4* tracktypes; // type of each sound track
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S32 PTR4* trackIDs; // external track numbers
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U32 numrects; // number of rects from BinkGetRects
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U32 playedframes; // how many frames have we played
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U32 firstframetime; // very first frame start
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U32 startframetime; // start frame start
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U32 startblittime; // start of blit period
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U32 startsynctime; // start of synched time
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U32 startsyncframe; // frame of startsynctime
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U32 twoframestime; // two frames worth of time
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U32 entireframetime; // entire frame time
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U32 slowestframetime; // slowest frame in ms
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U32 slowestframe; // slowest frame number
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U32 slowest2frametime; // second slowest frame in ms
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U32 slowest2frame; // second slowest frame
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U32 soundon; // sound turned on?
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U32 videoon; // video turned on?
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U32 totalmem; // total memory used
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U32 timevdecomp; // total time decompressing video
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U32 timeadecomp; // total time decompressing audio
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U32 timeblit; // total time blitting
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U32 timeopen; // total open time
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U32 fileframerate; // frame rate originally in the file
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U32 fileframeratediv;
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U32 runtimeframes; // max frames for runtime analysis
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U32 runtimemoveamt; // bytes to move each frame
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U32 PTR4* rtframetimes; // start times for runtime frames
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U32 PTR4* rtadecomptimes; // decompress times for runtime frames
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U32 PTR4* rtvdecomptimes; // decompress times for runtime frames
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U32 PTR4* rtblittimes; // blit times for runtime frames
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U32 PTR4* rtreadtimes; // read times for runtime frames
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U32 PTR4* rtidlereadtimes; // idle read times for runtime frames
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U32 PTR4* rtthreadreadtimes;// thread read times for runtime frames
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U32 lastblitflags; // flags used on last blit
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U32 lastdecompframe; // last frame number decompressed
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U32 lastresynctime; // last loop point that we did a resync on
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U32 doresync; // should we do a resync in the next doframe?
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U32 playingtracks; // how many tracks are playing
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U32 soundskips; // number of sound stops
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BINKSND PTR4* bsnd; // SND structures
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U32 skippedlastblit; // skipped last frame?
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U32 skipped_this_frame; // skipped the current frame?
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U32 skippedblits; // how many blits were skipped
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BUNDLEPOINTERS bunp; // pointers to internal temporary memory
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U32 skipped_in_a_row; // how many frames have we skipped in a row
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U32 big_sound_skip_adj; // adjustment for large skips
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U32 big_sound_skip_reduce; // amount to reduce large skips by each frame
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U32 last_time_almost_empty; // time of last almost empty IO buffer
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U32 last_read_count; // counter to keep track of the last bink IO
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U32 last_sound_count; // counter to keep track of the last bink sound
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U32 snd_callback_buffer[16]; // buffer for background sound callback
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} BINK;
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typedef struct BINKSUMMARY {
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U32 Width; // Width of frames
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U32 Height; // Height of frames
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U32 TotalTime; // total time (ms)
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U32 FileFrameRate; // frame rate
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U32 FileFrameRateDiv; // frame rate divisor
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U32 FrameRate; // frame rate
