930 lines
88 KiB (Stored with Git LFS)
Plaintext
930 lines
88 KiB (Stored with Git LFS)
Plaintext
cuuid( 0x00000003, 0x0000000f ) * fixe no * level yes * transition no * file AL_MoorEndN01
|
|
cuuid( 0x00000003, 0x00000011 ) * fixe no * level yes * transition no * file AL_MoorSpecial01
|
|
cuuid( 0x00000003, 0x00000075 ) * fixe no * level yes * transition no * file ALt_MoorSpecial01
|
|
cuuid( 0x00000003, 0x00000089 ) * fixe no * level yes * transition no * file AL_InsideSmall01
|
|
cuuid( 0x00000003, 0x0000008b ) * fixe no * level yes * transition no * file ALt_InsideSmall01
|
|
cuuid( 0x00000003, 0x0000008e ) * fixe no * level yes * transition no * file ALt_MoorN01
|
|
cuuid( 0x00000001, 0x000000ea ) * fixe no * level yes * transition no * file Play_ALt_MoorSpecial01
|
|
cuuid( 0x00000001, 0x0000010e ) * fixe no * level yes * transition no * file Play_ALt_InsideSmall01
|
|
cuuid( 0x00000001, 0x00000112 ) * fixe no * level yes * transition no * file Play_ALt_MoorN01
|
|
cuuid( 0x00000001, 0x00010000 ) * fixe no * level yes * transition no * file Play_AOr_LThunder01
|
|
cuuid( 0x00000001, 0x00010001 ) * fixe no * level yes * transition no * file Play_AOr_SLightning01
|
|
cuuid( 0x00000003, 0x00010001 ) * fixe no * level yes * transition no * file AO_LThunder02
|
|
cuuid( 0x00000003, 0x00010003 ) * fixe no * level yes * transition no * file AOr_LThunder01
|
|
cuuid( 0x00000003, 0x00010004 ) * fixe no * level yes * transition no * file AO_SLightning01
|
|
cuuid( 0x00000003, 0x00010006 ) * fixe no * level yes * transition no * file AOr_SLightning01
|
|
cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide
|
|
cuuid( 0x00000003, 0x00070002 ) * fixe no * level yes * transition no * file AWb_RainBig01
|
|
cuuid( 0x00000001, 0x00070004 ) * fixe no * level yes * transition no * file Play_AWb_RainBig01
|
|
cuuid( 0x00000001, 0x00070005 ) * fixe no * level yes * transition no * file Stop_AWb_RainBig01
|
|
cuuid( 0x00000003, 0x00070008 ) * fixe no * level yes * transition no * file AWb_RainSmall01
|
|
cuuid( 0x00000001, 0x00070010 ) * fixe no * level yes * transition no * file Play_AWb_RainSmall01
|
|
cuuid( 0x00000001, 0x00070011 ) * fixe no * level yes * transition no * file Stop_AWb_RainSmall01
|
|
cuuid( 0x00000003, 0x000b0000 ) * fixe no * level yes * transition no * file RSb_Helico01
|
|
cuuid( 0x00000001, 0x000b0001 ) * fixe no * level yes * transition no * file Stop_RSb_Helico01
|
|
cuuid( 0x00000001, 0x000b002c ) * fixe no * level yes * transition no * file Stop_RSb_SuperHelico01
|
|
cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01
|
|
cuuid( 0x00000001, 0x000b004b ) * fixe no * level yes * transition no * file Play_RSr_BodyEnlarge01
|
|
cuuid( 0x00000001, 0x000b004c ) * fixe no * level yes * transition no * file Play_RSr_BodyShrink01
|
|
cuuid( 0x00000003, 0x000b004c ) * fixe no * level yes * transition no * file RSb_SuperHelico01
|
|
cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01
|
|
cuuid( 0x00000003, 0x000b0083 ) * fixe no * level yes * transition no * file RS_BodyEnlarge01
|
|
cuuid( 0x00000003, 0x000b0085 ) * fixe no * level yes * transition no * file RS_BodyShrink01
|
|
cuuid( 0x00000001, 0x000d0005 ) * fixe no * level yes * transition no * file Play_VOr_RmPain01
|
|
cuuid( 0x00000003, 0x000d002c ) * fixe no * level yes * transition no * file VO_RmPain02
|
|
cuuid( 0x00000003, 0x000d002d ) * fixe no * level yes * transition no * file VO_RmPain03
|
|
cuuid( 0x00000003, 0x000d0042 ) * fixe no * level yes * transition no * file VOr_RmPain01
|
|
cuuid( 0x00000001, 0x000d004c ) * fixe no * level yes * transition no * file Play_VOr_RmReduce01
|
|
cuuid( 0x00000003, 0x000d00d9 ) * fixe no * level yes * transition no * file VO_RmReduce01
|
|
cuuid( 0x00000003, 0x000e0001 ) * fixe no * level yes * transition no * file BL_Splash01
|
|
cuuid( 0x00000001, 0x000e000c ) * fixe no * level yes * transition no * file Play_BLr_Splash01
|
|
cuuid( 0x00000001, 0x000e0018 ) * fixe no * level yes * transition no * file Play_BLr_ToxicBubbleOn01
|
|
cuuid( 0x00000001, 0x000e0023 ) * fixe no * level yes * transition no * file Play_BLr_Squirt01
|
|
cuuid( 0x00000001, 0x000e0024 ) * fixe no * level yes * transition no * file Play_BLr_BackwashLight01
|
|
cuuid( 0x00000001, 0x000e0028 ) * fixe no * level yes * transition no * file Play_BLr_Submersion01
|
|
cuuid( 0x00000001, 0x000e0029 ) * fixe no * level yes * transition no * file Play_BLr_SplashIn01
|
|
cuuid( 0x00000003, 0x000e002b ) * fixe no * level yes * transition no * file BL_ToxicBubbleOn01
|
|
cuuid( 0x00000003, 0x000e0041 ) * fixe no * level yes * transition no * file BL_Squirt02
|
|
cuuid( 0x00000003, 0x000e0047 ) * fixe no * level yes * transition no * file BL_BackwashLight01
|
|
cuuid( 0x00000003, 0x000e004a ) * fixe no * level yes * transition no * file BLr_BackwashLight01
|
|
cuuid( 0x00000003, 0x000e0057 ) * fixe no * level yes * transition no * file BL_Submersion01
|
|
cuuid( 0x00000003, 0x000e005b ) * fixe no * level yes * transition no * file BL_SplashIn01
|
|
cuuid( 0x00000003, 0x000f0003 ) * fixe no * level yes * transition no * file PC_CagPaf01
|
|
cuuid( 0x00000001, 0x000f0004 ) * fixe no * level yes * transition no * file Play_PC_CagPaf01
|
|
cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01
|
|
cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01
|
|
cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01
|
|
cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02
|
|
cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02
|
|
cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01
|
|
cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R
|
|
cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R
|
|
cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L
|
|
cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L
|
|
cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R
|
|
cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R
|
|
cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L
|
|
cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L
|
|
cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1
|
|
cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1
|
|
cuuid( 0x00000001, 0x0010000f ) * fixe no * level yes * transition no * file Play_SW_GloGen1R
|
|
cuuid( 0x00000003, 0x0010000f ) * fixe no * level yes * transition no * file SW_GloGen1R
|
|
cuuid( 0x00000001, 0x00100010 ) * fixe no * level yes * transition no * file Play_SW_GloGen1L
|
|
cuuid( 0x00000003, 0x00100010 ) * fixe no * level yes * transition no * file SW_GloGen1L
|
|
cuuid( 0x00000001, 0x00100011 ) * fixe no * level yes * transition no * file Play_SR_GloGen1R
|
|
cuuid( 0x00000003, 0x00100011 ) * fixe no * level yes * transition no * file SR_GloGen1R
|
|
cuuid( 0x00000001, 0x00100012 ) * fixe no * level yes * transition no * file Play_SR_GloGen1L
|
|
cuuid( 0x00000003, 0x00100012 ) * fixe no * level yes * transition no * file SR_GloGen1L
|
|
cuuid( 0x00000001, 0x00100013 ) * fixe no * level yes * transition no * file Play_SL_GloGen1
|
|
cuuid( 0x00000003, 0x00100013 ) * fixe no * level yes * transition no * file SL_GloGen1
|
|
cuuid( 0x00000001, 0x0010003a ) * fixe no * level yes * transition no * file Play_SW_CArGen1L
|
|
cuuid( 0x00000001, 0x0010003b ) * fixe no * level yes * transition no * file Play_SW_CArGen1R
|
|
cuuid( 0x00000003, 0x0010003b ) * fixe no * level yes * transition no * file SW_CArGen1L
|
|
cuuid( 0x00000001, 0x0010003c ) * fixe no * level yes * transition no * file Play_SR_CArGen1L
|
|
cuuid( 0x00000003, 0x0010003c ) * fixe no * level yes * transition no * file SR_CArGen1L
|
|
cuuid( 0x00000001, 0x0010003d ) * fixe no * level yes * transition no * file Play_SR_CArGen1R
|
|
cuuid( 0x00000003, 0x0010003d ) * fixe no * level yes * transition no * file SR_CArGen1R
|
|
cuuid( 0x00000001, 0x0010003e ) * fixe no * level yes * transition no * file Play_SL_CArGen1
|
|
cuuid( 0x00000003, 0x0010003e ) * fixe no * level yes * transition no * file SL_CArGen1
|
|
cuuid( 0x00000003, 0x0010003f ) * fixe no * level yes * transition no * file SW_CArGen1R
|
|
cuuid( 0x00000001, 0x0010005b ) * fixe no * level yes * transition no * file Play_SW_CHrGen1R
|
|
cuuid( 0x00000001, 0x0010005c ) * fixe no * level yes * transition no * file Play_SW_CHrGen1L
|
|
cuuid( 0x00000003, 0x0010005c ) * fixe no * level yes * transition no * file SL_CHrGen1
|
|
cuuid( 0x00000001, 0x0010005d ) * fixe no * level yes * transition no * file Play_SR_CHrGen1R
|
|
cuuid( 0x00000003, 0x0010005d ) * fixe no * level yes * transition no * file SR_CHrGen1L
|
|
cuuid( 0x00000001, 0x0010005e ) * fixe no * level yes * transition no * file Play_SR_CHrGen1L
|
|
cuuid( 0x00000003, 0x0010005e ) * fixe no * level yes * transition no * file SR_CHrGen1R
|
|
cuuid( 0x00000001, 0x0010005f ) * fixe no * level yes * transition no * file Play_SL_CHrGen1
|
|
cuuid( 0x00000003, 0x0010005f ) * fixe no * level yes * transition no * file SW_CHrGen1L
|
|
cuuid( 0x00000003, 0x00100060 ) * fixe no * level yes * transition no * file SW_CHrGen1R
|
|
cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01
|
|
cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01
|
|
cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01
|
|
cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01
|
|
cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01
|
|
cuuid( 0x00000001, 0x00110015 ) * fixe no * level yes * transition no * file Play_BFr_Shot02
|
|
cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01
|
|
cuuid( 0x00000001, 0x00110016 ) * fixe no * level yes * transition no * file Play_BFr_Shot03
|
|
cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03
|
|
cuuid( 0x00000003, 0x00110027 ) * fixe no * level yes * transition no * file BF_Shot04
|
|
cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01
|
|
cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02
|
|
cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01
|
|
cuuid( 0x00000003, 0x00110051 ) * fixe no * level yes * transition no * file BF_Shot07
|
|
cuuid( 0x00000001, 0x00120005 ) * fixe no * level yes * transition no * file Play_BIr_WoodH01
|
|
cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01
|
|
cuuid( 0x00000003, 0x0012000b ) * fixe no * level yes * transition no * file BI_WoodH01
|
|
cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01
|
|
cuuid( 0x00000001, 0x00120019 ) * fixe no * level yes * transition no * file Play_BIr_StoneHard01
|
|
cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01
|
|
cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01
|
|
cuuid( 0x00000001, 0x00120027 ) * fixe no * level yes * transition no * file Play_BIr_PhialRebund01
|
|
cuuid( 0x00000001, 0x00120028 ) * fixe no * level yes * transition no * file Play_BIr_Metal01
|
|
cuuid( 0x00000001, 0x0012002a ) * fixe no * level yes * transition no * file Play_BIr_Barrel01
|
|
cuuid( 0x00000001, 0x00120033 ) * fixe no * level yes * transition no * file Play_BI_NullCagMetal01
|
|
cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01
|
|
cuuid( 0x00000001, 0x00120038 ) * fixe no * level yes * transition no * file Play_BI_NullMagic01
|
|
cuuid( 0x00000001, 0x00120039 ) * fixe no * level yes * transition no * file Play_BIr_Landing01
|
|
cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01
|
|
cuuid( 0x00000003, 0x00120042 ) * fixe no * level yes * transition no * file BI_StoneHard01
|
|
cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01
|
|
cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01
|
|
cuuid( 0x00000003, 0x0012007c ) * fixe no * level yes * transition no * file BI_PhialRebound03
|
|
cuuid( 0x00000003, 0x0012007e ) * fixe no * level yes * transition no * file BI_Metal01
|
|
cuuid( 0x00000003, 0x00120087 ) * fixe no * level yes * transition no * file BI_Barrel02
|
|
cuuid( 0x00000003, 0x001200aa ) * fixe no * level yes * transition no * file BI_NullCagMetal01
|
|
cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01
|
|
cuuid( 0x00000003, 0x001200b4 ) * fixe no * level yes * transition no * file BI_NullMagic01
|
|
cuuid( 0x00000003, 0x001200b7 ) * fixe no * level yes * transition no * file BI_Landing01
|
|
cuuid( 0x00000003, 0x001200bd ) * fixe no * level yes * transition no * file BI_NullMagic02
|
|
cuuid( 0x00000003, 0x001200be ) * fixe no * level yes * transition no * file BI_NullMagic03
|
|
cuuid( 0x00000003, 0x001200bf ) * fixe no * level yes * transition no * file BIr_NullMagic01
|
|
cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01
|
|
cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01
|
|
cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01
|
|
cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01
|
|
cuuid( 0x00000001, 0x00140011 ) * fixe no * level yes * transition no * file Play_VOr_CStDie01
|
|
cuuid( 0x00000001, 0x00140012 ) * fixe no * level yes * transition no * file Play_VOr_CStAttack01
|
|
cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01
|
|
cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01
|
|
cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01
|
|
cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01
|
|
cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01
|
|
cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01
|
|
cuuid( 0x00000001, 0x00140019 ) * fixe no * level yes * transition no * file Play_VOr_CStPaf01
|
|
cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01
|
|
cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01
|
|
cuuid( 0x00000001, 0x00140021 ) * fixe no * level yes * transition no * file Play_VOr_CStCrazy01
|
|
cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01
|
|
cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01
|
|
cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02
|
|
cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01
|
|
cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01
|
|
cuuid( 0x00000001, 0x00140035 ) * fixe no * level yes * transition no * file Play_VOr_CArDie01
|
|
cuuid( 0x00000001, 0x00140036 ) * fixe no * level yes * transition no * file Play_VOr_CArAttack01
|
|
cuuid( 0x00000001, 0x00140037 ) * fixe no * level yes * transition no * file Play_VOr_CArHappy01
|
|
cuuid( 0x00000001, 0x00140038 ) * fixe no * level yes * transition no * file Play_VOr_CArLaugh01
|
|
cuuid( 0x00000001, 0x00140039 ) * fixe no * level yes * transition no * file Play_VOr_CArPaf01
|
|
cuuid( 0x00000001, 0x0014003a ) * fixe no * level yes * transition no * file Play_VOr_CArQue01
|
|
cuuid( 0x00000001, 0x0014003b ) * fixe no * level yes * transition no * file Play_VOr_CArBalance01
|
|
cuuid( 0x00000001, 0x0014003c ) * fixe no * level yes * transition no * file Play_VOr_CArHop01
|
|
cuuid( 0x00000001, 0x0014003d ) * fixe no * level yes * transition no * file Play_VOr_CArPant01
|
|
cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01
|
|
cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01
|
|
cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01
|
|
cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01
|
|
cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01
|
|
cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01
|
|
cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01
|
|
cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01
|
|
cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02
|
|
cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01
|
|
cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02
|
|
cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02
|
|
cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01
|
|
cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01
|
|
cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01
|
|
cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01
|
|
cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01
|
|
cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01
|
|
cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01
|
|
cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01
|
|
cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03
|
|
cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01
|
|
cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01
|
|
cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02
|
|
cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03
|
|
cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01
|
|
cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03
|
|
cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02
|
|
cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01
|
|
cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02
|
|
cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01
|
|
cuuid( 0x00000003, 0x00140080 ) * fixe no * level yes * transition no * file VO_CStPain02
|
|
cuuid( 0x00000003, 0x00140081 ) * fixe no * level yes * transition no * file VO_CStPain03
|
|
cuuid( 0x00000003, 0x00140082 ) * fixe no * level yes * transition no * file VOr_CStPain01
|
|
cuuid( 0x00000003, 0x00140090 ) * fixe no * level yes * transition no * file VO_CStCrazy01
|
|
cuuid( 0x00000003, 0x00140092 ) * fixe no * level yes * transition no * file VO_CStCrazy03
|
|
cuuid( 0x00000003, 0x00140093 ) * fixe no * level yes * transition no * file VOr_CStCrazy01
|
|
cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03
|
|
cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01
|
|
cuuid( 0x00000003, 0x00140098 ) * fixe no * level yes * transition no * file VO_CStAttack02
|
|
cuuid( 0x00000003, 0x0014009a ) * fixe no * level yes * transition no * file VO_CStDie02
|
|
cuuid( 0x00000003, 0x0014009b ) * fixe no * level yes * transition no * file VO_CStAttack01
|
|
cuuid( 0x00000003, 0x0014009d ) * fixe no * level yes * transition no * file VOr_CStAttack01
|
|
cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01
|
|
cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02
|
|
cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01
|
|
cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01
|
|
cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02
|
|
cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01
|
|
cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01
|
|
cuuid( 0x00000003, 0x00140100 ) * fixe no * level yes * transition no * file VO_CArHappy03
|
|
cuuid( 0x00000003, 0x00140101 ) * fixe no * level yes * transition no * file VO_CArAttack02
|
|
cuuid( 0x00000003, 0x00140102 ) * fixe no * level yes * transition no * file VO_CArAttack03
|
|
cuuid( 0x00000003, 0x00140103 ) * fixe no * level yes * transition no * file VO_CArDie01
|
|
cuuid( 0x00000003, 0x00140106 ) * fixe no * level yes * transition no * file VO_CArHappy01
|
|
cuuid( 0x00000003, 0x00140109 ) * fixe no * level yes * transition no * file VO_CArLaugh01
|
|
cuuid( 0x00000003, 0x0014010b ) * fixe no * level yes * transition no * file VO_CArLaugh03
|
|
cuuid( 0x00000003, 0x0014010c ) * fixe no * level yes * transition no * file VO_CArPain01
|
|
cuuid( 0x00000003, 0x0014010e ) * fixe no * level yes * transition no * file VO_CArPain03
|
|
cuuid( 0x00000003, 0x00140110 ) * fixe no * level yes * transition no * file VO_CArQuestion02
|
|
cuuid( 0x00000003, 0x00140111 ) * fixe no * level yes * transition no * file VO_CArQuestion03
|
|
cuuid( 0x00000003, 0x00140112 ) * fixe no * level yes * transition no * file VOr_CArAttack01
|
|
cuuid( 0x00000003, 0x00140113 ) * fixe no * level yes * transition no * file VOr_CArHappy01
|
|
cuuid( 0x00000003, 0x00140114 ) * fixe no * level yes * transition no * file VOr_CArLaugh01
|
|
cuuid( 0x00000003, 0x00140115 ) * fixe no * level yes * transition no * file VOr_CArPain01
|
|
cuuid( 0x00000003, 0x00140116 ) * fixe no * level yes * transition no * file VOr_CArQuestion01
|
|
cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03
|
|
cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01
|
|
cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02
|
|
cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03
|
|
cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01
|
|
cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01
|
|
cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01
|
|
cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02
|
|
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
|
|
