reman3/game/Gamedatabin/World/Sound/lept_15.bnh

402 lines
38 KiB (Stored with Git LFS)
Plaintext

cuuid( 0x00000001, 0x000b0059 ) * fixe no * level yes * transition no * file Play_RSr_Jump01
cuuid( 0x00000003, 0x000b009f ) * fixe no * level yes * transition no * file RS_Jump01
cuuid( 0x00000001, 0x000c0002 ) * fixe no * level yes * transition no * file Play_SRs_RmRight
cuuid( 0x00000003, 0x000c0002 ) * fixe no * level yes * transition no * file SR_RmGeneric1R
cuuid( 0x00000001, 0x000c0003 ) * fixe no * level yes * transition no * file Play_SRs_RmLeft
cuuid( 0x00000003, 0x000c0003 ) * fixe no * level yes * transition no * file SR_RmGeneric1L
cuuid( 0x00000001, 0x000c0004 ) * fixe no * level yes * transition no * file Play_SLs_RmLanding
cuuid( 0x00000003, 0x000c0006 ) * fixe no * level yes * transition no * file SR_RmEarthS1R
cuuid( 0x00000003, 0x000c0007 ) * fixe no * level yes * transition no * file SR_RmEarthS1L
cuuid( 0x00000003, 0x000c000a ) * fixe no * level yes * transition no * file SR_RmEarthH1R
cuuid( 0x00000003, 0x000c000b ) * fixe no * level yes * transition no * file SR_RmEarthH1L
cuuid( 0x00000003, 0x000c000e ) * fixe no * level yes * transition no * file SR_RmStoneS1R
cuuid( 0x00000003, 0x000c000f ) * fixe no * level yes * transition no * file SR_RmStoneS1L
cuuid( 0x00000003, 0x000c0012 ) * fixe no * level yes * transition no * file SR_RmStoneH1R
cuuid( 0x00000003, 0x000c0013 ) * fixe no * level yes * transition no * file SR_RmStoneH1L
cuuid( 0x00000003, 0x000c0016 ) * fixe no * level yes * transition no * file SR_RmGrassS1R
cuuid( 0x00000003, 0x000c0017 ) * fixe no * level yes * transition no * file SR_RmGrassS1L
cuuid( 0x00000003, 0x000c001a ) * fixe no * level yes * transition no * file SR_RmGrassH1R
cuuid( 0x00000003, 0x000c001b ) * fixe no * level yes * transition no * file SR_RmGrassH1L
cuuid( 0x00000003, 0x000c001e ) * fixe no * level yes * transition no * file SR_RmLeavesS1R
cuuid( 0x00000003, 0x000c001f ) * fixe no * level yes * transition no * file SR_RmLeavesS1L
cuuid( 0x00000003, 0x000c0022 ) * fixe no * level yes * transition no * file SR_RmLeavesH1R
cuuid( 0x00000003, 0x000c0023 ) * fixe no * level yes * transition no * file SR_RmLeavesH1L
cuuid( 0x00000003, 0x000c0026 ) * fixe no * level yes * transition no * file SR_RmSandS1R
cuuid( 0x00000003, 0x000c0027 ) * fixe no * level yes * transition no * file SR_RmSandS1L
cuuid( 0x00000003, 0x000c002a ) * fixe no * level yes * transition no * file SR_RmSandH1R
cuuid( 0x00000003, 0x000c002b ) * fixe no * level yes * transition no * file SR_RmSandH1L
cuuid( 0x00000003, 0x000c002e ) * fixe no * level yes * transition no * file SR_RmWoodS1R
cuuid( 0x00000003, 0x000c002f ) * fixe no * level yes * transition no * file SR_RmWoodS1L
cuuid( 0x00000003, 0x000c0032 ) * fixe no * level yes * transition no * file SR_RmWoodH1R
cuuid( 0x00000003, 0x000c0033 ) * fixe no * level yes * transition no * file SR_RmWoodH1L
cuuid( 0x00000003, 0x000c0036 ) * fixe no * level yes * transition no * file SR_RmWaterS1R
cuuid( 0x00000003, 0x000c0037 ) * fixe no * level yes * transition no * file SR_RmWaterS1L
cuuid( 0x00000003, 0x000c003a ) * fixe no * level yes * transition no * file SR_RmWaterH1R
cuuid( 0x00000003, 0x000c003b ) * fixe no * level yes * transition no * file SR_RmWaterH1L
cuuid( 0x00000003, 0x000c003e ) * fixe no * level yes * transition no * file SR_RmMetalS1R
cuuid( 0x00000003, 0x000c003f ) * fixe no * level yes * transition no * file SR_RmMetalS1L
cuuid( 0x00000003, 0x000c0042 ) * fixe no * level yes * transition no * file SR_RmMetalH1R
cuuid( 0x00000003, 0x000c0043 ) * fixe no * level yes * transition no * file SR_RmMetalH1L
cuuid( 0x00000003, 0x000c0046 ) * fixe no * level yes * transition no * file SR_RmTilingS1R
cuuid( 0x00000003, 0x000c0047 ) * fixe no * level yes * transition no * file SR_RmTilingS1L
cuuid( 0x00000003, 0x000c004a ) * fixe no * level yes * transition no * file SR_RmTilingH1R
cuuid( 0x00000003, 0x000c004b ) * fixe no * level yes * transition no * file SR_RmTilingH1L
cuuid( 0x00000003, 0x000c004e ) * fixe no * level yes * transition no * file SRs_RmRight
cuuid( 0x00000003, 0x000c004f ) * fixe no * level yes * transition no * file SRs_RmLeft
cuuid( 0x00000003, 0x000c0052 ) * fixe no * level yes * transition no * file SR_RmMudS1R
cuuid( 0x00000003, 0x000c0053 ) * fixe no * level yes * transition no * file SR_RmMudS1L
cuuid( 0x00000003, 0x000c0056 ) * fixe no * level yes * transition no * file SR_RmMudH1R
