reman3/game/Gamedatabin/World/Sound/wood_11.bnh

974 lines
92 KiB (Stored with Git LFS)
Plaintext

cuuid( 0x00000003, 0x00000008 ) * fixe no * level yes * transition no * file AL_ForestD01
cuuid( 0x00000003, 0x00000076 ) * fixe no * level yes * transition no * file ALt_ForestD01
cuuid( 0x00000003, 0x00000088 ) * fixe no * level yes * transition no * file AL_WindSmall01
cuuid( 0x00000003, 0x00000089 ) * fixe no * level yes * transition no * file AL_InsideSmall01
cuuid( 0x00000003, 0x0000008a ) * fixe no * level yes * transition no * file ALt_WindSmall01
cuuid( 0x00000003, 0x0000008b ) * fixe no * level yes * transition no * file ALt_InsideSmall01
cuuid( 0x00000001, 0x000000ec ) * fixe no * level yes * transition no * file Play_ALt_ForestD01
cuuid( 0x00000001, 0x0000010c ) * fixe no * level yes * transition no * file Play_ALt_WindSmall01
cuuid( 0x00000001, 0x0000010e ) * fixe no * level yes * transition no * file Play_ALt_InsideSmall01
cuuid( 0x00000001, 0x00030005 ) * fixe no * level yes * transition no * file Play_ABr_Buzzard01
cuuid( 0x00000001, 0x00030013 ) * fixe no * level yes * transition no * file Play_ABr_OwlSmall01
cuuid( 0x00000001, 0x0003001a ) * fixe no * level yes * transition no * file Play_ABr_Robin01
cuuid( 0x00000003, 0x00030071 ) * fixe no * level yes * transition no * file AB_Buzzard01
cuuid( 0x00000003, 0x000300b1 ) * fixe no * level yes * transition no * file AB_OwlSmall02
cuuid( 0x00000003, 0x000300c5 ) * fixe no * level yes * transition no * file AB_Robin01
cuuid( 0x00000003, 0x000300d6 ) * fixe no * level yes * transition no * file ABr_Buzzard01
cuuid( 0x00000003, 0x000300e4 ) * fixe no * level yes * transition no * file ABr_OwlSmall01
cuuid( 0x00000003, 0x000300eb ) * fixe no * level yes * transition no * file ABr_Robin01
cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide
cuuid( 0x00000003, 0x00040004 ) * fixe no * level yes * transition no * file ARb_WindMedium02
cuuid( 0x00000001, 0x00040008 ) * fixe no * level yes * transition no * file Play_ARb_WindMedium02
cuuid( 0x00000001, 0x00040009 ) * fixe no * level yes * transition no * file Stop_ARb_WindMedium02
cuuid( 0x00000003, 0x0004000a ) * fixe no * level yes * transition no * file ARb_InsideSmall02
cuuid( 0x00000001, 0x00040014 ) * fixe no * level yes * transition no * file Play_ARb_InsideSmall02
cuuid( 0x00000001, 0x00040015 ) * fixe no * level yes * transition no * file Stop_ARb_InsideSmall02
cuuid( 0x00000003, 0x00070007 ) * fixe no * level yes * transition no * file AWb_WaterMill01
cuuid( 0x00000001, 0x0007000e ) * fixe no * level yes * transition no * file Play_AWb_WaterMill01
cuuid( 0x00000001, 0x0007000f ) * fixe no * level yes * transition no * file Stop_AWb_WaterMill01
cuuid( 0x00000003, 0x00070010 ) * fixe no * level yes * transition no * file AWb_WaterFallBig01
cuuid( 0x00000003, 0x00070012 ) * fixe no * level yes * transition no * file AWb_RiverMedium01
cuuid( 0x00000003, 0x00070015 ) * fixe no * level yes * transition no * file AWb_ScumBig01
cuuid( 0x00000001, 0x00070022 ) * fixe no * level yes * transition no * file Play_AWb_WaterFallBig01
cuuid( 0x00000001, 0x00070023 ) * fixe no * level yes * transition no * file Stop_AWb_WaterFallBig01
cuuid( 0x00000001, 0x00070026 ) * fixe no * level yes * transition no * file Play_AWb_RiverMedium01
cuuid( 0x00000001, 0x00070027 ) * fixe no * level yes * transition no * file Stop_AWb_RiverMedium01
cuuid( 0x00000001, 0x0007002e ) * fixe no * level yes * transition no * file Play_AWb_ScumBig01
cuuid( 0x00000001, 0x0007002f ) * fixe no * level yes * transition no * file Stop_AWb_ScumBig01
cuuid( 0x00000001, 0x00080002 ) * fixe no * level yes * transition no * file Play_AIr_Cicada01
cuuid( 0x00000003, 0x00080007 ) * fixe no * level yes * transition no * file AI_Cicada01
cuuid( 0x00000003, 0x00080027 ) * fixe no * level yes * transition no * file AIr_Cicada01
cuuid( 0x00000003, 0x000b0000 ) * fixe no * level yes * transition no * file RSb_Helico01
cuuid( 0x00000001, 0x000b0001 ) * fixe no * level yes * transition no * file Stop_RSb_Helico01
cuuid( 0x00000001, 0x000b002a ) * fixe no * level yes * transition no * file Play_RSr_Rolling01
cuuid( 0x00000001, 0x000b002c ) * fixe no * level yes * transition no * file Stop_RSb_SuperHelico01
cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01
cuuid( 0x00000003, 0x000b0048 ) * fixe no * level yes * transition no * file RS_Rolling01
cuuid( 0x00000001, 0x000b004a ) * fixe no * level yes * transition no * file Play_RSr_EquipHand01
cuuid( 0x00000001, 0x000b004b ) * fixe no * level yes * transition no * file Play_RSr_BodyEnlarge01
cuuid( 0x00000003, 0x000b004c ) * fixe no * level yes * transition no * file RSb_SuperHelico01
cuuid( 0x00000001, 0x000b004e ) * fixe no * level yes * transition no * file Play_RSr_RmGrimace02
cuuid( 0x00000001, 0x000b0059 ) * fixe no * level yes * transition no * file Play_RSr_Jump01
cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01
cuuid( 0x00000003, 0x000b007e ) * fixe no * level yes * transition no * file RS_EquipHand01
cuuid( 0x00000003, 0x000b0083 ) * fixe no * level yes * transition no * file RS_BodyEnlarge01
cuuid( 0x00000003, 0x000b008f ) * fixe no * level yes * transition no * file RS_RmGrimace04
cuuid( 0x00000003, 0x000b009f ) * fixe no * level yes * transition no * file RS_Jump01
cuuid( 0x00000001, 0x000c0000 ) * fixe no * level yes * transition no * file Play_SWs_RmRight
cuuid( 0x00000003, 0x000c0000 ) * fixe no * level yes * transition no * file SW_RmGeneric1R
cuuid( 0x00000001, 0x000c0001 ) * fixe no * level yes * transition no * file Play_SWs_RmLeft
cuuid( 0x00000003, 0x000c0001 ) * fixe no * level yes * transition no * file SW_RmGeneric1L
cuuid( 0x00000001, 0x000c0002 ) * fixe no * level yes * transition no * file Play_SRs_RmRight
cuuid( 0x00000003, 0x000c0002 ) * fixe no * level yes * transition no * file SR_RmGeneric1R
cuuid( 0x00000001, 0x000c0003 ) * fixe no * level yes * transition no * file Play_SRs_RmLeft
cuuid( 0x00000003, 0x000c0003 ) * fixe no * level yes * transition no * file SR_RmGeneric1L
cuuid( 0x00000001, 0x000c0004 ) * fixe no * level yes * transition no * file Play_SLs_RmLanding
cuuid( 0x00000003, 0x000c0004 ) * fixe no * level yes * transition no * file SW_RmEarthS1R
cuuid( 0x00000003, 0x000c0005 ) * fixe no * level yes * transition no * file SW_RmEarthS1L
cuuid( 0x00000003, 0x000c0006 ) * fixe no * level yes * transition no * file SR_RmEarthS1R
cuuid( 0x00000003, 0x000c0007 ) * fixe no * level yes * transition no * file SR_RmEarthS1L
cuuid( 0x00000003, 0x000c0008 ) * fixe no * level yes * transition no * file SW_RmEarthH1R
cuuid( 0x00000003, 0x000c0009 ) * fixe no * level yes * transition no * file SW_RmEarthH1L
cuuid( 0x00000003, 0x000c000a ) * fixe no * level yes * transition no * file SR_RmEarthH1R
cuuid( 0x00000003, 0x000c000b ) * fixe no * level yes * transition no * file SR_RmEarthH1L
cuuid( 0x00000003, 0x000c000c ) * fixe no * level yes * transition no * file SW_RmStoneS1R
cuuid( 0x00000003, 0x000c000d ) * fixe no * level yes * transition no * file SW_RmStoneS1L
cuuid( 0x00000003, 0x000c000e ) * fixe no * level yes * transition no * file SR_RmStoneS1R
cuuid( 0x00000003, 0x000c000f ) * fixe no * level yes * transition no * file SR_RmStoneS1L
cuuid( 0x00000003, 0x000c0010 ) * fixe no * level yes * transition no * file SW_RmStoneH1R
cuuid( 0x00000003, 0x000c0011 ) * fixe no * level yes * transition no * file SW_RmStoneH1L
cuuid( 0x00000003, 0x000c0012 ) * fixe no * level yes * transition no * file SR_RmStoneH1R
cuuid( 0x00000003, 0x000c0013 ) * fixe no * level yes * transition no * file SR_RmStoneH1L
cuuid( 0x00000003, 0x000c0014 ) * fixe no * level yes * transition no * file SW_RmGrassS1R
cuuid( 0x00000003, 0x000c0015 ) * fixe no * level yes * transition no * file SW_RmGrassS1L
cuuid( 0x00000003, 0x000c0016 ) * fixe no * level yes * transition no * file SR_RmGrassS1R
cuuid( 0x00000003, 0x000c0017 ) * fixe no * level yes * transition no * file SR_RmGrassS1L
cuuid( 0x00000003, 0x000c0018 ) * fixe no * level yes * transition no * file SW_RmGrassH1R
cuuid( 0x00000003, 0x000c0019 ) * fixe no * level yes * transition no * file SW_RmGrassH1L
cuuid( 0x00000003, 0x000c001a ) * fixe no * level yes * transition no * file SR_RmGrassH1R
cuuid( 0x00000003, 0x000c001b ) * fixe no * level yes * transition no * file SR_RmGrassH1L
cuuid( 0x00000003, 0x000c001c ) * fixe no * level yes * transition no * file SW_RmLeavesS1R
cuuid( 0x00000003, 0x000c001d ) * fixe no * level yes * transition no * file SW_RmLeavesS1L
cuuid( 0x00000003, 0x000c001e ) * fixe no * level yes * transition no * file SR_RmLeavesS1R
cuuid( 0x00000003, 0x000c001f ) * fixe no * level yes * transition no * file SR_RmLeavesS1L
cuuid( 0x00000003, 0x000c0020 ) * fixe no * level yes * transition no * file SW_RmLeavesH1R
cuuid( 0x00000003, 0x000c0021 ) * fixe no * level yes * transition no * file SW_RmLeavesH1L
cuuid( 0x00000003, 0x000c0022 ) * fixe no * level yes * transition no * file SR_RmLeavesH1R
cuuid( 0x00000003, 0x000c0023 ) * fixe no * level yes * transition no * file SR_RmLeavesH1L
cuuid( 0x00000003, 0x000c0024 ) * fixe no * level yes * transition no * file SW_RmSandS1R
cuuid( 0x00000003, 0x000c0025 ) * fixe no * level yes * transition no * file SW_RmSandS1L
cuuid( 0x00000003, 0x000c0026 ) * fixe no * level yes * transition no * file SR_RmSandS1R
cuuid( 0x00000003, 0x000c0027 ) * fixe no * level yes * transition no * file SR_RmSandS1L
cuuid( 0x00000003, 0x000c0028 ) * fixe no * level yes * transition no * file SW_RmSandH1R
cuuid( 0x00000003, 0x000c0029 ) * fixe no * level yes * transition no * file SW_RmSandH1L
cuuid( 0x00000003, 0x000c002a ) * fixe no * level yes * transition no * file SR_RmSandH1R
cuuid( 0x00000003, 0x000c002b ) * fixe no * level yes * transition no * file SR_RmSandH1L
cuuid( 0x00000003, 0x000c002c ) * fixe no * level yes * transition no * file SW_RmWoodS1R
cuuid( 0x00000003, 0x000c002d ) * fixe no * level yes * transition no * file SW_RmWoodS1L
cuuid( 0x00000003, 0x000c002e ) * fixe no * level yes * transition no * file SR_RmWoodS1R
cuuid( 0x00000003, 0x000c002f ) * fixe no * level yes * transition no * file SR_RmWoodS1L
cuuid( 0x00000003, 0x000c0030 ) * fixe no * level yes * transition no * file SW_RmWoodH1R