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U32 FrameRateDiv; // frame rate divisor
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U32 TotalOpenTime; // Time to open and prepare for decompression
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U32 TotalFrames; // Total Frames
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U32 TotalPlayedFrames; // Total Frames played
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U32 SkippedFrames; // Total number of skipped frames
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U32 SkippedBlits; // Total number of skipped blits
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U32 SoundSkips; // Total number of sound skips
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U32 TotalBlitTime; // Total time spent blitting
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U32 TotalReadTime; // Total time spent reading
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U32 TotalVideoDecompTime; // Total time spent decompressing video
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U32 TotalAudioDecompTime; // Total time spent decompressing audio
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U32 TotalIdleReadTime; // Total time spent reading while idle
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U32 TotalBackReadTime; // Total time spent reading in background
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U32 TotalReadSpeed; // Total io speed (bytes/second)
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U32 SlowestFrameTime; // Slowest single frame time (ms)
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U32 Slowest2FrameTime; // Second slowest single frame time (ms)
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U32 SlowestFrameNum; // Slowest single frame number
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U32 Slowest2FrameNum; // Second slowest single frame number
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U32 AverageDataRate; // Average data rate of the movie
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U32 AverageFrameSize; // Average size of the frame
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U32 HighestMemAmount; // Highest amount of memory allocated
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U32 TotalIOMemory; // Total extra memory allocated
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U32 HighestIOUsed; // Highest extra memory actually used
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U32 Highest1SecRate; // Highest 1 second rate
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U32 Highest1SecFrame; // Highest 1 second start frame
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} BINKSUMMARY;
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typedef struct BINKREALTIME {
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U32 FrameNum; // Current frame number
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U32 FrameRate; // frame rate
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U32 FrameRateDiv; // frame rate divisor
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U32 Frames; // frames in this sample period
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U32 FramesTime; // time is ms for these frames
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U32 FramesVideoDecompTime; // time decompressing these frames
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U32 FramesAudioDecompTime; // time decompressing these frames
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U32 FramesReadTime; // time reading these frames
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U32 FramesIdleReadTime; // time reading these frames at idle
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U32 FramesThreadReadTime; // time reading these frames in background
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U32 FramesBlitTime; // time blitting these frames
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U32 ReadBufferSize; // size of read buffer
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U32 ReadBufferUsed; // amount of read buffer currently used
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U32 FramesDataRate; // data rate for these frames
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} BINKREALTIME;
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#define BINKMARKER1 'fKIB'
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#define BINKMARKER2 'gKIB' // new Bink files use this tag
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#define BINKMARKER3 'hKIB' // newer Bink files use this tag
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#define BINKMARKER4 'iKIB' // even newer Bink files use this tag
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typedef struct BINKHDR {
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U32 Marker; // Bink marker
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U32 Size; // size of the file-8
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U32 Frames; // Number of frames (1 based, 100 = 100 frames)
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U32 LargestFrameSize; // Size in bytes of largest frame
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U32 InternalFrames; // Number of internal frames
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U32 Width; // Width (1 based, 640 for example)
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U32 Height; // Height (1 based, 480 for example)
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U32 FrameRate; // frame rate
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U32 FrameRateDiv; // frame rate divisor (framerate/frameratediv=fps)
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U32 Flags; // height compression options
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U32 NumTracks; // number of tracks