cuuid( 0x00000003, 0x000c0057 ) * fixe no * level yes * transition no * file SR_RmMudH1L
cuuid( 0x00000003, 0x000c005a ) * fixe no * level yes * transition no * file SR_RmSnowPowder1R
cuuid( 0x00000003, 0x000c005b ) * fixe no * level yes * transition no * file SR_RmSnowPowder1L
cuuid( 0x00000003, 0x000c005e ) * fixe no * level yes * transition no * file SR_RmSnowSlush1R
cuuid( 0x00000003, 0x000c005f ) * fixe no * level yes * transition no * file SR_RmSnowSlush1L
cuuid( 0x00000003, 0x000c0062 ) * fixe no * level yes * transition no * file SR_RmIce1R
cuuid( 0x00000003, 0x000c0063 ) * fixe no * level yes * transition no * file SR_RmIce1L
cuuid( 0x00000003, 0x000c0066 ) * fixe no * level yes * transition no * file SR_RmCarpet1R
cuuid( 0x00000003, 0x000c0067 ) * fixe no * level yes * transition no * file SR_RmCarpet1L
cuuid( 0x00000003, 0x000c006a ) * fixe no * level yes * transition no * file SR_RmMoss1R
cuuid( 0x00000003, 0x000c006b ) * fixe no * level yes * transition no * file SR_RmMoss1L
cuuid( 0x00000003, 0x000c006e ) * fixe no * level yes * transition no * file SR_RmMetalGrate1R
cuuid( 0x00000003, 0x000c006f ) * fixe no * level yes * transition no * file SR_RmMetalGrate1L
cuuid( 0x00000003, 0x000c0072 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1R
cuuid( 0x00000003, 0x000c0073 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1L
cuuid( 0x00000003, 0x000c0076 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1R
cuuid( 0x00000003, 0x000c0077 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1L
cuuid( 0x00000003, 0x000c007a ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1R
cuuid( 0x00000003, 0x000c007b ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1L
cuuid( 0x00000003, 0x000c007e ) * fixe no * level yes * transition no * file SR_RmCloth1R
cuuid( 0x00000003, 0x000c007f ) * fixe no * level yes * transition no * file SR_RmCloth1L
cuuid( 0x00000003, 0x000c0082 ) * fixe no * level yes * transition no * file SR_RmRope1R
cuuid( 0x00000003, 0x000c0083 ) * fixe no * level yes * transition no * file SR_RmRope1L
cuuid( 0x00000003, 0x000c0084 ) * fixe no * level yes * transition no * file SL_RmGeneric1
cuuid( 0x00000003, 0x000c0085 ) * fixe no * level yes * transition no * file SL_RmEarthS1
cuuid( 0x00000003, 0x000c0086 ) * fixe no * level yes * transition no * file SL_RmStoneS1
cuuid( 0x00000003, 0x000c0087 ) * fixe no * level yes * transition no * file SL_RmGrassS1
cuuid( 0x00000003, 0x000c0088 ) * fixe no * level yes * transition no * file SL_RmLeavesS1
cuuid( 0x00000003, 0x000c0089 ) * fixe no * level yes * transition no * file SL_RmSandS1
cuuid( 0x00000003, 0x000c008a ) * fixe no * level yes * transition no * file SL_RmWoodS1
cuuid( 0x00000003, 0x000c008b ) * fixe no * level yes * transition no * file SL_RmWaterS1
cuuid( 0x00000003, 0x000c008c ) * fixe no * level yes * transition no * file SL_RmMetalS1
cuuid( 0x00000003, 0x000c008d ) * fixe no * level yes * transition no * file SL_RmTilingS1
cuuid( 0x00000003, 0x000c008e ) * fixe no * level yes * transition no * file SL_RmMudS1
cuuid( 0x00000003, 0x000c008f ) * fixe no * level yes * transition no * file SL_RmSnowPowder1
cuuid( 0x00000003, 0x000c0090 ) * fixe no * level yes * transition no * file SL_RmSnowSlush1
cuuid( 0x00000003, 0x000c0091 ) * fixe no * level yes * transition no * file SL_RmIce1
cuuid( 0x00000003, 0x000c0092 ) * fixe no * level yes * transition no * file SL_RmCarpet1
cuuid( 0x00000003, 0x000c0093 ) * fixe no * level yes * transition no * file SL_RmMoss1
cuuid( 0x00000003, 0x000c0094 ) * fixe no * level yes * transition no * file SL_RmMetalGrate1
cuuid( 0x00000003, 0x000c0095 ) * fixe no * level yes * transition no * file SL_RmWoodParquet1
cuuid( 0x00000003, 0x000c0096 ) * fixe no * level yes * transition no * file SL_RmWoodTrapDoor1
cuuid( 0x00000003, 0x000c0097 ) * fixe no * level yes * transition no * file SL_RmCloth1
cuuid( 0x00000003, 0x000c0098 ) * fixe no * level yes * transition no * file SLs_RmLanding
cuuid( 0x00000003, 0x000c0099 ) * fixe no * level yes * transition no * file SL_RmWoodCreak1
cuuid( 0x00000003, 0x000c009a ) * fixe no * level yes * transition no * file SL_RmRope1
cuuid( 0x00000003, 0x000c00b4 ) * fixe no * level yes * transition no * file SR_RmBones1R
cuuid( 0x00000003, 0x000c00b5 ) * fixe no * level yes * transition no * file SR_RmBones1L
cuuid( 0x00000003, 0x000c00b8 ) * fixe no * level yes * transition no * file SR_RmFire1R