cuuid( 0x00000003, 0x000c0031 ) * fixe no * level yes * transition no * file SW_RmWoodH1L
cuuid( 0x00000003, 0x000c0032 ) * fixe no * level yes * transition no * file SR_RmWoodH1R
cuuid( 0x00000003, 0x000c0033 ) * fixe no * level yes * transition no * file SR_RmWoodH1L
cuuid( 0x00000003, 0x000c0034 ) * fixe no * level yes * transition no * file SW_RmWaterS1R
cuuid( 0x00000003, 0x000c0035 ) * fixe no * level yes * transition no * file SW_RmWaterS1L
cuuid( 0x00000003, 0x000c0036 ) * fixe no * level yes * transition no * file SR_RmWaterS1R
cuuid( 0x00000003, 0x000c0037 ) * fixe no * level yes * transition no * file SR_RmWaterS1L
cuuid( 0x00000003, 0x000c0038 ) * fixe no * level yes * transition no * file SW_RmWaterH1R
cuuid( 0x00000003, 0x000c0039 ) * fixe no * level yes * transition no * file SW_RmWaterH1L
cuuid( 0x00000003, 0x000c003a ) * fixe no * level yes * transition no * file SR_RmWaterH1R
cuuid( 0x00000003, 0x000c003b ) * fixe no * level yes * transition no * file SR_RmWaterH1L
cuuid( 0x00000003, 0x000c003c ) * fixe no * level yes * transition no * file SW_RmMetalS1R
cuuid( 0x00000003, 0x000c003d ) * fixe no * level yes * transition no * file SW_RmMetalS1L
cuuid( 0x00000003, 0x000c003e ) * fixe no * level yes * transition no * file SR_RmMetalS1R
cuuid( 0x00000003, 0x000c003f ) * fixe no * level yes * transition no * file SR_RmMetalS1L
cuuid( 0x00000003, 0x000c0040 ) * fixe no * level yes * transition no * file SW_RmMetalH1R
cuuid( 0x00000003, 0x000c0041 ) * fixe no * level yes * transition no * file SW_RmMetalH1L
cuuid( 0x00000003, 0x000c0042 ) * fixe no * level yes * transition no * file SR_RmMetalH1R
cuuid( 0x00000003, 0x000c0043 ) * fixe no * level yes * transition no * file SR_RmMetalH1L
cuuid( 0x00000003, 0x000c0044 ) * fixe no * level yes * transition no * file SW_RmTilingS1R
cuuid( 0x00000003, 0x000c0045 ) * fixe no * level yes * transition no * file SW_RmTilingS1L
cuuid( 0x00000003, 0x000c0046 ) * fixe no * level yes * transition no * file SR_RmTilingS1R
cuuid( 0x00000003, 0x000c0047 ) * fixe no * level yes * transition no * file SR_RmTilingS1L
cuuid( 0x00000003, 0x000c0048 ) * fixe no * level yes * transition no * file SW_RmTilingH1R
cuuid( 0x00000003, 0x000c0049 ) * fixe no * level yes * transition no * file SW_RmTilingH1L
cuuid( 0x00000003, 0x000c004a ) * fixe no * level yes * transition no * file SR_RmTilingH1R
cuuid( 0x00000003, 0x000c004b ) * fixe no * level yes * transition no * file SR_RmTilingH1L
cuuid( 0x00000003, 0x000c004c ) * fixe no * level yes * transition no * file SWs_RmRight
cuuid( 0x00000003, 0x000c004d ) * fixe no * level yes * transition no * file SWs_RmLeft
cuuid( 0x00000003, 0x000c004e ) * fixe no * level yes * transition no * file SRs_RmRight
cuuid( 0x00000003, 0x000c004f ) * fixe no * level yes * transition no * file SRs_RmLeft
cuuid( 0x00000003, 0x000c0050 ) * fixe no * level yes * transition no * file SW_RmMudS1R
cuuid( 0x00000003, 0x000c0051 ) * fixe no * level yes * transition no * file SW_RmMudS1L
cuuid( 0x00000003, 0x000c0052 ) * fixe no * level yes * transition no * file SR_RmMudS1R
cuuid( 0x00000003, 0x000c0053 ) * fixe no * level yes * transition no * file SR_RmMudS1L
cuuid( 0x00000003, 0x000c0054 ) * fixe no * level yes * transition no * file SW_RmMudH1R
cuuid( 0x00000003, 0x000c0055 ) * fixe no * level yes * transition no * file SW_RmMudH1L
cuuid( 0x00000003, 0x000c0056 ) * fixe no * level yes * transition no * file SR_RmMudH1R
cuuid( 0x00000003, 0x000c0057 ) * fixe no * level yes * transition no * file SR_RmMudH1L
cuuid( 0x00000003, 0x000c0058 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1R
cuuid( 0x00000003, 0x000c0059 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1L
cuuid( 0x00000003, 0x000c005a ) * fixe no * level yes * transition no * file SR_RmSnowPowder1R
cuuid( 0x00000003, 0x000c005b ) * fixe no * level yes * transition no * file SR_RmSnowPowder1L
cuuid( 0x00000003, 0x000c005c ) * fixe no * level yes * transition no * file SW_RmSnowSlush1R
cuuid( 0x00000003, 0x000c005d ) * fixe no * level yes * transition no * file SW_RmSnowSlush1L
cuuid( 0x00000003, 0x000c005e ) * fixe no * level yes * transition no * file SR_RmSnowSlush1R
cuuid( 0x00000003, 0x000c005f ) * fixe no * level yes * transition no * file SR_RmSnowSlush1L
cuuid( 0x00000003, 0x000c0060 ) * fixe no * level yes * transition no * file SW_RmIce1R
cuuid( 0x00000003, 0x000c0061 ) * fixe no * level yes * transition no * file SW_RmIce1L
cuuid( 0x00000003, 0x000c0062 ) * fixe no * level yes * transition no * file SR_RmIce1R
cuuid( 0x00000003, 0x000c0063 ) * fixe no * level yes * transition no * file SR_RmIce1L
cuuid( 0x00000003, 0x000c0064 ) * fixe no * level yes * transition no * file SW_RmCarpet1R
cuuid( 0x00000003, 0x000c0065 ) * fixe no * level yes * transition no * file SW_RmCarpet1L
cuuid( 0x00000003, 0x000c0066 ) * fixe no * level yes * transition no * file SR_RmCarpet1R
cuuid( 0x00000003, 0x000c0067 ) * fixe no * level yes * transition no * file SR_RmCarpet1L
cuuid( 0x00000003, 0x000c0068 ) * fixe no * level yes * transition no * file SW_RmMoss1R
cuuid( 0x00000003, 0x000c0069 ) * fixe no * level yes * transition no * file SW_RmMoss1L
cuuid( 0x00000003, 0x000c006a ) * fixe no * level yes * transition no * file SR_RmMoss1R
cuuid( 0x00000003, 0x000c006b ) * fixe no * level yes * transition no * file SR_RmMoss1L
cuuid( 0x00000003, 0x000c006c ) * fixe no * level yes * transition no * file SW_RmMetalGrate1R
cuuid( 0x00000003, 0x000c006d ) * fixe no * level yes * transition no * file SW_RmMetalGrate1L
cuuid( 0x00000003, 0x000c006e ) * fixe no * level yes * transition no * file SR_RmMetalGrate1R
cuuid( 0x00000003, 0x000c006f ) * fixe no * level yes * transition no * file SR_RmMetalGrate1L
cuuid( 0x00000003, 0x000c0070 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1R
cuuid( 0x00000003, 0x000c0071 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1L
cuuid( 0x00000003, 0x000c0072 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1R
cuuid( 0x00000003, 0x000c0073 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1L
cuuid( 0x00000003, 0x000c0074 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1R
cuuid( 0x00000003, 0x000c0075 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1L
cuuid( 0x00000003, 0x000c0076 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1R
cuuid( 0x00000003, 0x000c0077 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1L
cuuid( 0x00000003, 0x000c0078 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1R
cuuid( 0x00000003, 0x000c0079 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1L
cuuid( 0x00000003, 0x000c007a ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1R
cuuid( 0x00000003, 0x000c007b ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1L
cuuid( 0x00000003, 0x000c007c ) * fixe no * level yes * transition no * file SW_RmCloth1R
cuuid( 0x00000003, 0x000c007d ) * fixe no * level yes * transition no * file SW_RmCloth1L
cuuid( 0x00000003, 0x000c007e ) * fixe no * level yes * transition no * file SR_RmCloth1R
cuuid( 0x00000003, 0x000c007f ) * fixe no * level yes * transition no * file SR_RmCloth1L
cuuid( 0x00000003, 0x000c0080 ) * fixe no * level yes * transition no * file SW_RmRope1R
cuuid( 0x00000003, 0x000c0081 ) * fixe no * level yes * transition no * file SW_RmRope1L
cuuid( 0x00000003, 0x000c0082 ) * fixe no * level yes * transition no * file SR_RmRope1R
cuuid( 0x00000003, 0x000c0083 ) * fixe no * level yes * transition no * file SR_RmRope1L
cuuid( 0x00000003, 0x000c0084 ) * fixe no * level yes * transition no * file SL_RmGeneric1
cuuid( 0x00000003, 0x000c0085 ) * fixe no * level yes * transition no * file SL_RmEarthS1
cuuid( 0x00000003, 0x000c0086 ) * fixe no * level yes * transition no * file SL_RmStoneS1
cuuid( 0x00000003, 0x000c0087 ) * fixe no * level yes * transition no * file SL_RmGrassS1
cuuid( 0x00000003, 0x000c0088 ) * fixe no * level yes * transition no * file SL_RmLeavesS1
cuuid( 0x00000003, 0x000c0089 ) * fixe no * level yes * transition no * file SL_RmSandS1
cuuid( 0x00000003, 0x000c008a ) * fixe no * level yes * transition no * file SL_RmWoodS1
cuuid( 0x00000003, 0x000c008b ) * fixe no * level yes * transition no * file SL_RmWaterS1
cuuid( 0x00000003, 0x000c008c ) * fixe no * level yes * transition no * file SL_RmMetalS1
cuuid( 0x00000003, 0x000c008d ) * fixe no * level yes * transition no * file SL_RmTilingS1
cuuid( 0x00000003, 0x000c008e ) * fixe no * level yes * transition no * file SL_RmMudS1
cuuid( 0x00000003, 0x000c008f ) * fixe no * level yes * transition no * file SL_RmSnowPowder1
cuuid( 0x00000003, 0x000c0090 ) * fixe no * level yes * transition no * file SL_RmSnowSlush1
cuuid( 0x00000003, 0x000c0091 ) * fixe no * level yes * transition no * file SL_RmIce1
cuuid( 0x00000003, 0x000c0092 ) * fixe no * level yes * transition no * file SL_RmCarpet1
cuuid( 0x00000003, 0x000c0093 ) * fixe no * level yes * transition no * file SL_RmMoss1
cuuid( 0x00000003, 0x000c0094 ) * fixe no * level yes * transition no * file SL_RmMetalGrate1
cuuid( 0x00000003, 0x000c0095 ) * fixe no * level yes * transition no * file SL_RmWoodParquet1
cuuid( 0x00000003, 0x000c0096 ) * fixe no * level yes * transition no * file SL_RmWoodTrapDoor1
cuuid( 0x00000003, 0x000c0097 ) * fixe no * level yes * transition no * file SL_RmCloth1
cuuid( 0x00000003, 0x000c0098 ) * fixe no * level yes * transition no * file SLs_RmLanding
cuuid( 0x00000003, 0x000c0099 ) * fixe no * level yes * transition no * file SL_RmWoodCreak1
cuuid( 0x00000003, 0x000c009a ) * fixe no * level yes * transition no * file SL_RmRope1
cuuid( 0x00000003, 0x000c00b2 ) * fixe no * level yes * transition no * file SW_RmBones1R
cuuid( 0x00000003, 0x000c00b3 ) * fixe no * level yes * transition no * file SW_RmBones1L
cuuid( 0x00000003, 0x000c00b4 ) * fixe no * level yes * transition no * file SR_RmBones1R
cuuid( 0x00000003, 0x000c00b5 ) * fixe no * level yes * transition no * file SR_RmBones1L
cuuid( 0x00000003, 0x000c00b6 ) * fixe no * level yes * transition no * file SW_RmFire1R
cuuid( 0x00000003, 0x000c00b7 ) * fixe no * level yes * transition no * file SW_RmFire1L
cuuid( 0x00000003, 0x000c00b8 ) * fixe no * level yes * transition no * file SR_RmFire1R
cuuid( 0x00000003, 0x000c00b9 ) * fixe no * level yes * transition no * file SR_RmFire1L
