395 lines
37 KiB (Stored with Git LFS)
Plaintext
395 lines
37 KiB (Stored with Git LFS)
Plaintext
cuuid( 0x00000003, 0x0000000a ) * fixe no * level yes * transition no * file AL_ForestN01
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cuuid( 0x00000001, 0x00000014 ) * fixe no * level yes * transition no * file Play_AL_ForestN01
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cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide
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cuuid( 0x00000003, 0x00070003 ) * fixe no * level yes * transition no * file AWb_SmallRiver01
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cuuid( 0x00000001, 0x00070006 ) * fixe no * level yes * transition no * file Play_AWb_SmallRiver01
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cuuid( 0x00000003, 0x000d0003 ) * fixe no * level yes * transition no * file VO_RmBalance01
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cuuid( 0x00000003, 0x000d0004 ) * fixe no * level yes * transition no * file VO_RmBalance02
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cuuid( 0x00000003, 0x000d0005 ) * fixe no * level yes * transition no * file VO_RmBalance03
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cuuid( 0x00000001, 0x000d0008 ) * fixe no * level yes * transition no * file Play_VOr_RmJoy01
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cuuid( 0x00000001, 0x000d0012 ) * fixe no * level yes * transition no * file Play_VOr_RmBalance01
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cuuid( 0x00000003, 0x000d004f ) * fixe no * level yes * transition no * file VOr_RmBalance01
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cuuid( 0x00000003, 0x000d0091 ) * fixe no * level yes * transition no * file VO_RmImpulse06
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cuuid( 0x00000003, 0x000d0092 ) * fixe no * level yes * transition no * file VO_RmImpulse05
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cuuid( 0x00000003, 0x000d0093 ) * fixe no * level yes * transition no * file VO_RmImpulse04
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cuuid( 0x00000003, 0x000d0094 ) * fixe no * level yes * transition no * file VOr_RmImpulse02
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cuuid( 0x00000001, 0x000e0023 ) * fixe no * level yes * transition no * file Play_BLr_Squirt01
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cuuid( 0x00000001, 0x000e0024 ) * fixe no * level yes * transition no * file Play_BLr_BackwashLight01
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cuuid( 0x00000003, 0x000e0041 ) * fixe no * level yes * transition no * file BL_Squirt02
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cuuid( 0x00000003, 0x000e0047 ) * fixe no * level yes * transition no * file BL_BackwashLight01
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cuuid( 0x00000003, 0x000e004a ) * fixe no * level yes * transition no * file BLr_BackwashLight01
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cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01
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cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01
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cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01
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cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02
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cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02
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cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01
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cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R
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cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R
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cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L
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cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L
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cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R
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cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R
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cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L
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cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L
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cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1
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cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1
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cuuid( 0x00000001, 0x0010000f ) * fixe no * level yes * transition no * file Play_SW_GloGen1R
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cuuid( 0x00000003, 0x0010000f ) * fixe no * level yes * transition no * file SW_GloGen1R
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cuuid( 0x00000001, 0x00100010 ) * fixe no * level yes * transition no * file Play_SW_GloGen1L
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cuuid( 0x00000003, 0x00100010 ) * fixe no * level yes * transition no * file SW_GloGen1L
