reman3/game/Gamedatabin/World/Sound/raz_map.bnh

138 lines
13 KiB (Stored with Git LFS)
Plaintext

cuuid( 0x00000001, 0x00100014 ) * fixe no * level yes * transition no * file Play_SW_RazGen1L
cuuid( 0x00000003, 0x00100014 ) * fixe no * level yes * transition no * file SW_RazGen1L
cuuid( 0x00000001, 0x00100015 ) * fixe no * level yes * transition no * file Play_SW_RazGen1R
cuuid( 0x00000003, 0x00100015 ) * fixe no * level yes * transition no * file SW_RazGen1R
cuuid( 0x00000001, 0x00100016 ) * fixe no * level yes * transition no * file Play_SR_RazGen1R
cuuid( 0x00000003, 0x00100016 ) * fixe no * level yes * transition no * file SR_RazGen1R
cuuid( 0x00000001, 0x00100017 ) * fixe no * level yes * transition no * file Play_SR_RazGen1L
cuuid( 0x00000003, 0x00100017 ) * fixe no * level yes * transition no * file SR_RazGen1L
cuuid( 0x00000001, 0x00100018 ) * fixe no * level yes * transition no * file Play_SL_RazGen1
cuuid( 0x00000003, 0x00100018 ) * fixe no * level yes * transition no * file SL_RazGen1
cuuid( 0x00000001, 0x00100051 ) * fixe no * level yes * transition no * file Play_SL_RazMetal1
cuuid( 0x00000001, 0x00100052 ) * fixe no * level yes * transition no * file Play_SR_RazMetal1L
cuuid( 0x00000003, 0x00100052 ) * fixe no * level yes * transition no * file SL_RazMetal1
cuuid( 0x00000001, 0x00100053 ) * fixe no * level yes * transition no * file Play_SR_RazMetal1R
cuuid( 0x00000003, 0x00100053 ) * fixe no * level yes * transition no * file SR_RazMetal1L
cuuid( 0x00000001, 0x00100054 ) * fixe no * level yes * transition no * file Play_SW_RazMetal1L
cuuid( 0x00000003, 0x00100054 ) * fixe no * level yes * transition no * file SR_RazMetal1R
cuuid( 0x00000001, 0x00100055 ) * fixe no * level yes * transition no * file Play_SW_RazMetal1R
cuuid( 0x00000003, 0x00100055 ) * fixe no * level yes * transition no * file SW_RazMetal1L
cuuid( 0x00000003, 0x00100056 ) * fixe no * level yes * transition no * file SW_RazMetal1R
cuuid( 0x00000003, 0x00110008 ) * fixe no * level yes * transition no * file BF_GunThrow01
cuuid( 0x00000001, 0x00110009 ) * fixe no * level yes * transition no * file Play_BFr_GunThrow01
cuuid( 0x00000001, 0x00120011 ) * fixe no * level yes * transition no * file Play_BI_CrashMetalShort01
cuuid( 0x00000003, 0x00120029 ) * fixe no * level yes * transition no * file BI_CrashMetalShort01
cuuid( 0x00000001, 0x0012002d ) * fixe no * level yes * transition no * file Play_BIr_PadStamp01
cuuid( 0x00000003, 0x00120092 ) * fixe no * level yes * transition no * file BI_PadStamp01
cuuid( 0x00000003, 0x00120093 ) * fixe no * level yes * transition no * file BI_PadStamp02
cuuid( 0x00000003, 0x00120095 ) * fixe no * level yes * transition no * file BIr_PadStamp01
cuuid( 0x00000001, 0x00160004 ) * fixe no * level yes * transition no * file Play_BAr_Airhit02
cuuid( 0x00000003, 0x00160004 ) * fixe no * level yes * transition no * file BA_AirHit04
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
cuuid( 0x00000001, 0x001b0000 ) * fixe no * level yes * transition no * file Play_BEr_Wood01
cuuid( 0x00000001, 0x001b0004 ) * fixe no * level yes * transition no * file Play_BEr_Grenade01
