24 lines
768 B
C
24 lines
768 B
C
/*
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L0DPlay.h
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*/
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#ifndef L0DPLAY_H
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#define L0DPLAY_H
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#include <NET\NetDef.h>
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enum { NetLib_DPlayClosed, NetLib_DPlayOpen };
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_NET_EXPORT_ void _NET_CALLING_CONV_ vL0PCWin95DPlayOpenProtocol(void);
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_NET_EXPORT_ void _NET_CALLING_CONV_ vL0PCWin95DPlayCloseProtocol(void);
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_NET_EXPORT_ NetLib_tduwJoinType _NET_CALLING_CONV_ eL0PCWin95DPlayStart(char);
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_NET_EXPORT_ void _NET_CALLING_CONV_ eL0PCWin95DPlayFinish(void);
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_NET_EXPORT_ NetLib_tdeErrorStatus _NET_CALLING_CONV_ eL0PCWin95DPlayIsProtocolAvailable(void);
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_NET_EXPORT_ NetLib_tdeErrorStatus _NET_CALLING_CONV_ eL0PCWin95DPlayIsProtocolSet(void);
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_NET_EXPORT_ NetLib_tdeErrorStatus _NET_CALLING_CONV_ eL0PCWin95DPlayGetPlayerName(NetLib_tduxPlayerId, char *, unsigned short);
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#endif /* L0DPLAY_H */
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