cuuid( 0x00000003, 0x000c00b9 ) * fixe no * level yes * transition no * file SR_RmFire1L
cuuid( 0x00000003, 0x000c00ba ) * fixe no * level yes * transition no * file SL_RmBones1
cuuid( 0x00000003, 0x000c00bb ) * fixe no * level yes * transition no * file SL_RmFire1
cuuid( 0x00000003, 0x000c00c0 ) * fixe no * level yes * transition no * file SR_RmAcid1R
cuuid( 0x00000003, 0x000c00c1 ) * fixe no * level yes * transition no * file SR_RmAcid1L
cuuid( 0x00000003, 0x000c00c2 ) * fixe no * level yes * transition no * file SL_RmEarthH1
cuuid( 0x00000003, 0x000c00c3 ) * fixe no * level yes * transition no * file SL_RmGrassH1
cuuid( 0x00000003, 0x000c00c4 ) * fixe no * level yes * transition no * file SL_RmLeavesH1
cuuid( 0x00000003, 0x000c00c5 ) * fixe no * level yes * transition no * file SL_RmMetalH1
cuuid( 0x00000003, 0x000c00c6 ) * fixe no * level yes * transition no * file SL_RmMudH1
cuuid( 0x00000003, 0x000c00c7 ) * fixe no * level yes * transition no * file SL_RmSandH1
cuuid( 0x00000003, 0x000c00c8 ) * fixe no * level yes * transition no * file SL_RmStoneH1
cuuid( 0x00000003, 0x000c00c9 ) * fixe no * level yes * transition no * file SL_RmTilingH1
cuuid( 0x00000003, 0x000c00ca ) * fixe no * level yes * transition no * file SL_RmWaterH1
cuuid( 0x00000003, 0x000c00cb ) * fixe no * level yes * transition no * file SL_RmWoodH1
cuuid( 0x00000003, 0x000c00d4 ) * fixe no * level yes * transition no * file SL_RmAcid1
cuuid( 0x00000003, 0x000d0000 ) * fixe no * level yes * transition no * file Vide0
cuuid( 0x00000001, 0x000d001b ) * fixe no * level yes * transition no * file Play_VOr_RmJoy02
cuuid( 0x00000001, 0x000e0021 ) * fixe no * level yes * transition no * file Play_BLb_WaterSlide01
cuuid( 0x00000001, 0x000e0022 ) * fixe no * level yes * transition no * file Stop_BLb_WaterSlide01
cuuid( 0x00000003, 0x000e003f ) * fixe no * level yes * transition no * file BLb_WaterSlide01
cuuid( 0x00000001, 0x00100062 ) * fixe no * level yes * transition no * file Play_SW_Rx3Gen1L
cuuid( 0x00000001, 0x00100063 ) * fixe no * level yes * transition no * file Play_SW_Rx3Gen1R
cuuid( 0x00000003, 0x00100063 ) * fixe no * level yes * transition no * file SW_Rx3Gen1L
cuuid( 0x00000003, 0x00100064 ) * fixe no * level yes * transition no * file SW_Rx3Gen1R
cuuid( 0x00000001, 0x00110003 ) * fixe no * level yes * transition no * file Play_BFr_ShipShot01
cuuid( 0x00000001, 0x00110018 ) * fixe no * level yes * transition no * file Play_BFr_LaunchMine01
cuuid( 0x00000003, 0x0011003b ) * fixe no * level yes * transition no * file BF_ShipShot01
cuuid( 0x00000003, 0x00110058 ) * fixe no * level yes * transition no * file BF_LaunchMine01
cuuid( 0x00000001, 0x00120024 ) * fixe no * level yes * transition no * file Play_BIr_Ship01
cuuid( 0x00000001, 0x00120029 ) * fixe no * level yes * transition no * file Play_BIr_MetalStone01
cuuid( 0x00000001, 0x0012002b ) * fixe no * level yes * transition no * file Play_BIr_SpaceShipShock01
cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01
cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01
cuuid( 0x00000003, 0x0012006e ) * fixe no * level yes * transition no * file BI_Ship01
cuuid( 0x00000003, 0x00120082 ) * fixe no * level yes * transition no * file BI_MetalStone01
cuuid( 0x00000003, 0x0012008a ) * fixe no * level yes * transition no * file BI_SpaceShipShock01
cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01
cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
cuuid( 0x00000001, 0x00160004 ) * fixe no * level yes * transition no * file Play_BAr_Airhit02
cuuid( 0x00000003, 0x00160004 ) * fixe no * level yes * transition no * file BA_AirHit04
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
cuuid( 0x00000001, 0x0016000b ) * fixe no * level yes * transition no * file Play_BAr_ObjectPassBy01
cuuid( 0x00000001, 0x00160014 ) * fixe no * level yes * transition no * file Play_BAr_AirSpray01
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
cuuid( 0x00000003, 0x00160018 ) * fixe no * level yes * transition no * file BA_ObjectPassBy01
cuuid( 0x00000001, 0x00160036 ) * fixe no * level yes * transition no * file Play_BAr_ShuttlePassBy01
cuuid( 0x00000001, 0x00160037 ) * fixe no * level yes * transition no * file Play_BAr_ShuttlePassBy02
cuuid( 0x00000001, 0x0016003a ) * fixe no * level yes * transition no * file Play_BAr_CarHornPassBy01
cuuid( 0x00000001, 0x00160040 ) * fixe no * level yes * transition no * file Play_BA_SpaceShipSkid01