cuuid( 0x00000001, 0x001b0005 ) * fixe no * level yes * transition no * file Play_BEr_Wood02
cuuid( 0x00000003, 0x001b0008 ) * fixe no * level yes * transition no * file BE_Grenade01
cuuid( 0x00000003, 0x001b000b ) * fixe no * level yes * transition no * file BE_Wood02
cuuid( 0x00000001, 0x001b000e ) * fixe no * level yes * transition no * file Play_BEr_FunnyWood01
cuuid( 0x00000003, 0x001b0012 ) * fixe no * level yes * transition no * file BE_Wood05
cuuid( 0x00000003, 0x001b0034 ) * fixe no * level yes * transition no * file BE_FunnyWood01
cuuid( 0x00000001, 0x001e0001 ) * fixe no * level yes * transition no * file Play_BCr_Leathe01
cuuid( 0x00000001, 0x001e0002 ) * fixe no * level yes * transition no * file Play_BCr_Chain01
cuuid( 0x00000003, 0x001e0005 ) * fixe no * level yes * transition no * file BC_Leather01
cuuid( 0x00000003, 0x001e0007 ) * fixe no * level yes * transition no * file BC_Chain01
cuuid( 0x00000001, 0x001e0038 ) * fixe no * level yes * transition no * file Play_BCr_MetalH02
cuuid( 0x00000001, 0x001e003a ) * fixe no * level yes * transition no * file Play_BCr_Chain02
cuuid( 0x00000003, 0x001e007e ) * fixe no * level yes * transition no * file BC_MetalH04
cuuid( 0x00000003, 0x001e0081 ) * fixe no * level yes * transition no * file BC_Chain04
cuuid( 0x00000001, 0x00250000 ) * fixe no * level yes * transition no * file Play_PZr_GunRun01
cuuid( 0x00000001, 0x00250001 ) * fixe no * level yes * transition no * file Play_PZr_FirePin01
cuuid( 0x00000001, 0x00250002 ) * fixe no * level yes * transition no * file Play_PZr_Reload01
cuuid( 0x00000003, 0x00250002 ) * fixe no * level yes * transition no * file PZ_GunRun01
cuuid( 0x00000001, 0x00250003 ) * fixe no * level yes * transition no * file Play_PZr_Paf01
cuuid( 0x00000003, 0x00250004 ) * fixe no * level yes * transition no * file PZ_FirePin01
cuuid( 0x00000001, 0x00250005 ) * fixe no * level yes * transition no * file Play_PZr_Harpoon01
cuuid( 0x00000001, 0x00250007 ) * fixe no * level yes * transition no * file Play_PZr_HarpoonEmpty01
cuuid( 0x00000003, 0x0025000a ) * fixe no * level yes * transition no * file PZ_Reload01
cuuid( 0x00000003, 0x0025000c ) * fixe no * level yes * transition no * file PZ_Paf01
cuuid( 0x00000003, 0x00250017 ) * fixe no * level yes * transition no * file PZ_Harpoon01
cuuid( 0x00000003, 0x0025001f ) * fixe no * level yes * transition no * file PZ_HarpoonEmpty01
cuuid( 0x00000001, 0x00260000 ) * fixe no * level yes * transition no * file Play_VOr_RzSnigger01
cuuid( 0x00000001, 0x00260001 ) * fixe no * level yes * transition no * file Play_VOr_RzPain01
cuuid( 0x00000003, 0x00260001 ) * fixe no * level yes * transition no * file VO_RzPain02
cuuid( 0x00000001, 0x00260003 ) * fixe no * level yes * transition no * file Play_VOr_RzGroan01
cuuid( 0x00000003, 0x00260003 ) * fixe no * level yes * transition no * file VOb_RzPant01
cuuid( 0x00000001, 0x00260004 ) * fixe no * level yes * transition no * file Play_VOb_RzPant01
cuuid( 0x00000001, 0x00260005 ) * fixe no * level yes * transition no * file Stop_VOb_RzPant01
cuuid( 0x00000003, 0x00260006 ) * fixe no * level yes * transition no * file VO_RzPain01
cuuid( 0x00000003, 0x00260007 ) * fixe no * level yes * transition no * file VO_RzSnigger02