cuuid( 0x00000001, 0x00160002 ) * fixe no * level yes * transition no * file Play_BAr_AirJump01
|
|
cuuid( 0x00000003, 0x00160002 ) * fixe no * level yes * transition no * file BA_AirJump01
|
|
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
|
|
cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01
|
|
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
|
|
cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01
|
|
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
|
|
cuuid( 0x00000001, 0x00160031 ) * fixe no * level yes * transition no * file Play_BAr_Phial01
|
|
cuuid( 0x00000001, 0x00160038 ) * fixe no * level yes * transition no * file Play_BAr_FallShort01
|
|
cuuid( 0x00000001, 0x0016003b ) * fixe no * level yes * transition no * file Stop_BAr_Phial01
|
|
cuuid( 0x00000003, 0x00160068 ) * fixe no * level yes * transition no * file BA_Phial02
|
|
cuuid( 0x00000001, 0x0019000a ) * fixe no * level yes * transition no * file Play_BMr_hhhhhhhhhhhh
|
|
cuuid( 0x00000001, 0x00190048 ) * fixe no * level yes * transition no * file Play_BMb_GhostDoor01
|
|
cuuid( 0x00000001, 0x00190049 ) * fixe no * level yes * transition no * file Stop_BMb_GhostDoor01
|
|
cuuid( 0x00000003, 0x00190081 ) * fixe no * level yes * transition no * file BMb_GhostDoor01
|
|
cuuid( 0x00000001, 0x001b0000 ) * fixe no * level yes * transition no * file Play_BEr_Wood01
|
|
cuuid( 0x00000001, 0x001b0005 ) * fixe no * level yes * transition no * file Play_BEr_Wood02
|
|
cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01
|
|
cuuid( 0x00000003, 0x001b000b ) * fixe no * level yes * transition no * file BE_Wood02
|
|
cuuid( 0x00000001, 0x001b000e ) * fixe no * level yes * transition no * file Play_BEr_FunnyWood01
|
|
cuuid( 0x00000001, 0x001b0010 ) * fixe no * level yes * transition no * file Play_BEr_Cage01
|
|
cuuid( 0x00000003, 0x001b0012 ) * fixe no * level yes * transition no * file BE_Wood05
|
|
cuuid( 0x00000001, 0x001b0014 ) * fixe no * level yes * transition no * file Play_BEr_Phial01
|
|
cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01
|
|
cuuid( 0x00000003, 0x001b0034 ) * fixe no * level yes * transition no * file BE_FunnyWood01
|
|
cuuid( 0x00000003, 0x001b003a ) * fixe no * level yes * transition no * file BE_Cage01
|
|
cuuid( 0x00000003, 0x001b004a ) * fixe no * level yes * transition no * file BE_Phial01
|
|
cuuid( 0x00000001, 0x001e0000 ) * fixe no * level yes * transition no * file Play_BCr_LWood01
|
|
cuuid( 0x00000001, 0x001e0004 ) * fixe no * level yes * transition no * file Play_BCr_SWood02
|
|
cuuid( 0x00000001, 0x001e0009 ) * fixe no * level yes * transition no * file Play_BCr_Rope01
|
|
cuuid( 0x00000003, 0x001e0009 ) * fixe no * level yes * transition no * file BC_LWood03
|
|
cuuid( 0x00000001, 0x001e000a ) * fixe no * level yes * transition no * file Play_BCr_GlassLong01
|
|
cuuid( 0x00000003, 0x001e000a ) * fixe no * level yes * transition no * file BC_SWood01
|
|
cuuid( 0x00000001, 0x001e000c ) * fixe no * level yes * transition no * file Play_BCr_GlassShort01
|
|
cuuid( 0x00000003, 0x001e001c ) * fixe no * level yes * transition no * file BC_Rope01
|
|
cuuid( 0x00000001, 0x001e001f ) * fixe no * level yes * transition no * file Play_BCb_StoneMoving01
|
|
cuuid( 0x00000003, 0x001e001f ) * fixe no * level yes * transition no * file BC_GlassLong01
|
|
cuuid( 0x00000001, 0x001e0020 ) * fixe no * level yes * transition no * file Stop_BCb_StoneMoving01
|
|
cuuid( 0x00000003, 0x001e0020 ) * fixe no * level yes * transition no * file BC_GlassShort01
|
|
cuuid( 0x00000003, 0x001e004e ) * fixe no * level yes * transition no * file BCb_StoneMoving01
|
|
cuuid( 0x00000001, 0x001e0057 ) * fixe no * level yes * transition no * file Play_BCr_Barrel01
|
|
cuuid( 0x00000003, 0x001e00ad ) * fixe no * level yes * transition no * file BC_Barrel03
|
|
cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01
|
|
cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01
|
|
cuuid( 0x00000001, 0x002a001c ) * fixe no * level yes * transition no * file Play_BDr_HarrowClosing01
|
|
cuuid( 0x00000001, 0x002a001d ) * fixe no * level yes * transition no * file Play_BDr_HarrowOpening01
|
|
cuuid( 0x00000001, 0x002a0023 ) * fixe no * level yes * transition no * file Play_BDr_WoodLock01
|
|
cuuid( 0x00000003, 0x002a0024 ) * fixe no * level yes * transition no * file BD_HarrowClosing01
|
|
cuuid( 0x00000003, 0x002a0025 ) * fixe no * level yes * transition no * file BD_HarrowOpening01
|
|
cuuid( 0x00000001, 0x002a0026 ) * fixe no * level yes * transition no * file Play_BDr_FunnySpring01
|
|
cuuid( 0x00000003, 0x002a002a ) * fixe no * level yes * transition no * file BD_WoodLock01
|
|
cuuid( 0x00000003, 0x002a002e ) * fixe no * level yes * transition no * file BD_FunnySpring02
|
|
cuuid( 0x00000003, 0x002a002f ) * fixe no * level yes * transition no * file BD_FunnySpring01
|
|
cuuid( 0x00000003, 0x002a0030 ) * fixe no * level yes * transition no * file BDr_FunnySpring01
|
|
cuuid( 0x00000001, 0x002a0031 ) * fixe no * level yes * transition no * file Play_BDr_StoneOn01
|
|
cuuid( 0x00000001, 0x002a0032 ) * fixe no * level yes * transition no * file Play_BDr_StoneOff01
|
|
cuuid( 0x00000001, 0x002a003e ) * fixe no * level yes * transition no * file Play_BDr_WoodOn01
|
|
cuuid( 0x00000001, 0x002a0044 ) * fixe no * level yes * transition no * file Play_BDb_WoodGears01
|
|
cuuid( 0x00000001, 0x002a0045 ) * fixe no * level yes * transition no * file Stop_BDb_WoodGears01
|
|
cuuid( 0x00000003, 0x002a0046 ) * fixe no * level yes * transition no * file BD_StoneOn01
|
|
cuuid( 0x00000001, 0x002a004a ) * fixe no * level yes * transition no * file Play_BDb_OldEngine01
|
|
cuuid( 0x00000001, 0x002a004b ) * fixe no * level yes * transition no * file Stop_BDb_OldEngine01
|
|
cuuid( 0x00000003, 0x002a004f ) * fixe no * level yes * transition no * file BD_StoneOff01
|
|
cuuid( 0x00000001, 0x002a005b ) * fixe no * level yes * transition no * file Play_BDr_BigMushOn01
|
|
cuuid( 0x00000001, 0x002a005c ) * fixe no * level yes * transition no * file Play_BDr_BigMushOff01
|
|
cuuid( 0x00000001, 0x002a005d ) * fixe no * level yes * transition no * file Play_BDb_BigMushSpin01
|
|
cuuid( 0x00000001, 0x002a005e ) * fixe no * level yes * transition no * file Stop_BDb_BigMushSpin01
|
|
cuuid( 0x00000003, 0x002a006a ) * fixe no * level yes * transition no * file BD_WoodOn01
|
|
cuuid( 0x00000001, 0x002a006d ) * fixe no * level yes * transition no * file Play_BDr_MagicUnlock01
|
|
cuuid( 0x00000001, 0x002a006e ) * fixe no * level yes * transition no * file Play_BDr_MagicLock01
|
|
cuuid( 0x00000003, 0x002a0076 ) * fixe no * level yes * transition no * file BDb_WoodGears01
|
|
cuuid( 0x00000003, 0x002a0080 ) * fixe no * level yes * transition no * file BDb_OldEngine01
|
|
cuuid( 0x00000003, 0x002a0096 ) * fixe no * level yes * transition no * file BD_BigMushOn01
|
|
cuuid( 0x00000003, 0x002a009c ) * fixe no * level yes * transition no * file BD_BigMushOff01
|
|
cuuid( 0x00000003, 0x002a009e ) * fixe no * level yes * transition no * file BDb_BigMushSpin01
|
|
cuuid( 0x00000001, 0x002a00a7 ) * fixe no * level yes * transition no * file Play_BDr_EjectPropeller01
|
|
cuuid( 0x00000003, 0x002a00b5 ) * fixe no * level yes * transition no * file BD_MagicUnlock01
|
|
cuuid( 0x00000003, 0x002a00ba ) * fixe no * level yes * transition no * file BD_MagicLock01
|
|
cuuid( 0x00000003, 0x002a012d ) * fixe no * level yes * transition no * file BD_EjectPropeller01
|
|
cuuid( 0x00000003, 0x00360002 ) * fixe no * level yes * transition no * file MR_MrC_01Explo_06
|
|
cuuid( 0x00000001, 0x00360005 ) * fixe no * level yes * transition no * file Play_MRt_MrD_01Explo1
|
|
cuuid( 0x00000003, 0x00360006 ) * fixe no * level yes * transition no * file MR_MrB_01Explo_01
|
|
cuuid( 0x00000001, 0x00360007 ) * fixe no * level yes * transition no * file Play_MRt_MrB_01Explo_In
|
|
cuuid( 0x00000003, 0x00360007 ) * fixe no * level yes * transition no * file MR_MrB_01Explo_02
|
|
cuuid( 0x00000001, 0x00360008 ) * fixe no * level yes * transition no * file Play_MRt_MrC_01Explo_In
|
|
cuuid( 0x00000003, 0x00360008 ) * fixe no * level yes * transition no * file MR_MrC_01Explo_01
|
|
cuuid( 0x00000003, 0x00360009 ) * fixe no * level yes * transition no * file MR_MrC_01Explo_02
|
|
cuuid( 0x00000003, 0x0036000b ) * fixe no * level yes * transition no * file MR_MrD_01Explo_101
|
|
cuuid( 0x00000003, 0x0036000f ) * fixe no * level yes * transition no * file MRt_MrD_01Explo1
|
|
cuuid( 0x00000003, 0x00360011 ) * fixe no * level yes * transition no * file MRt_MrB_01Explo_In
|
|
cuuid( 0x00000001, 0x00360012 ) * fixe no * level yes * transition no * file Play_MRt_MrD_01Explo2
|
|
cuuid( 0x00000003, 0x00360012 ) * fixe no * level yes * transition no * file MRt_MrC_01Explo_In
|
|
cuuid( 0x00000003, 0x00360014 ) * fixe no * level yes * transition no * file MR_MrD_01Explo_201
|
|
cuuid( 0x00000003, 0x00360015 ) * fixe no * level yes * transition no * file MRt_MrD_01Explo2
|
|
cuuid( 0x00000001, 0x0036001d ) * fixe no * level yes * transition no * file Play_MRt_MrB_01PlatForm
|
|
cuuid( 0x00000001, 0x0036001e ) * fixe no * level yes * transition no * file Play_MRt_MrC_01PlatForm
|
|
cuuid( 0x00000003, 0x0036001f ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_01
|
|
cuuid( 0x00000003, 0x00360020 ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_01
|
|
cuuid( 0x00000003, 0x00360022 ) * fixe no * level yes * transition no * file MRt_MrB_01PlatForm
|
|
cuuid( 0x00000001, 0x00360023 ) * fixe no * level yes * transition no * file Play_MRt_PlumMrB_01Game
|
|
cuuid( 0x00000003, 0x00360023 ) * fixe no * level yes * transition no * file MRt_MrC_01PlatForm
|
|
cuuid( 0x00000003, 0x00360025 ) * fixe no * level yes * transition no * file MR_PlumMrB_01Game_00
|
|
cuuid( 0x00000003, 0x00360028 ) * fixe no * level yes * transition no * file MRt_PlumMrB_01Game
|
|
cuuid( 0x00000001, 0x0036002e ) * fixe no * level yes * transition no * file Play_MRt_MrD_01PlatForm
|
|
cuuid( 0x00000003, 0x00360035 ) * fixe no * level yes * transition no * file MR_MrB_01Explo_03
|
|
cuuid( 0x00000003, 0x00360036 ) * fixe no * level yes * transition no * file MR_MrB_01Explo_04
|
|
