reman3/Rayman_X/cpa/public/NET/L0DPlay.h

24 lines
768 B
C

/*
L0DPlay.h
*/
#ifndef L0DPLAY_H
#define L0DPLAY_H
#include <NET\NetDef.h>
enum { NetLib_DPlayClosed, NetLib_DPlayOpen };
_NET_EXPORT_ void _NET_CALLING_CONV_ vL0PCWin95DPlayOpenProtocol(void);
_NET_EXPORT_ void _NET_CALLING_CONV_ vL0PCWin95DPlayCloseProtocol(void);
_NET_EXPORT_ NetLib_tduwJoinType _NET_CALLING_CONV_ eL0PCWin95DPlayStart(char);
_NET_EXPORT_ void _NET_CALLING_CONV_ eL0PCWin95DPlayFinish(void);
_NET_EXPORT_ NetLib_tdeErrorStatus _NET_CALLING_CONV_ eL0PCWin95DPlayIsProtocolAvailable(void);
_NET_EXPORT_ NetLib_tdeErrorStatus _NET_CALLING_CONV_ eL0PCWin95DPlayIsProtocolSet(void);
_NET_EXPORT_ NetLib_tdeErrorStatus _NET_CALLING_CONV_ eL0PCWin95DPlayGetPlayerName(NetLib_tduxPlayerId, char *, unsigned short);
#endif /* L0DPLAY_H */