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cuuid( 0x00000001, 0x00100011 ) * fixe no * level yes * transition no * file Play_SR_GloGen1R
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cuuid( 0x00000003, 0x00100011 ) * fixe no * level yes * transition no * file SR_GloGen1R
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cuuid( 0x00000001, 0x00100012 ) * fixe no * level yes * transition no * file Play_SR_GloGen1L
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cuuid( 0x00000003, 0x00100012 ) * fixe no * level yes * transition no * file SR_GloGen1L
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cuuid( 0x00000001, 0x00100013 ) * fixe no * level yes * transition no * file Play_SL_GloGen1
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cuuid( 0x00000003, 0x00100013 ) * fixe no * level yes * transition no * file SL_GloGen1
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cuuid( 0x00000001, 0x00100020 ) * fixe no * level yes * transition no * file Play_SR_ToaGen01
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cuuid( 0x00000001, 0x00100021 ) * fixe no * level yes * transition no * file Play_SR_ToaGen02
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cuuid( 0x00000003, 0x00100021 ) * fixe no * level yes * transition no * file SR_ToaGen01
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cuuid( 0x00000003, 0x00100022 ) * fixe no * level yes * transition no * file SR_ToaGen02
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cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01
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cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01
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cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01
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cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01
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cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01
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cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01
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cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03
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cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01
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cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02
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cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01
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cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01
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cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01
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cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01
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cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01
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cuuid( 0x00000001, 0x0012002a ) * fixe no * level yes * transition no * file Play_BIr_Barrel01
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cuuid( 0x00000001, 0x00120039 ) * fixe no * level yes * transition no * file Play_BIr_Landing01
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cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01
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cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01
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cuuid( 0x00000003, 0x00120087 ) * fixe no * level yes * transition no * file BI_Barrel02
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cuuid( 0x00000003, 0x001200b7 ) * fixe no * level yes * transition no * file BI_Landing01
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cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01
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cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01
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cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01
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cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01
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cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01
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cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01
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cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01
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cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01
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cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01
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cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01
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cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01
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cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01
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cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01
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cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02
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cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01
