reman3/game/Gamedatabin/World/Sound/ship_map.bnh

219 lines
20 KiB (Stored with Git LFS)
Plaintext

cuuid( 0x00000001, 0x0003001d ) * fixe no * level yes * transition no * file Play_ABr_Albatross01
cuuid( 0x00000003, 0x0003004e ) * fixe no * level yes * transition no * file AB_Albatross01
cuuid( 0x00000003, 0x0003004f ) * fixe no * level yes * transition no * file AB_Albatross02
cuuid( 0x00000003, 0x000300ee ) * fixe no * level yes * transition no * file ABr_Albatross01
cuuid( 0x00000003, 0x00040005 ) * fixe no * level yes * transition no * file ARb_WindMedium01
cuuid( 0x00000001, 0x00040006 ) * fixe no * level yes * transition no * file Play_ARb_WindMedium01
cuuid( 0x00000001, 0x00040007 ) * fixe no * level yes * transition no * file Stop_ARb_WindMedium01
cuuid( 0x00000003, 0x00040007 ) * fixe no * level yes * transition no * file ARb_WindBig02
cuuid( 0x00000001, 0x0004000e ) * fixe no * level yes * transition no * file Play_ARb_WindBig02
cuuid( 0x00000001, 0x0004000f ) * fixe no * level yes * transition no * file Stop_ARb_WindBig02
cuuid( 0x00000003, 0x0004002e ) * fixe no * level yes * transition no * file ARb_SnowBig01
cuuid( 0x00000001, 0x0004003b ) * fixe no * level yes * transition no * file Play_ARb_SnowBig01
cuuid( 0x00000001, 0x0004003c ) * fixe no * level yes * transition no * file Stop_ARb_SnowBig01
cuuid( 0x00000001, 0x000a0020 ) * fixe no * level yes * transition no * file Play_MSt_SwG_01Cross
cuuid( 0x00000001, 0x000a002a ) * fixe no * level yes * transition no * file Play_MSt_SwRz_01Explo_In
cuuid( 0x00000001, 0x000a0041 ) * fixe no * level yes * transition no * file Stop_MSt_SwRz_01Explo_In
cuuid( 0x00000003, 0x000a00fc ) * fixe no * level yes * transition no * file MS_SwG_01Cross_01
cuuid( 0x00000003, 0x000a00fd ) * fixe no * level yes * transition no * file MSt_SwG_01Cross
cuuid( 0x00000003, 0x000a0109 ) * fixe no * level yes * transition no * file MS_SwRz_01Explo_00
cuuid( 0x00000003, 0x000a010b ) * fixe no * level yes * transition no * file MSt_SwRz_01Explo_In
cuuid( 0x00000003, 0x000a0128 ) * fixe no * level yes * transition no * file MS_SwG_01Cross_02
cuuid( 0x00000003, 0x000a0129 ) * fixe no * level yes * transition no * file MS_SwG_02Cross_01
cuuid( 0x00000003, 0x000a0130 ) * fixe no * level yes * transition no * file MS_SwRz_01Explo_In
cuuid( 0x00000003, 0x000a0358 ) * fixe no * level yes * transition no * file MS_SwG_03Cross_02
cuuid( 0x00000003, 0x000a0359 ) * fixe no * level yes * transition no * file MS_SwG_03Cross_01
cuuid( 0x00000003, 0x000a035a ) * fixe no * level yes * transition no * file MS_SwG_02Cross_02
cuuid( 0x00000003, 0x000a035b ) * fixe no * level yes * transition no * file MSt_SwG_02Cross
cuuid( 0x00000003, 0x000a035c ) * fixe no * level yes * transition no * file MSt_SwG_03Cross
cuuid( 0x00000003, 0x000a035d ) * fixe no * level yes * transition no * file MSr_SwG_01Cross
cuuid( 0x00000001, 0x000b0059 ) * fixe no * level yes * transition no * file Play_RSr_Jump01
cuuid( 0x00000003, 0x000b009f ) * fixe no * level yes * transition no * file RS_Jump01
cuuid( 0x00000001, 0x000c0002 ) * fixe no * level yes * transition no * file Play_SRs_RmRight
cuuid( 0x00000003, 0x000c0002 ) * fixe no * level yes * transition no * file SR_RmGeneric1R
cuuid( 0x00000001, 0x000c0003 ) * fixe no * level yes * transition no * file Play_SRs_RmLeft