cuuid( 0x00000003, 0x000c00ba ) * fixe no * level yes * transition no * file SL_RmBones1
cuuid( 0x00000003, 0x000c00bb ) * fixe no * level yes * transition no * file SL_RmFire1
cuuid( 0x00000003, 0x000c00be ) * fixe no * level yes * transition no * file SW_RmAcid1R
cuuid( 0x00000003, 0x000c00bf ) * fixe no * level yes * transition no * file SW_RmAcid1L
cuuid( 0x00000003, 0x000c00c0 ) * fixe no * level yes * transition no * file SR_RmAcid1R
cuuid( 0x00000003, 0x000c00c1 ) * fixe no * level yes * transition no * file SR_RmAcid1L
cuuid( 0x00000003, 0x000c00c2 ) * fixe no * level yes * transition no * file SL_RmEarthH1
cuuid( 0x00000003, 0x000c00c3 ) * fixe no * level yes * transition no * file SL_RmGrassH1
cuuid( 0x00000003, 0x000c00c4 ) * fixe no * level yes * transition no * file SL_RmLeavesH1
cuuid( 0x00000003, 0x000c00c5 ) * fixe no * level yes * transition no * file SL_RmMetalH1
cuuid( 0x00000003, 0x000c00c6 ) * fixe no * level yes * transition no * file SL_RmMudH1
cuuid( 0x00000003, 0x000c00c7 ) * fixe no * level yes * transition no * file SL_RmSandH1
cuuid( 0x00000003, 0x000c00c8 ) * fixe no * level yes * transition no * file SL_RmStoneH1
cuuid( 0x00000003, 0x000c00c9 ) * fixe no * level yes * transition no * file SL_RmTilingH1
cuuid( 0x00000003, 0x000c00ca ) * fixe no * level yes * transition no * file SL_RmWaterH1
cuuid( 0x00000003, 0x000c00cb ) * fixe no * level yes * transition no * file SL_RmWoodH1
cuuid( 0x00000003, 0x000c00d4 ) * fixe no * level yes * transition no * file SL_RmAcid1
cuuid( 0x00000003, 0x000d0000 ) * fixe no * level yes * transition no * file Vide0
cuuid( 0x00000001, 0x000d0003 ) * fixe no * level yes * transition no * file Play_VOr_RmQuestion01
cuuid( 0x00000003, 0x000d0003 ) * fixe no * level yes * transition no * file VO_RmBalance01
cuuid( 0x00000003, 0x000d0019 ) * fixe no * level yes * transition no * file VO_RmRelief01
cuuid( 0x00000001, 0x000d0021 ) * fixe no * level yes * transition no * file Play_VO_RmPain01
cuuid( 0x00000003, 0x000d002b ) * fixe no * level yes * transition no * file VO_RmPain01
cuuid( 0x00000001, 0x000d002d ) * fixe no * level yes * transition no * file Play_VO_RmRelief01
cuuid( 0x00000001, 0x000d0030 ) * fixe no * level yes * transition no * file Play_VO_RmBalance01
cuuid( 0x00000001, 0x000d004d ) * fixe no * level yes * transition no * file Play_VOr_RmInfinitFall01
cuuid( 0x00000001, 0x000d005b ) * fixe no * level yes * transition no * file Play_VO_RmSpeWinGrimace
cuuid( 0x00000001, 0x000d005c ) * fixe no * level yes * transition no * file Play_VO_RmKn45_01
cuuid( 0x00000001, 0x000d005d ) * fixe no * level yes * transition no * file Play_VO_RmKn45_02
cuuid( 0x00000001, 0x000d005e ) * fixe no * level yes * transition no * file Play_VO_RmKn45_03
cuuid( 0x00000001, 0x000d005f ) * fixe no * level yes * transition no * file Play_VO_RmSw60_01
cuuid( 0x00000003, 0x000d00db ) * fixe no * level yes * transition no * file VO_RmInfinitFall02
cuuid( 0x00000003, 0x000d00dc ) * fixe no * level yes * transition no * file VO_RmInfinitFall03
cuuid( 0x00000003, 0x000d00dd ) * fixe no * level yes * transition no * file VO_RmInfinitFall01
cuuid( 0x00000003, 0x000d00de ) * fixe no * level yes * transition no * file VOr_RmInfinitFall01
cuuid( 0x00000003, 0x000d0105 ) * fixe no * level yes * transition no * file VO_RmSpeWinGrimace
cuuid( 0x00000003, 0x000d0109 ) * fixe no * level yes * transition no * file VO_RmSw60_01
cuuid( 0x00000003, 0x000e0001 ) * fixe no * level yes * transition no * file BL_Splash01
cuuid( 0x00000001, 0x000e000c ) * fixe no * level yes * transition no * file Play_BLr_Splash01
cuuid( 0x00000001, 0x000e0018 ) * fixe no * level yes * transition no * file Play_BLr_ToxicBubbleOn01
cuuid( 0x00000001, 0x000e001c ) * fixe no * level yes * transition no * file Play_BLr_PiranhaWarn01
cuuid( 0x00000001, 0x000e0023 ) * fixe no * level yes * transition no * file Play_BLr_Squirt01
cuuid( 0x00000001, 0x000e0024 ) * fixe no * level yes * transition no * file Play_BLr_BackwashLight01
cuuid( 0x00000003, 0x000e002b ) * fixe no * level yes * transition no * file BL_ToxicBubbleOn01
cuuid( 0x00000003, 0x000e0034 ) * fixe no * level yes * transition no * file BL_PiranhaWarn01
cuuid( 0x00000003, 0x000e0041 ) * fixe no * level yes * transition no * file BL_Squirt02
cuuid( 0x00000003, 0x000e0047 ) * fixe no * level yes * transition no * file BL_BackwashLight01
cuuid( 0x00000003, 0x000e004a ) * fixe no * level yes * transition no * file BLr_BackwashLight01
cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01
cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01
cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01
cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02
cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02
cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01
cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R
cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R
cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L
cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L
cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R
cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R
cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L
cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L
cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1
cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1
cuuid( 0x00000001, 0x0010000f ) * fixe no * level yes * transition no * file Play_SW_GloGen1R
cuuid( 0x00000003, 0x0010000f ) * fixe no * level yes * transition no * file SW_GloGen1R
cuuid( 0x00000001, 0x00100010 ) * fixe no * level yes * transition no * file Play_SW_GloGen1L
cuuid( 0x00000003, 0x00100010 ) * fixe no * level yes * transition no * file SW_GloGen1L
cuuid( 0x00000001, 0x00100011 ) * fixe no * level yes * transition no * file Play_SR_GloGen1R
cuuid( 0x00000003, 0x00100011 ) * fixe no * level yes * transition no * file SR_GloGen1R
cuuid( 0x00000001, 0x00100012 ) * fixe no * level yes * transition no * file Play_SR_GloGen1L
cuuid( 0x00000003, 0x00100012 ) * fixe no * level yes * transition no * file SR_GloGen1L
cuuid( 0x00000001, 0x00100013 ) * fixe no * level yes * transition no * file Play_SL_GloGen1
cuuid( 0x00000003, 0x00100013 ) * fixe no * level yes * transition no * file SL_GloGen1
cuuid( 0x00000001, 0x00100056 ) * fixe no * level yes * transition no * file Play_SW_PtzGen1R
cuuid( 0x00000001, 0x00100057 ) * fixe no * level yes * transition no * file Play_SW_PtzGen1L
cuuid( 0x00000003, 0x00100057 ) * fixe no * level yes * transition no * file SW_PtzGen1R
cuuid( 0x00000001, 0x0010005a ) * fixe no * level yes * transition no * file Play_SL_PtzGen1
cuuid( 0x00000003, 0x0010005a ) * fixe no * level yes * transition no * file SW_PtzGen1L
cuuid( 0x00000003, 0x0010005b ) * fixe no * level yes * transition no * file SL_PtzGen1
cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01
cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01
cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01
cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01
cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01
cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01
cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03
cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01
cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02
cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01
cuuid( 0x00000001, 0x00120002 ) * fixe no * level yes * transition no * file Play_BI_Paf01
cuuid( 0x00000003, 0x00120002 ) * fixe no * level yes * transition no * file BI_Paf01
cuuid( 0x00000001, 0x00120003 ) * fixe no * level yes * transition no * file Play_BIr_Paf01
cuuid( 0x00000003, 0x00120003 ) * fixe no * level yes * transition no * file BI_Paf02
cuuid( 0x00000001, 0x00120005 ) * fixe no * level yes * transition no * file Play_BIr_WoodH01
cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01
cuuid( 0x00000001, 0x00120008 ) * fixe no * level yes * transition no * file Play_BIr_Ball01
cuuid( 0x00000003, 0x0012000b ) * fixe no * level yes * transition no * file BI_WoodH01
cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01
cuuid( 0x00000003, 0x00120013 ) * fixe no * level yes * transition no * file BI_Ball01
cuuid( 0x00000001, 0x00120016 ) * fixe no * level yes * transition no * file Play_BIr_LWood02
cuuid( 0x00000001, 0x00120019 ) * fixe no * level yes * transition no * file Play_BIr_StoneHard01
cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01
cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01
cuuid( 0x00000001, 0x00120025 ) * fixe no * level yes * transition no * file Play_BIr_StoneHard02
cuuid( 0x00000001, 0x0012002a ) * fixe no * level yes * transition no * file Play_BIr_Barrel01
cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01
cuuid( 0x00000001, 0x00120039 ) * fixe no * level yes * transition no * file Play_BIr_Landing01
cuuid( 0x00000003, 0x00120039 ) * fixe no * level yes * transition no * file BI_LWood05
cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01
cuuid( 0x00000003, 0x00120042 ) * fixe no * level yes * transition no * file BI_StoneHard01
cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01
cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01
cuuid( 0x00000003, 0x00120072 ) * fixe no * level yes * transition no * file BI_StoneHard04
cuuid( 0x00000003, 0x00120087 ) * fixe no * level yes * transition no * file BI_Barrel02
cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01
cuuid( 0x00000003, 0x001200b7 ) * fixe no * level yes * transition no * file BI_Landing01
cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01
cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01
cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01
cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01
cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01
cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01
cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01
cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01
cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01
cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01
cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01
cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01
cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01
cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01
cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02
cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01
cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01
cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01
cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01
cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01
cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01
cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01
cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01
cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01
cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01
cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01
cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02
cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01
cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02
cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02
cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01
cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01
cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01
cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01
cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01
cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01
cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01
cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01
cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03
cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01
cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01
cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02
cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03
cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01
cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03
cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02
cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01
cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02
cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01
cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03
cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01
cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01
cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02
cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01
cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01
cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02
cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01
cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01
cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01
cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03
cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01
cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02
cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03
cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01
cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01
cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01
cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02
cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01
cuuid( 0x00000001, 0x00160002 ) * fixe no * level yes * transition no * file Play_BAr_AirJump01
cuuid( 0x00000003, 0x00160002 ) * fixe no * level yes * transition no * file BA_AirJump01
cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01
cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01
cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01
cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01
cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01
cuuid( 0x00000001, 0x00160016 ) * fixe no * level yes * transition no * file Play_BAr_AirHit03
cuuid( 0x00000003, 0x00160024 ) * fixe no * level yes * transition no * file BA_AirHit07
cuuid( 0x00000001, 0x0019003a ) * fixe no * level yes * transition no * file Play_BMb_AntiGravity04
cuuid( 0x00000001, 0x0019003b ) * fixe no * level yes * transition no * file Stop_BMb_AntiGravity04
cuuid( 0x00000001, 0x0019003d ) * fixe no * level yes * transition no * file Play_BMr_HandWalking01
cuuid( 0x00000001, 0x0019003e ) * fixe no * level yes * transition no * file Play_BMr_MagicGate01
cuuid( 0x00000003, 0x00190056 ) * fixe no * level yes * transition no * file BMb_AntiGravity04
cuuid( 0x00000003, 0x0019005c ) * fixe no * level yes * transition no * file BM_HandWalking01
cuuid( 0x00000003, 0x00190060 ) * fixe no * level yes * transition no * file BM_MagicGate01
cuuid( 0x00000001, 0x001b0000 ) * fixe no * level yes * transition no * file Play_BEr_Wood01
cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01
cuuid( 0x00000003, 0x001b000b ) * fixe no * level yes * transition no * file BE_Wood02
cuuid( 0x00000001, 0x001b000e ) * fixe no * level yes * transition no * file Play_BEr_FunnyWood01
cuuid( 0x00000001, 0x001b0010 ) * fixe no * level yes * transition no * file Play_BEr_Cage01
cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01
cuuid( 0x00000003, 0x001b0034 ) * fixe no * level yes * transition no * file BE_FunnyWood01
cuuid( 0x00000003, 0x001b003a ) * fixe no * level yes * transition no * file BE_Cage01
cuuid( 0x00000001, 0x001e0001 ) * fixe no * level yes * transition no * file Play_BCr_Leathe01
cuuid( 0x00000003, 0x001e0005 ) * fixe no * level yes * transition no * file BC_Leather01
cuuid( 0x00000001, 0x001e0009 ) * fixe no * level yes * transition no * file Play_BCr_Rope01
cuuid( 0x00000001, 0x001e0013 ) * fixe no * level yes * transition no * file Play_BCr_Jaws01
cuuid( 0x00000001, 0x001e0014 ) * fixe no * level yes * transition no * file Play_BCr_Jaws02
cuuid( 0x00000001, 0x001e0015 ) * fixe no * level yes * transition no * file Play_BCr_Jaws03
cuuid( 0x00000003, 0x001e001c ) * fixe no * level yes * transition no * file BC_Rope01
cuuid( 0x00000001, 0x001e001f ) * fixe no * level yes * transition no * file Play_BCb_StoneMoving01
cuuid( 0x00000001, 0x001e0020 ) * fixe no * level yes * transition no * file Stop_BCb_StoneMoving01
cuuid( 0x00000001, 0x001e0034 ) * fixe no * level yes * transition no * file Play_BCr_LMagicWings01
cuuid( 0x00000001, 0x001e0035 ) * fixe no * level yes * transition no * file Play_BCr_SMagicWings01
cuuid( 0x00000003, 0x001e0037 ) * fixe no * level yes * transition no * file BC_Jaws02
cuuid( 0x00000003, 0x001e003c ) * fixe no * level yes * transition no * file BC_Jaws04
cuuid( 0x00000001, 0x001e003d ) * fixe no * level yes * transition no * file Play_BCr_Wood01
cuuid( 0x00000003, 0x001e003d ) * fixe no * level yes * transition no * file BC_Jaws05
cuuid( 0x00000003, 0x001e004e ) * fixe no * level yes * transition no * file BCb_StoneMoving01
cuuid( 0x00000001, 0x001e0057 ) * fixe no * level yes * transition no * file Play_BCr_Barrel01
cuuid( 0x00000001, 0x001e005b ) * fixe no * level yes * transition no * file Play_BCr_Jaws04
cuuid( 0x00000003, 0x001e006c ) * fixe no * level yes * transition no * file BC_LMagicWings01
cuuid( 0x00000003, 0x001e0070 ) * fixe no * level yes * transition no * file BC_SMagicWings01
cuuid( 0x00000003, 0x001e008f ) * fixe no * level yes * transition no * file BC_Wood01
cuuid( 0x00000003, 0x001e00ad ) * fixe no * level yes * transition no * file BC_Barrel03
cuuid( 0x00000003, 0x001e00bc ) * fixe no * level yes * transition no * file BC_Jaws07
cuuid( 0x00000003, 0x002a0014 ) * fixe no * level yes * transition no * file BD_Button03
cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01
cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01
cuuid( 0x00000001, 0x002a0019 ) * fixe no * level yes * transition no * file Play_BDr_GateOff01
cuuid( 0x00000001, 0x002a001a ) * fixe no * level yes * transition no * file Play_BDb_GateMoving01
cuuid( 0x00000001, 0x002a001b ) * fixe no * level yes * transition no * file Stop_BDb_GateMoving01
cuuid( 0x00000003, 0x002a0022 ) * fixe no * level yes * transition no * file BD_GateOff01
cuuid( 0x00000003, 0x002a0023 ) * fixe no * level yes * transition no * file BDb_GateMoving01
cuuid( 0x00000001, 0x002a0026 ) * fixe no * level yes * transition no * file Play_BDr_FunnySpring01
cuuid( 0x00000003, 0x002a002e ) * fixe no * level yes * transition no * file BD_FunnySpring02
cuuid( 0x00000003, 0x002a002f ) * fixe no * level yes * transition no * file BD_FunnySpring01
cuuid( 0x00000003, 0x002a0030 ) * fixe no * level yes * transition no * file BDr_FunnySpring01
cuuid( 0x00000003, 0x002a0031 ) * fixe no * level yes * transition no * file BD_Button01
cuuid( 0x00000003, 0x002a0032 ) * fixe no * level yes * transition no * file BD_Button02
cuuid( 0x00000001, 0x002a003c ) * fixe no * level yes * transition no * file Play_BDb_WoodMoving01
cuuid( 0x00000001, 0x002a003d ) * fixe no * level yes * transition no * file Stop_BDb_WoodMoving01
cuuid( 0x00000001, 0x002a005b ) * fixe no * level yes * transition no * file Play_BDr_BigMushOn01
cuuid( 0x00000001, 0x002a005c ) * fixe no * level yes * transition no * file Play_BDr_BigMushOff01
cuuid( 0x00000001, 0x002a005d ) * fixe no * level yes * transition no * file Play_BDb_BigMushSpin01
cuuid( 0x00000001, 0x002a005e ) * fixe no * level yes * transition no * file Stop_BDb_BigMushSpin01
cuuid( 0x00000003, 0x002a0068 ) * fixe no * level yes * transition no * file BDb_WoodMoving01
cuuid( 0x00000003, 0x002a0096 ) * fixe no * level yes * transition no * file BD_BigMushOn01
cuuid( 0x00000003, 0x002a009c ) * fixe no * level yes * transition no * file BD_BigMushOff01
cuuid( 0x00000003, 0x002a009e ) * fixe no * level yes * transition no * file BDb_BigMushSpin01
cuuid( 0x00000001, 0x002a00cd ) * fixe no * level yes * transition no * file Play_BDr_Button01
cuuid( 0x00000003, 0x002a0164 ) * fixe no * level yes * transition no * file BDr_Button01
cuuid( 0x00000001, 0x002d0002 ) * fixe no * level yes * transition no * file Play_VOr_PiranhaAttack01
cuuid( 0x00000001, 0x002d0003 ) * fixe no * level yes * transition no * file Play_VOr_PiranhaPaf01
cuuid( 0x00000003, 0x002d0006 ) * fixe no * level yes * transition no * file VO_PiranhaAttack01
cuuid( 0x00000003, 0x002d0009 ) * fixe no * level yes * transition no * file VOr_PiranhaAttack01
cuuid( 0x00000003, 0x002d000c ) * fixe no * level yes * transition no * file VO_PiranhaPaf01
cuuid( 0x00000003, 0x002d000d ) * fixe no * level yes * transition no * file VOr_PiranhaPaf01