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cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01
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cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01
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cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01
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cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01
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cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01
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cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01
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cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01
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cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01
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cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01
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cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01
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cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02
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cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01
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cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02
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cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02
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cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01
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cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01
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cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01
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cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01
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cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01
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cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01
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cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01
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cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01
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cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03
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cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01
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cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01
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cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02
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cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03
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cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01
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cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03
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cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02
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cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01
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cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02
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cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01
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cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03
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cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01
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cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01
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cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02
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cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01
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cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01
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cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02
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cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01
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cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01
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cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01
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cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03
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cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01
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cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02
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cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03
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cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01
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cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01
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cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01
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cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02
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cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
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cuuid( 0x00000001, 0x00160002 ) * fixe no * level yes * transition no * file Play_BAr_AirJump01
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cuuid( 0x00000003, 0x00160002 ) * fixe no * level yes * transition no * file BA_AirJump01
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cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
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cuuid( 0x00000001, 0x00160004 ) * fixe no * level yes * transition no * file Play_BAr_Airhit02
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cuuid( 0x00000003, 0x00160004 ) * fixe no * level yes * transition no * file BA_AirHit04
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cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01
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cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01
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cuuid( 0x00000001, 0x0019003c ) * fixe no * level yes * transition no * file Play_BMr_Book01
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cuuid( 0x00000003, 0x00190058 ) * fixe no * level yes * transition no * file BM_Book01
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cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01
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cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01
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cuuid( 0x00000001, 0x001e0009 ) * fixe no * level yes * transition no * file Play_BCr_Rope01
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cuuid( 0x00000003, 0x001e001c ) * fixe no * level yes * transition no * file BC_Rope01
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cuuid( 0x00000001, 0x001e0032 ) * fixe no * level yes * transition no * file Play_BCr_SWings01
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cuuid( 0x00000001, 0x001e0033 ) * fixe no * level yes * transition no * file Play_BCr_LWings01
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cuuid( 0x00000001, 0x001e0057 ) * fixe no * level yes * transition no * file Play_BCr_Barrel01
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cuuid( 0x00000003, 0x001e0060 ) * fixe no * level yes * transition no * file BC_SWings01
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cuuid( 0x00000003, 0x001e0064 ) * fixe no * level yes * transition no * file BC_LWings01
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cuuid( 0x00000003, 0x001e00ad ) * fixe no * level yes * transition no * file BC_Barrel03
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cuuid( 0x00000001, 0x00210005 ) * fixe no * level yes * transition no * file Play_VOr_BegToadPain01
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cuuid( 0x00000003, 0x00210014 ) * fixe no * level yes * transition no * file VO_BegToadPain01
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cuuid( 0x00000003, 0x00210015 ) * fixe no * level yes * transition no * file VO_BegToadPain02
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cuuid( 0x00000003, 0x0021001a ) * fixe no * level yes * transition no * file VOr_BegToadPain01
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cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01
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cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01
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cuuid( 0x00000003, 0x00310000 ) * fixe no * level yes * transition no * file PT_ToaJum01
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cuuid( 0x00000001, 0x00310001 ) * fixe no * level yes * transition no * file Play_PTr_ToaJum01
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cuuid( 0x00000003, 0x00310002 ) * fixe no * level yes * transition no * file PT_Helico01
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cuuid( 0x00000001, 0x00310003 ) * fixe no * level yes * transition no * file Play_PTr_Helico01
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cuuid( 0x00000001, 0x00310004 ) * fixe no * level yes * transition no * file Play_PTr_ToaPaf01
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cuuid( 0x00000003, 0x00310006 ) * fixe no * level yes * transition no * file PT_ToaPaf01
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cuuid( 0x00000001, 0x00320000 ) * fixe no * level yes * transition no * file Play_VOr_ToaCaw1
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cuuid( 0x00000001, 0x00320001 ) * fixe no * level yes * transition no * file Play_VOr_ToaPaf1
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cuuid( 0x00000003, 0x00320001 ) * fixe no * level yes * transition no * file VO_ToaCaw02
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cuuid( 0x00000001, 0x00320002 ) * fixe no * level yes * transition no * file Play_VOr_ToaCaw02
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cuuid( 0x00000003, 0x00320002 ) * fixe no * level yes * transition no * file VO_ToaCaw01