cuuid( 0x00000003, 0x00360037 ) * fixe no * level yes * transition no * file MR_MrB_01Explo_05
|
|
cuuid( 0x00000003, 0x00360038 ) * fixe no * level yes * transition no * file MR_MrC_01Explo_03
|
|
cuuid( 0x00000003, 0x00360039 ) * fixe no * level yes * transition no * file MR_MrC_01Explo_04
|
|
cuuid( 0x00000003, 0x0036003a ) * fixe no * level yes * transition no * file MR_MrC_01Explo_05
|
|
cuuid( 0x00000003, 0x0036003b ) * fixe no * level yes * transition no * file MR_MrD_01Explo_102
|
|
cuuid( 0x00000003, 0x0036003c ) * fixe no * level yes * transition no * file MR_MrD_01Explo_103
|
|
cuuid( 0x00000003, 0x0036003d ) * fixe no * level yes * transition no * file MR_MrD_01Explo_104
|
|
cuuid( 0x00000003, 0x0036003e ) * fixe no * level yes * transition no * file MR_MrD_01Explo_202
|
|
cuuid( 0x00000003, 0x0036003f ) * fixe no * level yes * transition no * file MR_MrD_01Explo_203
|
|
cuuid( 0x00000003, 0x00360040 ) * fixe no * level yes * transition no * file MR_MrD_01Explo_204
|
|
cuuid( 0x00000003, 0x00360045 ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_02
|
|
cuuid( 0x00000003, 0x00360046 ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_03
|
|
cuuid( 0x00000003, 0x00360047 ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_04
|
|
cuuid( 0x00000003, 0x00360048 ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_02
|
|
cuuid( 0x00000003, 0x00360049 ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_03
|
|
cuuid( 0x00000003, 0x0036004a ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_04
|
|
cuuid( 0x00000003, 0x0036004b ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_01
|
|
cuuid( 0x00000003, 0x0036004c ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_02
|
|
cuuid( 0x00000003, 0x0036004d ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_03
|
|
cuuid( 0x00000003, 0x0036004e ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_04
|
|
cuuid( 0x00000003, 0x0036004f ) * fixe no * level yes * transition no * file MRt_MrD_01PlatForm
|
|
cuuid( 0x00000003, 0x0036007e ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_06
|
|
cuuid( 0x00000003, 0x0036007f ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_05
|
|
cuuid( 0x00000003, 0x00360080 ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_07
|
|
cuuid( 0x00000003, 0x00360081 ) * fixe no * level yes * transition no * file MR_MrB_01PlatForm_08
|
|
cuuid( 0x00000003, 0x003600aa ) * fixe no * level yes * transition no * file MR_MrC_01Explo_07
|
|
cuuid( 0x00000003, 0x003600ab ) * fixe no * level yes * transition no * file MR_MrC_01Explo_08
|
|
cuuid( 0x00000003, 0x003600ad ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_06
|
|
cuuid( 0x00000003, 0x003600ae ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_07
|
|
cuuid( 0x00000003, 0x003600af ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_08
|
|
cuuid( 0x00000003, 0x003600d7 ) * fixe no * level yes * transition no * file MR_MrC_01PlatForm_05
|
|
cuuid( 0x00000003, 0x003600da ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_06
|
|
cuuid( 0x00000003, 0x003600db ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_05
|
|
cuuid( 0x00000003, 0x003600dc ) * fixe no * level yes * transition no * file MR_MrD_01PlatForm_07
|
|
cuuid( 0x00000001, 0x00370000 ) * fixe no * level yes * transition no * file Play_OPr_Birth01
|
|
cuuid( 0x00000003, 0x00370000 ) * fixe no * level yes * transition no * file OP_Birth01
|
|
cuuid( 0x00000001, 0x00370001 ) * fixe no * level yes * transition no * file Play_OPr_Fall01
|
|
cuuid( 0x00000001, 0x00370002 ) * fixe no * level yes * transition no * file Play_OPr_LandSG01
|
|
cuuid( 0x00000003, 0x00370002 ) * fixe no * level yes * transition no * file OP_Fall01
|
|
cuuid( 0x00000001, 0x00370003 ) * fixe no * level yes * transition no * file Play_OPr_LandHG01
|
|
cuuid( 0x00000001, 0x00370004 ) * fixe no * level yes * transition no * file Play_OPr_Bounce01
|
|
cuuid( 0x00000003, 0x00370004 ) * fixe no * level yes * transition no * file OP_LandSG01
|
|
cuuid( 0x00000001, 0x00370005 ) * fixe no * level yes * transition no * file Play_OPr_BurstG01
|
|
cuuid( 0x00000003, 0x00370005 ) * fixe no * level yes * transition no * file OP_LandHG01
|
|
cuuid( 0x00000001, 0x00370006 ) * fixe no * level yes * transition no * file Play_OPr_BurstW01
|
|
cuuid( 0x00000003, 0x00370006 ) * fixe no * level yes * transition no * file OP_Bounce01
|
|
cuuid( 0x00000001, 0x00370007 ) * fixe no * level yes * transition no * file Play_OPr_Paf01
|
|
cuuid( 0x00000003, 0x00370007 ) * fixe no * level yes * transition no * file OP_BurstG01
|
|
cuuid( 0x00000001, 0x00370008 ) * fixe no * level yes * transition no * file Stop_OPr_Fall01
|
|
cuuid( 0x00000003, 0x00370008 ) * fixe no * level yes * transition no * file OP_BurstW01
|
|
cuuid( 0x00000001, 0x00370009 ) * fixe no * level yes * transition no * file Play_OPb_Roll01
|
|
cuuid( 0x00000003, 0x00370009 ) * fixe no * level yes * transition no * file OP_Paf01
|
|
cuuid( 0x00000001, 0x0037000a ) * fixe no * level yes * transition no * file Stop_OPb_Roll01
|
|
cuuid( 0x00000001, 0x0037000b ) * fixe no * level yes * transition no * file Play_OPr_ExploG01
|
|
cuuid( 0x00000001, 0x0037000c ) * fixe no * level yes * transition no * file Play_OPr_ExploW01
|
|
cuuid( 0x00000001, 0x0037000d ) * fixe no * level yes * transition no * file Play_OPr_LandW01
|
|
cuuid( 0x00000001, 0x0037000e ) * fixe no * level yes * transition no * file Play_OPr_Stick01
|
|
cuuid( 0x00000003, 0x00370012 ) * fixe no * level yes * transition no * file OP_ExploG01
|
|
cuuid( 0x00000003, 0x00370013 ) * fixe no * level yes * transition no * file OP_ExploW01
|
|
cuuid( 0x00000003, 0x00370014 ) * fixe no * level yes * transition no * file OP_LandW01
|
|
cuuid( 0x00000003, 0x00370015 ) * fixe no * level yes * transition no * file OPb_Roll01
|
|
cuuid( 0x00000003, 0x0037001b ) * fixe no * level yes * transition no * file OP_PlantAttack01
|
|
cuuid( 0x00000001, 0x00380000 ) * fixe no * level yes * transition no * file Play_PGr_SwimSw01
|
|
cuuid( 0x00000001, 0x00380002 ) * fixe no * level yes * transition no * file Play_PGr_BodyTorsion01
|
|
cuuid( 0x00000003, 0x00380003 ) * fixe no * level yes * transition no * file PG_SwimSw01
|
|
cuuid( 0x00000001, 0x00380005 ) * fixe no * level yes * transition no * file Play_PGs_HandR01
|
|
cuuid( 0x00000001, 0x00380006 ) * fixe no * level yes * transition no * file Play_PGs_HandL01
|
|
cuuid( 0x00000003, 0x00380006 ) * fixe no * level yes * transition no * file PG_BodyTorsion01
|
|
cuuid( 0x00000001, 0x0038000b ) * fixe no * level yes * transition no * file Play_PGr_Swish01
|
|
cuuid( 0x00000001, 0x0038000f ) * fixe no * level yes * transition no * file Play_PGr_Alarm01
|
|
cuuid( 0x00000001, 0x00380010 ) * fixe no * level yes * transition no * file Play_PGr_GlApplaud01
|
|
cuuid( 0x00000001, 0x00380011 ) * fixe no * level yes * transition no * file Play_PGb_BodyShake01
|
|
cuuid( 0x00000001, 0x00380012 ) * fixe no * level yes * transition no * file Stop_PGb_BodyShake01
|
|
cuuid( 0x00000001, 0x00380013 ) * fixe no * level yes * transition no * file Play_PGr_BodyShake01
|
|
cuuid( 0x00000001, 0x00380018 ) * fixe no * level yes * transition no * file Play_PGr_BodyFall01
|
|
cuuid( 0x00000001, 0x00380019 ) * fixe no * level yes * transition no * file Play_PGr_BodyPaf01
|
|
cuuid( 0x00000001, 0x0038001a ) * fixe no * level yes * transition no * file Play_PGr_BodyReduce01
|
|
cuuid( 0x00000001, 0x0038001b ) * fixe no * level yes * transition no * file Play_PGr_BodyStretching01
|
|
cuuid( 0x00000001, 0x0038001c ) * fixe no * level yes * transition no * file Play_PGr_StomachMove01
|
|
cuuid( 0x00000003, 0x0038001e ) * fixe no * level yes * transition no * file PG_Swish01
|
|
cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01
|
|
cuuid( 0x00000001, 0x00380021 ) * fixe no * level yes * transition no * file Play_PGr_StomachBubble01
|
|
cuuid( 0x00000001, 0x00380022 ) * fixe no * level yes * transition no * file Play_PGr_StomachShake01
|
|
cuuid( 0x00000001, 0x00380023 ) * fixe no * level yes * transition no * file Play_PGr_Whistle01
|
|
cuuid( 0x00000001, 0x00380024 ) * fixe no * level yes * transition no * file Play_PGr_ArmShake01
|
|
cuuid( 0x00000003, 0x00380024 ) * fixe no * level yes * transition no * file PG_Applaud01
|
|
cuuid( 0x00000001, 0x00380027 ) * fixe no * level yes * transition no * file Play_PG_DLumSwallow01
|
|
cuuid( 0x00000003, 0x00380028 ) * fixe no * level yes * transition no * file PGb_BodyShake01
|
|
cuuid( 0x00000003, 0x0038002a ) * fixe no * level yes * transition no * file PG_BodyShake03
|
|
cuuid( 0x00000003, 0x0038002c ) * fixe no * level yes * transition no * file PGr_BodyShake01
|
|
cuuid( 0x00000003, 0x00380031 ) * fixe no * level yes * transition no * file PG_StomachMove01
|
|
cuuid( 0x00000003, 0x00380033 ) * fixe no * level yes * transition no * file PG_BodyFall01
|
|
cuuid( 0x00000003, 0x00380038 ) * fixe no * level yes * transition no * file PG_BodyPaf03
|
|
cuuid( 0x00000003, 0x0038003a ) * fixe no * level yes * transition no * file PG_BodyReduce02
|
|
cuuid( 0x00000003, 0x0038003d ) * fixe no * level yes * transition no * file PG_BodyStretching02
|
|
cuuid( 0x00000003, 0x00380040 ) * fixe no * level yes * transition no * file PG_Hand01
|
|
cuuid( 0x00000003, 0x00380042 ) * fixe no * level yes * transition no * file PG_Hand03
|
|
cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01
|
|
cuuid( 0x00000003, 0x00380051 ) * fixe no * level yes * transition no * file PG_StomachBubble01
|
|
cuuid( 0x00000003, 0x00380056 ) * fixe no * level yes * transition no * file PG_StomachShake02
|
|
cuuid( 0x00000003, 0x00380059 ) * fixe no * level yes * transition no * file PG_Whistle02
|
|
cuuid( 0x00000003, 0x0038005e ) * fixe no * level yes * transition no * file PG_Alarm01
|
|
cuuid( 0x00000003, 0x00380062 ) * fixe no * level yes * transition no * file PG_ArmShake01
|
|
cuuid( 0x00000003, 0x0038006e ) * fixe no * level yes * transition no * file PG_DLumSwallow01
|
|
cuuid( 0x00000001, 0x00390000 ) * fixe no * level yes * transition no * file Play_VOr_GloAfraid01
|
|
cuuid( 0x00000003, 0x00390000 ) * fixe no * level yes * transition no * file VO_GloAfraid01