cuuid( 0x00000003, 0x0016004b ) * fixe no * level yes * transition no * file BA_AirSpray03
cuuid( 0x00000003, 0x00160074 ) * fixe no * level yes * transition no * file BA_ShuttlePassBy01
cuuid( 0x00000003, 0x00160079 ) * fixe no * level yes * transition no * file BA_ShuttlePassBy04
cuuid( 0x00000003, 0x00160080 ) * fixe no * level yes * transition no * file BA_CarHornPassBy01
cuuid( 0x00000003, 0x00160086 ) * fixe no * level yes * transition no * file BA_SpaceShipSkid01
cuuid( 0x00000001, 0x001b0023 ) * fixe no * level yes * transition no * file Play_BEr_ShipMine01
cuuid( 0x00000003, 0x001b0089 ) * fixe no * level yes * transition no * file BE_ShipMine01
cuuid( 0x00000001, 0x001e0003 ) * fixe no * level yes * transition no * file Play_BCr_MetalH01
cuuid( 0x00000003, 0x001e000d ) * fixe no * level yes * transition no * file BC_MetalH01
cuuid( 0x00000001, 0x001e0036 ) * fixe no * level yes * transition no * file Play_BCr_LDarkCWings01
cuuid( 0x00000001, 0x001e0037 ) * fixe no * level yes * transition no * file Play_BCr_SDarkCWings01
cuuid( 0x00000001, 0x001e0059 ) * fixe no * level yes * transition no * file Play_BCr_TyreAirBrake01
cuuid( 0x00000003, 0x001e0074 ) * fixe no * level yes * transition no * file BC_LDarkCWings01
cuuid( 0x00000003, 0x001e0078 ) * fixe no * level yes * transition no * file BC_SDarkCWings01
cuuid( 0x00000003, 0x001e00b6 ) * fixe no * level yes * transition no * file BC_TyreAirBrake01
cuuid( 0x00000001, 0x00250007 ) * fixe no * level yes * transition no * file Play_PZr_HarpoonEmpty01
cuuid( 0x00000003, 0x0025001f ) * fixe no * level yes * transition no * file PZ_HarpoonEmpty01
cuuid( 0x00000001, 0x002a0009 ) * fixe no * level yes * transition no * file Play_BDr_Pressu01
cuuid( 0x00000003, 0x002a000c ) * fixe no * level yes * transition no * file BD_Pressure01
cuuid( 0x00000001, 0x002a0055 ) * fixe no * level yes * transition no * file Stop_BDb_Ship01
cuuid( 0x00000003, 0x002a008e ) * fixe no * level yes * transition no * file BDb_Ship01
cuuid( 0x00000001, 0x002a00b5 ) * fixe no * level yes * transition no * file Play_BDb_ShipBoost01
cuuid( 0x00000001, 0x002a00b6 ) * fixe no * level yes * transition no * file Stop_BDb_ShipBoost01
cuuid( 0x00000001, 0x002a00b8 ) * fixe no * level yes * transition no * file Stop_BDb_ShipWait01
cuuid( 0x00000001, 0x002a00b9 ) * fixe no * level yes * transition no * file Play_BD_SpaceShipTakeOff
cuuid( 0x00000001, 0x002a00ba ) * fixe no * level yes * transition no * file Play_BD_SpaceShipLanding
cuuid( 0x00000001, 0x002a00c3 ) * fixe no * level yes * transition no * file Play_BDr_CarHornShort
cuuid( 0x00000001, 0x002a00c4 ) * fixe no * level yes * transition no * file Play_BDr_CarHornJingle01
cuuid( 0x00000001, 0x002a00c5 ) * fixe no * level yes * transition no * file Play_BDr_CarHornLong01
cuuid( 0x00000001, 0x002a00d4 ) * fixe no * level yes * transition no * file Play_BDr_CannonJamed01
cuuid( 0x00000001, 0x002a00d5 ) * fixe no * level yes * transition no * file Play_BD_MissileCancel01
cuuid( 0x00000003, 0x002a0140 ) * fixe no * level yes * transition no * file BDb_ShipBoost01
cuuid( 0x00000003, 0x002a0141 ) * fixe no * level yes * transition no * file BDb_ShipWait01
cuuid( 0x00000003, 0x002a0142 ) * fixe no * level yes * transition no * file BD_SpaceShipTakeOff
cuuid( 0x00000003, 0x002a0143 ) * fixe no * level yes * transition no * file BD_SpaceShipLanding
cuuid( 0x00000003, 0x002a0154 ) * fixe no * level yes * transition no * file BD_CarHornJingle01
cuuid( 0x00000003, 0x002a015a ) * fixe no * level yes * transition no * file vide
cuuid( 0x00000003, 0x002a017a ) * fixe no * level yes * transition no * file BD_CannonJamed01
cuuid( 0x00000003, 0x002a017b ) * fixe no * level yes * transition no * file BD_MissileCancel01
cuuid( 0x00000003, 0x002d0022 ) * fixe no * level yes * transition no * file VO_DarkLaugh01
cuuid( 0x00000001, 0x0033001c ) * fixe no * level yes * transition no * file Play_PXr_R2Lightning01
cuuid( 0x00000001, 0x0033001e ) * fixe no * level yes * transition no * file Play_PXr_R2ShiedlOff01
cuuid( 0x00000001, 0x00330020 ) * fixe no * level yes * transition no * file Play_PXb_R2Shield01
cuuid( 0x00000001, 0x00330021 ) * fixe no * level yes * transition no * file Stop_PXb_R2Shield01
cuuid( 0x00000001, 0x00330022 ) * fixe no * level yes * transition no * file Play_PX_R2ShieldDown01
cuuid( 0x00000001, 0x00330027 ) * fixe no * level yes * transition no * file Play_PXr_R3PafSceptre01
