reman3/Rayman_X/cpa/tempgrp/COL/COL.DSP

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# Microsoft Developer Studio Project File - Name="COL" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=COL - Win32 Debug with Editors
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Col.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Col.mak" CFG="COL - Win32 Debug with Editors"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "COL - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "COL - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "COL - Win32 Retail" (based on "Win32 (x86) Static Library")
!MESSAGE "COL - Win32 Debug with Editors" (based on\
"Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/COL", GFCAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
!IF "$(CFG)" == "COL - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:\cpa\lib"
# PROP Intermediate_Dir "Tmp\Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /G5 /W3 /GX /O2 /I "X:\CPA\Public" /D "NDEBUG" /D "USE_PROFILER" /D "VISUAL" /D "WIN32" /FD /c
# SUBTRACT CPP /Fr /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vr.lib"
!ELSEIF "$(CFG)" == "COL - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X:\CPA\Lib"
# PROP Intermediate_Dir "Tmp\Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /D "_DEBUG" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "VISUAL" /D "WIN32" /FD /c
# SUBTRACT CPP /Fr /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vd.lib"
!ELSEIF "$(CFG)" == "COL - Win32 Retail"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "COL___Wi"
# PROP BASE Intermediate_Dir "COL___Wi"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:/cpa/lib"
# PROP Intermediate_Dir "tmp/retail"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G5 /MD /W3 /GX /Zi /O2 /I "X:\CPA\Public" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "CPA_WANTS_EXPORT" /D "VISUAL" /D "COL_IS_MONOTHREADED" /D "USE_ZDM_BOX" /D "USE_ALTIMAPS" /FD /c
# SUBTRACT BASE CPP /Fr /YX
# ADD CPP /nologo /G5 /W3 /GX /O2 /I "X:\CPA\Public" /D "NDEBUG" /D "RETAIL" /D "VISUAL" /D "WIN32" /FD /c
# SUBTRACT CPP /Fr /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vr.lib"
# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vf.lib"
!ELSEIF "$(CFG)" == "COL - Win32 Debug with Editors"
# PROP BASE Use_MFC 0
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\lib"
# PROP Intermediate_Dir "tmp/debuged"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /D "_DEBUG" /D "VISUAL" /D "WIN32" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "USE_ZDM_BOX" /FD /c
# SUBTRACT BASE CPP /Fr /YX
# ADD CPP /nologo /G5 /W3 /GX /Z7 /Od /I "X:\CPA\Public" /D "_DEBUG" /D "USE_PROFILER" /D "MTH_CHECK" /D "CPA_WANTS_EXPORT" /D "ACTIVE_EDITOR" /D "VISUAL" /D "WIN32" /FD /c
# SUBTRACT CPP /Fr /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"X:\CPA\Lib\COLP5_vd.lib"
# ADD LIB32 /nologo /out:"X:\CPA\Lib\COLP5evd.lib"
!ENDIF
# Begin Target
# Name "COL - Win32 Release"
# Name "COL - Win32 Debug"
# Name "COL - Win32 Retail"
# Name "COL - Win32 Debug with Editors"
# Begin Group "Sources"
# PROP Default_Filter "*.c"
# Begin Source File
SOURCE=.\Box.c
# End Source File
# Begin Source File
SOURCE=.\CollGO.c
# End Source File
# Begin Source File
SOURCE=.\CollGOCo.c
# End Source File
# Begin Source File
SOURCE=.\CollGOUt.c
# End Source File
# Begin Source File
SOURCE=.\CsBoxElt.c
# End Source File
# Begin Source File
SOURCE=.\CsEltEdg.c
# End Source File
# Begin Source File
SOURCE=.\CsEltPts.c
# End Source File
# Begin Source File
SOURCE=.\CsSphElt.c
# End Source File
# Begin Source File
SOURCE=.\Inters.c
# End Source File
# Begin Source File
SOURCE=.\IntersGO.c
# End Source File
# Begin Source File
SOURCE=.\OctreeGO.c
# End Source File
# End Group
# Begin Group "Includes"
# PROP Default_Filter "*.h"
# Begin Source File
SOURCE=..\..\public\COL\Box.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CollGO.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CollGOCo.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CollGOUt.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CsBoxElt.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CsEltEdg.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CsEltPts.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\CsSphElt.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\Futil.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\Inters.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\IntersGO.h
# End Source File
# Begin Source File
SOURCE=..\..\public\COL\OctreeGO.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\Col.mak
# End Source File
# End Target
# End Project