reman3/Rayman_X/cpa/tempgrp/Ago/Ago.dsp

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# Microsoft Developer Studio Project File - Name="AGO" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=AGO - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Ago.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Ago.mak" CFG="AGO - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "AGO - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "AGO - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "AGO - Win32 Retail" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/Ago", CKRAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
!IF "$(CFG)" == "AGO - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:\cpa\lib"
# PROP Intermediate_Dir "tmp\Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /G5 /W3 /GX /O2 /I "X:\CPA\Public" /I "x:\cpa\public\ago" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /FD /c
# SUBTRACT CPP /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"x:\cpa\lib\AGOp5_vr.lib"
!ELSEIF "$(CFG)" == "AGO - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X:\CPA\Lib"
# PROP Intermediate_Dir "Tmp\Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /I "x:\cpa\public\ago" /D "_DEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /FD /c
# SUBTRACT CPP /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"X:\CPA\Lib\AGOP5_vd.lib"
!ELSEIF "$(CFG)" == "AGO - Win32 Retail"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Retail"
# PROP BASE Intermediate_Dir "Retail"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:\cpa\lib"
# PROP Intermediate_Dir "tmp\Retail"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G5 /W3 /GX /O2 /I "x:\cpa\tempgrp\ago" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /G5 /W3 /GX /O2 /I "X:\CPA\Public" /I "x:\cpa\public\ago" /D "NDEBUG" /D "VISUAL" /D "WIN32" /D "RETAIL" /FD /c
# SUBTRACT CPP /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"x:\cpa\lib\AGOp5_vr.lib"
# ADD LIB32 /nologo /out:"x:\cpa\lib\AGOp5_vf.lib"
!ENDIF
# Begin Target
# Name "AGO - Win32 Release"
# Name "AGO - Win32 Debug"
# Name "AGO - Win32 Retail"
# Begin Source File
SOURCE=.\AGO.c
# End Source File
# Begin Source File
SOURCE=..\..\public\ago.h
# End Source File
# Begin Source File
SOURCE=.\Ago.mak
# End Source File
# Begin Source File
SOURCE=..\..\public\ago\AGO_pub.h
# End Source File
# End Target
# End Project