cuuid( 0x00000001, 0x00330036 ) * fixe no * level yes * transition no * file Play_PX_R5MissileHit01
cuuid( 0x00000001, 0x00330037 ) * fixe no * level yes * transition no * file Play_PXr_R5Wings01
cuuid( 0x00000001, 0x00330038 ) * fixe no * level yes * transition no * file Play_PXr_R5Wings02
cuuid( 0x00000001, 0x00330039 ) * fixe no * level yes * transition no * file Play_PXr_R5Paf01
cuuid( 0x00000001, 0x0033003b ) * fixe no * level yes * transition no * file Play_PX_R5ShotRight
cuuid( 0x00000001, 0x0033003c ) * fixe no * level yes * transition no * file Play_PX_R5ShotLeft
cuuid( 0x00000001, 0x0033003d ) * fixe no * level yes * transition no * file Play_PXr_SummonShield01
cuuid( 0x00000001, 0x0033003e ) * fixe no * level yes * transition no * file Play_PX_R5Whoosh01
cuuid( 0x00000003, 0x0033003e ) * fixe no * level yes * transition no * file PX_R2Lightning01
cuuid( 0x00000001, 0x0033003f ) * fixe no * level yes * transition no * file Play_PX_R5Whoosh02
cuuid( 0x00000001, 0x00330040 ) * fixe no * level yes * transition no * file Play_PX_R5Whoosh03
cuuid( 0x00000001, 0x00330041 ) * fixe no * level yes * transition no * file Play_PX_R5Whoosh04
cuuid( 0x00000001, 0x00330042 ) * fixe no * level yes * transition no * file Play_PX_Cristalized01
cuuid( 0x00000001, 0x00330043 ) * fixe no * level yes * transition no * file Play_PX_CristalExplod01
cuuid( 0x00000001, 0x00330044 ) * fixe no * level yes * transition no * file Play_PX_R5fossilizedOn01.
cuuid( 0x00000001, 0x00330045 ) * fixe no * level yes * transition no * file Play_PX_R5fossilizedOff01
cuuid( 0x00000001, 0x00330046 ) * fixe no * level yes * transition no * file Play_PX_R5LumsEject01
cuuid( 0x00000003, 0x00330046 ) * fixe no * level yes * transition no * file PX_R2ShiedlOff01
cuuid( 0x00000001, 0x00330047 ) * fixe no * level yes * transition no * file Play_PX_R5LumsEject02
cuuid( 0x00000001, 0x00330048 ) * fixe no * level yes * transition no * file Stop_PX_R5LumsEject02
cuuid( 0x00000001, 0x00330049 ) * fixe no * level yes * transition no * file Play_PXr_R5Wings03
cuuid( 0x00000001, 0x0033004a ) * fixe no * level yes * transition no * file Stop_PX_Cristalized01
cuuid( 0x00000001, 0x0033004b ) * fixe no * level yes * transition no * file Play_PXr_R5ShieldHit01
cuuid( 0x00000003, 0x0033004c ) * fixe no * level yes * transition no * file PXb_R2Shield01
cuuid( 0x00000003, 0x0033004f ) * fixe no * level yes * transition no * file PX_R2ShieldDown01
cuuid( 0x00000003, 0x0033005a ) * fixe no * level yes * transition no * file PX_R3PafSceptre01
cuuid( 0x00000003, 0x00330086 ) * fixe no * level yes * transition no * file PX_R5MissileHit01
cuuid( 0x00000003, 0x0033008c ) * fixe no * level yes * transition no * file PX_R5Wings02
cuuid( 0x00000003, 0x0033008d ) * fixe no * level yes * transition no * file PX_R5Wings03
cuuid( 0x00000003, 0x0033008e ) * fixe no * level yes * transition no * file PX_R5Wings01
cuuid( 0x00000003, 0x0033008f ) * fixe no * level yes * transition no * file PXr_R5Wings01
cuuid( 0x00000003, 0x00330090 ) * fixe no * level yes * transition no * file PX_R5Wings04
cuuid( 0x00000003, 0x00330091 ) * fixe no * level yes * transition no * file PX_R5Wings05
cuuid( 0x00000003, 0x00330092 ) * fixe no * level yes * transition no * file PX_R5Wings06
cuuid( 0x00000003, 0x00330093 ) * fixe no * level yes * transition no * file PXr_R5Wings02
cuuid( 0x00000003, 0x00330094 ) * fixe no * level yes * transition no * file PX_R5Paf01
cuuid( 0x00000003, 0x0033009c ) * fixe no * level yes * transition no * file PX_R5ShotRight
cuuid( 0x00000003, 0x0033009d ) * fixe no * level yes * transition no * file PX_R5ShotLeft
cuuid( 0x00000003, 0x0033009e ) * fixe no * level yes * transition no * file PX_SummonShield01
cuuid( 0x00000003, 0x003300a2 ) * fixe no * level yes * transition no * file PX_R5Whoosh03
cuuid( 0x00000003, 0x003300a3 ) * fixe no * level yes * transition no * file PX_R5Whoosh02
cuuid( 0x00000003, 0x003300a4 ) * fixe no * level yes * transition no * file PX_R5Whoosh04
cuuid( 0x00000003, 0x003300a5 ) * fixe no * level yes * transition no * file PX_R5Whoosh01
cuuid( 0x00000003, 0x003300a6 ) * fixe no * level yes * transition no * file PX_Cristalized01
cuuid( 0x00000003, 0x003300a7 ) * fixe no * level yes * transition no * file PX_CristalExplod01
cuuid( 0x00000003, 0x003300a8 ) * fixe no * level yes * transition no * file PX_R5fossilizedOff01
cuuid( 0x00000003, 0x003300a9 ) * fixe no * level yes * transition no * file PX_R5fossilizedOn01.