cuuid( 0x00000003, 0x00260008 ) * fixe no * level yes * transition no * file VO_RzSnigger03
cuuid( 0x00000003, 0x00260009 ) * fixe no * level yes * transition no * file VOr_RzSnigger01
cuuid( 0x00000001, 0x0026000a ) * fixe no * level yes * transition no * file Play_VOr_RzYell01
cuuid( 0x00000003, 0x0026000a ) * fixe no * level yes * transition no * file VOr_RzPain01
cuuid( 0x00000001, 0x0026000b ) * fixe no * level yes * transition no * file Play_VOr_RzAttack01
cuuid( 0x00000001, 0x0026000c ) * fixe no * level yes * transition no * file Play_VOr_RzExhausted01
cuuid( 0x00000003, 0x0026000c ) * fixe no * level yes * transition no * file VO_RzGroan01
cuuid( 0x00000001, 0x0026000d ) * fixe no * level yes * transition no * file Play_VOr_RzPain02
cuuid( 0x00000001, 0x0026000e ) * fixe no * level yes * transition no * file Play_VOr_RzPain03
cuuid( 0x00000001, 0x0026000f ) * fixe no * level yes * transition no * file Play_VOr_RzRemount01
cuuid( 0x00000003, 0x0026000f ) * fixe no * level yes * transition no * file VOr_RzGroan01
cuuid( 0x00000001, 0x00260010 ) * fixe no * level yes * transition no * file Stop_VOr_RzYell01
cuuid( 0x00000001, 0x00260011 ) * fixe no * level yes * transition no * file Play_VOr_RzSnigger02
cuuid( 0x00000003, 0x00260014 ) * fixe no * level yes * transition no * file VO_RzYell01
cuuid( 0x00000003, 0x00260015 ) * fixe no * level yes * transition no * file VOr_RzYell01
cuuid( 0x00000003, 0x00260016 ) * fixe no * level yes * transition no * file VO_RzYell02
cuuid( 0x00000003, 0x0026001a ) * fixe no * level yes * transition no * file VO_RzAttack01
cuuid( 0x00000003, 0x0026001c ) * fixe no * level yes * transition no * file VO_RzExhausted03
cuuid( 0x00000003, 0x0026001d ) * fixe no * level yes * transition no * file VO_RzExhausted02
cuuid( 0x00000003, 0x0026001e ) * fixe no * level yes * transition no * file VO_RzExhausted01
cuuid( 0x00000003, 0x0026001f ) * fixe no * level yes * transition no * file VOr_RzExhausted01
cuuid( 0x00000003, 0x00260020 ) * fixe no * level yes * transition no * file VO_RzPain04
cuuid( 0x00000003, 0x00260021 ) * fixe no * level yes * transition no * file VO_RzPain05
cuuid( 0x00000003, 0x00260022 ) * fixe no * level yes * transition no * file VO_RzPain06
cuuid( 0x00000003, 0x00260023 ) * fixe no * level yes * transition no * file VOr_RzPain02
cuuid( 0x00000003, 0x00260024 ) * fixe no * level yes * transition no * file VO_RzPain09
cuuid( 0x00000003, 0x00260025 ) * fixe no * level yes * transition no * file VO_RzPain08
cuuid( 0x00000003, 0x00260026 ) * fixe no * level yes * transition no * file VO_RzPain07
cuuid( 0x00000003, 0x00260027 ) * fixe no * level yes * transition no * file VOr_RzPain03
cuuid( 0x00000003, 0x00260028 ) * fixe no * level yes * transition no * file VO_RzRemount02
cuuid( 0x00000003, 0x00260029 ) * fixe no * level yes * transition no * file VO_RzRemount03
cuuid( 0x00000003, 0x0026002a ) * fixe no * level yes * transition no * file VO_RzRemount01
cuuid( 0x00000003, 0x0026002b ) * fixe no * level yes * transition no * file VOr_RzRemount01
cuuid( 0x00000003, 0x0026002c ) * fixe no * level yes * transition no * file VO_RzSnigger05