|
|
cuuid( 0x00000001, 0x00390001 ) * fixe no * level yes * transition no * file Play_VOr_GloBalance01
|
|
cuuid( 0x00000003, 0x00390001 ) * fixe no * level yes * transition no * file VO_GloCall01
|
|
cuuid( 0x00000001, 0x00390002 ) * fixe no * level yes * transition no * file Play_VOr_GloCall01
|
|
cuuid( 0x00000001, 0x00390003 ) * fixe no * level yes * transition no * file Play_VOr_GloCluck01
|
|
cuuid( 0x00000003, 0x00390003 ) * fixe no * level yes * transition no * file VO_GloBalance01
|
|
cuuid( 0x00000001, 0x00390004 ) * fixe no * level yes * transition no * file Play_VOr_GloCrazy01
|
|
cuuid( 0x00000001, 0x00390005 ) * fixe no * level yes * transition no * file Play_VOr_GloDrunk01
|
|
cuuid( 0x00000001, 0x00390006 ) * fixe no * level yes * transition no * file Play_VOr_GloEffort01
|
|
cuuid( 0x00000001, 0x00390007 ) * fixe no * level yes * transition no * file Play_VOr_GloEncourage01
|
|
cuuid( 0x00000003, 0x00390007 ) * fixe no * level yes * transition no * file VO_GloCall02
|
|
cuuid( 0x00000001, 0x00390008 ) * fixe no * level yes * transition no * file Play_VOr_GloHappy01
|
|
cuuid( 0x00000003, 0x00390008 ) * fixe no * level yes * transition no * file VO_GloCall03
|
|
cuuid( 0x00000003, 0x00390009 ) * fixe no * level yes * transition no * file VO_GloCluck01
|
|
cuuid( 0x00000001, 0x0039000a ) * fixe no * level yes * transition no * file Play_VOr_GloPain01
|
|
cuuid( 0x00000003, 0x0039000a ) * fixe no * level yes * transition no * file VO_GloYell01
|
|
cuuid( 0x00000003, 0x0039000b ) * fixe no * level yes * transition no * file VO_GloCluck03
|
|
cuuid( 0x00000001, 0x0039000c ) * fixe no * level yes * transition no * file Play_VOr_GloRainDance01
|
|
cuuid( 0x00000003, 0x0039000c ) * fixe no * level yes * transition no * file VO_GloCrazy01
|
|
cuuid( 0x00000001, 0x0039000d ) * fixe no * level yes * transition no * file Play_VOr_GloScared01
|
|
cuuid( 0x00000003, 0x0039000d ) * fixe no * level yes * transition no * file VO_GloCrazy03
|
|
cuuid( 0x00000001, 0x0039000e ) * fixe no * level yes * transition no * file Play_VOr_GloSurprise01
|
|
cuuid( 0x00000003, 0x0039000e ) * fixe no * level yes * transition no * file VO_GloDrunk01
|
|
cuuid( 0x00000001, 0x00390011 ) * fixe no * level yes * transition no * file Play_VOr_GloSwallow01
|
|
cuuid( 0x00000001, 0x00390012 ) * fixe no * level yes * transition no * file Play_VO_GloDrunk01
|
|
cuuid( 0x00000001, 0x00390013 ) * fixe no * level yes * transition no * file Play_VOr_GloSuperHappy01
|
|
cuuid( 0x00000003, 0x00390013 ) * fixe no * level yes * transition no * file VO_GloEffort03
|
|
cuuid( 0x00000001, 0x00390015 ) * fixe no * level yes * transition no * file Play_VO_GloCall02
|
|
cuuid( 0x00000001, 0x00390016 ) * fixe no * level yes * transition no * file Play_VO_GloPain02
|
|
cuuid( 0x00000003, 0x00390016 ) * fixe no * level yes * transition no * file VO_GloEncourage03
|
|
cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03
|
|
cuuid( 0x00000003, 0x00390017 ) * fixe no * level yes * transition no * file VO_GloHappy01
|
|
cuuid( 0x00000001, 0x00390018 ) * fixe no * level yes * transition no * file Play_VO_GloYell01
|
|
cuuid( 0x00000001, 0x00390019 ) * fixe no * level yes * transition no * file Play_VO_GloCall01
|
|
cuuid( 0x00000001, 0x0039001c ) * fixe no * level yes * transition no * file Play_VOr_GloImpluse01
|
|
cuuid( 0x00000001, 0x0039001d ) * fixe no * level yes * transition no * file Play_VOr_GloDrinking01
|
|
cuuid( 0x00000001, 0x0039001e ) * fixe no * level yes * transition no * file Play_VOb_GloPant01
|
|
cuuid( 0x00000003, 0x0039001e ) * fixe no * level yes * transition no * file VO_GloPain02
|
|
cuuid( 0x00000001, 0x0039001f ) * fixe no * level yes * transition no * file Stop_VOb_GloPant01
|
|
cuuid( 0x00000003, 0x0039001f ) * fixe no * level yes * transition no * file VO_GloPain03
|
|
cuuid( 0x00000003, 0x00390020 ) * fixe no * level yes * transition no * file VOb_GloPant01
|
|
cuuid( 0x00000001, 0x00390021 ) * fixe no * level yes * transition no * file Play_VO_GloSuperHappySpe
|
|
cuuid( 0x00000003, 0x00390024 ) * fixe no * level yes * transition no * file VO_GloRainDance01
|
|
cuuid( 0x00000003, 0x00390028 ) * fixe no * level yes * transition no * file VO_GloScared01
|
|
cuuid( 0x00000003, 0x00390029 ) * fixe no * level yes * transition no * file VO_GloScared02
|
|
cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03
|
|
cuuid( 0x00000003, 0x00390036 ) * fixe no * level yes * transition no * file VO_GloSurprise03
|
|
cuuid( 0x00000003, 0x00390037 ) * fixe no * level yes * transition no * file VOr_GloAfraid01
|
|
cuuid( 0x00000003, 0x00390039 ) * fixe no * level yes * transition no * file VOr_GloCall01
|
|
cuuid( 0x00000003, 0x0039003a ) * fixe no * level yes * transition no * file VOr_GloCluck01
|
|
cuuid( 0x00000003, 0x0039003b ) * fixe no * level yes * transition no * file VOr_GloCrazy01
|
|
cuuid( 0x00000003, 0x0039003d ) * fixe no * level yes * transition no * file VOr_GloEffort01
|
|
cuuid( 0x00000003, 0x00390041 ) * fixe no * level yes * transition no * file VOr_GloPain01
|
|
cuuid( 0x00000003, 0x00390044 ) * fixe no * level yes * transition no * file VOr_GloScared01
|
|
cuuid( 0x00000003, 0x0039004a ) * fixe no * level yes * transition no * file VO_GloSwallow02
|
|
cuuid( 0x00000003, 0x0039004d ) * fixe no * level yes * transition no * file VO_GloSuperHappy03
|
|
cuuid( 0x00000003, 0x00390054 ) * fixe no * level yes * transition no * file VO_GloImpulse01
|
|
cuuid( 0x00000003, 0x00390056 ) * fixe no * level yes * transition no * file VO_GloDrinking01
|
|
cuuid( 0x00000003, 0x0039005c ) * fixe no * level yes * transition no * file VO_GloSuperHappySpe
|
|
cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB
|
|
cuuid( 0x00000003, 0x003b000c ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryA
|
|
cuuid( 0x00000003, 0x003b000d ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryB
|
|
cuuid( 0x00000003, 0x003b000e ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryC
|
|
cuuid( 0x00000001, 0x003b002c ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickA
|
|
cuuid( 0x00000001, 0x003b002d ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickB
|
|
cuuid( 0x00000001, 0x003b002e ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickC
|
|
cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA
|
|
cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA
|
|
cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB
|
|
cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA
|
|
cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA
|
|
cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB
|
|
cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB
|
|
cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA
|
|
cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA
|
|
cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB
|
|
cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB
|
|
cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA
|
|
cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA
|
|
cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB
|
|
cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA
|
|
cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA
|
|
cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB
|
|
cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB
|
|
cuuid( 0x00000001, 0x003b003a ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryA
|
|
cuuid( 0x00000003, 0x003b003a ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryA
|
|
cuuid( 0x00000001, 0x003b003b ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryB
|
|
cuuid( 0x00000003, 0x003b003b ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryB
|
|
cuuid( 0x00000001, 0x003b003c ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryC
|
|
cuuid( 0x00000003, 0x003b003c ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryC
|
|
cuuid( 0x00000003, 0x003b003e ) * fixe no * level yes * transition no * file MJ_Rm_01TrickA
|
|
cuuid( 0x00000003, 0x003b003f ) * fixe no * level yes * transition no * file MJ_Rm_01TrickB
|
|
cuuid( 0x00000003, 0x003b0040 ) * fixe no * level yes * transition no * file MJ_Rm_01TrickC
|
|
cuuid( 0x00000001, 0x003b0047 ) * fixe no * level yes * transition no * file Play_MJt_Plum_01LoseSP
|
|
cuuid( 0x00000001, 0x003b0048 ) * fixe no * level yes * transition no * file Play_MJt_Plum_01WinSP
|
|
cuuid( 0x00000003, 0x003b0056 ) * fixe no * level yes * transition no * file MJ_Plum_01LoseSP
|
|
cuuid( 0x00000003, 0x003b0057 ) * fixe no * level yes * transition no * file MJ_Plum_01WinSP
|
|
cuuid( 0x00000003, 0x003b0058 ) * fixe no * level yes * transition no * file MJt_Plum_01LoseSP
|
|
cuuid( 0x00000003, 0x003b0059 ) * fixe no * level yes * transition no * file MJt_Plum_01WinSP
|
|
cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01
|
|
cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01
|
|
cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01
|
|
cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01
|
|
cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01
|
|
cuuid( 0x00000001, 0x003e000e ) * fixe no * level yes * transition no * file Play_OVr_BoostOn01
|
|
cuuid( 0x00000001, 0x003e000f ) * fixe no * level yes * transition no * file Play_OVr_ShoeBrake01
|
|
cuuid( 0x00000001, 0x003e0010 ) * fixe no * level yes * transition no * file Play_OVr_ShoeHit01
|
|
cuuid( 0x00000001, 0x003e0011 ) * fixe no * level yes * transition no * file Play_OVb_ShoeBoost01
|
|
cuuid( 0x00000001, 0x003e0012 ) * fixe no * level yes * transition no * file Stop_OVb_ShoeBoost01
|
|
cuuid( 0x00000001, 0x003e0013 ) * fixe no * level yes * transition no * file Play_OVb_ShoeSlide01
|
|
cuuid( 0x00000001, 0x003e0014 ) * fixe no * level yes * transition no * file Stop_OVb_ShoeSlide01
|
|
cuuid( 0x00000001, 0x003e0015 ) * fixe no * level yes * transition no * file Play_OVr_ShoeHit02
|
|
cuuid( 0x00000003, 0x003e0016 ) * fixe no * level yes * transition no * file OV_BoostOn01
|
|
cuuid( 0x00000003, 0x003e0018 ) * fixe no * level yes * transition no * file OVb_ShoeBoost01
|
|
cuuid( 0x00000003, 0x003e0019 ) * fixe no * level yes * transition no * file OV_ShoeBrake01