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} BINKHDR;
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//=======================================================================
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#define BINKYAINVERT 0x00000800L // Reverse Y and A planes when blitting (for debugging)
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#define BINKFRAMERATE 0x00001000L // Override fr (call BinkFrameRate first)
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#define BINKPRELOADALL 0x00002000L // Preload the entire animation
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#define BINKSNDTRACK 0x00004000L // Set the track number to play
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#define BINKOLDFRAMEFORMAT 0x00008000L // using the old Bink frame format (internal use only)
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#define BINKRBINVERT 0x00010000L // use reversed R and B planes (internal use only)
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#define BINKGRAYSCALE 0x00020000L // Force Bink to use grayscale
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#define BINKNOMMX 0x00040000L // Don't use MMX
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#define BINKNOSKIP 0x00080000L // Don't skip frames if falling behind
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#define BINKALPHA 0x00100000L // Decompress alpha plane (if present)
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#define BINKNOFILLIOBUF 0x00200000L // Fill the IO buffer in SmackOpen
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#define BINKSIMULATE 0x00400000L // Simulate the speed (call BinkSim first)
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#define BINKFILEHANDLE 0x00800000L // Use when passing in a file handle
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#define BINKIOSIZE 0x01000000L // Set an io size (call BinkIOSize first)
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#define BINKIOPROCESSOR 0x02000000L // Set an io processor (call BinkIO first)
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#define BINKFROMMEMORY 0x04000000L // Use when passing in a pointer to the file
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#define BINKNOTHREADEDIO 0x08000000L // Don't use a background thread for IO
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#define BINKSURFACEFAST 0x00000000L
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#define BINKSURFACESLOW 0x08000000L
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#define BINKSURFACEDIRECT 0x04000000L
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#define BINKCOPYALL 0x80000000L // copy all pixels (not just changed)
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#define BINKCOPY2XH 0x10000000L // Force doubling height scaling
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#define BINKCOPY2XHI 0x20000000L // Force interleaving height scaling
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#define BINKCOPY2XW 0x30000000L // copy the width zoomed by two
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#define BINKCOPY2XWH 0x40000000L // copy the width and height zoomed by two
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#define BINKCOPY2XWHI 0x50000000L // copy the width and height zoomed by two
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#define BINKCOPY1XI 0x60000000L // copy the width and height zoomed by two
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#define BINKCOPYNOSCALING 0x70000000L // Force scaling off
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//#define BINKALPHA 0x00100000L // Decompress alpha plane (if present)
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//#define BINKNOSKIP 0x00080000L // don't skip the blit if behind in sound
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//#define BINKNOMMX 0x00040000L // Don't skip frames if falling behind
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//#define BINKGRAYSCALE 0x00020000L // force Bink to use grayscale
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//#define BINKRBINVERT 0x00010000L // use reversed R and B planes
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#define BINKSURFACE8P 0
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#define BINKSURFACE24 1
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#define BINKSURFACE24R 2
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#define BINKSURFACE32 3
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#define BINKSURFACE32R 4
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#define BINKSURFACE32A 5
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#define BINKSURFACE32RA 6
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#define BINKSURFACE4444 7
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#define BINKSURFACE5551 8
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#define BINKSURFACE555 9
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#define BINKSURFACE565 10
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#define BINKSURFACE655 11
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#define BINKSURFACE664 12
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#define BINKSURFACEYUY2 13
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#define BINKSURFACEUYVY 14
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#define BINKSURFACEYV12 15
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#define BINKSURFACEMASK 15
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#ifdef __RADXBOX__
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#define BINKSURFACESALL 32
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#define BINKCONVERTERSMONO 64
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#define BINKCONVERTERS2X 256