cuuid( 0x00000003, 0x000c0003 ) * fixe no * level yes * transition no * file SR_RmGeneric1L
cuuid( 0x00000001, 0x000c0004 ) * fixe no * level yes * transition no * file Play_SLs_RmLanding
cuuid( 0x00000003, 0x000c0006 ) * fixe no * level yes * transition no * file SR_RmEarthS1R
cuuid( 0x00000003, 0x000c0007 ) * fixe no * level yes * transition no * file SR_RmEarthS1L
cuuid( 0x00000003, 0x000c000a ) * fixe no * level yes * transition no * file SR_RmEarthH1R
cuuid( 0x00000003, 0x000c000b ) * fixe no * level yes * transition no * file SR_RmEarthH1L
cuuid( 0x00000003, 0x000c000e ) * fixe no * level yes * transition no * file SR_RmStoneS1R
cuuid( 0x00000003, 0x000c000f ) * fixe no * level yes * transition no * file SR_RmStoneS1L
cuuid( 0x00000003, 0x000c0012 ) * fixe no * level yes * transition no * file SR_RmStoneH1R
cuuid( 0x00000003, 0x000c0013 ) * fixe no * level yes * transition no * file SR_RmStoneH1L
cuuid( 0x00000003, 0x000c0016 ) * fixe no * level yes * transition no * file SR_RmGrassS1R
cuuid( 0x00000003, 0x000c0017 ) * fixe no * level yes * transition no * file SR_RmGrassS1L
cuuid( 0x00000003, 0x000c001a ) * fixe no * level yes * transition no * file SR_RmGrassH1R
cuuid( 0x00000003, 0x000c001b ) * fixe no * level yes * transition no * file SR_RmGrassH1L
cuuid( 0x00000003, 0x000c001e ) * fixe no * level yes * transition no * file SR_RmLeavesS1R
cuuid( 0x00000003, 0x000c001f ) * fixe no * level yes * transition no * file SR_RmLeavesS1L
cuuid( 0x00000003, 0x000c0022 ) * fixe no * level yes * transition no * file SR_RmLeavesH1R
cuuid( 0x00000003, 0x000c0023 ) * fixe no * level yes * transition no * file SR_RmLeavesH1L
cuuid( 0x00000003, 0x000c0026 ) * fixe no * level yes * transition no * file SR_RmSandS1R
cuuid( 0x00000003, 0x000c0027 ) * fixe no * level yes * transition no * file SR_RmSandS1L
cuuid( 0x00000003, 0x000c002a ) * fixe no * level yes * transition no * file SR_RmSandH1R
cuuid( 0x00000003, 0x000c002b ) * fixe no * level yes * transition no * file SR_RmSandH1L
cuuid( 0x00000003, 0x000c002e ) * fixe no * level yes * transition no * file SR_RmWoodS1R
cuuid( 0x00000003, 0x000c002f ) * fixe no * level yes * transition no * file SR_RmWoodS1L
cuuid( 0x00000003, 0x000c0032 ) * fixe no * level yes * transition no * file SR_RmWoodH1R
cuuid( 0x00000003, 0x000c0033 ) * fixe no * level yes * transition no * file SR_RmWoodH1L
cuuid( 0x00000003, 0x000c0036 ) * fixe no * level yes * transition no * file SR_RmWaterS1R
cuuid( 0x00000003, 0x000c0037 ) * fixe no * level yes * transition no * file SR_RmWaterS1L
cuuid( 0x00000003, 0x000c003a ) * fixe no * level yes * transition no * file SR_RmWaterH1R
cuuid( 0x00000003, 0x000c003b ) * fixe no * level yes * transition no * file SR_RmWaterH1L
cuuid( 0x00000003, 0x000c003e ) * fixe no * level yes * transition no * file SR_RmMetalS1R
cuuid( 0x00000003, 0x000c003f ) * fixe no * level yes * transition no * file SR_RmMetalS1L
cuuid( 0x00000003, 0x000c0042 ) * fixe no * level yes * transition no * file SR_RmMetalH1R
cuuid( 0x00000003, 0x000c0043 ) * fixe no * level yes * transition no * file SR_RmMetalH1L
cuuid( 0x00000003, 0x000c0046 ) * fixe no * level yes * transition no * file SR_RmTilingS1R
cuuid( 0x00000003, 0x000c0047 ) * fixe no * level yes * transition no * file SR_RmTilingS1L