cuuid( 0x00000003, 0x003300aa ) * fixe no * level yes * transition no * file PX_R5LumsEject01
cuuid( 0x00000003, 0x003300ab ) * fixe no * level yes * transition no * file PX_R5LumsEject02
cuuid( 0x00000003, 0x003300ad ) * fixe no * level yes * transition no * file PX_R5Wings07
cuuid( 0x00000003, 0x003300b5 ) * fixe no * level yes * transition no * file PX_R5ShieldHit01
cuuid( 0x00000001, 0x0034002a ) * fixe no * level yes * transition no * file Play_VOr_R5Paf01
cuuid( 0x00000001, 0x0034002b ) * fixe no * level yes * transition no * file Play_VOr_R5PafFly01
cuuid( 0x00000001, 0x0034002c ) * fixe no * level yes * transition no * file Play_VOr_R5PafKo01
cuuid( 0x00000001, 0x0034002d ) * fixe no * level yes * transition no * file Play_VO_R5Attack01
cuuid( 0x00000001, 0x0034002e ) * fixe no * level yes * transition no * file Play_VO_R5CreateShield01
cuuid( 0x00000001, 0x0034002f ) * fixe no * level yes * transition no * file Play_VO_R5Death01
cuuid( 0x00000001, 0x00340034 ) * fixe no * level yes * transition no * file Play_VO_R5AttackBerserk01
cuuid( 0x00000001, 0x00340035 ) * fixe no * level yes * transition no * file Stop_VO_R5AttackBerserk01
cuuid( 0x00000001, 0x00340036 ) * fixe no * level yes * transition no * file Play_VO_R5AttackBerserk02
cuuid( 0x00000001, 0x00340037 ) * fixe no * level yes * transition no * file Play_VO_R5AttackFirst
cuuid( 0x00000001, 0x00340038 ) * fixe no * level yes * transition no * file Play_VO_R5Free01
cuuid( 0x00000001, 0x00340039 ) * fixe no * level yes * transition no * file Play_VO_R5Statufied01
cuuid( 0x00000001, 0x0034003a ) * fixe no * level yes * transition no * file Play_VO_R5TakeOff01
cuuid( 0x00000003, 0x0034007e ) * fixe no * level yes * transition no * file VO_R5Paf01
cuuid( 0x00000003, 0x00340082 ) * fixe no * level yes * transition no * file VO_R5PafFly01
cuuid( 0x00000003, 0x00340086 ) * fixe no * level yes * transition no * file VO_R5PafKo01
cuuid( 0x00000003, 0x00340089 ) * fixe no * level yes * transition no * file VO_R5Attack01
cuuid( 0x00000003, 0x0034008a ) * fixe no * level yes * transition no * file VO_R5CreateShield01
cuuid( 0x00000003, 0x0034008b ) * fixe no * level yes * transition no * file VO_R5Death01
cuuid( 0x00000003, 0x00340090 ) * fixe no * level yes * transition no * file VO_R5AttackBerserk01
cuuid( 0x00000003, 0x00340091 ) * fixe no * level yes * transition no * file VO_R5AttackBerserk02
cuuid( 0x00000003, 0x00340092 ) * fixe no * level yes * transition no * file VO_R5AttackFirst
cuuid( 0x00000003, 0x00340093 ) * fixe no * level yes * transition no * file VO_R5Free01
cuuid( 0x00000003, 0x00340094 ) * fixe no * level yes * transition no * file VO_R5Statufied01
cuuid( 0x00000003, 0x00340095 ) * fixe no * level yes * transition no * file VO_R5TakeOff01
cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01
cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01
cuuid( 0x00000001, 0x00390014 ) * fixe no * level yes * transition no * file Play_VOr_GloYell01
cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03
cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03
cuuid( 0x00000003, 0x0039002f ) * fixe no * level yes * transition no * file VO_GloYell02
cuuid( 0x00000001, 0x003e000e ) * fixe no * level yes * transition no * file Play_OVr_BoostOn01
cuuid( 0x00000003, 0x003e0016 ) * fixe no * level yes * transition no * file OV_BoostOn01
cuuid( 0x00000001, 0x00400017 ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_02_01
cuuid( 0x00000003, 0x00400017 ) * fixe no * level yes * transition no * file VD_LE15_Glob_02_01
cuuid( 0x00000001, 0x00400018 ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_02_02
cuuid( 0x00000003, 0x00400018 ) * fixe no * level yes * transition no * file VD_LE15_Glob_02_02
cuuid( 0x00000001, 0x0040001a ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_03_01a
cuuid( 0x00000003, 0x0040001a ) * fixe no * level yes * transition no * file VD_LE15_Glob_03_01a
cuuid( 0x00000001, 0x0040001c ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_03_01b
cuuid( 0x00000003, 0x0040001c ) * fixe no * level yes * transition no * file VD_LE15_Glob_03_01b
cuuid( 0x00000001, 0x0040001e ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_03_01c
cuuid( 0x00000003, 0x0040001e ) * fixe no * level yes * transition no * file VD_LE15_Glob_03_01c
cuuid( 0x00000001, 0x00400020 ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_04_02
cuuid( 0x00000003, 0x00400020 ) * fixe no * level yes * transition no * file VD_LE15_Glob_04_02
cuuid( 0x00000001, 0x00400021 ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_05_01
cuuid( 0x00000003, 0x00400021 ) * fixe no * level yes * transition no * file VD_LE15_Glob_05_01
cuuid( 0x00000001, 0x00400053 ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_01_02
