120 lines
4.1 KiB
C
120 lines
4.1 KiB
C
#ifndef GLI_DEFN_H
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#define GLI_DEFN_H
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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#if !defined(U64)
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/*ANNECY jt {*/
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/* #define C_lMaxLightInViewport 50*/
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#define C_lMaxLightInViewport 300
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/*ENDANNECY jt }*/
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#else /* U64 */
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#define C_lMaxLightInViewport 20
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#endif /* U64 */
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#define GLI_C_lIsTextured 1
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#define GLI_C_lIsGouraud 2 /* else is flat*/
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#define GLI_C_lIsNotWired 4 /* so is solid*/
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#define GLI_C_lIsNotGrided 8
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#define GLI_C_lIsNotDoted 16 /* means draw only the points*/
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#define GLI_C_lIsNotOutlined 32 /* means draw only the points*/
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#define GLI_C_lIsNotDrawCollideInformation 64 /* means draw collision spheres & box*/
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#define GLI_C_lIsNotDrawCollideInformationLight 128 /* Draw only periferical */
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#define GLI_C_lIsNotForceDefaultMaterial 256 /* Draw only periferical */
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#define GLI_C_lIsNotForceColorMaterial 512 /* draw triangles with a single color set in the material*/
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#define GLI_C_lIsTestingBackface 1024
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#define GLI_C_lIsNotDrawingSuperObjectBoundingVolume 2048
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#define GLI_C_lIsUseRLI 4096
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#define GLI_C_lIsNotComputeSpecular 8192
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/* #define GLI_C_lIsNotMakeWaterEffect 16384*/
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/* FQ N64 Bug fix*/
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#define GLI_C_lHasNotPriority 16384 /* 14eme bit : Means this object has no priority*/
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#define GLI_C_lIsUseStaticLights 32768
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#define GLI_C_lIsUseShadow 65536
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#define GLI_C_lCameraIsUnderWater 131072
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#define GLI_C_lNotForceZSorting 262144
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#define GLI_C_lNotInvertBackfaces 524288
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#define GLI_C_lNotHideWhatIsUnderWater 0x100000
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#define GLI_C_lDrawNothing 0x200000
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#define GLI_C_lIsNotChromed 0x400000
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#define GLI_C_lIsNotVisibleInRealWorld 0x800000
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#define GLI_C_lIsNotVisibleInSymetricWorld 0x1000000
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#define GLI_C_lIsNotDrawingInMirror 0x2000000
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#define GLI_C_lIsNotLightAlphaSensitive 0x4000000
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#define GLI_C_lIsWriteZBuffer 0x8000000
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#define GLI_C_lHasNoMirror 0x10000000
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#define GLI_C_lIsNotSinusEffectOnRLI 0x20000000
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#define GLI_C_lIsEnableZSorting 0x40000000
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#define GLI_C_lHasNotSinusEffect 0x80000000
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#define GLI_C_lIsSolid (GLI_C_lIsNotForceDefaultMaterial + \
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GLI_C_lIsNotDrawCollideInformationLight + \
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GLI_C_lIsNotDrawCollideInformation + \
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GLI_C_lIsNotWired + \
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GLI_C_lIsNotGrided + \
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GLI_C_lIsNotForceColorMaterial + \
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GLI_C_lIsNotDoted + \
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GLI_C_lIsTestingBackface + \
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GLI_C_lNotForceZSorting + \
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GLI_C_lNotInvertBackfaces + \
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GLI_C_lNotHideWhatIsUnderWater + \
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GLI_C_lIsNotChromed + \
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GLI_C_lIsNotOutlined+ \
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GLI_C_lIsNotVisibleInRealWorld+ \
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GLI_C_lIsNotLightAlphaSensitive+ \
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GLI_C_lIsNotVisibleInSymetricWorld+\
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GLI_C_lIsEnableZSorting+\
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GLI_C_lIsWriteZBuffer)
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#define GLI_C_lAllIsEnable 0xFFFFFFFF
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#define C_lMaxIndexInViewingList 20000
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#define C_lGouraudLineElement ((GLI_C_lIsSolid | GLI_C_lIsGouraud)- GLI_C_lIsNotWired)
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#define C_lGouraudElement (GLI_C_lIsSolid | GLI_C_lIsGouraud)
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#define C_lTexturedElement (GLI_C_lIsSolid | GLI_C_lIsTextured | GLI_C_lIsGouraud)
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#define C_lTexturedElementGrid ((GLI_C_lIsSolid | GLI_C_lIsTextured | GLI_C_lIsGouraud)- GLI_C_lIsNotGrided)
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#define C_lBoldLineElement (GLI_C_lIsNotDoted)
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#define C_lBigDotsElement (0)
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#define ISI_tdxColorCompFac 256.f
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#define ISI_tdxColorCompMax 32767
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#define ISI_tdxColorCompMin -32768
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/*typedef unsigned char ISI_tdxColorComp;*/
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typedef short ISI_tdxColorComp;
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/*Declaration of structure*/
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typedef struct ISI_tdstColor_
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{
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ISI_tdxColorComp xRed;
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ISI_tdxColorComp xGreen;
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ISI_tdxColorComp xBlue;
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ISI_tdxColorComp xAlpha;
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}ISI_tdstColor;
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/*ROMTEAM Ionut Grozea PLG Files 01-05-1998*/
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#ifdef ACTIVE_EDITOR
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typedef struct ISI_tdstObjectColor_
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{
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int iNrVertex;
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char csName[255];
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ISI_tdstColor xVertexColor[1000];
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}ISI_tdstObjectColor;
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typedef struct ISI_tdstObjectColorStruct_
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{
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int iNrObjects;
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ISI_tdstObjectColor objColor[100];
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}ISI_tdstObjectColorStruct;
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#endif
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/*ENDROMTEAM Ionut Grozea PLG Files 01-05-1998*/
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extern CPA_EXPORT void GLI_xClearViewingList ( void ) ;
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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