cuuid( 0x00000003, 0x000c004a ) * fixe no * level yes * transition no * file SR_RmTilingH1R
cuuid( 0x00000003, 0x000c004b ) * fixe no * level yes * transition no * file SR_RmTilingH1L
cuuid( 0x00000003, 0x000c004e ) * fixe no * level yes * transition no * file SRs_RmRight
cuuid( 0x00000003, 0x000c004f ) * fixe no * level yes * transition no * file SRs_RmLeft
cuuid( 0x00000003, 0x000c0052 ) * fixe no * level yes * transition no * file SR_RmMudS1R
cuuid( 0x00000003, 0x000c0053 ) * fixe no * level yes * transition no * file SR_RmMudS1L
cuuid( 0x00000003, 0x000c0056 ) * fixe no * level yes * transition no * file SR_RmMudH1R
cuuid( 0x00000003, 0x000c0057 ) * fixe no * level yes * transition no * file SR_RmMudH1L
cuuid( 0x00000003, 0x000c005a ) * fixe no * level yes * transition no * file SR_RmSnowPowder1R
cuuid( 0x00000003, 0x000c005b ) * fixe no * level yes * transition no * file SR_RmSnowPowder1L
cuuid( 0x00000003, 0x000c005e ) * fixe no * level yes * transition no * file SR_RmSnowSlush1R
cuuid( 0x00000003, 0x000c005f ) * fixe no * level yes * transition no * file SR_RmSnowSlush1L
cuuid( 0x00000003, 0x000c0062 ) * fixe no * level yes * transition no * file SR_RmIce1R
cuuid( 0x00000003, 0x000c0063 ) * fixe no * level yes * transition no * file SR_RmIce1L
cuuid( 0x00000003, 0x000c0066 ) * fixe no * level yes * transition no * file SR_RmCarpet1R
cuuid( 0x00000003, 0x000c0067 ) * fixe no * level yes * transition no * file SR_RmCarpet1L
cuuid( 0x00000003, 0x000c006a ) * fixe no * level yes * transition no * file SR_RmMoss1R
cuuid( 0x00000003, 0x000c006b ) * fixe no * level yes * transition no * file SR_RmMoss1L
cuuid( 0x00000003, 0x000c006e ) * fixe no * level yes * transition no * file SR_RmMetalGrate1R
cuuid( 0x00000003, 0x000c006f ) * fixe no * level yes * transition no * file SR_RmMetalGrate1L
cuuid( 0x00000003, 0x000c0072 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1R
cuuid( 0x00000003, 0x000c0073 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1L
cuuid( 0x00000003, 0x000c0076 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1R
cuuid( 0x00000003, 0x000c0077 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1L
cuuid( 0x00000003, 0x000c007a ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1R
cuuid( 0x00000003, 0x000c007b ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1L
cuuid( 0x00000003, 0x000c007e ) * fixe no * level yes * transition no * file SR_RmCloth1R
cuuid( 0x00000003, 0x000c007f ) * fixe no * level yes * transition no * file SR_RmCloth1L
cuuid( 0x00000003, 0x000c0082 ) * fixe no * level yes * transition no * file SR_RmRope1R
cuuid( 0x00000003, 0x000c0083 ) * fixe no * level yes * transition no * file SR_RmRope1L
cuuid( 0x00000003, 0x000c0084 ) * fixe no * level yes * transition no * file SL_RmGeneric1
cuuid( 0x00000003, 0x000c0085 ) * fixe no * level yes * transition no * file SL_RmEarthS1
cuuid( 0x00000003, 0x000c0086 ) * fixe no * level yes * transition no * file SL_RmStoneS1
cuuid( 0x00000003, 0x000c0087 ) * fixe no * level yes * transition no * file SL_RmGrassS1
cuuid( 0x00000003, 0x000c0088 ) * fixe no * level yes * transition no * file SL_RmLeavesS1
cuuid( 0x00000003, 0x000c0089 ) * fixe no * level yes * transition no * file SL_RmSandS1
cuuid( 0x00000003, 0x000c008a ) * fixe no * level yes * transition no * file SL_RmWoodS1