|
|
cuuid( 0x00000003, 0x003e001c ) * fixe no * level yes * transition no * file OV_ShoeHit01
|
|
cuuid( 0x00000003, 0x003e001f ) * fixe no * level yes * transition no * file OVb_ShoeSlide01
|
|
cuuid( 0x00000003, 0x003e0022 ) * fixe no * level yes * transition no * file OV_ShoeHit04
|
|
cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01
|
|
cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01
|
|
cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01
|
|
cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01
|
|
cuuid( 0x00000001, 0x003f001b ) * fixe no * level yes * transition no * file Stop_RFb_FistLoaded01
|
|
cuuid( 0x00000001, 0x003f001d ) * fixe no * level yes * transition no * file Play_RFr_GrapnelHang01
|
|
cuuid( 0x00000003, 0x003f002a ) * fixe no * level yes * transition no * file RFb_FistLoaded01
|
|
cuuid( 0x00000003, 0x003f002c ) * fixe no * level yes * transition no * file RF_GrapnelHang01
|
|
cuuid( 0x00000003, 0x0040000b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02f
|
|
cuuid( 0x00000003, 0x00400015 ) * fixe no * level yes * transition no * file _VD_GENE_Glob_00_03h
|
|
cuuid( 0x00000003, 0x00400016 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07e
|
|
cuuid( 0x00000003, 0x00400025 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02g
|
|
cuuid( 0x00000001, 0x0040002f ) * fixe no * level yes * transition no * file Play_VD_MR60_Glob_01_01
|
|
cuuid( 0x00000003, 0x0040002f ) * fixe no * level yes * transition no * file VD_MR60_Glob_01_01
|
|
cuuid( 0x00000001, 0x00400030 ) * fixe no * level yes * transition no * file Play_VD_MR60_Glob_02_02
|
|
cuuid( 0x00000003, 0x00400030 ) * fixe no * level yes * transition no * file VD_MR60_Glob_02_02
|
|
cuuid( 0x00000003, 0x0040003f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02h
|
|
cuuid( 0x00000003, 0x00400040 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02i
|
|
cuuid( 0x00000003, 0x00400041 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02j
|
|
cuuid( 0x00000003, 0x00400043 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01d
|
|
cuuid( 0x00000003, 0x0040004a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01a
|
|
cuuid( 0x00000003, 0x0040004b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01b
|
|
cuuid( 0x00000003, 0x0040004c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01c
|
|
cuuid( 0x00000003, 0x0040004d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02a
|
|
cuuid( 0x00000003, 0x0040004e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02b
|
|
cuuid( 0x00000003, 0x00400051 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01e
|
|
cuuid( 0x00000003, 0x0040005a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02c
|
|
cuuid( 0x00000003, 0x0040005b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03a
|
|
cuuid( 0x00000003, 0x0040005c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03b
|
|
cuuid( 0x00000003, 0x0040005d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03c
|
|
cuuid( 0x00000003, 0x0040005f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02d
|
|
cuuid( 0x00000003, 0x00400061 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03f
|
|
cuuid( 0x00000003, 0x0040006b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07d
|
|
cuuid( 0x00000003, 0x00400088 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04a
|
|
cuuid( 0x00000003, 0x00400089 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04b
|
|
cuuid( 0x00000003, 0x0040008a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04c
|
|
cuuid( 0x00000003, 0x0040008b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04d
|
|
cuuid( 0x00000003, 0x0040008c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04f
|
|
cuuid( 0x00000003, 0x0040008d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04g
|
|
cuuid( 0x00000003, 0x0040008e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05a
|
|
cuuid( 0x00000003, 0x0040008f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05b
|
|
cuuid( 0x00000003, 0x00400090 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05c
|
|
cuuid( 0x00000003, 0x00400091 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05d
|
|
cuuid( 0x00000003, 0x00400092 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05e
|
|
cuuid( 0x00000003, 0x00400093 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05f
|
|
cuuid( 0x00000003, 0x00400097 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07a
|
|
cuuid( 0x00000003, 0x00400098 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07b
|
|
cuuid( 0x00000003, 0x00400099 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07c
|
|
cuuid( 0x00000003, 0x0040009d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02e
|
|
cuuid( 0x00000003, 0x0040009e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09a
|
|
cuuid( 0x00000003, 0x0040009f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09b
|
|
cuuid( 0x00000003, 0x004000a0 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09c
|
|
cuuid( 0x00000003, 0x004000a1 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02k
|
|
cuuid( 0x00000003, 0x004000a2 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02l
|
|
cuuid( 0x00000003, 0x004000a3 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02m
|
|
cuuid( 0x00000003, 0x004000a4 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02n
|
|
cuuid( 0x00000003, 0x004000a7 ) * fixe no * level yes * transition no * file _VD_GENE_Glob_00_03g
|
|
cuuid( 0x00000001, 0x004000af ) * fixe no * level yes * transition no * file Play_VD_MR60_Glob_00_01
|
|
cuuid( 0x00000003, 0x004000af ) * fixe no * level yes * transition no * file VD_MR60_Glob_00_01
|
|
cuuid( 0x00000001, 0x004000b0 ) * fixe no * level yes * transition no * file Play_VD_MR60_Glob_00_02
|
|
cuuid( 0x00000003, 0x004000b0 ) * fixe no * level yes * transition no * file VD_MR60_Glob_00_02
|
|
cuuid( 0x00000001, 0x004000d5 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_02A
|
|
cuuid( 0x00000003, 0x004000d5 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02z
|
|
cuuid( 0x00000001, 0x004000d6 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_01
|
|
cuuid( 0x00000003, 0x004000d6 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03d
|
|
cuuid( 0x00000001, 0x004000d7 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_03
|
|
cuuid( 0x00000003, 0x004000d7 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03e
|
|
cuuid( 0x00000001, 0x004000d8 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_04A
|
|
cuuid( 0x00000003, 0x004000d8 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_02A
|
|
cuuid( 0x00000001, 0x004000d9 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_05a
|
|
cuuid( 0x00000003, 0x004000d9 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_01
|
|
cuuid( 0x00000003, 0x004000da ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_03
|
|
cuuid( 0x00000003, 0x004000db ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_04A
|
|
cuuid( 0x00000001, 0x004000dc ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_07
|
|
cuuid( 0x00000003, 0x004000dc ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_05
|
|
cuuid( 0x00000001, 0x004000de ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_09
|
|
cuuid( 0x00000003, 0x004000df ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_07
|
|
cuuid( 0x00000003, 0x004000e1 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_09
|
|
cuuid( 0x00000001, 0x004000e2 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_04B
|
|
cuuid( 0x00000003, 0x004000e5 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_04B
|
|
cuuid( 0x00000001, 0x00400126 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_02B
|
|
cuuid( 0x00000003, 0x00400126 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_02B
|
|
cuuid( 0x00000001, 0x00430002 ) * fixe no * level yes * transition no * file Play_VOr_PMrSnigger01
|
|
cuuid( 0x00000003, 0x00430008 ) * fixe no * level yes * transition no * file VO_PMrSnigger01
|
|
cuuid( 0x00000001, 0x00430009 ) * fixe no * level yes * transition no * file Play_VOr_PMrHelp01
|
|
cuuid( 0x00000003, 0x0043000b ) * fixe no * level yes * transition no * file VOr_PMrSnigger01
|
|
cuuid( 0x00000001, 0x0043000e ) * fixe no * level yes * transition no * file Play_VOr_PMrSuperHappy01
|
|
cuuid( 0x00000003, 0x00430024 ) * fixe no * level yes * transition no * file VO_PMrHelp01
|
|
cuuid( 0x00000003, 0x00430027 ) * fixe no * level yes * transition no * file VOr_PMrHelp01
|
|
cuuid( 0x00000003, 0x00430038 ) * fixe no * level yes * transition no * file VO_PMrSuperHappy01
|
|
cuuid( 0x00000001, 0x00440000 ) * fixe no * level yes * transition no * file Play_PPr_SMrAirMove01
|
|
cuuid( 0x00000003, 0x00440000 ) * fixe no * level yes * transition no * file PP_SMrAirMove01
|
|
cuuid( 0x00000001, 0x00440001 ) * fixe no * level yes * transition no * file Play_PPr_LMrAirMove01
|
|
cuuid( 0x00000001, 0x00440002 ) * fixe no * level yes * transition no * file Play_PPb_Fly01
|
|
cuuid( 0x00000001, 0x00440003 ) * fixe no * level yes * transition no * file Stop_PPb_Fly01
|
|
cuuid( 0x00000003, 0x00440004 ) * fixe no * level yes * transition no * file PP_LMrAirMove01
|
|
cuuid( 0x00000003, 0x00440008 ) * fixe no * level yes * transition no * file PPb_Fly01
|
|
cuuid( 0x00000001, 0x0044000a ) * fixe no * level yes * transition no * file Play_PPr_FunnySpell01
|
|
cuuid( 0x00000003, 0x0044001c ) * fixe no * level yes * transition no * file PP_FunnySpell01
|
|
cuuid( 0x00000001, 0x004c0000 ) * fixe no * level yes * transition no * file Play_PCr_CSoAttack01
|
|
cuuid( 0x00000001, 0x004c0001 ) * fixe no * level yes * transition no * file Play_PCb_CSoProtect01
|
|
cuuid( 0x00000003, 0x004c0003 ) * fixe no * level yes * transition no * file PC_CSoProtect02
|
|
cuuid( 0x00000001, 0x004c0006 ) * fixe no * level yes * transition no * file Play_PCr_CHrArmour01
|
|
cuuid( 0x00000001, 0x004c000c ) * fixe no * level yes * transition no * file Play_PCr_CHrFunjump01
|
|
cuuid( 0x00000001, 0x004c0010 ) * fixe no * level yes * transition no * file Play_PC_CHrThrow01
|
|
