93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
// DlgNwSt.cpp : implementation file
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//
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#include "stdafx.h"
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#include "DlgNwSt.hpp"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#define M_BtNormal() ( (CButton*)GetDlgItem( ID_RB_NORMAL ) )
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#define M_BtTransition() ( (CButton*)GetDlgItem( ID_RB_TRANSITIONAL ) )
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#define M_EditName() ( (CEdit*) GetDlgItem( IDC_EDIT_TEXT ) )
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/////////////////////////////////////////////////////////////////////////////
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// CDlgNewState dialog
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CDlgNewState::CDlgNewState(CWnd* pParent /*=NULL*/)
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: CDialog(CDlgNewState::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CDlgNewState)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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csName = "";
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bNormal = TRUE;
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}
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void CDlgNewState::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CDlgNewState)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CDlgNewState, CDialog)
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//{{AFX_MSG_MAP(CDlgNewState)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgNewState message handlers
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void CDlgNewState::OnOK()
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{
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// TODO: Add extra validation here
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M_EditName() -> GetWindowText( csName );
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if( !csName.IsEmpty() )
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{
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bNormal = ( M_BtNormal() -> GetCheck() ? TRUE : FALSE );
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CDialog::OnOK();
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}
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}
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BOOL CDlgNewState::OnInitDialog()
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{
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CDialog::OnInitDialog();
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CRect oRect;
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CSize oScreenSize( GetSystemMetrics( SM_CXSCREEN ), GetSystemMetrics( SM_CYSCREEN ) ) ;
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GetClientRect(&oRect);
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oRect += m_xPoint;
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// dialog must be in screen
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if ( oRect . right >= oScreenSize . cx )
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{
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oRect . OffsetRect ( -(oRect . right - oScreenSize . cx + 10), 0 );
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}
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if ( oRect . bottom >= oScreenSize . cy )
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{
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oRect . OffsetRect ( 0, -(oRect . bottom - oScreenSize . cy + 10) );
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}
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MoveWindow( &oRect ) ;
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M_EditName() -> SetWindowText( csName );
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M_BtNormal() -> SetCheck( bNormal );
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M_BtTransition() -> SetCheck( !bNormal );
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void CDlgNewState::SetPos(POINT *_pPoint)
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{
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memcpy ( &m_xPoint, _pPoint, sizeof POINT ) ;
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}
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