cuuid( 0x00000003, 0x00400053 ) * fixe no * level yes * transition no * file VD_LE15_Glob_01_02
cuuid( 0x00000001, 0x00400054 ) * fixe no * level yes * transition no * file Play_VD_LE15_Glob_01_01
cuuid( 0x00000003, 0x00400059 ) * fixe no * level yes * transition no * file VD_LE15_Glob_01_01
cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03
cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn
cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize
cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01
cuuid( 0x00000001, 0x00520026 ) * fixe no * level yes * transition no * file Play_PLb_DarkEnergy02
cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02
cuuid( 0x00000001, 0x00520027 ) * fixe no * level yes * transition no * file Stop_PLb_DarkEnergy02
cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01
cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01
cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02
cuuid( 0x00000003, 0x0052002c ) * fixe no * level yes * transition no * file PLb_DarkEnergy02
cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01
cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01
cuuid( 0x00000001, 0x00530000 ) * fixe no * level yes * transition no * file Play_VOr_DarkCLaugh01
cuuid( 0x00000001, 0x00530001 ) * fixe no * level yes * transition no * file Play_VOr_DarkCHappy01
cuuid( 0x00000003, 0x00530001 ) * fixe no * level yes * transition no * file VO_DarkCLaugh02
cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01
cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01
cuuid( 0x00000003, 0x00530003 ) * fixe no * level yes * transition no * file VOr_DarkCLaugh01
cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01
cuuid( 0x00000001, 0x00530006 ) * fixe no * level yes * transition no * file Play_VOr_DarkCFlee01
cuuid( 0x00000001, 0x00530008 ) * fixe no * level yes * transition no * file Play_VO_DarkCPanic01
cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03
cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01
cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01
cuuid( 0x00000003, 0x00530018 ) * fixe no * level yes * transition no * file VO_DarkCFlee02
cuuid( 0x00000003, 0x0053001d ) * fixe no * level yes * transition no * file VO_DarkCPanic01
cuuid( 0x00000001, 0x00540050 ) * fixe no * level yes * transition no * file Play_VD_LE15_Lums_04_01
cuuid( 0x00000003, 0x00540050 ) * fixe no * level yes * transition no * file VD_LE15_Lums_04_01
cuuid( 0x00000001, 0x00540051 ) * fixe no * level yes * transition no * file Play_VD_LE15_Lums_07_01
cuuid( 0x00000003, 0x00540051 ) * fixe no * level yes * transition no * file VD_LE15_Lums_07_01
cuuid( 0x00000001, 0x00540052 ) * fixe no * level yes * transition no * file Play_VD_LE15_Lums_07_02
cuuid( 0x00000003, 0x00540052 ) * fixe no * level yes * transition no * file VD_LE15_Lums_07_02
cuuid( 0x00000001, 0x005e002f ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_01FightA_00
cuuid( 0x00000001, 0x005e0030 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_01FightA_00
cuuid( 0x00000001, 0x005e0031 ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_01FightB_00
cuuid( 0x00000001, 0x005e0032 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_01FightB_00
cuuid( 0x00000001, 0x005e0033 ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_01FightC_00
cuuid( 0x00000001, 0x005e0034 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_01FightC_00
cuuid( 0x00000001, 0x005e0035 ) * fixe no * level yes * transition no * file Play_MVt_R5Kn_01Cine
cuuid( 0x00000001, 0x005e0036 ) * fixe no * level yes * transition no * file Stop_MVt_R5Kn_01Cine
cuuid( 0x00000001, 0x005e0037 ) * fixe no * level yes * transition no * file Play_MVt_R5Kn_02Cine
cuuid( 0x00000003, 0x005e0037 ) * fixe no * level yes * transition no * file MTt_R5Kn_01FightA_00
cuuid( 0x00000001, 0x005e0038 ) * fixe no * level yes * transition no * file Stop_MVt_R5Kn_02Cine
cuuid( 0x00000001, 0x005e0039 ) * fixe no * level yes * transition no * file Play_MVt_R5Kn_03Cine
cuuid( 0x00000003, 0x005e0039 ) * fixe no * level yes * transition no * file MTt_R5Kn_01FightB_00
cuuid( 0x00000001, 0x005e003a ) * fixe no * level yes * transition no * file Stop_MVt_R5Kn_03Cine
cuuid( 0x00000001, 0x005e003b ) * fixe no * level yes * transition no * file Play_MVt_R5Kn_04Cine
cuuid( 0x00000003, 0x005e003b ) * fixe no * level yes * transition no * file MTt_R5Kn_01FightC_00
cuuid( 0x00000001, 0x005e003c ) * fixe no * level yes * transition no * file Stop_MVt_R5Kn_04Cine
cuuid( 0x00000003, 0x005e003d ) * fixe no * level yes * transition no * file MV_R5Kn_01Cine
cuuid( 0x00000003, 0x005e003e ) * fixe no * level yes * transition no * file MVt_R5Kn_01Cine
cuuid( 0x00000001, 0x005e003f ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_02FightA_00