cuuid( 0x00000001, 0x00340029 ) * fixe no * level yes * transition no * file Play_VO_R4Groan01
cuuid( 0x00000003, 0x0034007c ) * fixe no * level yes * transition no * file VO_R4Groan01
cuuid( 0x00000001, 0x00380000 ) * fixe no * level yes * transition no * file Play_PGr_SwimSw01
cuuid( 0x00000001, 0x00380002 ) * fixe no * level yes * transition no * file Play_PGr_BodyTorsion01
cuuid( 0x00000003, 0x00380003 ) * fixe no * level yes * transition no * file PG_SwimSw01
cuuid( 0x00000001, 0x00380005 ) * fixe no * level yes * transition no * file Play_PGs_HandR01
cuuid( 0x00000001, 0x00380006 ) * fixe no * level yes * transition no * file Play_PGs_HandL01
cuuid( 0x00000003, 0x00380006 ) * fixe no * level yes * transition no * file PG_BodyTorsion01
cuuid( 0x00000001, 0x0038000b ) * fixe no * level yes * transition no * file Play_PGr_Swish01
cuuid( 0x00000001, 0x0038000f ) * fixe no * level yes * transition no * file Play_PGr_Alarm01
cuuid( 0x00000001, 0x00380010 ) * fixe no * level yes * transition no * file Play_PGr_GlApplaud01
cuuid( 0x00000001, 0x00380011 ) * fixe no * level yes * transition no * file Play_PGb_BodyShake01
cuuid( 0x00000001, 0x00380012 ) * fixe no * level yes * transition no * file Stop_PGb_BodyShake01
cuuid( 0x00000001, 0x00380013 ) * fixe no * level yes * transition no * file Play_PGr_BodyShake01
cuuid( 0x00000001, 0x00380018 ) * fixe no * level yes * transition no * file Play_PGr_BodyFall01
cuuid( 0x00000001, 0x00380019 ) * fixe no * level yes * transition no * file Play_PGr_BodyPaf01
cuuid( 0x00000001, 0x0038001a ) * fixe no * level yes * transition no * file Play_PGr_BodyReduce01
cuuid( 0x00000001, 0x0038001b ) * fixe no * level yes * transition no * file Play_PGr_BodyStretching01
cuuid( 0x00000001, 0x0038001c ) * fixe no * level yes * transition no * file Play_PGr_StomachMove01
cuuid( 0x00000003, 0x0038001e ) * fixe no * level yes * transition no * file PG_Swish01
cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01
cuuid( 0x00000001, 0x00380021 ) * fixe no * level yes * transition no * file Play_PGr_StomachBubble01
cuuid( 0x00000001, 0x00380022 ) * fixe no * level yes * transition no * file Play_PGr_StomachShake01
cuuid( 0x00000001, 0x00380023 ) * fixe no * level yes * transition no * file Play_PGr_Whistle01
cuuid( 0x00000001, 0x00380024 ) * fixe no * level yes * transition no * file Play_PGr_ArmShake01
cuuid( 0x00000003, 0x00380024 ) * fixe no * level yes * transition no * file PG_Applaud01
cuuid( 0x00000001, 0x00380027 ) * fixe no * level yes * transition no * file Play_PG_DLumSwallow01
cuuid( 0x00000003, 0x00380028 ) * fixe no * level yes * transition no * file PGb_BodyShake01
cuuid( 0x00000003, 0x0038002a ) * fixe no * level yes * transition no * file PG_BodyShake03
cuuid( 0x00000003, 0x0038002c ) * fixe no * level yes * transition no * file PGr_BodyShake01
cuuid( 0x00000003, 0x00380031 ) * fixe no * level yes * transition no * file PG_StomachMove01
cuuid( 0x00000003, 0x00380033 ) * fixe no * level yes * transition no * file PG_BodyFall01
cuuid( 0x00000003, 0x00380038 ) * fixe no * level yes * transition no * file PG_BodyPaf03
cuuid( 0x00000003, 0x0038003a ) * fixe no * level yes * transition no * file PG_BodyReduce02
cuuid( 0x00000003, 0x0038003d ) * fixe no * level yes * transition no * file PG_BodyStretching02
cuuid( 0x00000003, 0x00380040 ) * fixe no * level yes * transition no * file PG_Hand01
cuuid( 0x00000003, 0x00380042 ) * fixe no * level yes * transition no * file PG_Hand03
cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01
cuuid( 0x00000003, 0x00380051 ) * fixe no * level yes * transition no * file PG_StomachBubble01
cuuid( 0x00000003, 0x00380056 ) * fixe no * level yes * transition no * file PG_StomachShake02
cuuid( 0x00000003, 0x00380059 ) * fixe no * level yes * transition no * file PG_Whistle02
cuuid( 0x00000003, 0x0038005e ) * fixe no * level yes * transition no * file PG_Alarm01
cuuid( 0x00000003, 0x00380062 ) * fixe no * level yes * transition no * file PG_ArmShake01
cuuid( 0x00000003, 0x0038006e ) * fixe no * level yes * transition no * file PG_DLumSwallow01
cuuid( 0x00000001, 0x00390000 ) * fixe no * level yes * transition no * file Play_VOr_GloAfraid01
cuuid( 0x00000003, 0x00390000 ) * fixe no * level yes * transition no * file VO_GloAfraid01
cuuid( 0x00000001, 0x00390001 ) * fixe no * level yes * transition no * file Play_VOr_GloBalance01
cuuid( 0x00000003, 0x00390001 ) * fixe no * level yes * transition no * file VO_GloCall01
cuuid( 0x00000001, 0x00390002 ) * fixe no * level yes * transition no * file Play_VOr_GloCall01
cuuid( 0x00000001, 0x00390003 ) * fixe no * level yes * transition no * file Play_VOr_GloCluck01
cuuid( 0x00000003, 0x00390003 ) * fixe no * level yes * transition no * file VO_GloBalance01
cuuid( 0x00000001, 0x00390004 ) * fixe no * level yes * transition no * file Play_VOr_GloCrazy01
cuuid( 0x00000001, 0x00390005 ) * fixe no * level yes * transition no * file Play_VOr_GloDrunk01
cuuid( 0x00000001, 0x00390006 ) * fixe no * level yes * transition no * file Play_VOr_GloEffort01
cuuid( 0x00000001, 0x00390007 ) * fixe no * level yes * transition no * file Play_VOr_GloEncourage01
cuuid( 0x00000003, 0x00390007 ) * fixe no * level yes * transition no * file VO_GloCall02
cuuid( 0x00000001, 0x00390008 ) * fixe no * level yes * transition no * file Play_VOr_GloHappy01
cuuid( 0x00000003, 0x00390008 ) * fixe no * level yes * transition no * file VO_GloCall03
cuuid( 0x00000003, 0x00390009 ) * fixe no * level yes * transition no * file VO_GloCluck01
cuuid( 0x00000001, 0x0039000a ) * fixe no * level yes * transition no * file Play_VOr_GloPain01
cuuid( 0x00000003, 0x0039000a ) * fixe no * level yes * transition no * file VO_GloYell01
cuuid( 0x00000003, 0x0039000b ) * fixe no * level yes * transition no * file VO_GloCluck03
cuuid( 0x00000001, 0x0039000c ) * fixe no * level yes * transition no * file Play_VOr_GloRainDance01
cuuid( 0x00000003, 0x0039000c ) * fixe no * level yes * transition no * file VO_GloCrazy01
cuuid( 0x00000001, 0x0039000d ) * fixe no * level yes * transition no * file Play_VOr_GloScared01
cuuid( 0x00000003, 0x0039000d ) * fixe no * level yes * transition no * file VO_GloCrazy03
cuuid( 0x00000001, 0x0039000e ) * fixe no * level yes * transition no * file Play_VOr_GloSurprise01
cuuid( 0x00000003, 0x0039000e ) * fixe no * level yes * transition no * file VO_GloDrunk01
cuuid( 0x00000001, 0x00390011 ) * fixe no * level yes * transition no * file Play_VOr_GloSwallow01
cuuid( 0x00000001, 0x00390012 ) * fixe no * level yes * transition no * file Play_VO_GloDrunk01
cuuid( 0x00000001, 0x00390013 ) * fixe no * level yes * transition no * file Play_VOr_GloSuperHappy01
cuuid( 0x00000003, 0x00390013 ) * fixe no * level yes * transition no * file VO_GloEffort03
cuuid( 0x00000001, 0x00390015 ) * fixe no * level yes * transition no * file Play_VO_GloCall02
cuuid( 0x00000001, 0x00390016 ) * fixe no * level yes * transition no * file Play_VO_GloPain02
cuuid( 0x00000003, 0x00390016 ) * fixe no * level yes * transition no * file VO_GloEncourage03
cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03
cuuid( 0x00000003, 0x00390017 ) * fixe no * level yes * transition no * file VO_GloHappy01
cuuid( 0x00000001, 0x00390018 ) * fixe no * level yes * transition no * file Play_VO_GloYell01
cuuid( 0x00000001, 0x00390019 ) * fixe no * level yes * transition no * file Play_VO_GloCall01
cuuid( 0x00000001, 0x0039001a ) * fixe no * level yes * transition no * file Play_VOb_GloDrown
cuuid( 0x00000001, 0x0039001b ) * fixe no * level yes * transition no * file Stop_VOb_GloDrown
cuuid( 0x00000001, 0x0039001c ) * fixe no * level yes * transition no * file Play_VOr_GloImpluse01
cuuid( 0x00000001, 0x0039001d ) * fixe no * level yes * transition no * file Play_VOr_GloDrinking01
cuuid( 0x00000001, 0x0039001e ) * fixe no * level yes * transition no * file Play_VOb_GloPant01
cuuid( 0x00000003, 0x0039001e ) * fixe no * level yes * transition no * file VO_GloPain02
cuuid( 0x00000001, 0x0039001f ) * fixe no * level yes * transition no * file Stop_VOb_GloPant01
cuuid( 0x00000003, 0x0039001f ) * fixe no * level yes * transition no * file VO_GloPain03
cuuid( 0x00000003, 0x00390020 ) * fixe no * level yes * transition no * file VOb_GloPant01
cuuid( 0x00000001, 0x00390021 ) * fixe no * level yes * transition no * file Play_VO_GloSuperHappySpe
cuuid( 0x00000003, 0x00390024 ) * fixe no * level yes * transition no * file VO_GloRainDance01
cuuid( 0x00000003, 0x00390028 ) * fixe no * level yes * transition no * file VO_GloScared01
cuuid( 0x00000003, 0x00390029 ) * fixe no * level yes * transition no * file VO_GloScared02
cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03
cuuid( 0x00000003, 0x00390036 ) * fixe no * level yes * transition no * file VO_GloSurprise03
cuuid( 0x00000003, 0x00390037 ) * fixe no * level yes * transition no * file VOr_GloAfraid01
cuuid( 0x00000003, 0x00390039 ) * fixe no * level yes * transition no * file VOr_GloCall01
cuuid( 0x00000003, 0x0039003a ) * fixe no * level yes * transition no * file VOr_GloCluck01
cuuid( 0x00000003, 0x0039003b ) * fixe no * level yes * transition no * file VOr_GloCrazy01
cuuid( 0x00000003, 0x0039003d ) * fixe no * level yes * transition no * file VOr_GloEffort01
cuuid( 0x00000003, 0x00390041 ) * fixe no * level yes * transition no * file VOr_GloPain01
cuuid( 0x00000003, 0x00390044 ) * fixe no * level yes * transition no * file VOr_GloScared01
cuuid( 0x00000003, 0x0039004a ) * fixe no * level yes * transition no * file VO_GloSwallow02
cuuid( 0x00000003, 0x0039004d ) * fixe no * level yes * transition no * file VO_GloSuperHappy03
cuuid( 0x00000003, 0x00390051 ) * fixe no * level yes * transition no * file VOb_GloDrown
cuuid( 0x00000003, 0x00390054 ) * fixe no * level yes * transition no * file VO_GloImpulse01
cuuid( 0x00000003, 0x00390056 ) * fixe no * level yes * transition no * file VO_GloDrinking01
cuuid( 0x00000003, 0x0039005c ) * fixe no * level yes * transition no * file VO_GloSuperHappySpe
cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA
cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB
cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA
cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB
cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA
cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB
cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA
cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB
cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA
cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB
cuuid( 0x00000003, 0x003b000c ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryA
cuuid( 0x00000003, 0x003b000d ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryB
cuuid( 0x00000001, 0x003b0021 ) * fixe no * level yes * transition no * file Play_MJ_Ptz_DanceWd01
cuuid( 0x00000003, 0x003b0021 ) * fixe no * level yes * transition no * file MJ_Ptz_DanceWd01
cuuid( 0x00000001, 0x003b002c ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickA
cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA
cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA
cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB
cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB
cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA
cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA
cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB
cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB
cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA
cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA
cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB
cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB
cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA
cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA
cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB
cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB
cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA
cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA
cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB
cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB
cuuid( 0x00000001, 0x003b003a ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryA
cuuid( 0x00000003, 0x003b003a ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryA
cuuid( 0x00000001, 0x003b003b ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryB
cuuid( 0x00000003, 0x003b003b ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryB
cuuid( 0x00000003, 0x003b003e ) * fixe no * level yes * transition no * file MJ_Rm_01TrickA
cuuid( 0x00000001, 0x003b0040 ) * fixe no * level yes * transition no * file Play_MJ_WaterFall
cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01
cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01
cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01
cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01
cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01
cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01
cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01
cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01
cuuid( 0x00000001, 0x003f0004 ) * fixe no * level yes * transition no * file Play_RFr_MissileShoot01
cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01
cuuid( 0x00000001, 0x003f0011 ) * fixe no * level yes * transition no * file Play_RFb_Missile01
cuuid( 0x00000001, 0x003f0012 ) * fixe no * level yes * transition no * file Stop_RFb_Missile01
cuuid( 0x00000003, 0x003f0012 ) * fixe no * level yes * transition no * file RF_MissileShoot02
cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01
cuuid( 0x00000001, 0x003f001b ) * fixe no * level yes * transition no * file Stop_RFb_FistLoaded01
cuuid( 0x00000003, 0x003f001c ) * fixe no * level yes * transition no * file RFb_Missile01
cuuid( 0x00000003, 0x003f002a ) * fixe no * level yes * transition no * file RFb_FistLoaded01
cuuid( 0x00000003, 0x0040000b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02f
cuuid( 0x00000003, 0x00400015 ) * fixe no * level yes * transition no * file _VD_GENE_Glob_00_03h
cuuid( 0x00000003, 0x00400016 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07e
cuuid( 0x00000003, 0x00400025 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02g
cuuid( 0x00000003, 0x0040003f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02h
cuuid( 0x00000003, 0x00400040 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02i
cuuid( 0x00000003, 0x00400041 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02j
cuuid( 0x00000001, 0x00400042 ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_03_08
cuuid( 0x00000003, 0x00400042 ) * fixe no * level yes * transition no * file VD_WO11_Glob_03_08
cuuid( 0x00000003, 0x00400043 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01d
cuuid( 0x00000001, 0x00400046 ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_01_04
cuuid( 0x00000003, 0x00400046 ) * fixe no * level yes * transition no * file VD_WO11_Glob_01_04
cuuid( 0x00000001, 0x00400047 ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_04_03
cuuid( 0x00000003, 0x00400047 ) * fixe no * level yes * transition no * file VD_WO11_Glob_04_03
cuuid( 0x00000003, 0x0040004a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01a
cuuid( 0x00000003, 0x0040004b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01b
cuuid( 0x00000003, 0x0040004c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01c
cuuid( 0x00000003, 0x0040004d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02a
cuuid( 0x00000003, 0x0040004e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02b
cuuid( 0x00000003, 0x00400051 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01e
cuuid( 0x00000003, 0x0040005a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02c
cuuid( 0x00000003, 0x0040005b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03a
cuuid( 0x00000003, 0x0040005c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03b
cuuid( 0x00000003, 0x0040005d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03c
cuuid( 0x00000003, 0x0040005f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02d
cuuid( 0x00000003, 0x00400061 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03f
cuuid( 0x00000001, 0x00400068 ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_01_01
cuuid( 0x00000003, 0x00400068 ) * fixe no * level yes * transition no * file VD_WO11_Glob_01_01
cuuid( 0x00000001, 0x00400069 ) * fixe no * level yes * transition no * file Play_VD_GENE_Glob_00_06d
cuuid( 0x00000003, 0x00400069 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_06d
cuuid( 0x00000003, 0x0040006b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07d
cuuid( 0x00000001, 0x0040006d ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_03_01
cuuid( 0x00000003, 0x0040006d ) * fixe no * level yes * transition no * file VD_WO11_Glob_03_01
cuuid( 0x00000003, 0x00400088 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04a
cuuid( 0x00000003, 0x00400089 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04b
cuuid( 0x00000003, 0x0040008a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04c
cuuid( 0x00000003, 0x0040008b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04d
cuuid( 0x00000003, 0x0040008c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04f
cuuid( 0x00000003, 0x0040008d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04g
cuuid( 0x00000003, 0x0040008e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05a
cuuid( 0x00000003, 0x0040008f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05b
cuuid( 0x00000003, 0x00400090 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05c
cuuid( 0x00000003, 0x00400091 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05d
cuuid( 0x00000003, 0x00400092 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05e
cuuid( 0x00000003, 0x00400093 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05f
cuuid( 0x00000003, 0x00400097 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07a
cuuid( 0x00000003, 0x00400098 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07b
cuuid( 0x00000003, 0x00400099 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07c
cuuid( 0x00000003, 0x0040009d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02e
cuuid( 0x00000003, 0x0040009e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09a
cuuid( 0x00000003, 0x0040009f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09b
cuuid( 0x00000003, 0x004000a0 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09c
cuuid( 0x00000003, 0x004000a1 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02k
cuuid( 0x00000003, 0x004000a2 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02l
cuuid( 0x00000003, 0x004000a3 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02m
cuuid( 0x00000003, 0x004000a4 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02n
cuuid( 0x00000003, 0x004000a7 ) * fixe no * level yes * transition no * file _VD_GENE_Glob_00_03g
cuuid( 0x00000001, 0x004000c4 ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_03_06
cuuid( 0x00000003, 0x004000c4 ) * fixe no * level yes * transition no * file VD_WO11_Glob_03_06
cuuid( 0x00000001, 0x004000c7 ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_04_05
cuuid( 0x00000003, 0x004000c7 ) * fixe no * level yes * transition no * file VD_WO11_Glob_04_05
cuuid( 0x00000001, 0x004000d5 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_02A
cuuid( 0x00000003, 0x004000d5 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02z
cuuid( 0x00000001, 0x004000d6 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_01
cuuid( 0x00000003, 0x004000d6 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03d
cuuid( 0x00000001, 0x004000d7 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_03
cuuid( 0x00000003, 0x004000d7 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03e
cuuid( 0x00000001, 0x004000d8 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_04A
cuuid( 0x00000003, 0x004000d8 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_02A
cuuid( 0x00000001, 0x004000d9 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_05a
cuuid( 0x00000003, 0x004000d9 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_01
cuuid( 0x00000003, 0x004000da ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_03
cuuid( 0x00000003, 0x004000db ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_04A
cuuid( 0x00000001, 0x004000dc ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_07
cuuid( 0x00000003, 0x004000dc ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_05