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cuuid( 0x00000003, 0x00320004 ) * fixe no * level yes * transition no * file VO_ToaPaf01
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cuuid( 0x00000001, 0x00380000 ) * fixe no * level yes * transition no * file Play_PGr_SwimSw01
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cuuid( 0x00000001, 0x00380002 ) * fixe no * level yes * transition no * file Play_PGr_BodyTorsion01
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cuuid( 0x00000003, 0x00380003 ) * fixe no * level yes * transition no * file PG_SwimSw01
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cuuid( 0x00000001, 0x00380005 ) * fixe no * level yes * transition no * file Play_PGs_HandR01
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cuuid( 0x00000001, 0x00380006 ) * fixe no * level yes * transition no * file Play_PGs_HandL01
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cuuid( 0x00000003, 0x00380006 ) * fixe no * level yes * transition no * file PG_BodyTorsion01
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cuuid( 0x00000001, 0x0038000b ) * fixe no * level yes * transition no * file Play_PGr_Swish01
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cuuid( 0x00000001, 0x0038000f ) * fixe no * level yes * transition no * file Play_PGr_Alarm01
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cuuid( 0x00000001, 0x00380010 ) * fixe no * level yes * transition no * file Play_PGr_GlApplaud01
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cuuid( 0x00000001, 0x00380011 ) * fixe no * level yes * transition no * file Play_PGb_BodyShake01
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cuuid( 0x00000001, 0x00380012 ) * fixe no * level yes * transition no * file Stop_PGb_BodyShake01
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cuuid( 0x00000001, 0x00380013 ) * fixe no * level yes * transition no * file Play_PGr_BodyShake01
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cuuid( 0x00000001, 0x00380018 ) * fixe no * level yes * transition no * file Play_PGr_BodyFall01
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cuuid( 0x00000001, 0x00380019 ) * fixe no * level yes * transition no * file Play_PGr_BodyPaf01
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cuuid( 0x00000001, 0x0038001a ) * fixe no * level yes * transition no * file Play_PGr_BodyReduce01
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cuuid( 0x00000001, 0x0038001b ) * fixe no * level yes * transition no * file Play_PGr_BodyStretching01
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cuuid( 0x00000001, 0x0038001c ) * fixe no * level yes * transition no * file Play_PGr_StomachMove01
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cuuid( 0x00000003, 0x0038001e ) * fixe no * level yes * transition no * file PG_Swish01
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cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01
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cuuid( 0x00000001, 0x00380021 ) * fixe no * level yes * transition no * file Play_PGr_StomachBubble01
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cuuid( 0x00000001, 0x00380022 ) * fixe no * level yes * transition no * file Play_PGr_StomachShake01
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cuuid( 0x00000001, 0x00380023 ) * fixe no * level yes * transition no * file Play_PGr_Whistle01
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cuuid( 0x00000001, 0x00380024 ) * fixe no * level yes * transition no * file Play_PGr_ArmShake01
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cuuid( 0x00000003, 0x00380024 ) * fixe no * level yes * transition no * file PG_Applaud01
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cuuid( 0x00000001, 0x00380025 ) * fixe no * level yes * transition no * file Play_PGr_EyesBlink01
|
|
cuuid( 0x00000001, 0x00380027 ) * fixe no * level yes * transition no * file Play_PG_DLumSwallow01
|
|
cuuid( 0x00000003, 0x00380028 ) * fixe no * level yes * transition no * file PGb_BodyShake01
|
|
cuuid( 0x00000003, 0x0038002a ) * fixe no * level yes * transition no * file PG_BodyShake03
|
|
cuuid( 0x00000003, 0x0038002c ) * fixe no * level yes * transition no * file PGr_BodyShake01
|
|
cuuid( 0x00000003, 0x00380031 ) * fixe no * level yes * transition no * file PG_StomachMove01
|
|
cuuid( 0x00000003, 0x00380033 ) * fixe no * level yes * transition no * file PG_BodyFall01
|
|
cuuid( 0x00000003, 0x00380038 ) * fixe no * level yes * transition no * file PG_BodyPaf03
|
|
cuuid( 0x00000003, 0x0038003a ) * fixe no * level yes * transition no * file PG_BodyReduce02
|
|
cuuid( 0x00000003, 0x0038003d ) * fixe no * level yes * transition no * file PG_BodyStretching02
|
|
cuuid( 0x00000003, 0x00380040 ) * fixe no * level yes * transition no * file PG_Hand01
|
|
cuuid( 0x00000003, 0x00380042 ) * fixe no * level yes * transition no * file PG_Hand03
|
|
cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01
|
|
cuuid( 0x00000003, 0x00380051 ) * fixe no * level yes * transition no * file PG_StomachBubble01
|
|
cuuid( 0x00000003, 0x00380056 ) * fixe no * level yes * transition no * file PG_StomachShake02
|
|
cuuid( 0x00000003, 0x00380059 ) * fixe no * level yes * transition no * file PG_Whistle02
|
|
cuuid( 0x00000003, 0x0038005e ) * fixe no * level yes * transition no * file PG_Alarm01