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#define BINKCONVERTERSALL (BINKSURFACESALL|BINKCONVERTERSMONO|BINKCONVERTERS2X)
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#define BinkLoad() BinkLoadUnload(1)
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#define BinkUnload() BinkLoadUnload(0)
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#define BinkLoadConverter(val) BinkLoadUnloadConverter(val,1)
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#define BinkUnloadConverter(val) BinkLoadUnloadConverter(val,0)
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RADEXPFUNC void RADEXPLINK BinkLoadUnload( S32 inout );
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RADEXPFUNC void RADEXPLINK BinkLoadUnloadConverter( U32 surfaces, S32 inout );
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#endif
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#define BINKGOTOQUICK 1
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#define BINKGOTOQUICKSOUND 2
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#define BINKGETKEYPREVIOUS 0
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#define BINKGETKEYNEXT 1
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#define BINKGETKEYCLOSEST 2
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#define BINKGETKEYNOTEQUAL 128
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//=======================================================================
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#ifdef __RADMAC__
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#pragma export on
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RADEXPFUNC HBINK RADEXPLINK BinkMacOpen(void /*FSSpec*/ * fsp,U32 flags);
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#endif
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RADEXPFUNC void PTR4* RADEXPLINK BinkLogoAddress(void);
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RADEXPFUNC void RADEXPLINK BinkSetError(const char PTR4* err);
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RADEXPFUNC char PTR4* RADEXPLINK BinkGetError(void);
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RADEXPFUNC HBINK RADEXPLINK BinkOpen(const char PTR4* name,U32 flags);
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RADEXPFUNC S32 RADEXPLINK BinkDoFrame(HBINK bnk);
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RADEXPFUNC void RADEXPLINK BinkNextFrame(HBINK bnk);
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RADEXPFUNC S32 RADEXPLINK BinkWait(HBINK bnk);
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RADEXPFUNC void RADEXPLINK BinkClose(HBINK bnk);
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RADEXPFUNC S32 RADEXPLINK BinkPause(HBINK bnk,S32 pause);
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RADEXPFUNC S32 RADEXPLINK BinkCopyToBuffer(HBINK bnk,void* dest,S32 destpitch,U32 destheight,U32 destx,U32 desty,U32 flags);
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RADEXPFUNC S32 RADEXPLINK BinkCopyToBufferRect(HBINK bnk,void* dest,S32 destpitch,U32 destheight,U32 destx,U32 desty,U32 srcx, U32 srcy, U32 srcw, U32 srch, U32 flags);
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RADEXPFUNC S32 RADEXPLINK BinkGetRects(HBINK bnk,U32 flags);
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RADEXPFUNC void RADEXPLINK BinkGoto(HBINK bnk,U32 frame,S32 flags); // use 1 for the first frame
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RADEXPFUNC U32 RADEXPLINK BinkGetKeyFrame(HBINK bnk,U32 frame,S32 flags);
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RADEXPFUNC S32 RADEXPLINK BinkSetVideoOnOff(HBINK bnk,S32 onoff);
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RADEXPFUNC S32 RADEXPLINK BinkSetSoundOnOff(HBINK bnk,S32 onoff);
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RADEXPFUNC void RADEXPLINK BinkFreeGlocalMemory( void );
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RADEXPFUNC void RADEXPLINK BinkSetVolume(HBINK bnk, U32 trackid, S32 volume);
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RADEXPFUNC void RADEXPLINK BinkSetPan(HBINK bnk,U32 trackid, S32 pan);
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RADEXPFUNC void RADEXPLINK BinkSetMixBins(HBINK bnk,U32 trackid, U32 PTR4* mix_bins, U32 total);
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RADEXPFUNC void RADEXPLINK BinkSetMixBinVolumes(HBINK bnk,U32 trackid, U32 PTR4* vol_mix_bins, S32 PTR4* volumes, U32 total);
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RADEXPFUNC void RADEXPLINK BinkService(HBINK bink);
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typedef struct BINKTRACK PTR4* HBINKTRACK;
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typedef struct BINKTRACK
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{
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U32 Frequency;
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U32 Bits;
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U32 Channels;
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U32 MaxSize;
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HBINK bink;
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U32 sndcomp;
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S32 trackindex;
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} BINKTRACK;
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RADEXPFUNC HBINKTRACK RADEXPLINK BinkOpenTrack(HBINK bnk,U32 trackindex);
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RADEXPFUNC void RADEXPLINK BinkCloseTrack(HBINKTRACK bnkt);
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RADEXPFUNC U32 RADEXPLINK BinkGetTrackData(HBINKTRACK bnkt,void PTR4* dest);
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RADEXPFUNC U32 RADEXPLINK BinkGetTrackType(HBINK bnk,U32 trackindex);
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RADEXPFUNC U32 RADEXPLINK BinkGetTrackMaxSize(HBINK bnk,U32 trackindex);
