reman3/game_re
Guus Waals 96ea861c26 Make function linkage use unmangled names 2024-09-23 23:58:09 +08:00
..
binders Make function linkage use unmangled names 2024-09-23 23:58:09 +08:00
gh_fix Make function linkage use unmangled names 2024-09-23 23:58:09 +08:00
gh_stub Make function linkage use unmangled names 2024-09-23 23:58:09 +08:00
third_party Update recompile code base 2024-09-20 03:35:59 +08:00
.gitignore WIP Generate function stubs 2024-09-23 23:43:42 +08:00
CMakeLists.txt Make function linkage use unmangled names 2024-09-23 23:58:09 +08:00
function_blacklist.txt WIP 2024-09-23 02:21:50 +08:00
gh_datasegment.bin Update recompile code base 2024-09-20 03:35:59 +08:00
gh_datasegment.h Update recompile code base 2024-09-20 03:35:59 +08:00
gh_global.cxx WIP Generate function stubs 2024-09-23 23:43:42 +08:00
gh_global.h WIP Generate function stubs 2024-09-23 23:43:42 +08:00
gh_types.h WIP 2024-09-23 21:48:35 +08:00
globals.txt WIP Generate function stubs 2024-09-23 23:43:42 +08:00
main.cpp Make function linkage use unmangled names 2024-09-23 23:58:09 +08:00
readme.md WIP Recompile 2024-09-16 01:42:27 +08:00
type_blacklist.txt WIP 2024-09-23 21:48:35 +08:00
win32_shim.h WIP 2024-09-23 21:48:35 +08:00

readme.md

Source structure

Since many source files are automatically generated from ghidra, the file names correspond to the function names inside ghidra, one source file per function. For each required function in the program the file will be either in gh_auto or gh_fix

gh_auto

Contains the decompiled ghidra source files

gh_fix

Contains decompiled source functions, manually fixed up