cuuid( 0x00000001, 0x004c0011 ) * fixe no * level yes * transition no * file Play_PCr_CHrFlush01
|
|
cuuid( 0x00000001, 0x004c0013 ) * fixe no * level yes * transition no * file Play_PCr_Throw01
|
|
cuuid( 0x00000001, 0x004c0014 ) * fixe no * level yes * transition no * file Stop_PCb_CSoProtect01
|
|
cuuid( 0x00000003, 0x004c0018 ) * fixe no * level yes * transition no * file PC_CHrArmour01
|
|
cuuid( 0x00000003, 0x004c002a ) * fixe no * level yes * transition no * file PC_CHrFunJump01
|
|
cuuid( 0x00000003, 0x004c0034 ) * fixe no * level yes * transition no * file PC_CHrThrow01
|
|
cuuid( 0x00000003, 0x004c0038 ) * fixe no * level yes * transition no * file PC_CHrFlush01
|
|
cuuid( 0x00000003, 0x004c003c ) * fixe no * level yes * transition no * file PC_Throw01
|
|
cuuid( 0x00000001, 0x004d0000 ) * fixe no * level yes * transition no * file Play_VOr_CSoPaf01
|
|
cuuid( 0x00000001, 0x004d0001 ) * fixe no * level yes * transition no * file Play_VOr_CSoDie01
|
|
cuuid( 0x00000003, 0x004d0005 ) * fixe no * level yes * transition no * file VOb_CSoProtectC01
|
|
cuuid( 0x00000003, 0x004d0007 ) * fixe no * level yes * transition no * file VO_CSoPain02
|
|
cuuid( 0x00000001, 0x004d0008 ) * fixe no * level yes * transition no * file Play_VOb_CSoProtectC01
|
|
cuuid( 0x00000001, 0x004d0009 ) * fixe no * level yes * transition no * file Stop_VOb_CSoProtectC01
|
|
cuuid( 0x00000003, 0x004d0009 ) * fixe no * level yes * transition no * file VO_CSoDie01
|
|
cuuid( 0x00000001, 0x004d0015 ) * fixe no * level yes * transition no * file Play_VOr_CHrPaf02
|
|
cuuid( 0x00000001, 0x004d0016 ) * fixe no * level yes * transition no * file Play_VOr_CHrPaf01
|
|
cuuid( 0x00000001, 0x004d0017 ) * fixe no * level yes * transition no * file Play_VOr_CHrLaugh01
|
|
cuuid( 0x00000001, 0x004d0018 ) * fixe no * level yes * transition no * file Play_VOr_CHrDie01
|
|
cuuid( 0x00000001, 0x004d0019 ) * fixe no * level yes * transition no * file Play_VO_CHrAttack01
|
|
cuuid( 0x00000001, 0x004d001c ) * fixe no * level yes * transition no * file Play_VOr_CHrImpact01
|
|
cuuid( 0x00000001, 0x004d001d ) * fixe no * level yes * transition no * file Play_VOr_CHrGun01
|
|
cuuid( 0x00000003, 0x004d003e ) * fixe no * level yes * transition no * file VO_CHrAttack02
|
|
cuuid( 0x00000003, 0x004d0040 ) * fixe no * level yes * transition no * file VO_CHrDie01
|
|
cuuid( 0x00000003, 0x004d0042 ) * fixe no * level yes * transition no * file VO_CHrLaugh02
|
|
cuuid( 0x00000003, 0x004d0045 ) * fixe no * level yes * transition no * file VO_CHrPain02
|
|
cuuid( 0x00000003, 0x004d0048 ) * fixe no * level yes * transition no * file VO_CHrPain04
|
|
cuuid( 0x00000003, 0x004d004b ) * fixe no * level yes * transition no * file VOr_CHrPain01
|
|
cuuid( 0x00000003, 0x004d004c ) * fixe no * level yes * transition no * file VOr_CHrLaugh01
|
|
cuuid( 0x00000003, 0x004d004d ) * fixe no * level yes * transition no * file VOr_CHrAttack01
|
|
cuuid( 0x00000003, 0x004d005c ) * fixe no * level yes * transition no * file VO_CHrImpact01
|
|
cuuid( 0x00000003, 0x004d005e ) * fixe no * level yes * transition no * file VOr_CHrImpact01
|
|
cuuid( 0x00000003, 0x004d0060 ) * fixe no * level yes * transition no * file VO_CHrGun01
|
|
cuuid( 0x00000003, 0x004d0062 ) * fixe no * level yes * transition no * file VOr_CHrGun01
|
|
cuuid( 0x00000003, 0x004e0007 ) * fixe no * level yes * transition no * file PV_ChamCall01
|
|
cuuid( 0x00000001, 0x004e000f ) * fixe no * level yes * transition no * file Play_PVr_Chameleon01
|
|
cuuid( 0x00000001, 0x004e0010 ) * fixe no * level yes * transition no * file Play_PV_ChaDisappear01
|
|
cuuid( 0x00000003, 0x004e001d ) * fixe no * level yes * transition no * file PVr_ChamCall01
|
|
cuuid( 0x00000003, 0x004e001e ) * fixe no * level yes * transition no * file PV_ChamDisappear01
|
|
cuuid( 0x00000001, 0x0050000b ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalRythmic
|
|
cuuid( 0x00000001, 0x00500011 ) * fixe no * level yes * transition no * file Play_MCt_Stic_01FightC
|
|
cuuid( 0x00000001, 0x00500026 ) * fixe no * level yes * transition no * file Play_MCt_Stic_01FightA
|
|
cuuid( 0x00000001, 0x0050002b ) * fixe no * level yes * transition no * file Play_MCt_MCagBaseProgress
|
|
cuuid( 0x00000001, 0x00500032 ) * fixe no * level yes * transition no * file Play_MCt_CagouSmall01
|
|
cuuid( 0x00000003, 0x00500319 ) * fixe no * level yes * transition no * file MC_CagouFrap002
|
|
cuuid( 0x00000003, 0x0050031a ) * fixe no * level yes * transition no * file MC_CagouFrap003
|
|
cuuid( 0x00000003, 0x0050031b ) * fixe no * level yes * transition no * file MC_CagouFrap004
|
|
cuuid( 0x00000003, 0x0050031c ) * fixe no * level yes * transition no * file MC_CagouFrap005
|
|
cuuid( 0x00000003, 0x0050031d ) * fixe no * level yes * transition no * file MC_CagouFrap006
|
|
cuuid( 0x00000003, 0x0050031e ) * fixe no * level yes * transition no * file MC_CagouFrap007
|
|
cuuid( 0x00000003, 0x00500320 ) * fixe no * level yes * transition no * file MC_CagouFrap001
|
|
cuuid( 0x00000003, 0x00500321 ) * fixe no * level yes * transition no * file MCt_TitFrapFullMix
|
|
cuuid( 0x00000003, 0x00500331 ) * fixe no * level yes * transition no * file MC_CagouFrapR001
|
|
cuuid( 0x00000003, 0x00500332 ) * fixe no * level yes * transition no * file MC_CagouFrapR002
|
|
cuuid( 0x00000003, 0x00500333 ) * fixe no * level yes * transition no * file MC_CagouFrapR003
|
|
cuuid( 0x00000003, 0x00500334 ) * fixe no * level yes * transition no * file MC_CagouFrapR004
|
|
cuuid( 0x00000003, 0x00500335 ) * fixe no * level yes * transition no * file MC_CagouFrapR005
|
|
cuuid( 0x00000003, 0x00500336 ) * fixe no * level yes * transition no * file MC_CagouFrapR006
|
|
cuuid( 0x00000003, 0x0050033a ) * fixe no * level yes * transition no * file MCt_TitFrappeRythmic
|
|
cuuid( 0x00000003, 0x00500348 ) * fixe no * level yes * transition no * file MC_GFCagou002
|
|
cuuid( 0x00000003, 0x00500349 ) * fixe no * level yes * transition no * file MC_GFCagou003
|
|
cuuid( 0x00000003, 0x0050034a ) * fixe no * level yes * transition no * file MC_GFCagou004
|
|
cuuid( 0x00000003, 0x0050034b ) * fixe no * level yes * transition no * file MC_GFCagou005
|
|
cuuid( 0x00000003, 0x0050034c ) * fixe no * level yes * transition no * file MC_GFCagou006
|
|
cuuid( 0x00000003, 0x0050034d ) * fixe no * level yes * transition no * file MC_GFCagou007
|
|
cuuid( 0x00000003, 0x0050034e ) * fixe no * level yes * transition no * file MC_GFCagou008
|
|
cuuid( 0x00000003, 0x00500350 ) * fixe no * level yes * transition no * file MC_GFCagouSor001
|
|
cuuid( 0x00000003, 0x00500351 ) * fixe no * level yes * transition no * file MC_GFCagou001
|
|
cuuid( 0x00000003, 0x00500352 ) * fixe no * level yes * transition no * file MC_GFCagouSor002
|
|
cuuid( 0x00000003, 0x00500353 ) * fixe no * level yes * transition no * file MC_GFCagouSor003
|
|
cuuid( 0x00000003, 0x00500354 ) * fixe no * level yes * transition no * file MC_GFCagouSor004
|
|
cuuid( 0x00000003, 0x00500355 ) * fixe no * level yes * transition no * file MC_GFCagouSor005
|
|
cuuid( 0x00000003, 0x00500356 ) * fixe no * level yes * transition no * file MC_GFCagouSor006
|
|
cuuid( 0x00000003, 0x00500357 ) * fixe no * level yes * transition no * file MC_GFCagouSor007
|
|
cuuid( 0x00000003, 0x00500358 ) * fixe no * level yes * transition no * file MC_GFCagouSor008
|
|
cuuid( 0x00000003, 0x00500359 ) * fixe no * level yes * transition no * file MC_GFCagouSor009
|
|
cuuid( 0x00000003, 0x0050035a ) * fixe no * level yes * transition no * file MCt_GrandFrereFull
|
|
cuuid( 0x00000003, 0x0050035b ) * fixe no * level yes * transition no * file MCt_GrandFrereSorcier
|
|
cuuid( 0x00000003, 0x0050035d ) * fixe no * level yes * transition no * file MC_ComEmbus002
|
|
cuuid( 0x00000003, 0x0050035e ) * fixe no * level yes * transition no * file MC_ComEmbus003
|
|
cuuid( 0x00000003, 0x0050035f ) * fixe no * level yes * transition no * file MC_ComEmbus004
|
|
cuuid( 0x00000003, 0x00500360 ) * fixe no * level yes * transition no * file MC_ComEmbus005
|
|
cuuid( 0x00000003, 0x00500366 ) * fixe no * level yes * transition no * file MC_ComEmbus001
|
|
cuuid( 0x00000003, 0x00500370 ) * fixe no * level yes * transition no * file MC_ComEmbusPro001
|
|
cuuid( 0x00000003, 0x00500371 ) * fixe no * level yes * transition no * file MC_ComEmbusPro002
|
|
cuuid( 0x00000003, 0x00500372 ) * fixe no * level yes * transition no * file MC_ComEmbusPro003
|
|
cuuid( 0x00000003, 0x00500373 ) * fixe no * level yes * transition no * file MC_ComEmbusPro004
|
|
cuuid( 0x00000003, 0x00500378 ) * fixe no * level yes * transition no * file MCt_Commando1Progress
|
|
cuuid( 0x00000003, 0x00500386 ) * fixe no * level yes * transition no * file MC_ComTraqueNH001
|
|
cuuid( 0x00000003, 0x00500387 ) * fixe no * level yes * transition no * file MC_ComTraqueNH002
|
|
cuuid( 0x00000003, 0x00500388 ) * fixe no * level yes * transition no * file MC_ComTraqueNH003
|
|
cuuid( 0x00000003, 0x00500389 ) * fixe no * level yes * transition no * file MC_ComTraqueNH004
|
|
cuuid( 0x00000003, 0x0050038b ) * fixe no * level yes * transition no * file MC_ComTraqueNH005
|
|
cuuid( 0x00000003, 0x0050039c ) * fixe no * level yes * transition no * file MCt_Commando2NoHit
|
|
cuuid( 0x00000003, 0x0050039f ) * fixe no * level yes * transition no * file MC_Guepe001
|
|
cuuid( 0x00000003, 0x005003a0 ) * fixe no * level yes * transition no * file MC_Guepe002
|
|
cuuid( 0x00000003, 0x005003a1 ) * fixe no * level yes * transition no * file MC_Guepe003
|
|
cuuid( 0x00000003, 0x005003a2 ) * fixe no * level yes * transition no * file MC_Guepe004
|
|
cuuid( 0x00000003, 0x005003a5 ) * fixe no * level yes * transition no * file MC_GuepeLi001
|
|
cuuid( 0x00000003, 0x005003a6 ) * fixe no * level yes * transition no * file MC_GuepeLi002
|
|
cuuid( 0x00000003, 0x005003a7 ) * fixe no * level yes * transition no * file MC_GuepeLi003
|
|
cuuid( 0x00000003, 0x005003a8 ) * fixe no * level yes * transition no * file MC_GuepeLi004
|
|
cuuid( 0x00000003, 0x005003b1 ) * fixe no * level yes * transition no * file MCt_GuepeFull
|
|
cuuid( 0x00000003, 0x005003b2 ) * fixe no * level yes * transition no * file MCt_GuepeLight
|
|