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RADEXPFUNC U32 RADEXPLINK BinkGetTrackID(HBINK bnk,U32 trackindex);
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RADEXPFUNC void RADEXPLINK BinkGetSummary(HBINK bnk,BINKSUMMARY PTR4* sum);
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RADEXPFUNC void RADEXPLINK BinkGetRealtime(HBINK bink,BINKREALTIME PTR4* run,U32 frames);
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RADEXPFUNC void RADEXPLINK BinkSetSoundTrack(U32 total_tracks, U32 PTR4* tracks);
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RADEXPFUNC void RADEXPLINK BinkSetIO(BINKIOOPEN io);
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RADEXPFUNC void RADEXPLINK BinkSetFrameRate(U32 forcerate,U32 forceratediv);
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RADEXPFUNC void RADEXPLINK BinkSetSimulate(U32 sim);
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RADEXPFUNC void RADEXPLINK BinkSetIOSize(U32 iosize);
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RADEXPFUNC S32 RADEXPLINK BinkSetSoundSystem(BINKSNDSYSOPEN open, U32 param);
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#ifdef __RADWIN__
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenDirectSound(U32 param); // don't call directly
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#define BinkSoundUseDirectSound(lpDS) BinkSetSoundSystem(BinkOpenDirectSound,(U32)lpDS)
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenWaveOut(U32 param); // don't call directly
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#define BinkSoundUseWaveOut() BinkSetSoundSystem(BinkOpenWaveOut,0)
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#endif
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#ifndef __RADMAC__
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenMiles(U32 param); // don't call directly
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#define BinkSoundUseMiles(hdigdriver) BinkSetSoundSystem(BinkOpenMiles,(U32)hdigdriver)
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#endif
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#ifdef __RADMAC__
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenSoundManager(U32 param); // don't call directly
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#define BinkSoundUseSoundManager() BinkSetSoundSystem(BinkOpenSoundManager,0)
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#endif
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#ifdef __RADLINUX__
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenSDLMixer(U32 param); // don't call directly
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#define BinkSoundUseSDLMixer() BinkSetSoundSystem(BinkOpenSDLMixer,0)
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#endif
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#ifdef __RADNGC__
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typedef void PTR4 * (RADLINK PTR4* RADARAMALLOC) ( U32 num_bytes );
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typedef void (RADLINK PTR4* RADARAMFREE) ( void PTR4 * ptr );
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typedef struct RADARAMCALLBACKS
|
|
{
|
|
RADARAMALLOC aram_malloc;
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RADARAMFREE aram_free;
|
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} RADARAMCALLBACKS;
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenAX(U32 param); // don't call directly
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#define BinkSoundUseAX( functions ) BinkSetSoundSystem(BinkOpenAX,(U32)functions) // takes a pointer to RADARAMCALLBACKS
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RADEXPFUNC BINKSNDOPEN RADEXPLINK BinkOpenMusyXSound(U32 param); // don't call directly
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#define BinkSoundUseMusyX( ) BinkSetSoundSystem(BinkOpenMusyXSound,0)
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#endif
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#if defined(__RADXBOX__) || defined(__RADWIN__)
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RADEXPFUNC S32 RADEXPLINK BinkDX8SurfaceType(void* lpD3Ds);
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#endif
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#if defined(__RADWIN__)
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RADEXPFUNC S32 RADEXPLINK BinkDX9SurfaceType(void* lpD3Ds);
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#endif
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// The BinkBuffer API isn't implemented on DOS, Xbox or GameCube
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#if !defined(__RADDOS__) && !defined(__RADXBOX__) && !defined(__RADNGC__)
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//=========================================================================
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typedef struct BINKBUFFER * HBINKBUFFER;
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#define BINKBUFFERSTRETCHXINT 0x80000000
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#define BINKBUFFERSTRETCHX 0x40000000
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#define BINKBUFFERSHRINKXINT 0x20000000
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#define BINKBUFFERSHRINKX 0x10000000
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|
#define BINKBUFFERSTRETCHYINT 0x08000000
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#define BINKBUFFERSTRETCHY 0x04000000
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#define BINKBUFFERSHRINKYINT 0x02000000
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|
#define BINKBUFFERSHRINKY 0x01000000
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|
#define BINKBUFFERSCALES 0xff000000
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|
#define BINKBUFFERRESOLUTION 0x00800000