cuuid( 0x00000003, 0x000c008b ) * fixe no * level yes * transition no * file SL_RmWaterS1
cuuid( 0x00000003, 0x000c008c ) * fixe no * level yes * transition no * file SL_RmMetalS1
cuuid( 0x00000003, 0x000c008d ) * fixe no * level yes * transition no * file SL_RmTilingS1
cuuid( 0x00000003, 0x000c008e ) * fixe no * level yes * transition no * file SL_RmMudS1
cuuid( 0x00000003, 0x000c008f ) * fixe no * level yes * transition no * file SL_RmSnowPowder1
cuuid( 0x00000003, 0x000c0090 ) * fixe no * level yes * transition no * file SL_RmSnowSlush1
cuuid( 0x00000003, 0x000c0091 ) * fixe no * level yes * transition no * file SL_RmIce1
cuuid( 0x00000003, 0x000c0092 ) * fixe no * level yes * transition no * file SL_RmCarpet1
cuuid( 0x00000003, 0x000c0093 ) * fixe no * level yes * transition no * file SL_RmMoss1
cuuid( 0x00000003, 0x000c0094 ) * fixe no * level yes * transition no * file SL_RmMetalGrate1
cuuid( 0x00000003, 0x000c0095 ) * fixe no * level yes * transition no * file SL_RmWoodParquet1
cuuid( 0x00000003, 0x000c0096 ) * fixe no * level yes * transition no * file SL_RmWoodTrapDoor1
cuuid( 0x00000003, 0x000c0097 ) * fixe no * level yes * transition no * file SL_RmCloth1
cuuid( 0x00000003, 0x000c0098 ) * fixe no * level yes * transition no * file SLs_RmLanding
cuuid( 0x00000003, 0x000c0099 ) * fixe no * level yes * transition no * file SL_RmWoodCreak1
cuuid( 0x00000003, 0x000c009a ) * fixe no * level yes * transition no * file SL_RmRope1
cuuid( 0x00000003, 0x000c00b4 ) * fixe no * level yes * transition no * file SR_RmBones1R
cuuid( 0x00000003, 0x000c00b5 ) * fixe no * level yes * transition no * file SR_RmBones1L
cuuid( 0x00000003, 0x000c00b8 ) * fixe no * level yes * transition no * file SR_RmFire1R
cuuid( 0x00000003, 0x000c00b9 ) * fixe no * level yes * transition no * file SR_RmFire1L
cuuid( 0x00000003, 0x000c00ba ) * fixe no * level yes * transition no * file SL_RmBones1
cuuid( 0x00000003, 0x000c00bb ) * fixe no * level yes * transition no * file SL_RmFire1
cuuid( 0x00000003, 0x000c00c0 ) * fixe no * level yes * transition no * file SR_RmAcid1R
cuuid( 0x00000003, 0x000c00c1 ) * fixe no * level yes * transition no * file SR_RmAcid1L
cuuid( 0x00000003, 0x000c00c2 ) * fixe no * level yes * transition no * file SL_RmEarthH1
cuuid( 0x00000003, 0x000c00c3 ) * fixe no * level yes * transition no * file SL_RmGrassH1
cuuid( 0x00000003, 0x000c00c4 ) * fixe no * level yes * transition no * file SL_RmLeavesH1
cuuid( 0x00000003, 0x000c00c5 ) * fixe no * level yes * transition no * file SL_RmMetalH1
cuuid( 0x00000003, 0x000c00c6 ) * fixe no * level yes * transition no * file SL_RmMudH1
cuuid( 0x00000003, 0x000c00c7 ) * fixe no * level yes * transition no * file SL_RmSandH1
cuuid( 0x00000003, 0x000c00c8 ) * fixe no * level yes * transition no * file SL_RmStoneH1
cuuid( 0x00000003, 0x000c00c9 ) * fixe no * level yes * transition no * file SL_RmTilingH1
cuuid( 0x00000003, 0x000c00ca ) * fixe no * level yes * transition no * file SL_RmWaterH1
cuuid( 0x00000003, 0x000c00cb ) * fixe no * level yes * transition no * file SL_RmWoodH1
cuuid( 0x00000003, 0x000c00d4 ) * fixe no * level yes * transition no * file SL_RmAcid1
cuuid( 0x00000003, 0x000d0000 ) * fixe no * level yes * transition no * file Vide0
cuuid( 0x00000001, 0x000d001b ) * fixe no * level yes * transition no * file Play_VOr_RmJoy02