|
|
cuuid( 0x00000003, 0x00380062 ) * fixe no * level yes * transition no * file PG_ArmShake01
|
|
cuuid( 0x00000003, 0x00380067 ) * fixe no * level yes * transition no * file PG_EyesBlink02
|
|
cuuid( 0x00000003, 0x0038006e ) * fixe no * level yes * transition no * file PG_DLumSwallow01
|
|
cuuid( 0x00000001, 0x00390000 ) * fixe no * level yes * transition no * file Play_VOr_GloAfraid01
|
|
cuuid( 0x00000003, 0x00390000 ) * fixe no * level yes * transition no * file VO_GloAfraid01
|
|
cuuid( 0x00000001, 0x00390001 ) * fixe no * level yes * transition no * file Play_VOr_GloBalance01
|
|
cuuid( 0x00000003, 0x00390001 ) * fixe no * level yes * transition no * file VO_GloCall01
|
|
cuuid( 0x00000001, 0x00390002 ) * fixe no * level yes * transition no * file Play_VOr_GloCall01
|
|
cuuid( 0x00000001, 0x00390003 ) * fixe no * level yes * transition no * file Play_VOr_GloCluck01
|
|
cuuid( 0x00000003, 0x00390003 ) * fixe no * level yes * transition no * file VO_GloBalance01
|
|
cuuid( 0x00000001, 0x00390004 ) * fixe no * level yes * transition no * file Play_VOr_GloCrazy01
|
|
cuuid( 0x00000001, 0x00390005 ) * fixe no * level yes * transition no * file Play_VOr_GloDrunk01
|
|
cuuid( 0x00000001, 0x00390006 ) * fixe no * level yes * transition no * file Play_VOr_GloEffort01
|
|
cuuid( 0x00000001, 0x00390007 ) * fixe no * level yes * transition no * file Play_VOr_GloEncourage01
|
|
cuuid( 0x00000003, 0x00390007 ) * fixe no * level yes * transition no * file VO_GloCall02
|
|
cuuid( 0x00000001, 0x00390008 ) * fixe no * level yes * transition no * file Play_VOr_GloHappy01
|
|
cuuid( 0x00000003, 0x00390008 ) * fixe no * level yes * transition no * file VO_GloCall03
|
|
cuuid( 0x00000003, 0x00390009 ) * fixe no * level yes * transition no * file VO_GloCluck01
|
|
cuuid( 0x00000001, 0x0039000a ) * fixe no * level yes * transition no * file Play_VOr_GloPain01
|
|
cuuid( 0x00000003, 0x0039000a ) * fixe no * level yes * transition no * file VO_GloYell01
|
|
cuuid( 0x00000003, 0x0039000b ) * fixe no * level yes * transition no * file VO_GloCluck03
|
|
cuuid( 0x00000001, 0x0039000c ) * fixe no * level yes * transition no * file Play_VOr_GloRainDance01
|
|
cuuid( 0x00000003, 0x0039000c ) * fixe no * level yes * transition no * file VO_GloCrazy01
|
|
cuuid( 0x00000001, 0x0039000d ) * fixe no * level yes * transition no * file Play_VOr_GloScared01
|
|
cuuid( 0x00000003, 0x0039000d ) * fixe no * level yes * transition no * file VO_GloCrazy03
|
|
cuuid( 0x00000001, 0x0039000e ) * fixe no * level yes * transition no * file Play_VOr_GloSurprise01
|
|
cuuid( 0x00000003, 0x0039000e ) * fixe no * level yes * transition no * file VO_GloDrunk01
|
|
cuuid( 0x00000001, 0x00390011 ) * fixe no * level yes * transition no * file Play_VOr_GloSwallow01
|
|
cuuid( 0x00000001, 0x00390012 ) * fixe no * level yes * transition no * file Play_VO_GloDrunk01
|
|
cuuid( 0x00000001, 0x00390013 ) * fixe no * level yes * transition no * file Play_VOr_GloSuperHappy01
|
|
cuuid( 0x00000003, 0x00390013 ) * fixe no * level yes * transition no * file VO_GloEffort03
|
|
cuuid( 0x00000001, 0x00390015 ) * fixe no * level yes * transition no * file Play_VO_GloCall02
|
|
cuuid( 0x00000001, 0x00390016 ) * fixe no * level yes * transition no * file Play_VO_GloPain02
|
|
cuuid( 0x00000003, 0x00390016 ) * fixe no * level yes * transition no * file VO_GloEncourage03
|
|
cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03
|
|
cuuid( 0x00000003, 0x00390017 ) * fixe no * level yes * transition no * file VO_GloHappy01
|
|
cuuid( 0x00000001, 0x00390018 ) * fixe no * level yes * transition no * file Play_VO_GloYell01
|
|
cuuid( 0x00000001, 0x00390019 ) * fixe no * level yes * transition no * file Play_VO_GloCall01
|
|
cuuid( 0x00000001, 0x0039001c ) * fixe no * level yes * transition no * file Play_VOr_GloImpluse01
|
|
cuuid( 0x00000001, 0x0039001d ) * fixe no * level yes * transition no * file Play_VOr_GloDrinking01
|
|
cuuid( 0x00000001, 0x0039001e ) * fixe no * level yes * transition no * file Play_VOb_GloPant01
|
|
cuuid( 0x00000003, 0x0039001e ) * fixe no * level yes * transition no * file VO_GloPain02
|
|
cuuid( 0x00000001, 0x0039001f ) * fixe no * level yes * transition no * file Stop_VOb_GloPant01
|
|
cuuid( 0x00000003, 0x0039001f ) * fixe no * level yes * transition no * file VO_GloPain03
|
|
cuuid( 0x00000003, 0x00390020 ) * fixe no * level yes * transition no * file VOb_GloPant01
|
|
cuuid( 0x00000001, 0x00390021 ) * fixe no * level yes * transition no * file Play_VO_GloSuperHappySpe
|
|
cuuid( 0x00000003, 0x00390024 ) * fixe no * level yes * transition no * file VO_GloRainDance01
|
|
cuuid( 0x00000003, 0x00390028 ) * fixe no * level yes * transition no * file VO_GloScared01
|
|
cuuid( 0x00000003, 0x00390029 ) * fixe no * level yes * transition no * file VO_GloScared02
|
|
cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03
|
|
cuuid( 0x00000003, 0x00390036 ) * fixe no * level yes * transition no * file VO_GloSurprise03
|
|
cuuid( 0x00000003, 0x00390037 ) * fixe no * level yes * transition no * file VOr_GloAfraid01
|
|
cuuid( 0x00000003, 0x00390039 ) * fixe no * level yes * transition no * file VOr_GloCall01
|
|
cuuid( 0x00000003, 0x0039003a ) * fixe no * level yes * transition no * file VOr_GloCluck01
|
|
cuuid( 0x00000003, 0x0039003b ) * fixe no * level yes * transition no * file VOr_GloCrazy01