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#ifdef __RADMAC__
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|
|
//#include <windows.h>
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|
//#include <palettes.h>
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//#include <qdoffscreen.h>
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|
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typedef struct BINKBUFFER {
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|
U32 Width;
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U32 Height;
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U32 WindowWidth;
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|
U32 WindowHeight;
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U32 SurfaceType;
|
|
void* Buffer;
|
|
S32 BufferPitch;
|
|
U32 ScreenWidth;
|
|
U32 ScreenHeight;
|
|
U32 ScreenDepth;
|
|
U32 ScaleFlags;
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|
|
S32 destx,desty;
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|
S32 wndx,wndy;
|
|
U32 wnd;
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|
|
S32 noclipping;
|
|
U32 type;
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|
S32 issoftcur;
|
|
U32 cursorcount;
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|
|
|
} BINKBUFFER;
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|
|
#define BINKBUFFERAUTO 0
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|
#define BINKBUFFERDIRECT 1
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|
#define BINKBUFFERGWORLD 2
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|
#define BINKBUFFERTYPEMASK 31
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|
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RADEXPFUNC HBINKBUFFER RADEXPLINK BinkBufferOpen( void* /*WindowPtr*/ wnd, U32 width, U32 height, U32 bufferflags);
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RADEXPFUNC S32 RADEXPLINK BinkGDSurfaceType( void* /*GDHandle*/ gd );
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RADEXPFUNC S32 RADEXPLINK BinkIsSoftwareCursor(void* /*GDHandle*/ gd);
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RADEXPFUNC S32 RADEXPLINK BinkCheckCursor(void* /*WindowPtr*/ wp,S32 x,S32 y,S32 w,S32 h);
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|
|
#else
|
|
|
|
typedef struct BINKBUFFER {
|
|
U32 Width;
|
|
U32 Height;
|
|
U32 WindowWidth;
|
|
U32 WindowHeight;
|
|
U32 SurfaceType;
|
|
void* Buffer;
|
|
S32 BufferPitch;
|
|
S32 ClientOffsetX;
|
|
S32 ClientOffsetY;
|
|
U32 ScreenWidth;
|
|
U32 ScreenHeight;
|
|
U32 ScreenDepth;
|
|
U32 ExtraWindowWidth;
|
|
U32 ExtraWindowHeight;
|
|
U32 ScaleFlags;
|
|
U32 StretchWidth;
|
|
U32 StretchHeight;
|
|
|
|
S32 surface;
|
|
void* ddsurface;
|
|
void* ddclipper;
|
|
S32 destx,desty;
|
|
S32 wndx,wndy;
|
|
U32 wnd;
|
|
S32 minimized;
|
|
S32 ddoverlay;
|
|
S32 ddoffscreen;
|
|
S32 lastovershow;
|
|
|
|
S32 issoftcur;
|
|
U32 cursorcount;
|
|
void* buffertop;
|
|
U32 type;
|
|
S32 noclipping;
|
|
|
|
S32 loadeddd;
|
|
S32 loadedwin;
|
|
|
|
void* dibh;
|
|
void* dibbuffer;
|
|
S32 dibpitch;
|
|
void* dibinfo;
|
|
U32 dibdc;
|
|
U32 diboldbitmap;
|
|
|
|
} BINKBUFFER;
|
|
|
|
|
|
#define BINKBUFFERAUTO 0
|
|
#define BINKBUFFERPRIMARY 1
|
|
#define BINKBUFFERDIBSECTION 2
|
|
#define BINKBUFFERYV12OVERLAY 3
|
|
#define BINKBUFFERYUY2OVERLAY 4
|
|
#define BINKBUFFERUYVYOVERLAY 5
|
|
#define BINKBUFFERYV12OFFSCREEN 6
|
|
#define BINKBUFFERYUY2OFFSCREEN 7
|
|
#define BINKBUFFERUYVYOFFSCREEN 8
|
|
#define BINKBUFFERRGBOFFSCREENVIDEO 9
|
|
#define BINKBUFFERRGBOFFSCREENSYSTEM 10
|
|
#define BINKBUFFERLAST 10
|
|
#define BINKBUFFERTYPEMASK 31
|
|
|
|
RADEXPFUNC HBINKBUFFER RADEXPLINK BinkBufferOpen( void* /*HWND*/ wnd, U32 width, U32 height, U32 bufferflags);
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferSetHWND( HBINKBUFFER buf, void* /*HWND*/ newwnd);
|
|
RADEXPFUNC S32 RADEXPLINK BinkDDSurfaceType(void PTR4* lpDDS);
|
|
RADEXPFUNC S32 RADEXPLINK BinkIsSoftwareCursor(void PTR4* lpDDSP, void* /*HCURSOR*/ cur);
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|
RADEXPFUNC S32 RADEXPLINK BinkCheckCursor(void* /*HWND*/ wnd,S32 x,S32 y,S32 w,S32 h);
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferSetDirectDraw(void PTR4* lpDirectDraw, void PTR4* lpPrimary);
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|
|
|
#endif
|
|
|
|
RADEXPFUNC void RADEXPLINK BinkBufferClose( HBINKBUFFER buf);
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferLock( HBINKBUFFER buf);
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferUnlock( HBINKBUFFER buf);
|
|
RADEXPFUNC void RADEXPLINK BinkBufferSetResolution( S32 w, S32 h, S32 bits);
|
|
RADEXPFUNC void RADEXPLINK BinkBufferCheckWinPos( HBINKBUFFER buf, S32 PTR4* NewWindowX, S32 PTR4* NewWindowY);
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferSetOffset( HBINKBUFFER buf, S32 destx, S32 desty);
|
|
RADEXPFUNC void RADEXPLINK BinkBufferBlit( HBINKBUFFER buf, BINKRECT PTR4* rects, U32 numrects );
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferSetScale( HBINKBUFFER buf, U32 w, U32 h);
|
|
RADEXPFUNC char PTR4* RADEXPLINK BinkBufferGetDescription( HBINKBUFFER buf);
|
|
RADEXPFUNC char PTR4* RADEXPLINK BinkBufferGetError();
|
|
RADEXPFUNC void RADEXPLINK BinkRestoreCursor(S32 checkcount);
|
|
RADEXPFUNC S32 RADEXPLINK BinkBufferClear(HBINKBUFFER buf, U32 RGB);
|
|
|
|
#endif
|
|
|
|
typedef void PTR4* (RADLINK PTR4* BINKMEMALLOC) (U32 bytes);
|
|
typedef void (RADLINK PTR4* BINKMEMFREE) (void PTR4* ptr);
|
|
|
|
RADEXPFUNC void RADEXPLINK BinkSetMemory(BINKMEMALLOC a,BINKMEMFREE f);
|
|
|
|
#ifdef __RADMAC__
|
|
|
|
#pragma export off
|
|
|
|
#endif
|
|
|
|
RADDEFEND
|
|
|
|
#endif
|
|
|
|
// @cdep pre $set(INCs,$INCs -I$clipfilename($file)) $ignore(TakeCPP)
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|
|
|
#endif
|
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|