reman3/Rayman_X/cpa/tempgrp/TAc/src/DlgNwSt.cpp

93 lines
2.2 KiB
C++

// DlgNwSt.cpp : implementation file
//
#include "stdafx.h"
#include "DlgNwSt.hpp"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define M_BtNormal() ( (CButton*)GetDlgItem( ID_RB_NORMAL ) )
#define M_BtTransition() ( (CButton*)GetDlgItem( ID_RB_TRANSITIONAL ) )
#define M_EditName() ( (CEdit*) GetDlgItem( IDC_EDIT_TEXT ) )
/////////////////////////////////////////////////////////////////////////////
// CDlgNewState dialog
CDlgNewState::CDlgNewState(CWnd* pParent /*=NULL*/)
: CDialog(CDlgNewState::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgNewState)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
csName = "";
bNormal = TRUE;
}
void CDlgNewState::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgNewState)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgNewState, CDialog)
//{{AFX_MSG_MAP(CDlgNewState)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgNewState message handlers
void CDlgNewState::OnOK()
{
// TODO: Add extra validation here
M_EditName() -> GetWindowText( csName );
if( !csName.IsEmpty() )
{
bNormal = ( M_BtNormal() -> GetCheck() ? TRUE : FALSE );
CDialog::OnOK();
}
}
BOOL CDlgNewState::OnInitDialog()
{
CDialog::OnInitDialog();
CRect oRect;
CSize oScreenSize( GetSystemMetrics( SM_CXSCREEN ), GetSystemMetrics( SM_CYSCREEN ) ) ;
GetClientRect(&oRect);
oRect += m_xPoint;
// dialog must be in screen
if ( oRect . right >= oScreenSize . cx )
{
oRect . OffsetRect ( -(oRect . right - oScreenSize . cx + 10), 0 );
}
if ( oRect . bottom >= oScreenSize . cy )
{
oRect . OffsetRect ( 0, -(oRect . bottom - oScreenSize . cy + 10) );
}
MoveWindow( &oRect ) ;
M_EditName() -> SetWindowText( csName );
M_BtNormal() -> SetCheck( bNormal );
M_BtTransition() -> SetCheck( !bNormal );
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDlgNewState::SetPos(POINT *_pPoint)
{
memcpy ( &m_xPoint, _pPoint, sizeof POINT ) ;
}