cuuid( 0x00000003, 0x0026002d ) * fixe no * level yes * transition no * file VO_RzSnigger06
cuuid( 0x00000003, 0x0026002e ) * fixe no * level yes * transition no * file VO_RzSnigger04
cuuid( 0x00000003, 0x0026002f ) * fixe no * level yes * transition no * file VOr_RzSnigger02
cuuid( 0x00000001, 0x002a000f ) * fixe no * level yes * transition no * file Play_BDb_OldAlarm01
cuuid( 0x00000001, 0x002a0010 ) * fixe no * level yes * transition no * file Stop_BDb_OldAlarm01
cuuid( 0x00000001, 0x002a0011 ) * fixe no * level yes * transition no * file Play_BD_ButtonOn
cuuid( 0x00000001, 0x002a0013 ) * fixe no * level yes * transition no * file Play_BD_ChainBreakShort01
cuuid( 0x00000003, 0x002a0013 ) * fixe no * level yes * transition no * file BDb_OldAlarm01
cuuid( 0x00000003, 0x002a0014 ) * fixe no * level yes * transition no * file BD_Button03
cuuid( 0x00000003, 0x002a0016 ) * fixe no * level yes * transition no * file BD_ChainBreakShort01
cuuid( 0x00000001, 0x002a0044 ) * fixe no * level yes * transition no * file Play_BDb_WoodGears01
cuuid( 0x00000001, 0x002a0045 ) * fixe no * level yes * transition no * file Stop_BDb_WoodGears01
cuuid( 0x00000003, 0x002a0076 ) * fixe no * level yes * transition no * file BDb_WoodGears01
cuuid( 0x00000001, 0x002f0006 ) * fixe no * level yes * transition no * file Play_VD_SW50_Razo_01_01
cuuid( 0x00000003, 0x002f0006 ) * fixe no * level yes * transition no * file VD_SW50_Razo_01_01
cuuid( 0x00000003, 0x003b000d ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryB
cuuid( 0x00000001, 0x003b003b ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryB
cuuid( 0x00000003, 0x003b003b ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryB
cuuid( 0x00000001, 0x003b003d ) * fixe no * level yes * transition no * file Play_MJ_RmDeath01
cuuid( 0x00000003, 0x003b0046 ) * fixe no * level yes * transition no * file MJ_RmDeath01
cuuid( 0x00000003, 0x004e0001 ) * fixe no * level yes * transition no * file PV_Mouse01
cuuid( 0x00000001, 0x004e0002 ) * fixe no * level yes * transition no * file Play_PVr_Mouse01
cuuid( 0x00000003, 0x004e0005 ) * fixe no * level yes * transition no * file PVr_Mouse01
cuuid( 0x00000001, 0x00590016 ) * fixe no * level yes * transition no * file Play_MNt_01Balloon
cuuid( 0x00000001, 0x00590017 ) * fixe no * level yes * transition no * file Stop_MNt_Mt20_01Balloon
cuuid( 0x00000003, 0x00590022 ) * fixe no * level yes * transition no * file MNt_Mt20_01Balloon
cuuid( 0x00000003, 0x00590046 ) * fixe no * level yes * transition no * file MN_01Ballon05
cuuid( 0x00000003, 0x00590047 ) * fixe no * level yes * transition no * file MN_01Ballon02
cuuid( 0x00000003, 0x00590048 ) * fixe no * level yes * transition no * file MN_01Ballon03
cuuid( 0x00000003, 0x00590049 ) * fixe no * level yes * transition no * file MN_01Ballon04
cuuid( 0x00000003, 0x0059004a ) * fixe no * level yes * transition no * file MN_01Ballon01
cuuid( 0x00000001, 0x00640006 ) * fixe no * level yes * transition no * file Play_BGb_RmEndLife01
cuuid( 0x00000001, 0x00640007 ) * fixe no * level yes * transition no * file Stop_BGb_RmEndLife01
cuuid( 0x00000003, 0x0064000e ) * fixe no * level yes * transition no * file BGb_RmEndLife01