cuuid( 0x00000001, 0x004000de ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_09
cuuid( 0x00000003, 0x004000df ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_07
cuuid( 0x00000003, 0x004000e1 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_09
cuuid( 0x00000001, 0x004000e2 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_04B
cuuid( 0x00000003, 0x004000e5 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_04B
cuuid( 0x00000001, 0x004000ed ) * fixe no * level yes * transition no * file Play_VD_WO11_Glob_04_01
cuuid( 0x00000003, 0x004000f0 ) * fixe no * level yes * transition no * file VD_WO11_Glob_04_01
cuuid( 0x00000001, 0x00400126 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_02B
cuuid( 0x00000003, 0x00400126 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_02B
cuuid( 0x00000001, 0x00430004 ) * fixe no * level yes * transition no * file Play_VOr_PWoSuperHappy01
cuuid( 0x00000001, 0x00430005 ) * fixe no * level yes * transition no * file Play_VOr_PWoHelp01
cuuid( 0x00000003, 0x00430010 ) * fixe no * level yes * transition no * file VO_PWoSuperHappy01
cuuid( 0x00000003, 0x00430016 ) * fixe no * level yes * transition no * file VO_PWoHelp03
cuuid( 0x00000003, 0x00430017 ) * fixe no * level yes * transition no * file VOr_PWoHelp01
cuuid( 0x00000001, 0x00440004 ) * fixe no * level yes * transition no * file Play_PPr_FlipFlap01
cuuid( 0x00000001, 0x00440005 ) * fixe no * level yes * transition no * file Play_PPb_Foot01
cuuid( 0x00000001, 0x00440006 ) * fixe no * level yes * transition no * file Stop_PPb_Foot01
cuuid( 0x00000001, 0x00440007 ) * fixe no * level yes * transition no * file Play_PPr_Impulse01
cuuid( 0x00000001, 0x00440008 ) * fixe no * level yes * transition no * file Play_PPr_Foot02
cuuid( 0x00000001, 0x0044000a ) * fixe no * level yes * transition no * file Play_PPr_FunnySpell01
cuuid( 0x00000003, 0x0044000b ) * fixe no * level yes * transition no * file PP_FlipFlap01
cuuid( 0x00000001, 0x0044000f ) * fixe no * level yes * transition no * file Play_PPr_Teleport01
cuuid( 0x00000003, 0x00440010 ) * fixe no * level yes * transition no * file PPb_Foot01
cuuid( 0x00000003, 0x00440011 ) * fixe no * level yes * transition no * file PP_Impulse01
cuuid( 0x00000003, 0x00440015 ) * fixe no * level yes * transition no * file PP_Foot02
cuuid( 0x00000003, 0x0044001c ) * fixe no * level yes * transition no * file PP_FunnySpell01
cuuid( 0x00000003, 0x00440022 ) * fixe no * level yes * transition no * file PP_Teleport01
cuuid( 0x00000001, 0x004b000a ) * fixe no * level yes * transition no * file Play_MWt_For_01ExploA
cuuid( 0x00000001, 0x004b000b ) * fixe no * level yes * transition no * file Stop_MWt_For_01ExploA
cuuid( 0x00000001, 0x004b000f ) * fixe no * level yes * transition no * file Play_MWt_Wd11_01WaterFall
cuuid( 0x00000001, 0x004b0011 ) * fixe no * level yes * transition no * file Play_MVt_Glo_01Drunk
cuuid( 0x00000001, 0x004b0013 ) * fixe no * level yes * transition no * file Play_MWt_Wd11_01Explo
cuuid( 0x00000003, 0x004b0016 ) * fixe no * level yes * transition no * file MWt_For_01ExploA
cuuid( 0x00000003, 0x004b0019 ) * fixe no * level yes * transition no * file MW_Wd11_01WaterFall
cuuid( 0x00000003, 0x004b001a ) * fixe no * level yes * transition no * file MWt_Wd11_01WaterFall
cuuid( 0x00000003, 0x004b001b ) * fixe no * level yes * transition no * file MV_01Globox_00
cuuid( 0x00000003, 0x004b001c ) * fixe no * level yes * transition no * file MVt_Glo_01Drunk
cuuid( 0x00000003, 0x004b001e ) * fixe no * level yes * transition no * file MWt_Wd19_01Explo
cuuid( 0x00000003, 0x004b003e ) * fixe no * level yes * transition no * file MB_WoodsEtat002
cuuid( 0x00000003, 0x004b003f ) * fixe no * level yes * transition no * file MB_WoodsEtat003
cuuid( 0x00000003, 0x004b0041 ) * fixe no * level yes * transition no * file MB_WoodsEtatRB001
cuuid( 0x00000003, 0x004b0042 ) * fixe no * level yes * transition no * file MB_WoodsEtatRB002
cuuid( 0x00000003, 0x004b0043 ) * fixe no * level yes * transition no * file MB_WoodsEtatRB003
cuuid( 0x00000003, 0x004b0045 ) * fixe no * level yes * transition no * file MB_WoodsEtatRBM001
cuuid( 0x00000003, 0x004b0046 ) * fixe no * level yes * transition no * file MB_WoodsEtatRBM002
cuuid( 0x00000003, 0x004b0047 ) * fixe no * level yes * transition no * file MB_WoodsEtat001
cuuid( 0x00000003, 0x004b0048 ) * fixe no * level yes * transition no * file MB_WoodsEtatRBM003
cuuid( 0x00000003, 0x004b004a ) * fixe no * level yes * transition no * file MB_WoodsEtatRM001
cuuid( 0x00000003, 0x004b004b ) * fixe no * level yes * transition no * file MB_WoodsEtatRM002
cuuid( 0x00000003, 0x004b004c ) * fixe no * level yes * transition no * file MB_WoodsEtatRM003
cuuid( 0x00000003, 0x004b009b ) * fixe no * level yes * transition no * file MV_01Globox_01
cuuid( 0x00000001, 0x004e0004 ) * fixe no * level yes * transition no * file Play_PVr_Turtle01
cuuid( 0x00000003, 0x004e0007 ) * fixe no * level yes * transition no * file PV_ChamCall01
cuuid( 0x00000001, 0x004e000f ) * fixe no * level yes * transition no * file Play_PVr_Chameleon01
cuuid( 0x00000001, 0x004e0010 ) * fixe no * level yes * transition no * file Play_PV_ChaDisappear01
cuuid( 0x00000003, 0x004e0013 ) * fixe no * level yes * transition no * file PV_Turtle01
cuuid( 0x00000003, 0x004e0014 ) * fixe no * level yes * transition no * file PVr_Turtle01
cuuid( 0x00000003, 0x004e001d ) * fixe no * level yes * transition no * file PVr_ChamCall01
cuuid( 0x00000003, 0x004e001e ) * fixe no * level yes * transition no * file PV_ChamDisappear01
cuuid( 0x00000001, 0x004e0023 ) * fixe no * level yes * transition no * file Play_PVr_SPiranhaJump01
cuuid( 0x00000003, 0x004e003b ) * fixe no * level yes * transition no * file PV_SPiranhaJump01
cuuid( 0x00000001, 0x004e003e ) * fixe no * level yes * transition no * file Play_PVb_TurtleTurn01
cuuid( 0x00000001, 0x004e003f ) * fixe no * level yes * transition no * file Stop_PVb_TurtleTurn01
cuuid( 0x00000003, 0x004e0083 ) * fixe no * level yes * transition no * file PVb_TurtleTurn01
cuuid( 0x00000001, 0x00500009 ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalAmb
cuuid( 0x00000001, 0x0050000b ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalRythmic
cuuid( 0x00000001, 0x0050000c ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalProgress
cuuid( 0x00000001, 0x00500032 ) * fixe no * level yes * transition no * file Play_MCt_CagouSmall01
cuuid( 0x00000003, 0x00500319 ) * fixe no * level yes * transition no * file MC_CagouFrap002
cuuid( 0x00000003, 0x0050031a ) * fixe no * level yes * transition no * file MC_CagouFrap003
cuuid( 0x00000003, 0x0050031b ) * fixe no * level yes * transition no * file MC_CagouFrap004
cuuid( 0x00000003, 0x0050031c ) * fixe no * level yes * transition no * file MC_CagouFrap005
cuuid( 0x00000003, 0x0050031d ) * fixe no * level yes * transition no * file MC_CagouFrap006
cuuid( 0x00000003, 0x0050031e ) * fixe no * level yes * transition no * file MC_CagouFrap007
cuuid( 0x00000003, 0x00500320 ) * fixe no * level yes * transition no * file MC_CagouFrap001
cuuid( 0x00000003, 0x00500321 ) * fixe no * level yes * transition no * file MCt_TitFrapFullMix
cuuid( 0x00000003, 0x00500323 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb002
cuuid( 0x00000003, 0x00500324 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb003
cuuid( 0x00000003, 0x00500325 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb004
cuuid( 0x00000003, 0x00500326 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb005
cuuid( 0x00000003, 0x00500328 ) * fixe no * level yes * transition no * file MC_CagouFrapPro001
cuuid( 0x00000003, 0x00500329 ) * fixe no * level yes * transition no * file MC_CagouFrapPro002
cuuid( 0x00000003, 0x0050032a ) * fixe no * level yes * transition no * file MC_CagouFrapPro003
cuuid( 0x00000003, 0x0050032b ) * fixe no * level yes * transition no * file MC_CagouFrapPro004
cuuid( 0x00000003, 0x0050032c ) * fixe no * level yes * transition no * file MC_CagouFrapAmb001
cuuid( 0x00000003, 0x0050032d ) * fixe no * level yes * transition no * file MC_CagouFrapPro005
cuuid( 0x00000003, 0x0050032e ) * fixe no * level yes * transition no * file MC_CagouFrapPro006
cuuid( 0x00000003, 0x00500331 ) * fixe no * level yes * transition no * file MC_CagouFrapR001
cuuid( 0x00000003, 0x00500332 ) * fixe no * level yes * transition no * file MC_CagouFrapR002
cuuid( 0x00000003, 0x00500333 ) * fixe no * level yes * transition no * file MC_CagouFrapR003
cuuid( 0x00000003, 0x00500334 ) * fixe no * level yes * transition no * file MC_CagouFrapR004
cuuid( 0x00000003, 0x00500335 ) * fixe no * level yes * transition no * file MC_CagouFrapR005
cuuid( 0x00000003, 0x00500336 ) * fixe no * level yes * transition no * file MC_CagouFrapR006
cuuid( 0x00000003, 0x00500338 ) * fixe no * level yes * transition no * file MCt_TitFrapAmbient
cuuid( 0x00000003, 0x00500339 ) * fixe no * level yes * transition no * file MCt_TitFrapProgress
cuuid( 0x00000003, 0x0050033a ) * fixe no * level yes * transition no * file MCt_TitFrappeRythmic
cuuid( 0x00000001, 0x00510001 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz1_03_01a
cuuid( 0x00000003, 0x00510001 ) * fixe no * level yes * transition no * file VD_GENE_Ptz1_03_01a
cuuid( 0x00000001, 0x00510024 ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz1_03_01l
cuuid( 0x00000003, 0x00510024 ) * fixe no * level yes * transition no * file VD_GENE_Ptz1_03_01l
cuuid( 0x00000001, 0x0051004b ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz1_03_02
cuuid( 0x00000003, 0x0051004b ) * fixe no * level yes * transition no * file VD_GENE_Ptz1_03_02
cuuid( 0x00000001, 0x0051004c ) * fixe no * level yes * transition no * file Play_VD_GENE_Ptz1_03_03
cuuid( 0x00000003, 0x0051004c ) * fixe no * level yes * transition no * file VD_GENE_Ptz1_03_03
cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn
cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn
cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03
cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02
cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn
cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize
cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01
cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01
cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01
cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01
cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02
cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01
cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01
cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02
cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01
cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01
cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01
cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01
cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01
cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03
cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01
cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01
cuuid( 0x00000001, 0x00540014 ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_01_03
cuuid( 0x00000003, 0x00540014 ) * fixe no * level yes * transition no * file VD_WO11_Lums_01_03
cuuid( 0x00000001, 0x00540015 ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_01_05
cuuid( 0x00000003, 0x00540015 ) * fixe no * level yes * transition no * file VD_WO11_Lums_01_05
cuuid( 0x00000001, 0x00540016 ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_03_07
cuuid( 0x00000003, 0x00540016 ) * fixe no * level yes * transition no * file VD_WO11_Lums_03_07
cuuid( 0x00000001, 0x00540017 ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_04_00a
cuuid( 0x00000003, 0x00540017 ) * fixe no * level yes * transition no * file VD_WO11_Lums_04_00a
cuuid( 0x00000001, 0x0054001a ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_04_06
cuuid( 0x00000003, 0x0054001a ) * fixe no * level yes * transition no * file VD_WO11_Lums_04_06
cuuid( 0x00000001, 0x0054001b ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_04_00c
cuuid( 0x00000003, 0x0054001b ) * fixe no * level yes * transition no * file VD_WO11_Lums_04_00c
cuuid( 0x00000001, 0x0054001d ) * fixe no * level yes * transition no * file Play_VD_WO11_Lums_04_00b
cuuid( 0x00000003, 0x0054001d ) * fixe no * level yes * transition no * file VD_WO11_Lums_04_00b
cuuid( 0x00000003, 0x00540020 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_03a
cuuid( 0x00000003, 0x00540029 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_03b
cuuid( 0x00000003, 0x0054002a ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06f
cuuid( 0x00000003, 0x0054002b ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06g
cuuid( 0x00000001, 0x00540035 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_06b
cuuid( 0x00000003, 0x00540035 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_06b
cuuid( 0x00000003, 0x0054003c ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04a
cuuid( 0x00000003, 0x0054003d ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04b
cuuid( 0x00000003, 0x0054003e ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04c
cuuid( 0x00000003, 0x00540040 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02b
cuuid( 0x00000001, 0x00540042 ) * fixe no * level yes * transition no * file Play_VD_GENE_Lums_01_02d
cuuid( 0x00000003, 0x00540042 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02d
cuuid( 0x00000003, 0x00540043 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06a
cuuid( 0x00000003, 0x00540044 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06b
cuuid( 0x00000003, 0x00540045 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06c
cuuid( 0x00000003, 0x00540046 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06d
cuuid( 0x00000003, 0x00540047 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06e
cuuid( 0x00000001, 0x00540049 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_04
cuuid( 0x00000003, 0x00540049 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_04
cuuid( 0x00000001, 0x0054004b ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_06
cuuid( 0x00000003, 0x0054004b ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_06
cuuid( 0x00000003, 0x0054004d ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02m
cuuid( 0x00000001, 0x00540059 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_03
cuuid( 0x00000003, 0x00540059 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_03
cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01
cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01
cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn
cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan
cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn
cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan
cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn
cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan
cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn
cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan
cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn
cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan
cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan
cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01
cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01
cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn
cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01
cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01
cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01
cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01
cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01
cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01
cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02
cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03
cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01
cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01
cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01
cuuid( 0x00000001, 0x0055001c ) * fixe no * level yes * transition no * file Play_OIr_PigBoxHit01
cuuid( 0x00000001, 0x0055001e ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin01
cuuid( 0x00000001, 0x0055001f ) * fixe no * level yes * transition no * file Play_OIr_PigBoxWin02
cuuid( 0x00000001, 0x00550022 ) * fixe no * level yes * transition no * file Play_OIr_DwarfExplo01
cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03
cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02
cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA
cuuid( 0x00000003, 0x0055003a ) * fixe no * level yes * transition no * file OI_PigBoxHit01
cuuid( 0x00000003, 0x00550047 ) * fixe no * level yes * transition no * file OI_PigBoxWin05
cuuid( 0x00000003, 0x0055004e ) * fixe no * level yes * transition no * file OI_DwarfExplo01
cuuid( 0x00000003, 0x0055004f ) * fixe no * level yes * transition no * file OI_DwarfExplo02
cuuid( 0x00000003, 0x00550050 ) * fixe no * level yes * transition no * file OI_DwarfExplo03
cuuid( 0x00000003, 0x00550052 ) * fixe no * level yes * transition no * file OIr_DwarfExplo01
cuuid( 0x00000001, 0x00560001 ) * fixe no * level yes * transition no * file Play_BHr_ClothRustle02
cuuid( 0x00000003, 0x00560005 ) * fixe no * level yes * transition no * file BH_ClothRustle05
cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01
cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02
cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03
cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03
cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04
cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07
cuuid( 0x00000001, 0x00580006 ) * fixe no * level yes * transition no * file Play_APr_Rainette01
cuuid( 0x00000003, 0x00580019 ) * fixe no * level yes * transition no * file AP_Rainette01
cuuid( 0x00000003, 0x0058001b ) * fixe no * level yes * transition no * file APr_Rainette01
cuuid( 0x00000001, 0x00630012 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_06
cuuid( 0x00000003, 0x00630012 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_06
cuuid( 0x00000001, 0x00630013 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_02
cuuid( 0x00000003, 0x00630013 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_02
cuuid( 0x00000001, 0x00630014 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_03
cuuid( 0x00000003, 0x00630014 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_03
cuuid( 0x00000001, 0x00630015 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_04
cuuid( 0x00000003, 0x00630015 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_04
cuuid( 0x00000001, 0x00630016 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_05
cuuid( 0x00000003, 0x00630016 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_05
cuuid( 0x00000001, 0x00630017 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_01
cuuid( 0x00000003, 0x00630017 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_01
cuuid( 0x00000001, 0x00630018 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_07
cuuid( 0x00000003, 0x00630018 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_07
cuuid( 0x00000001, 0x00630019 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_08
cuuid( 0x00000003, 0x00630019 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_08
cuuid( 0x00000001, 0x0063001a ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_09
cuuid( 0x00000003, 0x0063001a ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_09
cuuid( 0x00000001, 0x0063001b ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_10
cuuid( 0x00000003, 0x0063001b ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_10
cuuid( 0x00000001, 0x00630036 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_11
cuuid( 0x00000003, 0x00630036 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_11
cuuid( 0x00000001, 0x00630037 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_12
cuuid( 0x00000003, 0x00630037 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_12
cuuid( 0x00000001, 0x00630038 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_13
cuuid( 0x00000003, 0x00630038 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_13
cuuid( 0x00000001, 0x00630039 ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_14
cuuid( 0x00000003, 0x00630039 ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_14
cuuid( 0x00000001, 0x0063003a ) * fixe no * level yes * transition no * file Play_VD_IN15_Tort_09_15
cuuid( 0x00000003, 0x0063003a ) * fixe no * level yes * transition no * file VD_IN15_Tort_09_15