cuuid( 0x00000003, 0x005e003f ) * fixe no * level yes * transition no * file MV_R5Kn_02Cine
cuuid( 0x00000001, 0x005e0040 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_02FightA_00
cuuid( 0x00000003, 0x005e0040 ) * fixe no * level yes * transition no * file MVt_R5Kn_02Cine
cuuid( 0x00000001, 0x005e0041 ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_02FightB_00
cuuid( 0x00000003, 0x005e0041 ) * fixe no * level yes * transition no * file MV_R5Kn_03Cine
cuuid( 0x00000001, 0x005e0042 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_02FightB_00
cuuid( 0x00000003, 0x005e0042 ) * fixe no * level yes * transition no * file MVt_R5Kn_03Cine
cuuid( 0x00000001, 0x005e0043 ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_02FightC_00
cuuid( 0x00000003, 0x005e0043 ) * fixe no * level yes * transition no * file MV_R5Kn_04Cine
cuuid( 0x00000001, 0x005e0044 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_02FightC_00
cuuid( 0x00000003, 0x005e0044 ) * fixe no * level yes * transition no * file MVt_R5Kn_04Cine
cuuid( 0x00000001, 0x005e0045 ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_01FightD_00
cuuid( 0x00000001, 0x005e0046 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_01FightD_00
cuuid( 0x00000001, 0x005e0047 ) * fixe no * level yes * transition no * file Play_MTt_R5Kn_02FightD_00
cuuid( 0x00000001, 0x005e0048 ) * fixe no * level yes * transition no * file Stop_MTt_R5Kn_02FightD_00
cuuid( 0x00000003, 0x005e0048 ) * fixe no * level yes * transition no * file MTt_R5Kn_02FightA_00
cuuid( 0x00000003, 0x005e004a ) * fixe no * level yes * transition no * file MTt_R5Kn_02FightB_00
cuuid( 0x00000003, 0x005e004c ) * fixe no * level yes * transition no * file MTt_R5Kn_02FightC_00
cuuid( 0x00000003, 0x005e004e ) * fixe no * level yes * transition no * file MTt_R5Kn_01FightD_00
cuuid( 0x00000003, 0x005e0050 ) * fixe no * level yes * transition no * file MTt_R5Kn_02FightD_00
cuuid( 0x00000003, 0x005e017f ) * fixe no * level yes * transition no * file MT_01Lept001
cuuid( 0x00000003, 0x005e0180 ) * fixe no * level yes * transition no * file MT_04Lept007
cuuid( 0x00000003, 0x005e0181 ) * fixe no * level yes * transition no * file MT_04Lept006
cuuid( 0x00000003, 0x005e0182 ) * fixe no * level yes * transition no * file MT_04Lept005
cuuid( 0x00000003, 0x005e0183 ) * fixe no * level yes * transition no * file MT_04Lept004
cuuid( 0x00000003, 0x005e0184 ) * fixe no * level yes * transition no * file MT_04Lept003
cuuid( 0x00000003, 0x005e0185 ) * fixe no * level yes * transition no * file MT_04Lept002
cuuid( 0x00000003, 0x005e0186 ) * fixe no * level yes * transition no * file MT_04Lept001
cuuid( 0x00000003, 0x005e0188 ) * fixe no * level yes * transition no * file MT_03Lept007
cuuid( 0x00000003, 0x005e0189 ) * fixe no * level yes * transition no * file MT_01Lept002
cuuid( 0x00000003, 0x005e018a ) * fixe no * level yes * transition no * file MT_01Lept003
cuuid( 0x00000003, 0x005e018b ) * fixe no * level yes * transition no * file MT_01Lept004
cuuid( 0x00000003, 0x005e018c ) * fixe no * level yes * transition no * file MT_01Lept005
cuuid( 0x00000003, 0x005e018d ) * fixe no * level yes * transition no * file MT_01Lept006
cuuid( 0x00000003, 0x005e018e ) * fixe no * level yes * transition no * file MT_01Lept007
cuuid( 0x00000003, 0x005e018f ) * fixe no * level yes * transition no * file MT_01Lept008
cuuid( 0x00000003, 0x005e0190 ) * fixe no * level yes * transition no * file MT_02Lept001
cuuid( 0x00000003, 0x005e0191 ) * fixe no * level yes * transition no * file MT_02Lept002
cuuid( 0x00000003, 0x005e0192 ) * fixe no * level yes * transition no * file MT_02Lept003
cuuid( 0x00000003, 0x005e0193 ) * fixe no * level yes * transition no * file MT_02Lept004
cuuid( 0x00000003, 0x005e0194 ) * fixe no * level yes * transition no * file MT_02Lept005
cuuid( 0x00000003, 0x005e0195 ) * fixe no * level yes * transition no * file MT_02Lept006
cuuid( 0x00000003, 0x005e0196 ) * fixe no * level yes * transition no * file MT_02Lept007
cuuid( 0x00000003, 0x005e0198 ) * fixe no * level yes * transition no * file MT_03Lept001
cuuid( 0x00000003, 0x005e0199 ) * fixe no * level yes * transition no * file MT_03Lept002
cuuid( 0x00000003, 0x005e019a ) * fixe no * level yes * transition no * file MT_03Lept003
cuuid( 0x00000003, 0x005e019b ) * fixe no * level yes * transition no * file MT_03Lept004
cuuid( 0x00000003, 0x005e019c ) * fixe no * level yes * transition no * file MT_03Lept005
cuuid( 0x00000003, 0x005e019d ) * fixe no * level yes * transition no * file MT_03Lept006
cuuid( 0x00000003, 0x005e019f ) * fixe no * level yes * transition no * file Silence_Stereo
cuuid( 0x00000003, 0x005e01a0 ) * fixe no * level yes * transition no * file MV_R5Kn_05Cine