240 lines
6.2 KiB
Plaintext
240 lines
6.2 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="COL" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=COL - Win32 Debug with Editors
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Col.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Col.mak" CFG="COL - Win32 Debug with Editors"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "COL - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "COL - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "COL - Win32 Retail" (based on "Win32 (x86) Static Library")
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!MESSAGE "COL - Win32 Debug with Editors" (based on\
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"Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/cpa/tempgrp/COL", GFCAAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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!IF "$(CFG)" == "COL - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "x:\cpa\lib"
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# PROP Intermediate_Dir "Tmp\Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /G5 /W3 /GX /O2 /I "X:\CPA\Public" /D "NDEBUG" /D "USE_PROFILER" /D "VISUAL" /D "WIN32" /FD /c
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# SUBTRACT CPP /Fr /YX
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vr.lib"
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!ELSEIF "$(CFG)" == "COL - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "X:\CPA\Lib"
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# PROP Intermediate_Dir "Tmp\Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /D "_DEBUG" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "VISUAL" /D "WIN32" /FD /c
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# SUBTRACT CPP /Fr /YX
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vd.lib"
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!ELSEIF "$(CFG)" == "COL - Win32 Retail"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "COL___Wi"
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# PROP BASE Intermediate_Dir "COL___Wi"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "x:/cpa/lib"
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# PROP Intermediate_Dir "tmp/retail"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /G5 /MD /W3 /GX /Zi /O2 /I "X:\CPA\Public" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "CPA_WANTS_EXPORT" /D "VISUAL" /D "COL_IS_MONOTHREADED" /D "USE_ZDM_BOX" /D "USE_ALTIMAPS" /FD /c
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# SUBTRACT BASE CPP /Fr /YX
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# ADD CPP /nologo /G5 /W3 /GX /O2 /I "X:\CPA\Public" /D "NDEBUG" /D "RETAIL" /D "VISUAL" /D "WIN32" /FD /c
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# SUBTRACT CPP /Fr /YX
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vr.lib"
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# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vf.lib"
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!ELSEIF "$(CFG)" == "COL - Win32 Debug with Editors"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "COL___Wi"
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# PROP BASE Intermediate_Dir "COL___Wi"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "x:\cpa\lib"
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# PROP Intermediate_Dir "tmp/debuged"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /D "_DEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "USE_ZDM_BOX" /FD /c
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# SUBTRACT BASE CPP /Fr /YX
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# ADD CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /D "_DEBUG" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "ACTIVE_EDITOR" /D "VISUAL" /D "WIN32" /FD /c
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# SUBTRACT CPP /Fr /YX
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vd.lib"
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# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5evd.lib"
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!ENDIF
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# Begin Target
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# Name "COL - Win32 Release"
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# Name "COL - Win32 Debug"
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# Name "COL - Win32 Retail"
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# Name "COL - Win32 Debug with Editors"
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# Begin Group "Sources"
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# PROP Default_Filter "*.c"
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# Begin Source File
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SOURCE=.\Box.c
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# End Source File
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# Begin Source File
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SOURCE=.\CollGO.c
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# End Source File
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# Begin Source File
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SOURCE=.\CollGOCo.c
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# End Source File
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# Begin Source File
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SOURCE=.\CollGOUt.c
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# End Source File
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# Begin Source File
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SOURCE=.\CsBoxElt.c
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# End Source File
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# Begin Source File
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SOURCE=.\CsEltEdg.c
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# End Source File
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# Begin Source File
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SOURCE=.\CsEltPts.c
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# End Source File
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# Begin Source File
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SOURCE=.\CsSphElt.c
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# End Source File
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# Begin Source File
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SOURCE=.\Inters.c
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# End Source File
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# Begin Source File
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SOURCE=.\IntersGO.c
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# End Source File
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# Begin Source File
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SOURCE=.\OctreeGO.c
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# End Source File
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# End Group
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# Begin Group "Includes"
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# PROP Default_Filter "*.h"
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# Begin Source File
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SOURCE=..\..\public\COL\Box.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CollGO.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CollGOCo.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CollGOUt.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CsBoxElt.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CsEltEdg.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CsEltPts.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\CsSphElt.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\Futil.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\Inters.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\IntersGO.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\public\COL\OctreeGO.h
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\Col.mak
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# End Source File
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# End Target
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# End Project
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