cuuid( 0x00000003, 0x005003b4 ) * fixe no * level yes * transition no * file MC_GuepeRB001
|
|
cuuid( 0x00000003, 0x005003b5 ) * fixe no * level yes * transition no * file MC_GuepeRB002
|
|
cuuid( 0x00000003, 0x005003b6 ) * fixe no * level yes * transition no * file MC_GuepeRB003
|
|
cuuid( 0x00000003, 0x005003b7 ) * fixe no * level yes * transition no * file MC_GuepeRB004
|
|
cuuid( 0x00000003, 0x005003b8 ) * fixe no * level yes * transition no * file MC_GuepeRB005
|
|
cuuid( 0x00000001, 0x00510032 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz3_03_03i
|
|
cuuid( 0x00000003, 0x00510032 ) * fixe no * level yes * transition no * file VD_GENE_Ptz3_03_03i
|
|
cuuid( 0x00000001, 0x0051004d ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz3_03_00
|
|
cuuid( 0x00000003, 0x0051004d ) * fixe no * level yes * transition no * file VD_GENE_Ptz3_03_00
|
|
cuuid( 0x00000001, 0x0051004e ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz3_03_01
|
|
cuuid( 0x00000003, 0x0051004e ) * fixe no * level yes * transition no * file VD_GENE_Ptz3_03_01
|
|
cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn
|
|
cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn
|
|
cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03
|
|
cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02
|
|
cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn
|
|
cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize
|
|
cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01
|
|
cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01
|
|
cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01
|
|
cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01
|
|
cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02
|
|
cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01
|
|
cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01
|
|
cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02
|
|
cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01
|
|
cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01
|
|
cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01
|
|
cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01
|
|
cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01
|
|
cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03
|
|
cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01
|
|
cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01
|
|
cuuid( 0x00000003, 0x00540020 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_03a
|
|
cuuid( 0x00000003, 0x00540029 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_03b
|
|
cuuid( 0x00000003, 0x0054002a ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06f
|
|
cuuid( 0x00000003, 0x0054002b ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06g
|
|
cuuid( 0x00000001, 0x00540035 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_06b
|
|
cuuid( 0x00000003, 0x00540035 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_06b
|
|
cuuid( 0x00000003, 0x0054003c ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04a
|
|
cuuid( 0x00000003, 0x0054003d ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04b
|
|
cuuid( 0x00000003, 0x0054003e ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04c
|
|
cuuid( 0x00000003, 0x00540040 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02b
|
|
cuuid( 0x00000003, 0x00540042 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02d
|
|
cuuid( 0x00000003, 0x00540043 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06a
|
|
cuuid( 0x00000003, 0x00540044 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06b
|
|
cuuid( 0x00000003, 0x00540045 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06c
|
|
cuuid( 0x00000003, 0x00540046 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06d
|
|
cuuid( 0x00000003, 0x00540047 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06e
|
|
cuuid( 0x00000001, 0x00540049 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_04
|
|
cuuid( 0x00000003, 0x00540049 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_04
|
|
cuuid( 0x00000001, 0x0054004b ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_06
|
|
cuuid( 0x00000003, 0x0054004b ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_06
|
|
cuuid( 0x00000003, 0x0054004d ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02m
|
|
cuuid( 0x00000001, 0x00540059 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_03
|
|
cuuid( 0x00000003, 0x00540059 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_03
|
|
cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01
|
|
cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01
|
|
cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn
|
|
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
|
|
cuuid( 0x00000003, 0x00550002 ) * fixe no * level yes * transition no * file OI_ForceFistOff
|
|
cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn
|
|
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
|
|
cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn
|
|
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
|
|
cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn
|
|
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
|
|
cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
|
|
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
|
|
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn
|
|
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
|
|
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
|
|
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
|
|
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01
|
|
cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01
|
|
cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02
|
|
cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03
|
|
cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01
|
|
cuuid( 0x00000001, 0x0055001a ) * fixe no * level yes * transition no * file Play_OIr_ShoePowerOff01
|
|
cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01
|
|
cuuid( 0x00000001, 0x0055001b ) * fixe no * level yes * transition no * file Play_OIr_ShoePowerOn01
|
|
cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01
|
|
cuuid( 0x00000001, 0x0055001c ) * fixe no * level yes * transition no * file Play_OIr_PigBoxHit01
|
|
cuuid( 0x00000001, 0x0055001e ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin01
|
|
cuuid( 0x00000001, 0x0055001f ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin02
|
|
cuuid( 0x00000001, 0x00550022 ) * fixe no * level yes * transition no * file Play_OIr_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03
|
|
cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02
|
|
cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA
|
|
cuuid( 0x00000003, 0x0055003a ) * fixe no * level yes * transition no * file OI_PigBoxHit01
|
|
cuuid( 0x00000003, 0x00550047 ) * fixe no * level yes * transition no * file OI_PigBoxWin05
|
|
cuuid( 0x00000003, 0x0055004e ) * fixe no * level yes * transition no * file OI_DwarfExplo01
|
|
cuuid( 0x00000003, 0x0055004f ) * fixe no * level yes * transition no * file OI_DwarfExplo02
|
|
cuuid( 0x00000003, 0x00550050 ) * fixe no * level yes * transition no * file OI_DwarfExplo03
|
|
cuuid( 0x00000003, 0x00550052 ) * fixe no * level yes * transition no * file OIr_DwarfExplo01
|
|
cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01
|
|
cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02
|
|
cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03
|
|
cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03
|
|
cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04
|
|
cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07
|
|
cuuid( 0x00000001, 0x005f0002 ) * fixe no * level yes * transition no * file Play_MCt_MCagouMedNoHit
|
|
cuuid( 0x00000001, 0x005f000d ) * fixe no * level yes * transition no * file Play_MCt_CagouMedSorcier
|
|
cuuid( 0x00000001, 0x005f0023 ) * fixe no * level yes * transition no * file Play_MCt_HRo_01Fight
|
|
cuuid( 0x00000003, 0x005f0160 ) * fixe no * level yes * transition no * file MC_Flabar002
|
|
cuuid( 0x00000003, 0x005f0161 ) * fixe no * level yes * transition no * file MC_Flabar003
|
|
cuuid( 0x00000003, 0x005f0162 ) * fixe no * level yes * transition no * file MC_Flabar004
|
|
cuuid( 0x00000003, 0x005f0164 ) * fixe no * level yes * transition no * file MC_FlabarRB001
|
|
cuuid( 0x00000003, 0x005f0165 ) * fixe no * level yes * transition no * file MC_FlabarRB002
|
|
cuuid( 0x00000003, 0x005f0166 ) * fixe no * level yes * transition no * file MC_FlabarRB003
|
|
cuuid( 0x00000003, 0x005f0167 ) * fixe no * level yes * transition no * file MC_FlabarRB004
|
|
cuuid( 0x00000003, 0x005f0168 ) * fixe no * level yes * transition no * file MC_Flabar001
|
|
cuuid( 0x00000003, 0x005f0169 ) * fixe no * level yes * transition no * file MCt_Flabar
|
|
cuuid( 0x00000001, 0x00600006 ) * fixe no * level yes * transition no * file Play_MCt_CagouBig01
|
|
cuuid( 0x00000001, 0x00650002 ) * fixe no * level yes * transition no * file Play_MBt_Shoe_01themeRemix
|
|
cuuid( 0x00000003, 0x0065000d ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr001
|
|
cuuid( 0x00000003, 0x0065000e ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr002
|
|
cuuid( 0x00000003, 0x0065000f ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr003
|
|
cuuid( 0x00000003, 0x00650010 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr004
|
|
cuuid( 0x00000003, 0x00650011 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr005
|
|
cuuid( 0x00000003, 0x00650012 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr006
|
|
cuuid( 0x00000003, 0x00650013 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr007
|
|
cuuid( 0x00000003, 0x00650014 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr008
|
|
cuuid( 0x00000003, 0x00650015 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr009
|
|
cuuid( 0x00000003, 0x00650016 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr010
|
|
cuuid( 0x00000003, 0x00650017 ) * fixe no * level yes * transition no * file MB_Shoe_01SkiNBr011
|
|
cuuid( 0x00000003, 0x00650018 ) * fixe no * level yes * transition no * file MBt_Shoe_01themeRemix
|