cuuid( 0x00000001, 0x00120024 ) * fixe no * level yes * transition no * file Play_BIr_Ship01
cuuid( 0x00000001, 0x00120029 ) * fixe no * level yes * transition no * file Play_BIr_MetalStone01
cuuid( 0x00000001, 0x0012002b ) * fixe no * level yes * transition no * file Play_BIr_SpaceShipShock01
cuuid( 0x00000001, 0x0012002d ) * fixe no * level yes * transition no * file Play_BIr_PadStamp01
cuuid( 0x00000003, 0x0012006e ) * fixe no * level yes * transition no * file BI_Ship01
cuuid( 0x00000003, 0x00120082 ) * fixe no * level yes * transition no * file BI_MetalStone01
cuuid( 0x00000003, 0x0012008a ) * fixe no * level yes * transition no * file BI_SpaceShipShock01
cuuid( 0x00000003, 0x00120092 ) * fixe no * level yes * transition no * file BI_PadStamp01
cuuid( 0x00000003, 0x00120093 ) * fixe no * level yes * transition no * file BI_PadStamp02
cuuid( 0x00000003, 0x00120095 ) * fixe no * level yes * transition no * file BIr_PadStamp01
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
cuuid( 0x00000001, 0x00160014 ) * fixe no * level yes * transition no * file Play_BAr_AirSpray01
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
cuuid( 0x00000001, 0x00160036 ) * fixe no * level yes * transition no * file Play_BAr_ShuttlePassBy01
cuuid( 0x00000001, 0x00160037 ) * fixe no * level yes * transition no * file Play_BAr_ShuttlePassBy02
cuuid( 0x00000001, 0x0016003a ) * fixe no * level yes * transition no * file Play_BAr_CarHornPassBy01
cuuid( 0x00000003, 0x0016004b ) * fixe no * level yes * transition no * file BA_AirSpray03
cuuid( 0x00000003, 0x00160074 ) * fixe no * level yes * transition no * file BA_ShuttlePassBy01
cuuid( 0x00000003, 0x00160079 ) * fixe no * level yes * transition no * file BA_ShuttlePassBy04
cuuid( 0x00000003, 0x00160080 ) * fixe no * level yes * transition no * file BA_CarHornPassBy01
cuuid( 0x00000001, 0x0019001f ) * fixe no * level yes * transition no * file Play_BMb_AquaCandel01
cuuid( 0x00000003, 0x0019003c ) * fixe no * level yes * transition no * file BMb_AquaCandel01
cuuid( 0x00000001, 0x001e0003 ) * fixe no * level yes * transition no * file Play_BCr_MetalH01
cuuid( 0x00000003, 0x001e000d ) * fixe no * level yes * transition no * file BC_MetalH01
cuuid( 0x00000001, 0x001e0027 ) * fixe no * level yes * transition no * file Play_BCb_StoneTrembling02
cuuid( 0x00000003, 0x001e0058 ) * fixe no * level yes * transition no * file BCb_StoneTrembling02
cuuid( 0x00000001, 0x001e0059 ) * fixe no * level yes * transition no * file Play_BCr_TyreAirBrake01
cuuid( 0x00000003, 0x001e00b6 ) * fixe no * level yes * transition no * file BC_TyreAirBrake01
cuuid( 0x00000001, 0x002a0009 ) * fixe no * level yes * transition no * file Play_BDr_Pressu01
cuuid( 0x00000003, 0x002a000c ) * fixe no * level yes * transition no * file BD_Pressure01
cuuid( 0x00000001, 0x002a0055 ) * fixe no * level yes * transition no * file Stop_BDb_Ship01
cuuid( 0x00000001, 0x002a0077 ) * fixe no * level yes * transition no * file Play_BDr_DoorFanOpen01
cuuid( 0x00000001, 0x002a0078 ) * fixe no * level yes * transition no * file Play_BDb_DoorFan01
cuuid( 0x00000003, 0x002a008e ) * fixe no * level yes * transition no * file BDb_Ship01
cuuid( 0x00000001, 0x002a00b5 ) * fixe no * level yes * transition no * file Play_BDb_ShipBoost01