|
|
cuuid( 0x00000003, 0x0039003d ) * fixe no * level yes * transition no * file VOr_GloEffort01
|
|
cuuid( 0x00000003, 0x00390041 ) * fixe no * level yes * transition no * file VOr_GloPain01
|
|
cuuid( 0x00000003, 0x00390044 ) * fixe no * level yes * transition no * file VOr_GloScared01
|
|
cuuid( 0x00000003, 0x0039004a ) * fixe no * level yes * transition no * file VO_GloSwallow02
|
|
cuuid( 0x00000003, 0x0039004d ) * fixe no * level yes * transition no * file VO_GloSuperHappy03
|
|
cuuid( 0x00000003, 0x00390054 ) * fixe no * level yes * transition no * file VO_GloImpulse01
|
|
cuuid( 0x00000003, 0x00390056 ) * fixe no * level yes * transition no * file VO_GloDrinking01
|
|
cuuid( 0x00000003, 0x0039005c ) * fixe no * level yes * transition no * file VO_GloSuperHappySpe
|
|
cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01
|
|
cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01
|
|
cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01
|
|
cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01
|
|
cuuid( 0x00000001, 0x00460000 ) * fixe no * level yes * transition no * file Play_PAb_MurSpeedWings01
|
|
cuuid( 0x00000001, 0x00460001 ) * fixe no * level yes * transition no * file Stop_PAb_MurSpeedWings01
|
|
cuuid( 0x00000003, 0x00460001 ) * fixe no * level yes * transition no * file PAb_MurSpeedWings01
|
|
cuuid( 0x00000003, 0x00460003 ) * fixe no * level yes * transition no * file PAb_MurNormalWings02
|
|
cuuid( 0x00000001, 0x00460006 ) * fixe no * level yes * transition no * file Play_PAb_MurNormalWings02
|
|
cuuid( 0x00000001, 0x00460007 ) * fixe no * level yes * transition no * file Stop_PAb_MurNormalWings02
|
|
cuuid( 0x00000001, 0x00470000 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_01
|
|
cuuid( 0x00000003, 0x00470000 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_01
|
|
cuuid( 0x00000001, 0x00470001 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_05
|
|
cuuid( 0x00000003, 0x00470001 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_05
|
|
cuuid( 0x00000001, 0x00470002 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_06a
|
|
cuuid( 0x00000003, 0x00470002 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_06a
|
|
cuuid( 0x00000001, 0x00470003 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_06c
|
|
cuuid( 0x00000003, 0x00470003 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_06c
|
|
cuuid( 0x00000001, 0x00470004 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_08
|
|
cuuid( 0x00000003, 0x00470004 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_08
|
|
cuuid( 0x00000001, 0x00470005 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_09
|
|
cuuid( 0x00000003, 0x00470005 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_09
|
|
cuuid( 0x00000001, 0x00470006 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_02
|
|
cuuid( 0x00000003, 0x00470006 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_02
|
|
cuuid( 0x00000001, 0x00470007 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_04
|
|
cuuid( 0x00000003, 0x00470007 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_04
|
|
cuuid( 0x00000001, 0x0047000b ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_07a
|
|
cuuid( 0x00000003, 0x0047000b ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_07a
|
|
cuuid( 0x00000001, 0x0047000f ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_03a
|
|
cuuid( 0x00000003, 0x0047000f ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_03a
|
|
cuuid( 0x00000001, 0x0047003d ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_05b
|
|
cuuid( 0x00000003, 0x0047003d ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_05b
|
|
cuuid( 0x00000001, 0x0047003e ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_05c
|
|
cuuid( 0x00000003, 0x0047003e ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_05c
|
|
cuuid( 0x00000001, 0x00470040 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_07
|
|
cuuid( 0x00000003, 0x00470040 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_07
|
|
cuuid( 0x00000001, 0x00470043 ) * fixe no * level yes * transition no * file Play_VD_IN10_Murf_01_10
|
|
cuuid( 0x00000003, 0x00470043 ) * fixe no * level yes * transition no * file VD_IN10_Murf_01_10
|
|
cuuid( 0x00000001, 0x00470095 ) * fixe no * level yes * transition no * file Play_VD_MurAfraid02
|
|
cuuid( 0x00000003, 0x00470095 ) * fixe no * level yes * transition no * file VD_MurAfraid02
|
|
cuuid( 0x00000001, 0x00470096 ) * fixe no * level yes * transition no * file Play_VD_MurAfraid03
|
|
cuuid( 0x00000003, 0x00470096 ) * fixe no * level yes * transition no * file VD_MurAfraid03
|
|
cuuid( 0x00000001, 0x00470099 ) * fixe no * level yes * transition no * file Play_VD_MurSuperHappy01
|
|
cuuid( 0x00000003, 0x00470099 ) * fixe no * level yes * transition no * file VD_MurSuperHappy01
|
|
cuuid( 0x00000001, 0x00480000 ) * fixe no * level yes * transition no * file Play_VOr_MurSuperHappy01
|
|
cuuid( 0x00000001, 0x00480001 ) * fixe no * level yes * transition no * file Play_VOr_MurSad01
|
|
cuuid( 0x00000003, 0x00480001 ) * fixe no * level yes * transition no * file VO_MurSuperHappy02
|
|
cuuid( 0x00000001, 0x00480002 ) * fixe no * level yes * transition no * file Play_VOr_MurImpulse01
|
|
cuuid( 0x00000001, 0x00480003 ) * fixe no * level yes * transition no * file Play_VOr_MurHappy01