cuuid( 0x00000001, 0x002a00b6 ) * fixe no * level yes * transition no * file Stop_BDb_ShipBoost01
cuuid( 0x00000001, 0x002a00b8 ) * fixe no * level yes * transition no * file Stop_BDb_ShipWait01
cuuid( 0x00000001, 0x002a00b9 ) * fixe no * level yes * transition no * file Play_BD_SpaceShipTakeOff
cuuid( 0x00000001, 0x002a00ba ) * fixe no * level yes * transition no * file Play_BD_SpaceShipLanding
cuuid( 0x00000001, 0x002a00c3 ) * fixe no * level yes * transition no * file Play_BDr_CarHornShort
cuuid( 0x00000001, 0x002a00c4 ) * fixe no * level yes * transition no * file Play_BDr_CarHornJingle01
cuuid( 0x00000001, 0x002a00c5 ) * fixe no * level yes * transition no * file Play_BDr_CarHornLong01
cuuid( 0x00000001, 0x002a00cf ) * fixe no * level yes * transition no * file Play_BDr_LogoOn01
cuuid( 0x00000001, 0x002a00d0 ) * fixe no * level yes * transition no * file Play_BDr_SwitchActive01
cuuid( 0x00000001, 0x002a00d2 ) * fixe no * level yes * transition no * file Play_BDr_SwitchAlert01
cuuid( 0x00000003, 0x002a00d7 ) * fixe no * level yes * transition no * file BD_DoorFanOpen01
cuuid( 0x00000003, 0x002a00d9 ) * fixe no * level yes * transition no * file BDb_DoorFan01
cuuid( 0x00000003, 0x002a0140 ) * fixe no * level yes * transition no * file BDb_ShipBoost01
cuuid( 0x00000003, 0x002a0141 ) * fixe no * level yes * transition no * file BDb_ShipWait01
cuuid( 0x00000003, 0x002a0142 ) * fixe no * level yes * transition no * file BD_SpaceShipTakeOff
cuuid( 0x00000003, 0x002a0143 ) * fixe no * level yes * transition no * file BD_SpaceShipLanding
cuuid( 0x00000003, 0x002a0154 ) * fixe no * level yes * transition no * file BD_CarHornJingle01
cuuid( 0x00000003, 0x002a015a ) * fixe no * level yes * transition no * file vide
cuuid( 0x00000003, 0x002a016a ) * fixe no * level yes * transition no * file BD_LogoOn01
cuuid( 0x00000003, 0x002a016e ) * fixe no * level yes * transition no * file BD_SwitchActive01
cuuid( 0x00000003, 0x002a0175 ) * fixe no * level yes * transition no * file BD_SwitchAlert01
cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01
cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01
cuuid( 0x00000001, 0x00390014 ) * fixe no * level yes * transition no * file Play_VOr_GloYell01
cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03
cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03
cuuid( 0x00000003, 0x0039002f ) * fixe no * level yes * transition no * file VO_GloYell02
cuuid( 0x00000003, 0x003b000e ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryC
cuuid( 0x00000001, 0x003b003c ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryC
cuuid( 0x00000003, 0x003b003c ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryC
cuuid( 0x00000001, 0x003b003d ) * fixe no * level yes * transition no * file Play_MJ_RmDeath01
cuuid( 0x00000003, 0x003b0046 ) * fixe no * level yes * transition no * file MJ_RmDeath01
cuuid( 0x00000001, 0x003e000e ) * fixe no * level yes * transition no * file Play_OVr_BoostOn01
cuuid( 0x00000003, 0x003e0016 ) * fixe no * level yes * transition no * file OV_BoostOn01
cuuid( 0x00000001, 0x00640006 ) * fixe no * level yes * transition no * file Play_BGb_RmEndLife01
cuuid( 0x00000001, 0x00640007 ) * fixe no * level yes * transition no * file Stop_BGb_RmEndLife01
cuuid( 0x00000003, 0x0064000e ) * fixe no * level yes * transition no * file BGb_RmEndLife01