|
|
cuuid( 0x00000001, 0x00480004 ) * fixe no * level yes * transition no * file Play_VOr_MurCurse01
|
|
cuuid( 0x00000001, 0x00480005 ) * fixe no * level yes * transition no * file Play_VOr_MurCall01
|
|
cuuid( 0x00000001, 0x00480006 ) * fixe no * level yes * transition no * file Play_VOr_MurAngry01
|
|
cuuid( 0x00000003, 0x00480006 ) * fixe no * level yes * transition no * file VO_MurSad01
|
|
cuuid( 0x00000001, 0x00480007 ) * fixe no * level yes * transition no * file Play_VOr_MurSurprised01
|
|
cuuid( 0x00000001, 0x00480008 ) * fixe no * level yes * transition no * file Play_VOr_MurWhistle01
|
|
cuuid( 0x00000003, 0x0048000a ) * fixe no * level yes * transition no * file VO_MurImpulse01
|
|
cuuid( 0x00000003, 0x0048000e ) * fixe no * level yes * transition no * file VO_MurHappy01
|
|
cuuid( 0x00000003, 0x00480012 ) * fixe no * level yes * transition no * file VO_MurCurse01
|
|
cuuid( 0x00000003, 0x00480016 ) * fixe no * level yes * transition no * file VO_MurCall01
|
|
cuuid( 0x00000003, 0x0048001a ) * fixe no * level yes * transition no * file VO_MurAngry01
|
|
cuuid( 0x00000003, 0x0048001e ) * fixe no * level yes * transition no * file VO_MurSurprised01
|
|
cuuid( 0x00000003, 0x00480021 ) * fixe no * level yes * transition no * file VO_MurWhistle01
|
|
cuuid( 0x00000001, 0x004e0035 ) * fixe no * level yes * transition no * file Play_PVr_ManoSave01
|
|
cuuid( 0x00000001, 0x004e0036 ) * fixe no * level yes * transition no * file Play_PVr_ManoFly01
|
|
cuuid( 0x00000001, 0x004e0037 ) * fixe no * level yes * transition no * file Play_PVr_ManoWait01
|
|
cuuid( 0x00000003, 0x004e0068 ) * fixe no * level yes * transition no * file PV_ManoFly02
|
|
cuuid( 0x00000003, 0x004e0069 ) * fixe no * level yes * transition no * file PV_ManoFly03
|
|
cuuid( 0x00000003, 0x004e006a ) * fixe no * level yes * transition no * file PV_ManoSave01
|
|
cuuid( 0x00000003, 0x004e006b ) * fixe no * level yes * transition no * file PV_ManoSave02
|
|
cuuid( 0x00000003, 0x004e006d ) * fixe no * level yes * transition no * file PV_ManoWait01
|
|
cuuid( 0x00000003, 0x004e006e ) * fixe no * level yes * transition no * file PV_ManoWait02
|
|
cuuid( 0x00000003, 0x004e0070 ) * fixe no * level yes * transition no * file PVr_ManoSave01
|
|
cuuid( 0x00000003, 0x004e0071 ) * fixe no * level yes * transition no * file PVr_ManoFly01
|
|
cuuid( 0x00000003, 0x004e0072 ) * fixe no * level yes * transition no * file PVr_ManoWait01
|
|
cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01
|
|
cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01
|
|
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
|
|
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
|
|
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
|
|
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
|
|
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
|
|
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
|
|
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
|
|
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
|
|
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01
|
|
cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02
|
|
cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03
|
|
cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03
|
|
cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04
|
|
cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07
|
|
cuuid( 0x00000001, 0x00580006 ) * fixe no * level yes * transition no * file Play_APr_Rainette01
|
|
cuuid( 0x00000003, 0x00580019 ) * fixe no * level yes * transition no * file AP_Rainette01
|
|
cuuid( 0x00000003, 0x0058001b ) * fixe no * level yes * transition no * file APr_Rainette01
|
|
cuuid( 0x00000001, 0x005b0000 ) * fixe no * level yes * transition no * file Play_MIt_Mur_01Flight
|
|
cuuid( 0x00000003, 0x005b0167 ) * fixe no * level yes * transition no * file MI_Mur_01Fight01
|
|
cuuid( 0x00000003, 0x005b0168 ) * fixe no * level yes * transition no * file MI_Mur_01Fight02
|
|
cuuid( 0x00000003, 0x005b0169 ) * fixe no * level yes * transition no * file MI_Mur_01Fight03
|
|
cuuid( 0x00000003, 0x005b016a ) * fixe no * level yes * transition no * file MI_Mur_01Fight04
|
|
cuuid( 0x00000003, 0x005b016d ) * fixe no * level yes * transition no * file MI_Mur_02Fight01
|
|
cuuid( 0x00000003, 0x005b016e ) * fixe no * level yes * transition no * file MI_Mur_02Fight02
|
|
cuuid( 0x00000003, 0x005b016f ) * fixe no * level yes * transition no * file MI_Mur_02Fight03
|
|
cuuid( 0x00000003, 0x005b0170 ) * fixe no * level yes * transition no * file MI_Mur_02Fight04
|
|
cuuid( 0x00000003, 0x005b0171 ) * fixe no * level yes * transition no * file MI_Mur_02Fight05
|
|
cuuid( 0x00000003, 0x005b0173 ) * fixe no * level yes * transition no * file MI_Mur_03Fight01
|
|
cuuid( 0x00000003, 0x005b0174 ) * fixe no * level yes * transition no * file MI_Mur_03Fight02
|
|
cuuid( 0x00000003, 0x005b0175 ) * fixe no * level yes * transition no * file MI_Mur_03Fight03
|
|
cuuid( 0x00000003, 0x005b0176 ) * fixe no * level yes * transition no * file MI_Mur_03Fight04
|
|
cuuid( 0x00000003, 0x005b0177 ) * fixe no * level yes * transition no * file MI_Mur_03Fight05
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cuuid( 0x00000003, 0x005b0179 ) * fixe no * level yes * transition no * file MIt_Mur_01Flight
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